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This is a strategy guide for using Slowbro in competitive play for the games Pokemon Sword and Shield. Read on for tips on the best Nature, EV spreads, Movesets, and Held Items to use with Slowbro, as well as its strengths and weak points.
|Slowbro - Related Guides|
|Evolution and Learnset||Build for Ranked Battle|
List of Contents
|Pokemon||Type 1||Type 2|
|Oblivious||Prevents it from becoming infatuated.|
|Own Tempo||Prevents the Pokemon from becoming confused.|
|Regenerator (Hidden)||Restores a little HP when withdrawn from battle.|
|Takes 4x damage||
|Takes 2x damage|
|Takes 0.5x damage|
|Takes 1/4x damage||
|Takes 0x damage||
|HP||Attack||Defense||Sp. Atk||Sp. Def||Speed|
(+SpAtk, - Atk)
|Nature||Bold (+Def, -Atk)|
|EV Spread||HP 244 / Def 252 / Sp.Atk 12|
|Final Stat Values||HP 201 / Def 178 / Sp.Atk 122 / Sp.Def 100 / Spd 50|
Slowbro's flagship defensive set is as effective as ever. Its dual typing gives it key resistances to common Fighting, Fire, and Water-types that fill the metagame, and its reliably recovery and great Ability mean it can easily recover lost HP by just switching out!
Scald is Slowbro's main STAB move and has a 30% chance to inflict a burn, further boosting Slowrbo's physical bulk. Psychic is its secondary STAB and is useful for hitting Poison-types such as Toxapex that tend to invest in Defense.
Slack Off is its recovery move and is what separates Slowbro from defensive pivots such as Landorus. With this move, Slowbro can stay in battles longer instead of switching out.
Trick Room is its last support move and is mostly used to flip the momentum against fast attackers.
We're using a standard defensive EV spread with 244 HP EVs and full investment in Defense to make Slowbro as bulky as possible.
The remaining 12 EVs are invested in Sp.Atk so that Slowbro can still hit hard with its dual STAB.
Leftovers is Slowbro's best Ability. When it switches out of the battle, it restores 1/3 of its maximum HP.
Slowbro has two options for held item.
Rocky Helmet causes opponents that hit it with a contact move to receive recoil damage.
Leftovers, on the other hand, provides Slowbro passive healing at the end of every turn that further boosts its survivability.
|Hydro Pump||A Water-type move with 110 power. Best for situations when you want to hit harder.|
|Fire Blast||A good coverage move against Grass and Steel-types such as Ferrothorn and Scizor.|
|Ice Beam||A good coverage move against Flying and Dragon-types, such as Tornadus and Garchomp.|
|Body Press||An attack that takes advantage of Slowbro's high Defense. Goes well with Iron Defense.|
|Iron Defense||Raises its Defense by 2 stages and is best used in conjunction with Body Press..|
|Thunder Wave||Allows Slowbro to cripple fast, physical attackers.|
|Yawn||A great support move that can replace Trick Room, forcing opponents to switch out or risk falling asleep.|
With 110 Base Defense
It also has great survivability, with access to both *reliable recovery in Slack Off and Regenerator.
Slowbro has an expansive movepool that includes many support moves that can turn the tide of the battle. It can function as a Trick Room setter, a phazer with Yawn, or a dual status spreader with Thunder Wave and Scald.
Slowbro is easy to fit into many teams, but is mostly used in defensive and Trick Room teams. It's also a common choice for more balanced teams that rely on a Grass-Fire-Water core.
Slowbro's main role is that of a physical damage sponge, switching into physical attacks and spreading status effects with its utility moves. It's a common choice for Defensive Teams that require a Fighting-type resist.
|Bulky Attacker||Physical Wall||Special Wall|
Slowbro's main role in this team is that of a physical wall that covers its partners' weaknesses.
Both Bisharp and Blissey are weak to Fighting-type moves which Slowbro comfortably shrugs off with its Psychic typing and recovery.
Bisharp, on the other hand, easily covers Slowbro's Dark-type weakness while Blissey's massive Sp.Def stat lets it shrug off special Grass, Ghost, and Electric-types directed at the Hermit Crab Pokemon.
Although Slowbro is well known for its physical bulk, its 80 Base Special Defense stat means it's easily worn down by special attacks.
Pokemon that can take advantage of Slowbro's Ghost, Dark, Electric, and Grass-type weakness and target it at its weaker Special Defense can easily take it.
・Offensive variants eaisly KO Slowbro with STAB Thunderbolt
・Defensive variants can wear down and paralyze Slowbro with Discharge
Moveset & Best Build for Zapdos
・Easily KOs Slowbro with Transistor boosted STAB Thunderbolt
・Can set up Reflect and Light Screen or switch out using Volt Switch
Moveset & Best Build for Regieleki
・Immune to Slowbro's Psychic-type moves
・Faster than Slowbro and can flinch it with Fiery Wrath
Moveset & Best Build for Galarian Moltres
・Can one shot a Slowbro with 252 EVs in HP with Choice Specs and Dark Pulse
・Takes half damage from Water and is immune to Psychic-type attacks
Moveset & Best Build for Hydreigon
・Can one shot a Slowbro with 252 EVs in HP with Leaf Storm
・Takes half damage from Water-type attacks
Moveset & Best Build for Mow Rotom
・Can one shot a Slowbro with 252 EVs in HP with Choice Specs and Thunderbolt
・Takes half damage from Psychic-type attacks
Moveset & Best Build for Magnezone
All Competitive Builds for Ranked Battle
|Competitive Pokemon Battle Guides|
|Tier List||Best Builds||Series 10 List of Contenders|
|Doubles Tier List||Team Building||Rental Teams|
|Movesets & Best Builds for The Isle of Armor Pokemon|
|Porygon2||Urshifu Single-Strike Style||Urshifu Rapid-Strike Style|
Slowbro - Moveset & Best Build for Ranked Battle
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