◆ Latest: Version 5.2, 5.2 Codes, Calamity of Eshu
◆ Builds: Chasca, Ororon, Lyney, Neuvillette, Zhongli
◆ Natlan: Tenebrous Papilla, Pyroculi, Natlan Quests
◆ Events: Iktomi Spiritseeking Scrolls
◆ Future: Version 5.3, Mavuika, Citlali, Lan Yan
Kinich is a 5-star Dendro Claymore user that best functions as a Dendro DPS in Genshin Impact. See his best builds, artifacts and weapons, materials, kit, and all known info about him here!
Kinich's Character Guides | |||
---|---|---|---|
Build Guide | Materials | Special Dish |
Yupanqui's Turnfire Chapter | ||
---|---|---|
Kinich's Deal | Act 2 | Act 3 |
List of Contents
Kinich | ||
---|---|---|
Rating |
|
|
Rarity |
★★★★★
|
|
Element | ||
Weapon | ||
Voice Actors |
John Patneaude (EN)
Sugiyama Noriaki (JP) |
Main DPS | Sub-DPS | Support | Exploration |
---|---|---|---|
- | - |
Stat | Base Value |
---|---|
HP | 2597 |
ATK | 67 |
DEF | 162 |
CRIT DMG% | 50% |
Stat | Max Value |
---|---|
HP | 12858 |
ATK | 332 |
DEF | 802 |
CRIT DMG% | 88.40% |
Stats indicated above are obtained from Kinich's base values. These numbers also exclude the character's equipped weapon, artifacts, talents, or other passive effects that are not innate to the character. | |
All characters start with 5% CRIT Rate, 50% CRIT DMG, 100% Energy Recharge, 0 Elemental Mastery, 0% Healing Bonus, and 0% Elemental DMG bonus before any additional stats are applied. The table above includes such values. | |
The Level 20 stats indicated for this character are calculated before their first ascension. |
All Ascension Materials Needed |
---|
Mora
×420,000
Juvenile Fang
×18
Seasoned Fang
×30
Tyrant's Fang
×36
|
All Talent Materials Needed |
Mora
×4,957,500
Juvenile Fang
×18
Seasoned Fang
×66
Tyrant's Fang
×93
|
Kinich Ascension and Talent Materials
Strengths | |||
---|---|---|---|
• Scalespiker Cannon's damage scales massively, giving Kinich great frontloaded damage potential. • Elemental Skill lets Kinich evade enemy attacks without sacrificing DPS. • Elemental Burst is a good source of off-field AoE Dendro Damage that is flexible in its use, and also extends the duration of his Nightsoul Blessing during his skill. • Elemental Skill latches onto opponents and automatically targets them, eliminating any nuances when it comes to ranged opponents. |
|||
Weaknesses | |||
• Scalespiker Cannon during his Elemental Skill can be shot 3 to 4 times per rotation, but the timing is strict and performs slower on teams that are not focused on Burning or Burgeon. • Movement during his Elemental Skill requires mastery for the foresight on where to go, especially when going to the glowing Blind Spot. • Is a single-target unit for the most part, requiring teammates or effective use of Scalespiker Cannon and Elemental Burst to deal AoE damage. |
Kinich is a unit that utilizes his Elemental Skill to deal frontloaded Dendro DMG to opponents, and thus needs a good amount of CRIT stats to make use of Scalespiker Cannon's scalings.
With that in mind, opt to build as much CRIT DMG and ATK% as possible, getting enough CRIT Rate as needed depending on which build you choose.
Best Weapon | |
---|---|
Replacement Weapons |
3.
Earth Shaker
|
Best Artifacts | |
Artifact Main Stats | Sands: ATK% |
Goblet: Dendro DMG Bonus |
|
Circlet: CRIT Rate or CRIT DMG |
|
Artifact Sub Stats | CRIT DMG, CRIT Rate, ATK%, Energy Recharge, Elemental Mastery |
Sample Teams | |
In his best teams on Burning or Burgeon, Kinich uses Obsidian Codex as his best build for the massive CRIT Rate bonus every time he uses Nightsoul Points during his Elemental Skill. It also allows him to build CRIT easier building, letting him sit comfortably at +40% CRIT Rate alone.
