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Monster Hunter Wilds

Guardian's Protection Group Effects

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Guardian's Protection is a Group Skill in Monster Hunter Wilds. See the skills activated by Guardian's Protection, requirements, and armor sets with Guardian's Protection.

Guardian's Protection Effects

Activated Skills

Skill Pieces Effect
Ward of Wyveria 3 Reduces elemental and unique damage while in the Ruins of Wyveria.

Ward of Wyveria is activated on taking elemental damage and 'unique' (Guardian explosion) damage within the Ruins of Wyveria, reducing a portion of the damage taken.

In context of 'unique damage', it activates on receiving white, guardian-effect attacks dealt by Guardian monsters such as the white area-of-effect explosions from Guardian Seikrets and Guardian Fulgur Anjanath.

This effect will often not trigger for the Guardian-based attacks, however, if you're knocked back by the physical part of the attack first (such as the Seikret's talons or Anjanath's charge) before the white explosion.

Activates Against Zoh Shia in Dragontorch Shrine

Doing the Zoh Shia Investigation transports you to Dragontorch Shrine. Although this area is not part of the overworld and can only be accessed when doing this investigation quest, Guardian's Protection activates in this location.

Ward of Wyveria Damage Tests

Monster Attack Results
Guardian Fulgur Anjanath
(Thunder Projectile)

Sets Used: WW Set 1 | Non-WW Set
Guardian Ebony Odogaron
(Dragon Projectile)

Sets Used: WW Set 2 | Non-WW Set
Res. Diff: Dragon Res (-9 | -10)
Testing Armor Sets
Non-WW Set
Def: 301
Fire: 6
Water: -4
Thunder: 1
Ice: -6
Dragon: -10
WW Set 1
Def: 295
Fire: 5
Water: -6
Thunder: 1
Ice: -4
Dragon: -4
WW Set 2
Def: 305
Fire: 3
Water: -5
Thunder: 5
Ice: -9
Dragon: -9
Notes:
・To better see the effects of Ward Wyveria, armor sets with matching or close Elemental Resistances are tested against elemental projectiles.
・Physical contact attacks (with paired elemental effect) will cause the result to depend also on Defense numbers.

Based on testing, there is little benefit into solely building around the group skill Ward of Wyveria for added Elemental Resistance — much less so that it only works in Ruins of Wyveria.

It is better you prioritize on other skills like Second Wind, then stacking Elemental Resistance and Defense instead through other means. Ward of Wyveria can serve as an added bonus instead if you have 3 armor piece matches from great armor sets like G. Fulgur.

Best Skills

Equipment with Guardian's Protection

Armor Sets

Set Male Armor Female Armor
Guardian Seikret β Set
Guardian Fulgur β Set
Guardian Doshaguma β Set
Guardian Ebony β Set
Guardian Rathalos β Set
Artian α Set
Guardian Arkveld β Set
Numinous β Set

Monster Hunter Wilds Related Guides

Skill Partial

List of All Skills

List of Skill Types
Weapon Skills Armor Skills
Group Skills Set Bonus Skills
Food Skills

List of Group Skills

Alluring Pelt ImageDiversion
(Alluring Pelt)
Buttery Leathercraft ImageAffinity Sliding
(Buttery Leathercraft)
Festival Spirit ImageCarving Master
(Festival Spirit)
Flexible Leathercraft ImageHunter Gatherer
(Flexible Leathercraft)
Fortifying Pelt ImageFortify
(Fortifying Pelt)
GloryLuck
(Glory's Favor)
GuardianWard of Wyveria
(Guardian's Protection)
GuardianWylk Burst
(Guardian's Pulse)
Imparted Wisdom ImageForager's Luck
(Imparted Wisdom)
LordInspiration
(Lord's Favor)
LordResuscitate
(Lord's Fury)
LordGuts (Tenacity)
(Lord's Soul)
Master of the Fist ImageSatsui no Hado
(Master of the Fist)
Neopteron Alert ImageHoney Hunter
(Neopteron Alert)
Neopteron Camouflage ImageFleetfoot
(Neopteron Camouflage)
Scale Layering ImageAdrenaline
(Scale Layering)
Scaling Prowess ImageMaster Mounter
(Scaling Prowess)

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