This is a strategy guide and complete explanation of a standard doubles team for the games Pokemon Sword and Shield. Read on for tips on how to use this team in competitive play, with recommended movesets & best builds for each Pokemon.
List of Contents
|Rental Code||0000 0003 TYWM GG|
|Words from the Trainer||This is a balanced offensive doubles team that's easy and straightforward to use.
This set is built for 4 vs 4 doubles, but I included 2 switch-in Pokemon as alternatives.
The aim of this team is support the team's main sweepers as they set-up and eventually sweep the opposing team.
You have two offensive lead options for this team. Who you lead with will defines the support Pokemon you'll use as a partner.
|Nature||Jolly (+Spe, -Sp.Atk)|
|EV Spread||Spe 252 / Atk 252 / Def. 4|
|Held Item||Lum Berry|
Gyarados is one of our offensive leads for the team and works best as an early Dynamax Pokemon. It's in an odd speed tier though so before Dynamaxing, we want to get at least one Dragon Dance up. This also boosts its attack by 1 stage.
Noivern is in charge of setting up Tailwind for the team, so we want to use Max Geyser first. This also sets up Rain, which will further boost Gyarados' Water-type moves. Only use Max Airstream if you fail to set up Tailwind with Noivern or if it has already run out.
Our last coverage move is Power Whip. Gyarados is easily countered by bulky water-type Pokemon so having a 120 base power Grass-type move ensures you won't get walled by the likes of Gastrodon, Quagsire, or Milotic.
Moxie is the preferred ability, providing Gyarados a +1 boost in Attack whenever it KOs a Pokemon. This synergizes well with Dragon Dance and Gyarados' high-powered Max Moves.
Intimidate is a viable alternative, but with the increasing popularity of Lash Out Bisharp, it may actually put your team at risk!
For the held item, we go with Lum Berry to ensure Gyarados isn't crippled by Burn or Paralysis.
|Nature||Timid (+Spe, -Atk)|
|EV Spread||Spe 252 / Sp.Atk 252 / Def. 4|
|Held Item||Safety Goggles|
Noivern is the team's main Tailwind setter and is always partnered with Gyarados. It's main role is to set up Tailwind on the first turn and support its teammate with its utility moves throughout the match.
Super Fang is Noivern's most important move and is what separates it from other Tailwind leads and is what allows it to help its teammates offensively.
This move bypasses a Pokemon's defensive stats, cutting its health by half. It's best used on defensive Pokemon and dedicated walls that can otherwise take a strong hit from Noivern's teammates.
Noivern's last two moves are for coverage and work off its moderate Special Attack stat. Draco Meteor allows it to threathen and potentially KO frail leads and sweepers. Heat Wave is a multi-target move that hits Steel and Grass-types for super effective damage.
Frisk is the preferred ability and allows Noivern to scout the opposing Pokemon's held item, allowig you to better predict their moveset and build.
For the held item, we go with Safety Goggles. This ensures Noivern won't be crippled by powder and spore moves, such as Sleep Powder and Spore. It also grants Noivern immunity to passive damage from Hail and Sandstorm.
|Nature||Timid (+Spe, -Atk)|
|EV Spread||Spe 252 / Atk 252 / Def. 4|
|Held Item||Focus Sash|
Gengar serves as a secondary offensive lead that's partnered with Amoonguss, and can also fill the role of a backup sweeper or cleaner. On the first turn, we want to get at least one Nasty Plot up to raise Gengar's Special Attack stat by 2 stages.
On the second turn, Gengar is ready to sweep with its three main coverage moves - Shadow Ball, Thunderbolt, and Sludge Wave. Keep in mind that while Sludge Wave is easily Gengar's strongest move, it hits all Pokemon on the field, including your ally!
If Dynamaxing Gengar, use Max Ooze to further boost its Special Attack by one stage. Max Phantasm is a good alternative as it boosts team defense by one stage. If Gigantamaxing, Max Phantasm is replaced by G-Max Terror, which prevents the targeted Pokemon from switching out. This is a great move to use against opposing Pokemon Choice-locked on the wrong move or is otherwise harmless to your team.