An alternative to this is 4-pc. Unfinished Reverie for the 50% DMG increase only against Burning opponents, and Kinich will usually be running in teams that utilize Burn anyway, making this a solid option.
Best Weapon | |
---|---|
Replacement Weapons |
4.
Earth Shaker
|
Best Artifacts |
Obsidian Codex
x4 or |
Artifact Main Stats | Sands: Elemental Mastery or ATK% |
Goblet: Dendro DMG Bonus |
|
Circlet: CRIT Rate or CRIT DMG |
|
Artifact Sub Stats | CRIT DMG, CRIT Rate, ATK%, Elemental Mastery |
Sample Teams | |
If you are opting to run Kinich as a standard Dendro DPS, you can opt for something like 4-pc. Gilded Dreams or other Elemental Mastery-centric Artifact Sets and run him in standard Dendro DPS comps like Spread and Hyperbloom.
Kinich fills the role of being the on-field Dendro Applicator to either deal Spread damage or generate bloom cores for the Electro unit to trigger, all while supplementing the team with his respectable damage.
1st | 2nd | 3rd |
---|---|---|
Elemental Skill | Elemental Burst | Normal Attack |
Kinich's main talent priority is his Elemental Skill as that increases the damage of his Loopshots and Scalespiker Cannon, both of which make up the core damage foundation of his kit.
Next up, you can level his Elemental Burst for K'uhul Ajaw to be able to deal more Off-Field damage while Kinich is focused on one target. His Normal Attacks can be saved for last.
Obsidian Codex is Kinich's best 4-pc. option due to the free 15% DMG increase and essentially free 40% CRIT Rate given to him whenever he uses his Elemental Skill.
Alternatives include 4-pc. Unfinished Reverie specifically for Burning teams, and a mix of 2-pc. Deepwood Memories and 2-pc. Golden Troupe to boost his damage while you farm for 4-pc. Obsidian Codex.
Artifact | Artifact Bonuses | |
---|---|---|
Best | Obsidian Codex |
2-PC: While the equipping character is in Nightsoul's Blessing and is on the field, their DMG dealt is increased by 15%. 4-PC: After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second. |
2nd | Unfinished Reverie |
2-PC: ATK+18% 4-PC: After leaving combat for 3s, DMG dealt increases by 50%. In combat, if no Burning opponents are nearby for more than 6s, this DMG Bonus will decrease by 10% per second until it reaches 0%. When a Burning opponent exists, it will increase by 10% instead until it reaches 50%. This effect still triggers if the equipping character is off-field. |
3rd | Deepwood Memories | 2-PC: Dendro DMG Bonus +15% |
Golden Troupe | 2-PC: Elemental Skill DMG +20% |
Artifact | Artifact Bonuses |
---|---|
Gambler |
2-PC: Increases Elemental Skill DMG by 20%. 4-PC: Defeating an enemy has a 100% chance to remove Elemental Skill CD. Can only occur once every 15s. |
List of Artifacts and Set Bonuses
Fang of the Mountain King is Kinich's Best-in-Slot and Signature Weapon due to the damage buffs he gets to his Elemental Skill and Burst whenever he hits opponents with his Elemental Skill.
Other weapons include Beacon of the Reed Sea for the ATK% buff, Serpent Spine for the overall damage buff, and the Free-to-Play Earth Shaker for the Elemental Skill damage increase.
