◆ Latest: Version 5.2, 5.2 Codes, Claw Convoy Event
◆ Builds: Chasca, Ororon, Lyney, Neuvillette, Zhongli
◆ Natlan: Tenebrous Papilla, Pyroculi, Natlan Quests
◆ Materials: Chasca Materials, Ororon Materials
◆ Future: Version 5.3, Mavuika, Citlali
Silent Night is Clorinde's Act 1 Story Quest released in Genshin Impact 4.7. See how to unlock the story quest, how to solve the Clorinde story quest puzzle, its walkthrough, and the complete rewards here!
Clorinde's Character Guides | |||
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Build Guide | Materials | Special Dish |
Rapperia Chapter | ||
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Silent Night | Act 2 | Act 3 |
List of Contents
How to Unlock |
Story Key
x1 Reach Adventure Rank 40+ Complete Archon Quest Chapter IV: Act V "Masquerade of the Guilty" Complete Furina's Story Quest - Animula Choragi Chapter: Act I "The Little Oceanid" |
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You can unlock Act 1 of Clorinde's Story Quest by using one Story Key, and by reaching Adventure Rank 40+. Travelers must also complete Archon Quest Chapter 5 and Furina's Story Quest Act 1!
A Story Key is usually needed to unlock a Story Quest. Like most characters, Clorinde will need Story Keys to unlock her quest.
To get 1 Story Key, you need to do 8 Daily Commissions and be at Adventure Rank 26. Since there are only 4 Commissions in a day, you will need a minimum of 2 days to get 1 Story Key.
Judgment Day
Objectives | |
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1 | To start the quest, head to the indicated location within the Court of Fontaine. You and Paimon will see Navia and Clorinde in the distance, approach them, and speak with them. While speaking with Navia and Clorinde, you will learn that they are looking for players for the Tabletop Troupe and have decided to invite you and Paimon. |
2 | After a while, Navia will ask you to meet the other members who are waiting at Chioriya Boutique. Go to the Boutique to find the other two members, who are sitting outside. |
Objectives | |
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1 | Head north of the Court of Fontaine and approach the yellow zone. |
2 | Continue north-west to the venue until you see a table and tents near the shore. |
3 | Before starting the game, players create their characters, and you will be given the option of selecting two of the three skills. You can learn "Cooking", "Medicine", and "Insight". For this guide, we choose the "Cooking" and "Insight" skills. |
4 | After you've decided the skills to learn, it's time to choose the difficulty. You can select between "Easy Mode" and "Authentic Mode". • Easy Mode - all Fateometer checks will result in success. • Authentic Mode - every time the Traveler uses a skill they learned, they must successfully hit the objective number in the Fateometer. For more details about the Fateometer and Random Checks, read on below. |
5 | Once you are able to move, follow the yellow marker near the Tavern. Following the scene with Navia, Paimon will ask you to do something to obtain some information. You will be given three options based on the skills you choose earlier; if you have Insight, you can use it to figure out what is bothering the woman. |
6 | Continue to explore the city and speak with the merchant. To obtain information from the Gruff Mechant, request that Furina put on a performance. Selecting any other option will result in a Random Check. |
7 | After chatting with the merchant, proceed to the capital's central square and speak with the Anxious Man. |
8 | After the break, it is time to continue the game; the location will shift to a forest, and you will encounter a Guard Captain. This time, you'll have to persuade the Guard Captain to avoid suspicion. Choose the first choice and let Navia do the talking. |
9 | Once you've finished talking with the Guard Captain, follow the yellow markings into the forest. |
10 | The party will come across the monsters deep within the forest. Before the fight, there will be a random check; if you meet the objective number, your team will receive a bonus DMG buff. |
Objectives | |
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1 | To continue the quest, set the game time to the morning the following day (8:00 - 10:00). |
2 | Travel to the game location east of the Central Laboratory Ruins. Once there, approach the sign between the trees to enter the venue. |
3 | Following a lengthy cutscene, the group will resume the game, and you will find yourself inside the prison. Approach the rest of your party and chat with the person outside the cell. |
4 | After the scenario, you will be handed a map; use it to locate the vault. The vault will initially be blocked by boulders, but Navia will blast it open. Once open, dive beneath the water to enter the inside of a cave. |
5 | Inside the cave, the party will come across a puzzle. Wait for your companions to locate the last three water volume detection crystals. |
6 | Once all the crystals have been located, trigger the mechanism near Lyney. After that, collect all three water droplets to form the hydro core and bring them to the center. |
7 | After solving the puzzle, a strange individual will appear on the scene. Use Clorinde to take down the Guard. |
8 | Take Florian away from the party by going to the mark location and speak with him. |
9 | After speaking with Florian, go back inside and meet the others. |
Objectives | |
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1 | Head to mark location in Elynas. |
2 | Once there, go inside the house. A lengthy cutscene will play inside, and you will eventually leave. After speaking with everyone, the quest will be completed. |
During Clorinde's Story Quest, you will need to perform random checks with the Fateometer. The Fateometer works similarly on the ones from Lynette's Hangout event!
Every time the traveler uses a skill, they must draw a card and receive a random number between 1 and 20 from the Fateometer!
When you draw a card, you'll see an objective number. This objective number determines if an action was successful or not. Obtaining a card that matches or exceeds the objective number will result in success, whilst receiving a lower number will result in failure of the action.
Keep in mind that if you choose Easy Mode, all checks will be successful, however in Authentic Mode, there is a risk you will receive a fail.
Sub Quest | Quest Rewards |
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"Judgment Day" |
Mora
x22000
Hero's Wit
x2
|
Hunters' Gathering |
Mora
x49200
Hero's Wit
x6
|
Buried Honor |
Mora
x44000
Hero's Wit
x5
|
Vanquishing Phantoms |
Primogem
x60
Mora
x22000
Hero's Wit
x2
|
Genshin Impact Version 4.7 | |
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Release Date | June 5, 2024 |
Act 1 of Clorinde's Story Quest was released on June 5, 2024 in Version 4.7 along with Clorinde's debut banner!
Version 4.7 Release Date and Details
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Clorinde Story Quest Rapperia Act 1: Silent Night
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after the quest, you can also go back to the underground area and tidy it up