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◆ Latest: Version 5.4, 5.4 Codes, Travelers' Tales
◆ Builds: Furina, Wriothesley, Mizuki, Sigewinne
◆ 5.4: Sunny Morning Sleep-In, Tamayuratei Weapon
◆ Events: Realm of Tempered Valor, Fish Wrangler
◆ Upcoming: 5.5 Livestream, Version 5.5, Varesa, Iansan
Spiral Abyss Floor 12 is the final floor of the Spiral Abyss domain in Genshin Impact. Check out Spiral Abyss Floor 12 in Version 5.4, the best teams and characters, chamber enemies and guides, and the rewards here!
List of Contents
Ley Line Disorder |
・First Half - Swirl DMG dealt by the active character increased by 600%. ・ Second Half - Characters' Charged Attack Cryo DMG increased by 75%. |
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Enemy Level | Lv. 95 - Lv. 100 |
Star Bounty (All 9★) |
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Rewards |
Blessing Effect | |
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![]() When a character receives healing, a shockwave will be unleashed at the character's position, dealing True DMG to nearby opponents. This effect can be triggered once every 3s. |
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Blessing Reset | 2025/03/16 04:00 (Server Time) |
Swirl - Rainbow | |||
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Swirl - Taser | |||
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Swirl - Freeze | |||
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Any |
Swirl - Vaporize | |||
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Any |
The first half of Floor 12 buffs Swirl DMG by a large margin, and because the first half chambers favors AoE, it's recommended to run an Anemo Swirl driver like the new character Mizuki or Sucrose.
All first half chambers do not require a specific element unlike previous iterations, so if you don't have an Anemo carry, any PHEC DPS who can utilize a Swirl support like Kazuha or Venti is also recommended.
Cryo Melt | |||
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Any |
Pyro Melt | |||
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Any |
Burn-Melt | |||
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Any |
Freeze | |||
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The second half specifically buffs Cryo characters who use Charged Attacks, specifically Wriothesley and Ganyu. As such, you can run either Melt or Freeze comps, with Melt being more recommended due to the Solitary Suanni.
If you don't have Cryo charged attack-focused DPS, you'll have to brute force it without the buff, but you have to slot-in at least one Cryo to Freeze the Solitary Suanni.
Sample Teams | |||
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Other Recommendations | |||
Main DPS | |||
Sub DPS | |||
Support | |||
F2P |
Sample Teams | |||
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Other Recommendations | |||
Main DPS | |||
Sub DPS | |||
Support | |||
F2P |
Challenge |
Defeat 9 Opponents Defeat 5 Opponents |
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Goal |
★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. ★Remaining challenge time longer than 420 sec. |
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Wave 1 | ||
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Wave 2 | ||
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Wave 3 | ||
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Three repeating waves of Eremite Elites whose elements can also Freeze you. Make sure to keep your distance or use crowd control abilities like pull-in swirls to make this chamber a breeze.
Wave 1 | Wave 2 |
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Wave 3 | Wave 4 |
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Wave 5 | |
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This chamber is a series of single-target waves consisting of Ruin Guards and Graders. With five waves in total, it requires a strong single-target DPS if you wish to end this level within 7 minutes left.
Remember to hit the Ruin Guards' weaknesses if it's giving you problems in terms of interruptions.
Challenge |
Defeat 22 Opponents Defeat 1 Opponents |
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Goal |
★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. ★Remaining challenge time longer than 420 sec. |
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Spawning Waves | |
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This chamber is heavy on AoE with multiple enemies spawning in different directions. Pull-in characters like Kazuha, Venti, and Sucrose, or AoE characters like Mizuki and Neuvillette will thrive here.
The enemies themselves are straightforward. Although the Hydro Hilichurl Rogue is resistant to Hydro, it shouldn't matter that much if you can combine Electro-Charged, Vaporize, Swirl, or Melt.
Boss Fight | |
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The Experimental Field Generator is a regular stationary boss fight, which also gives you an advantage as it can make all characters do Plunge Attacks. You can also use this height buff to dodge its pulsing attacks.
Unless you're using this mechanic for your benefit, you can use Pneuma attacks to disable it.
Challenge |
Defeat 4 Opponents Defeat 1 Opponent |
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Goal |
★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. ★Remaining challenge time longer than 420 sec. |
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Wave 1 | Wave 2 |
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Two waves consisting of Ruin Drakes that are mere damage sponges you need to defeat. Unlike the first chambers, Swirl isn't that strong here as there aren't much enemies to benefit from it unless you're using Mizuki. If you need to switch comps specifically for this chamber you may reset.
Boss Fight | |
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The Solitary Suanni specifically wants to be Frozen when it imbues itself with Hydro and starts preparing a dangerous attack. Freeze the Suanni with any Cryo attacks during this phase then use Melt or a blunt attack like Geo, Claymores, or Shatter to disable it.
Chamber 1 |
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Chamber 2 |
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Chamber 3 |
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The Chamber's Bounty is the set of rewards you receive simply for clearing a Chamber for the first time. This can only be received once.
3★ |
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6★ |
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9★ |
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The Star's Bounty can only be received if you clear the star requirements displayed during the challenge. Each Chamber has 3 stars each with 1 prize for every 3 earned. These can also only be received once.
Spiral Abyss Floors | |||
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Actually, it's quite doable. I have been able to 36*s the spiral abyss since version 4.5. I started in version 3.0. With a well invested f2p account, you can do it.
Spiral Abyss Floor 12 Guide for Version 5.4
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Its of course hard for newbies, stop sayin abyss for whales