Our new Artifact Score Checker tool is now in beta!
◆ Latest: Version 5.2, 5.2 Maintenance
◆ Builds: Chasca, Ororon, Lyney, Neuvillette, Zhongli
◆ Natlan: Tenebrous Papilla, Pyroculus
◆ Materials: Chasca Materials, Ororon Materials
◆ Future: Version 5.3
Bond of Life is a Genshin Impact mechanic that mitigates and interrupts healing, and functions as a status effect. Learn how to use Bond of Life as a buff, avoid it as a debuff, and its multiple sources here!
Bond of Life is a mechanic that debuted in Fontaine that cripples a character's ability to be healed by inflicting this status effect on them. It functions as a red negative HP bar that comes from the right of the player's regular health bar.
This red bar represents the amount of Bond of Life currently present on the player. It is worth noting that Bond of Life lasts a long time compared to most status effects if not properly dealt with.
This status effect can be voluntarily applied by the active character to themselves via abilities and weapons, or it can be applied onto them by an enemy.
Regardless of the source, characters that can take advantage of Bond of Life can use this effect.
The red HP outline functions as the Bond of Life amount present, and incoming healing will reduce this red outline until it is completely outhealed by the player, or cleansed by a Statue of The Seven.
Once the red outline is gone, players will be able to heal normally again without Bond of Life's status effect unless it is re-applied onto them.
Recommended Characters | ||
---|---|---|
Arlecchino | Clorinde | Sigewinne |
As revealed in Genshin Impact 4.7's livestream, Arlecchino, Clorinde, and Sigewinne can all make use of Bond of Life as an advantageous mechanic.
These have different effects on each character, with damage increase mechanics on Arlecchino's and Clorinde's case, and energy regen bonuses with Sigewinne!
Recommended Characters | ||
---|---|---|
Neuvillette | Traveler (Hydro) | Wriothesley |
Any Sword or Catalyst User that can make use of the current pool of Bond of Life weapons will be able to utilize this status effect to their advantage.
This grants them buffs depending on what weapon they are using and what type of user they are.
Weapon | Weapon Information |
---|---|
Finale of the Deep |
Base ATK: 565 Bonus Stat: ATK 27.6% Skill Effect: When using an Elemental Skill, ATK will be increased by 12% for 15s, and a Bond of Life worth 25% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond of Life is cleared, a maximum of 150 ATK will be gained based on 2.4% of the Bond when cleared for 15s. |
Flowing Purity |
Base ATK: 565 Bonus Stat: ATK 27.6% Skill Effect: When using an Elemental Skill, All Elemental DMG Bonus will be increased by 8% for 15s, and a Bond of Life worth 24% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond of Life is cleared, every 1,000 HP cleared in the process will provide 2% All Elemental DMG Bonus. Max 12% All Elemental DMG can be gained this way, and lasts 15s. |
These weapons are able to apply Bond of Life to the active character, giving them buffs if they can clear the status effect.
The weapon effects make it imperative that whoever runs these weapons must be run in a team with a healer, or else it only serves to cripple the character using it.
Frost Operative | Wind Operative |
The Fatui Operatives in Fontaine are currently the only opponents capable of afflicting Bond of Life to your active character, putting the player in danger if their team cannot adequately heal through the effect.
Other Tips & Tricks | ||
---|---|---|
Bond of Life Explained | 4.0 Battle Pass Weapons |
I think it should be mentioned that Rifthounds also can apply the Bond of Life status to players. They exist in Sumeru, Fontaine, and maybe Natlan.
Bond of Life Explained
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nah dude rifthounds just eat your HP, bond of life stops you from healing