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This is an Artifact Tier List for Genshin Impact. Check out this guide for an in-depth look on which are the best artifacts and which artifacts are the best for each character!
List of Contents
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We rate our artifacts on 4 criteria.
Artifact Tiers | ||||
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SS Tier artifacts are held in high regard as being best-in-slot for multiple characters or character archetypes. The Noblesse Oblige and the Emblem of Severed Fate are two artifacts that a lot of Support and Sub-DPS characters use. The EoSF set in particular is very good for most Sub-DPS type characters.
Set | Set Bonus |
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2-Piece: Dendro DMG Bonus +15% 4-Piece: After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field. |
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2-Piece: Energy Recharge +20%. 4-Piece: Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way. |
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2-Piece: Elemental Burst DMG +20%. 4-Piece: Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack. |
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2-Piece: Anemo DMG Bonus +15% 4-Piece: Increases Swirl DMG by 60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s. |
S Tier artifacts are more tailored to specific types of elemental characters or playstyle. Their 2pc. set effect is also very useful for creating mixed artifact sets.
Set | Set Bonus |
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2-Piece: Normal and Charged Attack DMG +15% 4-Piece: When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks. |
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2-Piece: Elemental Skill DMG +20% 4-Piece: Increases Elemental Skill DMG by 25%. Additionally when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field. |
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2-Piece: Hydro DMG bonus +15% 4-Piece: After Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts hit opponents, 1 stack of Mirrored Nymph will be triggered, lasting 8s. When under the effect of 1, 2, or 3 or more Mirrored Nymph Stacks, ATK will be increased by 7%/16%/25%, and Hydro DMG bonus will be increased by 4%/9%/15%. Mirrored Nymph stacks created by Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts exist independently. |
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2-Piece: Elemental Mastery +80 4-Piece: The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field. |
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2-Piece: Anemo DMG Bonus +15% 4-Piece: When Charged Attacks hit opponents, the equipping character's Normal Attack speed will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s |
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2-Piece: Elemental Mastery +80 4-Piece: Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each member whose Elemental Type is the same as the equipping character, and EM is increased by 50 for every member with a different Elemental Type. Each of the buffs will count up to 3 characters. This effect can be triggered once every 8s and even when not on the field. |
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2-Piece: Healing Bonus +15% 4-Piece: When the character with this artifact set heals a party member, 1 Foam will appear. It accumulates healed HP for 3 seconds, then explodes and deals 90% of the HP healed as DMG to nearby enemies. Max accumulated healing is 30,000 HP, including over-heal. There can only be 1 Foam active, but it stays even if you swap out. Foam CD is 3.5s. |
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2-Piece: DEF +30% 4-Piece: A character equipped with this Artifact set will obtain the Curiosity effect in the following conditions: When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s. When off the field, the character gains 1 stack every 3s. Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus. When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost. |
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2-Piece: HP +20% 4-Piece: When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field. |
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2-Piece: Physical DMG +25% 4-Piece: When an Elemental skill hits an opponent, ATK is increased by 9% for 7s. This effect stacks up to 2 times and can be triggered once every 0.3s. Once 2 stacks are reached, 2-set effect is doubled. |
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2-Piece: Hydro DMG Bonus +15% 4-Piece: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s. |
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2-Piece: Cryo DMG Bonus +15% 4-Piece: When a character attacks an enemy affected by Cryo, their CRIT Rate is increased by 20%. If the enemy is Frozen, CRIT Rate is increased by an additional 20%. |
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2-Piece: Pyro DMG Bonus +15%. 4-Piece: Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using an Elemental Skill increases 2-Piece Set effects by 50% for 10s. Max 3 stacks. |
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2-Piece: Electro DMG Bonus +15% 4-Piece: Increases damage caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, and the DMG Bonus conferred by Aggravate is increased by 20%. When Quicked or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s |
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2-Piece: Increases Elemental Mastery by 80. 4-Piece: Increases Charged Attack DMG by 35% if the character uses a Catalyst or a Bow. |
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2-Piece: Energy Recharge +20% 4-Piece: Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack. |
A Tier artifacts, though useful, usually have better versions of themselves in the SS or S tier. These artifacts also have more requirements needed to take advantage of their 4pc. set effects.
