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This is a list of all Rock-type moves that are usable in Pokemon Sword and Shield, Isle of Armor, and the Crown Tundra DLC. Sort all Rock moves by Power, PP, and Accuracy, and see how to use them competitively.
List of Contents
Moves | Type | Power | Acc. | PP |
---|---|---|---|---|
Accelerock | 40 | 100 | 20 | |
Ancient Power | 60 | 100 | 5 | |
Diamond Storm | 100 | 95 | 5 | |
G-Max Volcalith | - | - | - | |
Head Smash | 150 | 80 | 5 | |
Max Rockfall | - | - | - | |
Meteor Beam | 120 | 90 | 10 | |
Power Gem | 80 | 100 | 20 | |
Rock Blast | 25 | 90 | 10 | |
Rock Polish | - | - | 20 | |
Rock Slide | 75 | 90 | 10 | |
Rock Throw | 50 | 90 | 15 | |
Rock Tomb | 60 | 95 | 15 | |
Rock Wrecker | 150 | 90 | 5 | |
Rollout | 30 | 90 | 20 | |
Sandstorm | - | - | 10 | |
Smack Down | 50 | 100 | 15 | |
Stealth Rock | - | - | 20 | |
Stone Edge | 100 | 80 | 5 | |
Tar Shot | - | 100 | 15 | |
Wide Guard | - | - | 10 |
Damage Dealt | Type |
---|---|
2x | |
1/2 | |
No Effect | - |
The most common Rock-type moves used in the metagame are intended to disrupt the Pokemon in the field, with the likes of Rock Slide having a chance to make the target flinch and Rock Tomb lowering the Speed stat.
In addition with these moves able to turn a match around, Rock-type moves also serve as a threat to numerous offensive Pokemon having Fire and Electric-typing.
Rock and Ground-type moves, when both included in a moveset, are able to hit all types without resistance. Rock-type moves cover for types that Ground-type moves will hit ineffectively, and the opposite is true!
A couple of Rock-type moves are incredibly powerful and are able to deal ridiculous amounts of damage. The catch? You need to sacrifice some of your momentum in order to use these moves.
For example, Rock Wrecker has 150 base damage, but your Pokemon cannot act on the next turn. Head Smash also has 150 base power but deals serious recoil damage to the user.
The special Rock-type move Meteor Beam is powerful and boosts your Special Attack, but it is a two-turn move. Note that this can be remedied by letting your Pokemon hold Power Herb.
Stone Edge, the staple move against Flying-types, has a high chance to hit critically, but suffers from low accuracy.
One of the most iconic entry hazards in Pokemon is Stealth Rock, which damages any Pokemon that switches in once it is set up in the field.
This move is generally useful especially once you knock out your opponent's lead, but is more effective when facing against teams that have Fire or Flying-type attackers, or those holding Focus Sash.
With almost half of the commonly used Pokemon in the metagame relying on the weather, Sandstorm also plays a role in the ever-contested weather wars.
Sandstorm is either used as a way to mess with Sun or Rain-centric teams, or as a means to set up a Sandstorm team.
No one else benefits more from Sandstorm than Pokemon having the Sand Rush Ability, like Excadrill, which boosts their Speed during a Sandstorm.
Using Max Rockfall while Dynamaxed summons a Sandstorm that lasts for five turns. This effect works well with Pokemon with the Abilities like Sand Veil and Sand Rush.
This also works as a way to change the weather in the field, and deal small damage to your opponents, provided they are not Rock, Ground, or Steel-types!
It is also worth mentioning Gigantamax Coalossal's G-Max Volcalith, which deals residual damage to the opposing field for four turns.
List of Rock-type Moves
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