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Treacherous Light of the Depths is a World Quest introduced in Fontaine in Genshin Impact 4.1. See how to unlock this quest, its walkthrough, and all the rewards of this quest here in this guide!
List of Contents
Quest Unlock Requirements | |
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Aha! Looks like Treacherous Light of the Depths is not locked behind any quest! |
Treacherous Light of the Depths is located in the Fontaine Research Institute Region, in the nation of Fontaine. Use the Teleport Waypoint and dive into the water to discover a blocked-off cavern entrance.
You will see a rock and a Xenochromatic Jellyfish near it. Use the Xenochromatic Jellyfish's Ability to clear the rocks. Once the entrance is open, proceed deeper into the cavern.
Continue swimming down until you land on a puddle. Head down the path until you see a metal door with a switch nearby. Interact with the switch and the door will open to another area, where the Treacherous Light of the Depths World Quest starts!
How to Get to Fontaine and Map Guide
Once you enter the ruins, a short dialogue plays between you and Paimon. Since there is a light-emitting device, follow the beam of light to reach the first optical device that you need to interact with.
The first optical device is located on the upper right side of the ruins. Glide down towards the middle area then make your way through the broken bridge to get to it.
Now you need to start the first optical device. Activate it and wait until the image becomes clear before calibrating it! It will emit a beam of light if you are successful in starting it.
Follow the beam of light that the first optical device emitted to find the second optical device. It is located in the lower area of the ruins. Take out the Clockwork Meka that are guarding it first.
Starting the second optical device is not so easy this time. It is missing a component, which is locked in a room behind a metal door. Interact with the Energy Transfer Terminal nearby to start unlocking the door.
Once in the viewfinder, find the next viewfinder to get a better angle. You will then see two energy cells, so transfer the energy of the right cell to the left cell. This should unlock the metal door and allow you to collect the component.
Exit the terminal and enter the room. Take out the Clockwork Meka then take the component buried in the sand where the Meka was facing. Bring it back to the second optical device so you can start it.
You can now activate and calibrate the second optical device. This time, there will be two images so you need to calibrate it twice. Remember to wait for the image to become clear before calibrating it.
Before going to the Third Optical Device, you can optionally free the Seelie in the other cage. To do this, you need to access a third viewfinder near the entrance of the room. Use it and transfer the energy to the energy cell below.
Once you do, go back to the viewfinder inside and transfer energy to the cell near the cage to unlock it. Once the Seelie is free, follow it towards the next location nearby.
The Seelie will pass through a barrier and stop, so you have to find another way around. On the other side of the room, you will find a wall with an explosive barrel nearby. Use it to destroy the wall and enter the room.
Beware of the Clockwork Meka inside the room! Take it out first then you can safely follow the Seelie towards its statue. Doing all of this will reward you with a Precious Chest.
Follow the beam of light that the second optical device emitted to find the third optical device. It is located on the upper left of the ruins, so glide down and head towards it. The third optical device is also missing a component, so you have to find it.
The component is located on the upper floor of the ruin. Just climb the wall nearby and pick it up, then take it back to the third optical device to start calibrating it.
You can now start and calibrate the third optical device. This time, there will be three images so you need to calibrate it thrice. Remember to wait for the image to become clear before calibrating it.
Once the third optical device is calibrated, head to the middle area and start the central optical device. A short cutscene will play and a metal gate will open below the middle area.
Enter the gate below the middle area but beware of the Clockwork Meka. Take them out and proceed further into the cave until you see another door with a switch. Interact with it and head into the next area.
You will see an inactive terminal and some stationary Clockwork Meka. You have to find the energy cell to make the terminal active. The energy cell is in a destructible rock, just north of the room. Take it and bring it back to the terminal then begin the test.
Once the test begins, the Clockwork Meka will move and become hostile. Take them out and a cutscene will play, with a person entering the room after the battle.
Talk to the researcher who just entered the room. She will turn out to be Sevigne, a researcher from the Fontaine Research Institute. She will ask you to find and recover the Punched Tapes within the room next.
The Punched Tapes are scattered all over the room. There are only three Punched Tapes, so they should not be too hard to find.
The first Punched Tape is near a big picture frame, just on top of the box with some books on it. Recover it and head to the second Punched Tape.
The second Punched Tape is in a drawer of a broken closet, near some scattered books. Take it and head to the third Punched Tape.
The third Punched Tape is on the floor by a bunch of boxes and books. Take it and head back to Sevigne for another dialogue. She will tell you to go to the Fontaine Research Institute to find Chisseray.
After talking with Sevigne, she will tell you to exit the room by using the crack in the floor. Dive in the water and head towards the current in the water.
Once you see the current, approach it and it will take you back to the open ocean. On the way out, you will also see a Mysterious Ore which you can pick up. Swim up to the surface and head to the Fontaine Research Institute.
After teleporting to the Fontaine Research Institute, find and talk to Chisseray. Finish the dialogue and this will finish the quest!
Total Quest Rewards |
Primogem x40 |
Mora x33000 |
---|---|---|
Hero's Wit x2 |
I have the same problem. My Chisseray is not seated at the table like in all the guides. She is just standing there and when I talk to her, nothing really happens.
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I am at the last step of the quest and they're like this. Any help?