Klee is a 5-Star Pyro Catalyst character in Genshin Impact. Her main role is to provide constant Pyro DMG as an on-field DPS. See her best builds, and our rating of this character in this guide!
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EN Voice Actor: Poonam Basu
JP Voice Actor: Kuno Misaki
|Lvl 20||2,077||86||124||Pyro DMG Bonus 0%|
|Lvl 80||9,563||289||572||Pyro DMG Bonus 28.8%|
• High Pyro splash damage.
• Can act as a driver for quasi-permanent Pyro application.
• Can set up traps against smaller enemies.
• Short attack range requires good positioning and shielding.
• Pyro application is too fast with her as the trigger for Elemental Reactions.
• Party support skill locked behind Constellations.
2. The Widsith
Goblet: Pyro DMG Bonus
Circlet: CRIT Rate or CRIT DMG
|Substats||CRIT DMG, CRIT Rate, ATK%, Elemental Mastery|
This Klee Main DPS build focuses on improving her Elemental Reaction DMG. A variation of a 2pc. Crimson Witch set and a 2pc. Artifact set that provides 18% ATK DMG is also a viable, albeit a less damaging option.
2. The Widsith
Goblet: Pyro DMG Bonus
Circlet: ATK% or CRIT Rate/CRIT DMG
|Substats||CRIT Rate, CRIT DMG, ATK%|
This support build for Klee focuses on using her Elemental Skill to apply Pyro on enemies while she is off-field. It's especially effective when she has her 2nd constellation unlocked, which reduces the enemy's defenses.
|Main DPS||Sub DPS/Support|
|1st||Normal Attack||Elemental Skill|
|2nd||Elemental Skill||Normal Attack|
|3rd||Elemental Burst||Elemental Burst|
Depending on Klee's Role, you will want to either prioritize her Normal Attacks or Elemental Skill for DMG. Her Elemental Burst deals the least DMG in her kit, so it should be saved for last, especially if she's a support unit.
|1st||Crimson Witch of Flames||
2-PC: Pyro DMG Bonus +15%.
4-PC: Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using an Elemental Skill increases 2-Piece Set effects by 50% for 10s. Max 3 stacks.
|2nd||Crimson Witch of Flames||2-PC: Pyro DMG Bonus +15%|
|Gladiator's Finale||2-PC: ATK +18%|
2-PC: Pyro RES increased by 40%.
4-PC: Increased DMG against enemies affected by Pyro by 35%.
2-PC: Increases Normal Attack and Charged Attack DMG by 15%.
4-PC: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 25% for 8s.
|1st||Lost Prayer to the Sacred Winds||
Bonus Stat: CRIT Rate 7.2%
Skill Effect: Increases Movement SPD by 10%. When in battle, gain an 8% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.
Bonus Stat: ATK 7.2%
Skill Effect: Increases Elemental DMG Bonus by 12%. Normal attack hits have a 50% chance to earn the favor of the clouds, which actively seeks out nearby enemies to attack for 15s. Dealing 160% ATK DMG. Can only occur once every 30s.
Bonus Stat: CRIT DMG 12.0%
Skill Effect: When a character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 60%. Aria: Increases all Elemental DMG by 48%. Interlude: Elemental Mastery is increased by 240.
Bonus Stat: ATK 6.0%
Skill Effect: When using an Elemental Skill, All Elemental DMG Bonus will be increased by 8% for 15s, and a Bond of Life worth 24% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond of Life is cleared, every 1,000 HP cleared in the process will provide 2% All Elemental DMG Bonus. Max 12% All Elemental DMG can be gained this way, and lasts 15s.
|Recommended Weapons||How to Get|
A standard Vaporize Team for Klee. Kazuha is recommended as he can also collect Klee's mini bombs into one place, on top of his humungous buffs. Do note that Pyro application in this team is quite fast, and may outpace Xingqiu at times.
As Klee can have issues with making Elemental Reactions consistent for herself, you can opt to using her raw power with other Pyro Sub DPS like Xiangling, and Kazuha with Swirl.
