This is a strategy guide for using Tornadus in competitive play for the games Pokemon Sword and Shield. Read on for tips on the best Nature, EV spreads, Movesets, and Held Items to use with Tornadus, as well as its strengths and weak points.
|Tornadus - Related Guides
|Evolution and Learnset
|Build for Ranked Battle
List of Contents
|Gives priority to a status move.
|When its stats are lowered its Attack increases.
|Restores a little HP when withdrawn from battle.
|Timid (+Spd, -Atk)
|Def 4 / Sp.Atk 252 / Spd 252
|Final Stat Values
|HP 154 / Def 91 / Sp.Atk 177/ Sp.Def 100 / Spd 179
Tornadus' Incarnate Forme is a formidable sweeper in Rain. Though not as outright threatening as its counterpart, Thundurus, it's ability to fire 100% accuracy Hurricanes in Rain makes it a terror to slower teams.
Nasty Plot boosts Tornadus' Special Attack by 2 stages, and will always go first thanks to its Ability. Hurricane is its main STAB move and gets perfect accuracy in Rain and also boasts a 30% chance to inflict confusion.
We're using a basic special attacking EV spread with full investment in Special Attack and Speed, with the remaining 4 EVs placed in Defense to round off its bulk.
Prankster is the preferred ability for this Tornadus as it gives Nasty Plot a +1 priority boost.
Life Orb boosts the power of Tornadus' moves by 30% at the cost of some residual damage.
|An alternative to Focus Blast that lets it hit bulky and heavier Ground-types.
|Another alternative to Focus Blast to hit Steel-types, but is better used on a non-rain team.
|A weaker alternative to Hurricane that has better accuracy outside of rain.
|Jolly (+Spd, -Sp.Atk)
|Atk 252 / Def 4 / Spd 252
|Final Stat Values
|HP 154 / Atk 167 / Def 91 / Sp.Def 100 / Spd 179
A physical attacking Torndaus is an effective lead in Doubles where it can surprise its usual counters and take advantage of the common Intimidate users that are very common in the battle format.
Acrobatics is its strongest STAB move and, with the right partner that can trigger its Weakness Policy, becomes a base 110 move once it consumes the item.
Lash Out is a good neutral move that becomes a 150 Base Power Dark move if its stats get lowered. Brick Break is another coverage move that lets Tornadus hit Rock and Steel-types. It's last move is Tailwind which, while not boosted by Prankster, lets Tornadus support its team when it's not attacking.
We're using a basic physical atacking EV spread with full investment in Attack and Speed, with the remaining 4 EVs placed in Defense to round off its bulk.
Defiant boosts Tornadus' Attack by 2 Stages when its stats are lowered. When facing an Intimidate user, it gets a +1 Attack.
Weakness Policy boosts Tornadus' Attack and Sp.Attack by 2 stages. Once consumed, Tornadus' Acrobatics becomes a Base 110 Move.
|A stronger alternative to Brick Break but lowers Tornadus' Attack and Defense and doesn't activate Defiant.
|Timid (+Spd, -Atk)
|Sp. Atk 252 / Sp. Def 4 / Spe 252
|Final Stat Values
|HP 154 / Def 90 / Sp. Atk 177 / Sp.Def 101 / Spd 179
With Tornadus as your lead, Tailwind allows your team to be faster by doubling their Speed once it is up. This synergizes well on teams with sweepers to outspeed opposing Pokemon.
Taunt allows Tornadus to stop status condition setters from killing your team's momentum while Tailwind is up, avoiding instances where your main attacker will be targeted by moves like Spore or Trick Room being setup.
Hurricane allows Tornadus to deal damage, but suffers from having low accuracy unless you are running Tornadus in a Rain team.
Prankster gives Tornadus' status moves +1 priority, which enables it to use Tailwind immediately.
Focus Sash guarantees Tornadus will be able to use and setup Tailwind without any worries of getting knocked out before it can use it.
|Acts as Speed control, and useful against enemy Tailwind setters.
|Allows Tornadus to be an alternative Rain setter if Kyogre and the like cannot be used.
|Flying-type move that has a chance to flinch your opponent.
|Naive (+Spd, -Sp.Def)
|Atk 4 / Sp.Atk 252 / Spd 252
|Final Stat Values
|HP 154 / Atk 121 / Def 100 / Sp.Atk 162 / Spd 190
Tornadus Therian's mixed attacking set from Generation V is still effective, especially in Rain Teams where it can fire 100% accuracy Hurricanes.
Hurricane is Tornadus' strongest STAB move and has 100% accuracy in Rain. Superpower is its main coverage move, letting Tornadus hit Rock and Steel-type Pokemon that are expecting a pure special attacking Tornadus.
We're using a basic mixed attacking set with full investment in Special Attack and Speed. The remaining 4 EVs are placed in Attack to boost the power of Superpower.
Regenerator is Tornadus Therian Forme's only ability and restores its health by 1/3 of its maximum health when it switches out.
Life Orb boosts the power of Tornadus Therian's attacks by 30% at the cost of some residual damage. This recoild damage, however, is easily patched up by its Regenerator Ability.
|A good alternative to Grass Knot that becomes a 100 Base Power Water-type move in Rain.
Special and Mixed Attacking variants of Tornadus, whether it's in its Incarnate Forme or Therian Forme, are formidable sweepers in Rain where it can fire powerful STAB Hurricanes. With high speed and great attacking stats, it's the best counter to Bulky Grass-types that wall Rain Teams.
Although it faces some competition from its Electric counterpart Thundurus, both formes of Tornadus are great additions to Hyper Offense teams in both the singles and doubles format thanks to its great neutral STAB and high speed.
The mixed attacking Tornadus Therian Forme is arguably the best choice for offensive pivot in offense-oriented rain teams. With the right team support, it can decimate a Rain Team's usual counters and checks.
|Tornadus (Therian Forme)
|Lead Weather Setter
|Choice Band Sweeper
|Choice Specs Sweeper
Tornadus Therian functions as an offensive pivot between the two choice-locked sweepers in this team, Azumarill and Kingdra. Tornadus' Flying STAB also gives it great neutral coverage and lets it hit Bulky Grass-types that will have no trouble walling Rain Teams.
Both Incarnate and Therian Formes of Tornadus struggle against Electric-types as it lacks a reliable way to hit them. The most it can do is force it to switch with Hurricane, but it's often forced to switch out itself or risk getting knocked out.
・Resists Tornadus' STAB, takes little damage from its coverage moves, and easily knocks it out with Thunderbolt
・Thundurus' Incarnate Forme can cripple Tornadus with Prankster-boosted Thunder Wave
Moveset & Best Build for Thundurus
・Resists Tornadus' STAB and takes little damage from its coverage moves
・Naturally outspeeds Tornadus' Therian Forme, even with a Modest Nature, and easily KOs it with Thunder Cage
Moveset & Best Build for 'Counter'
|Competitive Pokemon Battle Guides
|Series 10 List of Contenders
|Doubles Tier List
|Movesets & Best Builds for The Crown Tundra Pokemon
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|Calyrex (Shadow Rider)
|Calyrex (Ice Rider)
Tornadus - Movesets & Best Build for Ranked Battle
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