Set | Set Bonus |
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2-Piece: HP +20% 4-Piece: Elemental Skill and Elemental Burst DMG will be increased by 10%. After the equipping character takes DMG, the aforementioned DMG Bonus is increased by 80% for 5s. This effect increase can have 5 stacks. The duration of each stack is counted independently. These effects can be triggered even when the equipping character is not on the field. |
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2-Piece: ATK +18%. 4-Piece: After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled. |
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2-Piece: ATK +18%. 4-Piece: When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s. |
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2-Piece: ATK +18%. 4-Piece: When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charge/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration. |
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2-Piece: Gain a 15% Geo DMG Bonus. 4-Piece: Upon obtaining an Elemental Shard Created through a Crystallize Reaction, all party members gain a 35% DMG Bonus for that particular element for 10s. Only one form of Elemental DMG Bonus can be gained in this manner at any one time. |
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2-Piece: ATK +18%. 4-Piece: If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%. |
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2-Piece: Increases Elemental Mastery by 80. 4-Piece: Upon triggering an Elemental Reaction, increases all party members' Elemental Mastery by 120 for 8s. |
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2-Piece: Increases Normal Attack and Charged Attack DMG by 15%. 4-Piece: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 25% for 8s. |
B Tier artifacts are near the bottom in terms of use and effectiveness. These are artifacts you would only ever use if you find yourself extremely unlucky in being unable to get even A Tier artifacts.
Set | Set Bonus |
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2-Piece: Increases Shield Strength by 35% 4-Piece: While protected by a shield, gain an additional 40% Normal and Charged Attack DMG. |
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2-Piece: Physical DMG +25% 4-Piece: After defeating an opponent, increases Charged Attack DMG by 50% and reduces its Stamina cost to 0 for 10s. |
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2-Piece: Character Healing Effectiveness +15%. 4-Piece: Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s. |
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2-Piece: Pyro RES increased by 40%. 4-Piece: Increased DMG against enemies affected by Pyro by 35%. |
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2-Piece: Electro RES increased by 40%. 4-Piece: Increases DMG against enemies affected by Electro by 35%. |
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2-Piece: Energy Recharge +20% 4-Piece: Gaining Energy gives 3 Energy to all party members who have a bow or a catalyst equipped. Can only occur once every 3s. |
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2-Piece: Increases Elemental Skill DMG by 20%. 4-Piece: Defeating an enemy has a 100% chance to remove Elemental Skill CD. Can only occur once every 15s. |
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2-Piece: CRIT Rate +12% 4-Piece: When HP is below 70%, CRIT Rate increases by an additional 24%. |
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2-Piece: ATK +18%. 4-Piece: Increases DMG by 30% against enemies with more than 50% HP. |
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2-Piece: ATK +18%. 4-Piece: Increases Charged Attack CRIT Rate by 30%. |
C TIer artifacts are items you should never level up. These should only be used as XP fodder for your other artifacts.
Set | Set Bonus |
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1-Piece: Affected by Cryo for 40% less time. |
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1-Piece: Affected by Electro for 40% less time. |
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1-Piece: Affected by Hydro for 40% less time. |
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1-Piece: Affected by Pyro for 40% less time. |
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2-Piece: DEF increased by 100. 4-Piece: Picking up Mora restores 300 HP. |
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2-Piece: Elemental RES increased by 20%. 4-Piece: Incoming elemental DMG increases corresponding Elemental RES by 30% for 10s. Can only occur once every 10s. |
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2-Piece: DEF +30% 4-Piece: Increases Elemental RES by 30% for each element present among your characters in the party. |
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2-Piece: Increases incoming healing by 20%. 4-Piece: Using Elemental Burst restores 20% HP. |
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2-Piece: Max HP increases by 1000. 4-Piece: Opening a chest regenerates 30% Max HP over 5s. |
All Genshin Impact Tier Lists | |
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