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◆ Latest: 5.3 Livestream, 5.3 Livestream Codes
◆ Builds: Neuvillette, Zhongli, Chasca, Ororon, Lyney
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◆ Future: Version 5.3, Mavuika, Citlali, Lan Yan
Spiral Abyss Floor 9 is a domain level in Genshin Impact. Check out Floor 9 in Version 5.0, recommended party members, chamber enemies and strategies, obtainable rewards, and other information found in this guide!
List of Contents
Ley Line Disorder | All party members gain a 50% Pyro DMG Bonus. |
---|---|
Enemy Level | Lv. 72 - Lv. 76 |
Star Bounty (All 9★) |
Mora
x60,000
Primogem
x200
|
Rewards |
Blessing Effect | |
---|---|
All party members' Shield Strength is increased by 20%. While the active character is protected by a Shield, when they deal DMG to opponents, their attacks will unleash a shockwave at the opponents' position that deals True DMG. This can trigger once every 5s. |
|
Blessing Reset | 2025/01/16 04:00 (Server Time) |
When building your party, it is recommended to choose 1 DPS, then either 2 Sub-DPS and 1 Support or 1 Sub-DPS and 2 Support, depending on what characters you have available and built.
Main DPS | |
---|---|
Sub-DPS | |
Support |
Main DPS | |
---|---|
Sub-DPS | |
Support |
For Floor 9, we recommend bringing Pyro DPS characters to maximize the floor's Ley Line disorder. Moreover, we suggest slotting in characters that have excellent AoE skills for the first-half, and bringing single-target DPS on the second half due to the number of enemies featured in each half.
DPS | Sub-DPS | Sub-DPS | Support |
---|---|---|---|
Xiangling | Barbara | Bennett | Sucrose |
DPS | Sub-DPS | Support | Support |
---|---|---|---|
Yanfei | Xingqiu | Collei | Sayu |
Challenge |
Defeat 13 Opponents Defeat 1 Opponent |
||||
---|---|---|---|---|---|
Goal |
★Remaining challenge time longer than 60 sec. ★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. |
||||
Tepetlisaur Whelp | Tepetlisaurus |
Ruin Guard |
For this half, you'll have two waves of enemies consisting of Whelps and Saurians each. The first wave spawns 6 Tepetlisaurus Whelps, while second one spawns the remaining 3 Tepetlisaurus. All of them spawn in the middle of the chamber, which means you'll automatically get their aggro without having to cast any type of CC!
There's only a single enemy for the second half, so make sure to just bruteforce your way into defeating the Ruin Guard. If you have any bow character with you, hit its core to disable it before casting your hard-hitting skills to ensure taking it down in just a single rotation!
Challenge |
Defeat 13 Opponents Defeat 1 Opponent |
||||
---|---|---|---|---|---|
Goal |
★Remaining challenge time longer than 60 sec. ★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. |
||||
Koholasaurus Whelp | Koholasaurus |
Ruin Grader |
For Chamber 2, the Saurian enemies will also spawn in waves, twice, just like with the first chamber. As with the previous chamber, immediately cast your skills as all of them will spawns at the center of the chamber!
The Ruin Grader in Chamber 2 is the only enemy for this round, so simply hit its core as you would a Ruin Guard. Although Ruin Graders have a slightly thicker HP, hitting their core disables them, so make you do this first before casting all your skills!
Challenge |
Defeat 13 Opponents Defeat 1 Opponent |
||||
---|---|---|---|---|---|
Goal |
★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. ★Remaining challenge time longer than 420 sec. |
||||
Yumkasaur Whelp | Yumkasaurus |
Ruin Drake - Earthguard |
As with the previous Chambers, there will be two waves of Saurian enemies featured in this round. The same strategy applies, however, take note of the grappling attack of both Yumkasaur Whelps and Yumksaurus, as they can slightly displace themselves away from the middle of the chamber because of the reach of their grapples.
To avoid this, let them cast one hook attack before using your skills, to guarantee that your attacks will land on all of them!
For the last chamber of Floor 9, the Earthguard will immediately spawn right in front of your character. Although they slightly pack a punch, their movement is on the slower side, so bruteforcing can help you deal with them swiftly!
Chamber 1 |
Mora
x20,000
Hero's Wit
x2
|
---|---|
Chamber 2 |
Mora
x20,000
Hero's Wit
x2
|
Chamber 3 |
Mora
x20,000
Hero's Wit
x2
|
The Chamber's Bounty is the set of rewards you receive simply for clearing a Chamber for the first time. This can only be received once.
3★ |
Mora
x15,000
Primogem
x50
|
---|---|
6★ |
Mora
x20,000
Primogem
x50
|
9★ |
Mora
x25,000
Primogem
x10
|
The Star's Bounty can only be received if you clear the star requirements displayed during the challenge. Each Chamber has 3 stars each with 1 prize for every 3 earned. These can also only be received once.
Spiral Abyss Floors | |||
---|---|---|---|
Floor 1 | Floor 2 | Floor 3 | Floor 4 |
Floor 5 | Floor 6 | Floor 7 | Floor 8 |
Floor 9 | Floor 10 | Floor 11 | Floor 12 |
Unless your character is extremely strong, if there’s a Fontaine enemy, BRING SOMEONE FROM FONTAINE. There is always a mechanism that is powered by pneuma/ousia that makes enemies defense stronger too.
Spiral Abyss Floor 9 Guide for Version 5.0
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If you see a Fontaine enemy, EMPHASIS ON BRINGING A FONTAINE CHARACTER. Unless your party is built perfectly, like the previous comment said, start including Fontaine characters!!