List of All New Moves (Crown Tundra Updated) | Pokemon Sword and Shield

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Pokemon SWSH - New Moves List (1).png

Here you can see all new moves introduced with Pokemon Sword and Shield, as well as the new moves added with The Isle of Armor and The Crown Tundra DLCs.

List of New Crown Tundra Moves

Move Type Power Accuracy PP
Fiery Wrath Dark Type 90 100 10
Effect
May make the opposing Pokémon flinch.
Dragon Energy Dragon Type 150 100 5
Effect
The more HP the user has remaining, the higher the move’s power.
Thunder Cage Electric Type 80 90 15
Effect
Deals damage, then traps opponents within an electrified cage, causing damage every turn for four to five turns and preventing them from fleeing or being swapped out.
Thunderous Kick Fighting Type - - -
Effect
Attacks and lowers the target’s Defense stat.
Mind Blown Fire Type 150 100 5
Effect
The user attacks everything around it by causing its own head to explode. This also damages the user.
Astral Barrage Ghost Type 120 100 5
Effect
The user attacks by sending a frightful amount of small ghosts at opposing Pokemon.
Glacial Lance Ice Type 130 100 5
Effect
The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokemon.
Eerie Spell Psychic Type 80 100 5
Effect
Deals damage while also reducing the PP of the opponent's previously-used move by 3.
Freezing Glare Psychic Type 90 100 10
Effect
May leave the target frozen.

List of New Isle of Armor Moves

Move Type Power Accuracy PP
Skitter Smack Bug Type 70 90 10
Effect
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
G-Max One Blow Dark Type - - -
Effect
A Dark-type attack that Single Strike Style Gigantamax Urshifu use. Can hit through guarding attacks like Max Guard and Protect.
Lash Out Dark Type 75 100 5
Effect
The user lashes out to vents its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.
Wicked Blow Dark Type 80 100 5
Effect
Always deals a critical hit, allowing the user to bypass its opponent's stat changes.
Scale Shot Dragon Type 25 90 20
Effect
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Rising Voltage Electric Type 70 100 20
Effect
The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain.
Misty Explosion Fairy Type 100 100 5
Effect
The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain.
Coaching Fighting Type - - 10
Effect
The user properly coaches its ally Pokemon, boosting their Attack and Defense stats.
Burning Jealousy Fire Type 70 100 5
Effect
Damages all opposing Pokemon. Inflicts burn on all opposing Pokémon that have had their stats boosted during the turn
G-Max Fireball Fire Type 160 - -
Effect
A Fire-type attack that Gigantamax Cinderace use. This move ignores the effects of opponents' abilities.
Dual Wingbeat Flying Type 40 90 10
Effect
The user slams the target with its wings. The target is hit twice in a row.
Poltergeist Ghost Type 110 90 5
Effect
The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.
G-Max Drum Solo Grass Type 160 - -
Effect
A Grass-type attack that Gigantamax Rillaboom use. This move ignores the effects of opponents' abilities.
G-Max Vine Lash Grass Type - - -
Effect
A Grass-type attack that Gigantamax Venusaur use. After damaging, continues to deal damage for four turns to any Pokémon that isn’t Grass type.
Grassy Glide Grass Type 70 100 20
Effect
Has high priority when used on Grassy Terrain.
Scorching Sands Ground Type 70 100 10
Effect
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Triple Axel Ice Type 20 90 10
Effect
A consecutive three-kick attack that becomes more powerful with each successful hit.
Terrain Pulse Normal Type 50 100 10
Effect
The user utilizes the power of the terrain to attack. The move's type and power changes depending on the terrain when it's used.
Corrosive Gas Poison Type - 100 40
Effect
The user surrounds everything around it with highly acidic gas and melts away items they hold.
Shell Side Arm Poison Type 90 100 10
Effect
May poison the foe. Deals either Physical or Special damage, depending on which will deal more damage to the opponent.
Expanding Force Psychic Type 80 100 10
Effect
The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokemon on Psychic Terrain.
Meteor Beam Rock Type 120 90 10
Effect
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
Steel Roller Steel Type 130 100 5
Effect
The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a Terrain.
Flip Turn Water Type 60 100 20
Effect
After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
G-Max Cannonade Water Type - - -
Effect
A Water-type attack that Gigantamax Blastoise use. After damaging, continues to deal damage for four turns to any Pokémon that isn’t Water type.
G-Max Hydrosnipe Water Type 160 - -
Effect
A Water-type attack that Gigantamax Inteleon use. This move ignores the effects of opponents' abilities.
G-Max Rapid Flow Water Type - - -
Effect
A Water-type attack that Rapid Strike Style Gigantamax Urshifu use. Can hit through guarding attacks like Max Guard and Protect.
Surging Strikes Water Type 25 100 5
Effect
Attacks in three blows, each dealing a critical hit, allowing the user to bypass its opponent's stat changes.