Cursed Body is Gengar's only available ability. It has a chance to disable a move when it's hit by a contact move.
Focus Sash is its held item as it allows Gengar to survive a KO and guarantee a set up or sweep.
|Nature||Bold (+Def, -Atk)|
|EV Spread||HP 248 / Def 172 / Sp.Def. 88|
|Held Item||Black Sludge|
Amoonguss is this team's Redirection support and mixed wall. While it can be partnered with either of the offensive leads, it's best used together with Gengar. It's main role is to redirect attacks to it using Rage Powder, as well as using Spore to cripple the opposing team with Sleep.
On the first turn, always use Rage Powder so that its ally can set up safely. Afterwards, it's just a matter of learning when to redirect attacks or using Spore on the opposing team.
Protect allows Amoonguss to get passive recovery from its Black Sludge held item and also protects it from its partner's multi-target moves. Finally, we have Giga Drain, which allows Amoonguss to threaten water-types and serves as a more active recovery. It also ensures that Amoonguss is never completely shut down by Taunt.
Regenerator is the prefered ability, allowing Amoonguss to recover 1/3 of its max HP when it switches out.
|Nature||Modest (+Sp.Atk, -Atk)|
|EV Spread||HP 252 / 252 Spe / HP 4|
|Held Item||Throat Spray|
Toxtricity is this team's back-up sweeper and is best partnered with Amoonguss. On a 6 vs 6 double battle, it serves as an offensive pivot and great switch-in against Grass-type Pokemon that threaten to wall Gyarados.
Boomburst is a very powerful Normal-type special attack while Sludge Wave is its secondary STAB move. Both attacks hit all Pokemon on the field, so make sure Amoonguss uses Protect to avoid getting hit.
Volt Switch allows Toxtricity to switch out of the battle while also dealing Electric-type damage. Only use this if it hasn't consumed its Throat Spray held item as you lose the special attack boost when switching out.
Punk Rock is the preferred ability for Toxtricity as it boosts the power of its two sound-based moves, Overdrive and Boomburst, by 30%. This also halves the damage of damaging sound-based moves.
|Nature||Jolly (+Spe, -SpAtk)|
|EV Spread||Atk 252 / 252 Spe / HP 4|
|Held Item||Electric Seed|
・High Jump Kick
Hawlucha is the last backup sweeper on the team and can serve as a spare Dynamax Pokemon.
Because this Max Move sets up Electric Terrain, it activates the Electric Seed - boosting Hawlucha's defense by 1 stage. This, in turn, activates its ability, which doubles Hawlucha's already impressive speed. All these positive stat changes occur on turn Hawlucha Dyanamaxes!
It's two main STAB moves are Brave Bird and High Jump Kick, which becomes Max Airstream and Max Knuckle respectively. The last move is Roost, which helps Hawlucha recover off damage. It also becomes Max Guard during Dynamax.
Gyarados remains one of the most potent and reliable Dynamax Pokemon as it can easily sweep unprepared teams. One Dragon Dance before Dynamaxing is often enough to power through walls with its high powered Max Moves.
The fact that it gets stronger as it knocks out opposing Pokemon with Moxie means it's hard to counter once it's on a roll.
It's dual STAB moves offer greater coverage, hitting very common Fairy and Ghost-type Pokemon. Gengar also has a wider special movepool; apart from Thunderbolt, it can also run Dazzling Gleam, Energy Ball, Giga Drain, and Thunder.
|Best Teams for Ranked Battles|
|Best Durant Team||Best Arcanine Team||World Top 3's Go-to Team|
|Best Standard Doubles Team||Series 8 Rain Team|
|Competitive Pokemon Battle Guides|
|Tier List||Best Builds||Series 8 Tier List Contenders|
|Doubles Tier List||Team Building||Rental Teams|
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