Weapon | Weapon Information | |
---|---|---|
1st | Fang of the Mountain King |
Base ATK: 741 Bonus Stat: CRIT Rate 11.0% Skill Effect: Gain 1 stack of Canopy's Favor after hitting an opponent with an Elemental Skill. This can be triggered once every 0.5s. After a nearby party member triggers a Burning or Burgeon reaction, the equipping character will gain 3 stacks. This effect can be triggered once every 2s and can be triggered even when the triggering party member is off-field. Canopy's Favor: Elemental Skill and Burst DMG is increased by 10% for 6s. Max 6 stacks. Each stack is counted independently. |
2nd | Beacon of the Reed Sea |
Base ATK: 608 Bonus Stat: CRIT Rate 33.1% Skill Effect: After the character's Elemental Skill hits an opponent, their ATK will be increased by 20% for 8s. After the character takes DMG, their ATK will be increased by 20% for 8s. The 2 aforementioned effects can be triggered even when the character is not on the field. Additionally, when not protected by a shield, the character's Max HP will be increased by 32%. |
3rd | Serpent Spine |
Base ATK: 510 Bonus Stat: CRIT Rate 27.6% Skill Effect: Every 4s a character is on the field, they will deal 6% more DMG and take 3% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG. |
Weapon | Weapon Information |
---|---|
Earth Shaker |
Base ATK: 565 Bonus Stat: ATK 27.6% Skill Effect: After a party member triggers a Pyro-related reaction, the equipping character's Elemental Skill DMG is increased by 16% for 8s. This effect can be triggered even when the triggering party member is not on the field. |
Recommended Weapons | How to Get |
---|---|
Gacha | |
Gacha | |
Gacha | |
Gacha | |
Battle Pass | |
Crafted | |
Crafted | |
Event | |
Event | |
Crafted | |
Starglitter Exchange | |
Kinich works exceptionally well in Burning or Burgeon teams due to his A1 Passive giving him more Nightsoul Points against opponents hit by Burning or Burgeon.
This passive alone lets him shoot one more Scalespiker Cannon during his rotations, which is a sizable addition to his already impressive damage.
Main DPS | Sub-DPS | Sub-DPS/ Support |
Support |
---|---|---|---|
Kinich | Emilie | Xiangling | Bennett |
Kinich | Emilie | Xiangling | Dehya |
Burning teams are one half of Kinich's intended team comps as his kit wants him to attack enemies who are currently in the Burning (or Burgeon) state to gain more Nightsoul points, while also benefitting allies like Emilie who both synergize well for this particular niche.
You may opt on using any off-field Pyro like Xiangling, Thoma, or Dehya as long as the Burning Aura doesn't fall off. Emilie is not required for Burning teams, so you may also use other Dendro supports like Nahida, Baizhu, or Collei for the Deepwood Memories effect coverage.
Main DPS | Sub-DPS | Sub-DPS/ Support |
Support |
---|---|---|---|
Kinich | Nahida | Xingqiu | Thoma |
Kinich | Nahida | Yelan | Dehya |
Burgeon teams are the other half of Kinich's intended team composition to accumulate Nightsoul points, utilizing at least one Hydro and Pyro. Thoma or Dehya are the best Pyro off-field characters you can use, as they provide slow off-field application as well as shields to protect you against the Burgeon explosions.
Main DPS | Sub-DPS | Sub-DPS/ Support |
Support |
---|---|---|---|
Kinich | Nahida | Fischl | Zhongli |
You may also use Kinich on Quicken teams with an Electro character just as fine as a Dendro carry, but do note that Kinich gains less Nighstoul points from not having a Burning or Burgeon reaction occur in the field, which leads to him shooting less Scalespiker Cannons for lesser damage overall.
Main DPS | Sub-DPS | Sub-DPS/ Support |
Support |
---|---|---|---|
Kinich | Nahida | Raiden | Xingqiu |
Kinich | Nahida | Yelan | Shinobu |
Kinich can also function in a Quickbloom team as the Dendro applicator, allowing him to generate bloom cores for use by the Electro trigger.
One thing to keep track of is that his Elemental Skill puts him at range against an opponent, and sometimes an Electro trigger like Shinobu needs to be close to trigger bloom cores, and cannot do so if Kinich is sliding too much away from the source.