This team is recommended for shield breaking or if you're having issues in AoE situations.
Support or Sub DPS teams are only recommended if you have her at C2, which decreases enemy DEF. You can then opt for various teams that requires a Pyro support, namely Vaporize, Melt, or Mono-Pyro.
Attacks and Skills have a certain chance to summon sparks that bombard enemies, dealing DMG equal to 120% of Sparks 'n' Splash's DMG.
Being hit by Jumpy Dumpty's mines decreases enemy DEF by 23% for 10s.
Increases the Level of Jumpy Dumpty by 3.
Maximum upgrade level is 15.
If Klee leaves the field during the duration of Sparks 'n' Splash, her departure triggers and explosion that deals 555% of her ATK as AoE Pyro DMG.
Increases the Level of Sparks 'n' Splash by 3.
Maximum upgrade level is 15.
While under the effects of Sparks 'n' Splash, Klee will regenerate 3 Energy for all members of the party (excluding Klee) every 3s.
When Sparks 'n' Splash is used, all party members will gain a 10% Pyro DMG Bonus for 25s.
|Rating||Constellation Effect / Merits|
|C1||★★☆||• Straight DMG increase for main DPS Klee.|
• Huge DMG increase for Klee.
• The debuff can also be used by her other party members.
Klee's Defense debuff on enemies is a unique debuff that increases the overall DMG of the party. This also opens her up as a viable sub-DPS and support unit.
As a Catalyst user, Klee focuses on dealing constant Pyro DMG through her Elemental Skill and Burst. Her Charged Attacks also deal a decent amount of DMG.
Divining Scroll ×15
Sealed Scroll ×12
Sealed Scroll ×18
Everflame Seed ×12
Everflame Seed ×20
|Daily Domain Drops||Enemy Drops||Weekly Boss Drops|
Teachings of Freedom
|Lupus Boreas Challenge Reward
Ring of Boreas
|Guide to Freedom||Sealed Scroll|
|Philosophies of Freedom||Forbidden Curse Scroll|
Charged Attack: Kaboom!
Klee's Passive Talent, Pounding Surprise, has a 50% chance to grant an Explosive Spark from her Normal Attacks. Explosive sparks will not only empower her next Charged Attack but also remove the stamina cost. Be sure to keep an eye out for the glowing flower that appears after her normal attacks as that indicates an Explosive Spark.
Normal Attack Jump Cancel
Klee's Normal Attack chain and Charged Attack have long animations leaving you open to enemy attacks. To mitigate this you can jump or dash to cancel the animation and reposition her to dodge any incoming attacks.
Klee's Elemental Burst let her summon Sparks 'n' Splash dealing continuous bouts of AoE Pyro DMG. Switching Klee out during her Elemental Burst will cancel it. Therefore, you should only switch characters when her Elemental Burst is finished.
You can use Klee's attacks to effectively mine ore instead of switching to a claymore user. Just be careful of flammable environments!
Klee's Passive Talent “All of My Treasures!” allows the player to see Mondstadt Local Specialties on the mini-map making them much easier to collect. Materials found across the map are essential for Character Ascension, so be sure to use Klee to take advantage of this ability.
|Throws things that go boom when they hit things! Perform up to 3 explosive attacks, dealing AoE Pyro DMG.
Consumes a certain amount of Stamina and deals AoE Pyro DMG to enemies after a short casting time.
Gathering the power of Pyro, Klee plunges towards the ground from mid-air, damaging all enemies in her path. Deals AoE Pyro DMG upon impact with the ground.
|Attribute||Effect (Lvl 1)|
|Charged Attack DMG||157%|
|Charged Attack Stamina Cost||50|
|Low/High Plunge DMG||114%/142%|
|Jumpy Dumpty is tons of boom-bang-fun!
When thrown, Jumpy Dumpty bounces thrice, igniting and dealing AoE Pyro DMG with every bounce.
On the third bounce, the bomb splits into many mines.
The mines will explode upon contact with enemies, or after a short period of time, dealing AoE Pyro DMG.