List of New Sword and Shield Moves

Move Type Power Accuracy PP
False Surrender Dark Type 80 - 10
Effect
The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.
Jaw Lock Dark Type 80 100 10
Effect
This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.
Obstruct Dark Type - 100 10
Effect
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat.
Breaking Swipe Dragon Type 60 100 15
Effect
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Clangorous Soul Dragon Type - 100 5
Effect
The user raises all its stats by using some of its HP.
Dragon Darts Dragon Type 50 100 10
Effect
The user attacks twice using Dreepy. If there are two targets, this move hits each target once.
Dynamax Cannon Dragon Type 100 100 5
Effect
The user unleashes a strong beam from its core. This move deals twice the damage if the target is Dynamaxed.
Eternabeam Dragon Type 160 90 6
Effect
This is Eternatus's most powerful attack in its original form. The user can't move on the next turn.
Aura Wheel Electric Type 110 100 10
Effect
Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form.
Bolt Beak Electric Type 85 100 100
Effect
The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.
Overdrive Electric Type 80 100 10
Effect
The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.
Decorate Fairy Type - - 15
Effect
The user sharply raises the target's Attack and Sp. Atk stats by decorating the target.
Spirit Break Fairy Type 75 100 15
Effect
The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat.
Strange Steam Fairy Type 90 95 10
Effect
The user attacks the target by emitting steam. This may also confuse the target.
Meteor Assault Fighting Type 150 100 5
Effect
The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.
No Retreat Fighting Type - - 5
Effect
This move raises all the user's stats but prevents the user from switching out or fleeing.
Octolock Fighting Type - 100 15
Effect
The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn.
Pyro Ball Fire Type 120 90 5
Effect
The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.
Apple Acid Grass Type 80 100 10
Effect
The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat.
Branch Poke Grass Type 40 100 40
Effect
The user attacks the target by poking it with a sharply pointed branch.
Drum Beating Grass Type 80 100 10
Effect
The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat.
Grav Apple Grass Type 80 100 10
Effect
The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat.
Jungle Healing Grass Type - - -
Effect
Healing power radiates around the area and heals both the user and its ally Pokémon, restoring their HP and curing them of any status conditions.
Snap Trap Grass Type 35 100 15
Effect
The user snares the target in a snap trap for four to five turns.
Court Change Normal Type - 100 10
Effect
With its mysterious power, the user swaps the effects on either side of the field.
Stuff Cheeks Normal Type - - 10
Effect
The user eats its held Berry, then sharply raises its Defense stat.
Teatime Normal Type - - 10
Effect
The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry.
Magic Powder Psychic Type - 100 20
Effect
The user scatters a cloud of magic powder that changes the target to Psychic type.
Tar Shot Rock Type - 100 15
Effect
The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves.
Behemoth Bash Steel Type 100 100 5
Effect
The user becomes a gigantic shield and slams into the target. This move deals twice the damage if the target is Dynamaxed.
Behemoth Blade Steel Type 100 100 5
Effect
The user becomes a gigantic sword and cuts the target. This move deals twice the damage if the target is Dynamaxed.
Steel Beam Steel Type 140 95 5
Effect
The user fires a beam of steel that it collected from its entire body. This also damages the user.
Fishious Rend Water Type 85 100 10
Effect
The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled.
Life Dew Water Type - - 10
Effect
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
Snipe Shot Water Type 80 100 15
Effect
The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.

List of Dynamax Moves

With Dynamaxing, all standard moves also got a Max Move they change into when the Pokemon is Dynamaxed. For a full list of Max Moves, check out the guide below:

List of Max Moves

Related Guides

Moves by Type

FireFire WaterWater GrassGrass
ElectricElectric IceIce FightingFighting
PoisonPoison GroundGround FlyingFlying
PsychicPsychic BugBug RockRock
GhostGhost DragonDragon DarkDark
SteelSteel FairyFairy NormalNormal

Moves by Category

Physical Special Status

Dynamax Moves

List of Max Moves List of G-Max Moves

Comment

1 Anonymousabout 1 month

Mind Blown isn't a new move, it was in USUM

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