Chimaera Alebriius |
---|
Kinich's Constellations | |
---|---|
C1 |
Parrot's Beak After Kinich lands from Canopy Hunter: Riding High's mid-air swing, his Movement SPD will increase by 30% for 6s. Additionally, Scalespiker Cannon's CRIT DMG is increased by 100%. |
C2 |
Tiger Beetle's Palm When Kinich's Elemental Skill hits an opponent, it will decrease their Dendro RES by 30% for 6s. Additionally, the first Scalespiker Cannon Kinich fires after entering Nightsoul's Blessing has increased AoE, and its DMG increases by 100%. |
C3 |
Protosuchian's Claw Increases the Level of Canopy Hunter: Riding High by 3. Maximum upgrade level is 15. |
C4 |
Hummingbird's Feather When in Nightsoul's Blessing, Kinich will restore 5 Energy after using his Loop Shots or after unleashing the Scalespiker Cannon. Energy can be regenerated this way once every 2.8s. Additionally, Hail to the Almighty Dragonlord deals 70% more DMG. |
C5 |
Howler Monkey's Tail Increases the Level of Hail to the Almighty Dragonlord by 3. Maximum upgrade level is 15. |
C6 |
Auspicious Beast's Shape After Scalespiker Cannon hits an opponent, it will bounce between opponents once, dealing 700% of Kinich's ATK as Dendro DMG. If this Scalespiker Cannon triggers the buffs that Passive Talent "Flame Spirit Pact" or the Constellation "Tiger Beetle's Palm" grant to the Cannon, the bouncing attack will also obtain the relevant buffs. |
Rating | Constellation Effect / Merits | |
---|---|---|
C1 | ★★☆ |
• Increases the damage dealt by his Elemental Skill's Scalespiker Cannon, which is essentially his primary source of damage. • Quality-of-Life buff to exploration by buffing his movement speed if he uses his mid-air slash as the last part of his movement. |
C2 | ★★★ |
• Decreases enemy Dendro RES, letting Kinich effectively deal 30% more damage. • Scalespiker Cannon damage increased even more, on top of C1's CRIT DMG increase. |
C4 | ★★☆ |
• Restores Elemental Energy for Kinich during his Elemental Skill, letting him get his Elemental Burst back sooner. • Increases Elemental Burst damage, making it a more reliable source of Dendro damage. |
Kinich's C2 is a great stopping point for his kit, and is the spot where his Scalespiker Cannon is nearly in top form, with the last upgrade being C3.
While he is a viable unit at C0, placing him at C2 unlocks more of his one-shot capabilities, and can be worth picking up if you are willing to invest into Kinich's potential.
Below are the ascension materials needed for Kinich:
Lv.20→Lv.40 |
Mora
×20,000
|
---|---|
Lv.40→Lv.50 |
Mora
×40,000
Juvenile Fang
×15
|
Lv.50→Lv.60 |
Mora
×60,000
Seasoned Fang
×12
|
Lv.60→Lv.70 |
Mora
×80,000
Seasoned Fang
×18
|
Lv.70→Lv.80 |
Mora
×100,000
Tyrant's Fang
×12
|
Lv.80→Lv.90 |
Mora
×120,000
Tyrant's Fang
×24
|
Below are the talent materials needed for Kinich:
Daily Domain Drops | Enemy Drops | Weekly Boss Drops |
---|---|---|
Tue/Fri/Sun Teachings of Kindling |
Saurians Juvenile Fang |
The Knave Boss Challenge Reward Denial and Judgment |
Guide to Kindling | Seasoned Fang | |
Philosophies of Kindling | Tyrant's Fang |
Normal Attack: Nightsun Style |
---|
Performs up to 3 rapid strikes. After using his Elemental Skill "Canopy Hunter: Riding High"'s mid-air swing, he can perform a Normal Attack in mid-air before landing. Charge Attack Consumes a certain amount to spin and throw his Claymore forward to attack opponents. Plunge Attack: Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. |
Canopy Hunter: Riding High |
---|
Kinich uses his big-game hunting skills to either move swiftly or attack his opponent. When there is an opponent or object that can be attacked nearby, he will attach a grappling hook to the target and enter Nightsoul's Blessing with 0 Nightsoul points. If neither is nearby, he fires a grappling hook forward and swings in mid-air, and this Skill's CD is decreased by 60%. This skill can be Held to release. When it is Held, Kinich can aim the grappling hook. Nightsoul's Blessing: Kinich Kinich's Nightsoul's Blessing lasts 10s and generates 2 Nightsoul points every second. In this state, Kinich will hook onto a nearby opponent and perform a variable attack: ·When using a Normal Attack, Kinich will fire Loop Shots as he loops around the grappled target based on his current movement direction, dealing Nightsoul-aligned Dendro DMG and generating 3 Nightsoul points. Loop Shot DMG is considered Elemental Skill DMG. ·When Nightsoul points are at max, he can use