Starts with 2 charges.
Jumpy Dumpty is Klee's good friend! She can't help but introduce him to everyone.
|Attribute||Effect (Lvl 1)|
|Jumpy Dumpty DMG||95%|
|Klee's Blazing Delight! For the duration of this ability, continuously summons Sparks 'n' Splash to attack nearby enemies, dealing AoE Pyro DMG.
The knights all believe that Klee must have a lucky star watching over her to have never been hurt by any of her own bombs...
|Attribute||Effect (Lvl 1)|
|Sparks 'n' Splash DMG||42.6%|
|When Jumpy Dumpty and Normal Attacks deal DMG, Klee has a 50% chance to obtain an Explosive Spark. This Explosive Spark is consumed by the next Charged Attack, which costs no Stamina and deals 50% increased DMG.|
|When Klee's Charged Attack results in a CRIT, all party members gain 2 Elemental Energy.|
|Displays the location of nearby resources unique to Mondstadt on the mini-map.|
Klee's rerun banner was available on the Phase 1 of Version 3.8, alongside Eula's rerun banner, starting from July 5, 2023 to July 25, 2023!
|Click to view a Banner Guide!|
|Banner Info||Wish Sim||All Wishes|
|Albedo||Indeed, I view Klee as my younger sister. Whenever she gets herself into some explosive sort of trouble, I can only console myself with the fact that her current destructiveness is nothing compared to that of Miss Alice.|
|Amber||Klee? She can be a bit cheeky sometimes, but everyone in the Knights of Favonius likes her. Although... I really ought to keep a closer eye on her if I wanna keep her from getting put in confinement by Jean again.|
|Bennett||She's a cute kid... but I have to keep my distance. Whenever she plays with me, her bombs always end up going off... It's not so much me I'm worried about, it would just be awful if something happened to Klee. The Knights of Favonius would never forgive me, that's for sure.|
|Diona||Every time Klee wants to play with me, I take her somewhere far from the tavern. Alcohol and explosives... yeah, that's a dangerous combination! I mean, do I want to destroy the wine industry of Mondstadt? Yes, but not in that sense!|
|Jean||Though it may be said that it is in a child's nature to play, the things Klee plays with are far from toys. I can never take my eye off her.|
|Kaeya||Klee. Seems she has failed to elude the Acting Grand Master's investigative skills, despite the pointers I gave her... Haha, I'm kidding, no need to go reporting me or anything.|
|Lisa||Last time little Klee wanted to use my workshop for her experiments, I had to say no, and she was angry at me for the rest of the day. 'sigh' What happened the next day, you ask? She went off happily to play outside of course.|
|Mona||Ah yes, Alice's daughter. She's in the custody of the Knights of Favonius, and Albedo looks after her too. She's blessed to have Trifolium as her constellation, which represents good luck. I'm slightly envious... 'smirk' Although, if I'd been blessed with good luck, I suppose I never would have had the great honor of running into that old woman, would I...|
|Noelle||I've always been curious as to how she managed to become a fully-fledged knight at such a young age. I actually went to ask her for tips once, but I'd barely started talking to her when she grabbed me by the hand and took me outside the Knights headquarters to play with bombs. I thought it was some kind of training exercise at first, but Jean found us, and we both ended up in solitary confinement...|
|Razor||Klee, friend! Friend, but... big hassle.|
|Rosaria||Trouble, and lots of it. Although, it is sort of a cute kind of trouble...|
|Sucrose||Jean has put her in solitary confinement so many times, but every time she's let out it's not long before she's back in trouble. 'Sigh' Something tells me she hasn't done much introspection. I told her I'd make her a bouncing, dancing Jumpy Dumpty that is also safe - but to date there are still a lot of problems with the design.|
|Yoimiya||Wait, you said there was a kid in Mondstadt who was good at making bombs?... Now, they aren't much different from fireworks. In other words, she might be a genius... Ohh, I'd love to meet her. But isn't it dangerous to let children play with explosives? Don't the people of Mondstadt worry about that?|
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