the Elemental Skill "Scalespiker Cannon": Consume all Nightsoul points to deal Nightsoul-aligned Dendro DMG. When "Scalespiker Cannon" is Held, Kinich can aim this shot. After firing the Cannon, Kinich will try to grapple to its target. While in Nightsoul's Blessing, after grappling an opponent or firing "Scalespiker Cannon," a Blind Spot will be generated next to the opponent. When Kinich enters this Blind Spot, it will disappear and he will generate 4 Nightsoul points. If the grapple connection should snap due to exceeding the maximum distance or some other reason, using a Normal Attack will establish a new connection with a nearby opponent before performing Loop Shots. |
Kinich fires a hook that latches onto an enemy, allowing him to slide around the opponent, maneuvering across the battlefield while dealing damage to the latched opponent.
With the enemy as the center point of Kinich's movement, he is free to move clockwise or counter-clockwise in a circle as he fights.
As Kinich fills up his Nightsoul Points, he can charge up a powerful blast that deals high amount of Dendro damage, using up all his Nightsoul Points and thus ending his Nightsoul's Blessing unless he has Phlogiston.
His Hookshot can also be used to navigate through Terrain by aiming it in the air, allowing Kinich to bypass rigid and dangerous areas by hoisting himself into the air.
Hail to the Almighty Dragonlord |
---|
Unleashes the power of the Almighty Dragonlord, K'uhul Ajaw (on a limited, conditional, restricted, contractual, partial, temporary basis), dealing Nightsoul-aligned AoE Dendro DMG. Ajaw will unleash his Dragon Breath at intervals, dealing Nightsoul-aligned AoE Dendro DMG. If Kinich is in Nightsoul's Blessing when this is used, this Blessing's duration is extended by 1.7s. |
Kinich's Elemental Burst lets him summon Ajaw as a pixelated dragon to rain down fire on the enemy from above, creating a source of Off-Field damage for Kinich as he continues to stay On-Field to deal damage.
The Price of Desolation |
---|
When Kinich is in Nightsoul's Blessing state, opponents hit by his Elemental Skill will enter the Desolation state, and when affected by Burning or Burgeon reaction DMG, they will restore 7 Nightsoul points to him. Nightsoul points can be gained this way once every 0.8s. The Desolation state will persist until this instance of Kinich's Nightsoul's Blessing state ends. |
Flame Spirit Pact |
---|
After a nearby party member triggers a Nightsoul Burst, Kinich will gain 1 stack of Hunter's Experience that lasts 15s. Max 2 stacks. When Kinich uses Canopy Hunter: Riding High's Scalespiker Cannon, all stacks of Hunter's Experience will be consumed, with each stack consumed increasing the DMG dealt by this Cannon shot by 320% of Kinich's ATK. |
Night Realm's Gift: Repaid in Full |
---|
When Kinich is in the air following Canopy Hunter: Riding High's mid-air swing, he can consume 10 Phlogiston points to perform another mid-air swing. While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Kinich. When the current active character is sprinting, in movement states that result from specific Talents, or in the air, when you switch to Kinich: Kinich will perform one of the following actions depending on the conditions met: ·When facing a Coilgrass Sigil that can be interacted with: He will fire a grappling hook towards it to move; ·When there are nearby opponents and you are in combat: Kinich will use Canopy Hunter: Riding High in the direction of the opponents; Otherwise, Kinich will fire a grappling hook and swing, prioritizing valid Coilgrass Sigils as grapple targets. Nightsoul Transmission can be triggered once every 10s by your own party. When interacting with Coilgrass Sigils and other items that Yumkasaurs can interact with, "Canopy Hunter: Riding High" will be converted to "Yumkasaur Mimesis," which causes interactions with such items to follow rules applicable to Yumkasaurs, and which will not put Canopy Hunter: Riding High on CD. |
Swift Envoy |
---|
While in an area with Phlogiston Mechanics within Natlan, interacting with some harvestable items will increase your own party members' Movement SPD by 15% for 10s. Additionally, the location of nearby resources unique to Natlan will appear on your mini-map. |
Kinich is also able to assist in finding Natlan's various Local Specialties, which will serve as a good aid for finding the materials needed to ascend him, and the other Natlan characters.
Banner Status | Inactive |
---|
Kinich had his debut banner in Phase 2 of Version 5.0 from September 17, 2024 to October 8, 2024. Available alongside her was a rerun banner featuring Raiden.
There is currently no other way to get Kinich from Wish Banners.
Version 5.0 Release Date and Patch Notes
Nation | Natlan |
---|---|
Title | Turnfire Hunt |
Vision | |
Gender | Male |
Race | Human |
Height | Medium Boy |
Faction | Saurian Hunters |
Constellation | Chimaera Alebriius |
Birthday | November 11 |
Special Dish | Saurian Hunter's Reward |
Kinich was first shown in Need A Hand? Natlan teaser during the Version 4.8 Livestream, as well as the Ignition Teaser: A Name Forged in Flames, showcasing several upcoming characters from Natlan! Kinich's companion, K'uhul Ajaw, was also seen with him!
The EN VA of Kinich is John Patneaude, while his JP VA is Sugiyama Noriaki, as announced in Genshin Impact's official X-account!
Voice Actors List for All Languages
Character | In-Game Thoughts |
---|---|
Chasca |
When I first saw Ajaw, I thought ''Oh, Kinich has a saurian he treats like family, too''... Blissfully unaware of how far off the mark I was. Their relationship is... truly one-of-a-kind. Although I will say, Ajaw's mastery of the human language makes me pretty envious. I wish mom could talk like that, too, so we could do away with the whole body-language-based guesswork-game. |
Kachina | It was Mualani who introduced me to him! To be honest, I was a little scared of him at first, because his eyes... well, he's got a scary look. It was only later that I found out that he secretly taught my bullies a lesson. But when I tried to give him a gift to thank him, he refused to take it. He said something along the lines of having already received enough compensation... |
Mualani | Ajaw will say more in a day than Kinich in a whole year. It can't be easy having to deal with all of Ajaw's antics, but somehow Kinich always manages to do his own thing. Now that I think about it, the only time they seem equally uninterested is when I talk about horoscopes... |
Ororon | Ajaw is an interesting case. He's old, but also young... And Kinich is just the opposite - young, but also old. You know what I mean, right? |
Xilonen |
Kinich is nice, but that Ajaw is really hard to be around. Speaking of, where did Ajaw even come from? If he originated from some kind of device, then there is actually a chance that I could make him shut up forever. Oh, maybe I should find some time to go over and discuss this with Kinich... |
Character | In-Game Thoughts |
---|---|
Chasca |
About Chasca I've seen how she handles her work. Our methods of conflict-resolution are quite different. I tend to get one party to shut up, but she silences both. By the time they wake up in their sick beds, they have nothing further to say, because they've forgotten whatever it was they were fighting about. |
Citlali |
About Citlali As you can probably guess, I've taken jobs from her before. I helped her purchase a heavy stack of paper-based reading material from an Inazuman merchant. Not to pry into my clients' private affairs, but... don't the Masters of the Night-Wind use woven fabric instead of paper? |
Iansan |
About Iansan Kinich: I've taken jobs from her before. More of a long-term collaboration, really... She makes fitness meals for her personal-training students, with everything measured out to the exact calorie. To keep this up, she needs a steady supply of fruits that meet her strict quality. standards and size requirements. A single bruise or bug bite, and she'll reject the entire batch. Most people find this impossible to work with, but I've got a good eye for these things... plus a reliable means of disposal for fruits that don't make the grade. Ajaw: Wait, what? ... THAT'S what you make my juice from!? |
Ifa |
About Ifa Kinich: I've enlisted his services before. It was when Ajaw said he was "ill"... Whatever it was, he was ranting and crying incessantly. So, I figured it only made sense to take him to the best sauro-vet I could find. And he really is a pro. Ajaw wasn't inside for long, but when Ifa brought him out, he was cured. Ajaw: Gah... What do you know about medicine! He's not even a real doctor, he's a quack! A charlatan! ...You weren't even there, you don't know what he said! Ugh. |
Kachina |
About Kachina I saw a job posting about her once. Some lowlifes from her tribe got jealous that she'd received an ancient name, and basically tried to order a hit on her Saurian companion... They paid the price, I made sure of that. |
Mavuika |
About Mavuika For most of my life, I've been getting others to pay a price. Then, the Pyro Archon used the Ode of Resurrection to bring me back from the Night Kingdom, and suddenly I was the one paying the price... Only then did I finally understand it from both sides. To the stronger party, the "price" is a bargaining chip, and to the weaker party, it's a sign of what's at stake. What matters is whether you have the courage to make the gamble. |
Mualani |
About Mualani I've taken jobs from her before. She offered to pay me to act as a "battle advisor," and the Mora was good, so I accepted. After working with her a few times, though, I noticed she's not exactly a pushover. When I pressed her about it, she eventually admitted that "battle advisor" was just code for mentoring Kachina in wilderness survival... So a "battle against nature," then. Hmm, I'd probably just call that "life." Anyway, that business is concluded, and I now have two new acquaintances. |
Xilonen |
About Xilonen I saw a strange job posting once while passing by the Children of Echoes' territory. The requester was looking for a hardy plant that wouldn't take much maintenance, so I brought over some Saurian claw succulent seeds, along with a pot and some fertilizer. It grows well all over Natlan, even in the most barren areas. But when I went to collect my payment, I saw that not a single seedling had sprouted from the pot. I paid the price for overestimating Xilonen's gardening skills. This was one of the few failed jobs on my record. |
Genshin Impact Version 5.0 | |
---|---|
Release Date | September 17, 2024 |
Kinich was released during Version 5.0's Phase 2, which started on September 17, 2024.
Version 5.0 Release Date and Details
All Characters and Voice Actors
Characters by Element | |||
---|---|---|---|
Pyro | Anemo | Electro | Hydro |
Dendro | Geo | Cryo |
All Upcoming Characters | Alice | Capitano | Citlali | Columbina |
---|---|---|---|
Dainsleif | Dottore | Iansan | Ifa |
Lan Yan | Mavuika | Pantalone | Pierro |
Pulcinella | Sandrone | Skirk | Traveler (Pyro) |
Tsaritsa | Varka |
Characters by Rarity | |
---|---|
5-Star Characters | 4-Star Characters |
Free Characters | |
Characters by Weapon Used | |
Sword Users | Claymore Users |
Polearm Users | Bow Users |
Catalyst Users | |
Characters by Role | |
Main DPS Characters | Sub DPS Characters |
Support Characters | Healers |
Shield Characters | Buff Providers |
Best for Exploration | Local Specialty Passives |
Double Reward Passives | |
Characters by Gender | |
Male Characters | Female Characters |
Short Male Characters | Short Female Characters |
Medium Male Characters | Medium Female Characters |
Tall Male Characters | Tall Female Characters |
Characters by Height | |
Short Characters | Medium Characters |
Tall Characters |
everyone gets Natlan support except him :( guess his mama's boy aka Mavuika's. But I'm hopeful for another pyro support like that vet Ifa? from flower feather clan? Hope he's pyro sustain heal or shield
Kinich Rating and Best Builds
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im building him and yeh with the right build he deals above 150k with benny, xianling and baizhu i deal 150k, i dont have his signature weapon, though with 80% crit rate and above 200 crit damage, 2000 atk he does a huge damage