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Tartaglia (Childe) is a 5-star Hydro Bow character in Genshin Impact. Here you can see Childe's best builds and weapons, our rating of Tartaglia (Childe), his stats, strengths and weaknesses, talent and ascension materials, voice actors and other information!
Tartaglia's Character Guides | ||
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Monoceros Caeli Chapter | ||
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List of Contents
Tartaglia | |
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Rating:
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Main DPS | Sub-DPS | Support | Exploration |
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N/A |
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Character Tier List | Best Characters
HP | Attack | Defense | Ascension Stat | |
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Lvl 20 | 2,646 | 84 | 165 | Hydro DMG Bonus 0% |
Lvl 80 | 12,182 | 280 | 757 | Hydro DMG Bonus 28.8% |
Strengths | |||
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• Can swap from Melee to Ranged with Elemental Skill. • Elemental Burst changes depending on combat stance. • DMG spikes up on fights with multiple enemies. • Melee attacks constantly apply Hydro. |
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Weaknesses | |||
• Long CD if not managed properly. • CD reduction for his skill is locked behind constellations. |
Constellation | Constellation Bonus |
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C1 | ・Decreases Elemental Skill cooldown by 20%. |
Tartaglia's C1 reduces his Elemental Skill cooldown especially after exiting Melee Stance. This can be helpful if you've used his Elemental Skill for a long time.
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Banner Status | Inactive |
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As of now, there is no way to get Tartaglia from the current banners. Tartaglia (Childe) had his recent rerun on the Farewell of Snezhnaya banner, which ran from October 13, 2021 until November 2, 2021.
Click to view a Banner Guide! | ||
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Weapon | Artifact Set |
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Set Bonus | |
• Hydro DMG Bonus +15%
• After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s. |
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Talent Priority | |
Foul Legacy: Raging Tide Unleashes a set of weaponry made from pure water, dealing Hydro DMG to surrounding opponents and entering Melee Stance. In this Stance, Tartaglia's Normal and Charged Attacks change as follows: |
Stat Priority |
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Substats | ・ATK% ・CRIT Rate ・CRIT DMG ・Elemental Mastery |
Weapon | Effect |
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Bonus Stat: CRIT DMG
・Increases ATK by 20% and grants Thunder Emblem. At stacks 1/2/3, Normal Attack DMG is further increased by 12/24/40%. Each stack has an individual duration and are gotten through:
• Normal Attacks with Elemental DMG (duration 5s) • Casting an Elemental Skill (duration 10s) • Having less than 100% Energy (disappears at full Energy) |
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Bonus Stat: CRIT Rate
・Increases CRIT DMG by 20%. Hits have a 60% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4s.
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Bonus Stat: ATK
・Increases Normal Attack DMG by 40% but decreases Charged Attack DMG by 10%.
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Weapon | Artifact Set |
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Set Bonus | |
• Elemental Burst DMG +20%.
• Hydro DMG Bonus +15% |
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Talent Priority | |
Havoc: Obliteration Performs different attacks based on what stance Tartaglia is when casting. |
Stat Priority |
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Substats | ・CRIT Rate ・CRIT DMG ・ATK% ・Elemental Mastery |
Weapon | Effect |
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Bonus Stat: CRIT Rate
・Elemental Skill and Elemental Burst DMG increased by 12%. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Ashen Nightstar will be gained for 12s. When 1/2/3/4 stacks of Ashen Nightstar are present, ATK is increased by 10/20/30/48%. The stack of Ashen Nightstar created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others.
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Bonus Stat: CRIT Rate
・Increases CRIT DMG by 20%. Hits have a 60% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4s.
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Bonus Stat: Energy Recharge
・CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s.
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Rating | Set | Bonus |
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Best | ![]() |
• Hydro DMG Bonus +15% • After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s. |
Second Best | ![]() |
• Elemental Burst DMG +20%. • Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack. |
Third Best | ![]() |
• Increases Elemental Mastery by 80. • Increases Charged Attack DMG by 35% if the character uses a Catalyst or a Bow. |
Set | Bonus |
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• Increases Normal Attack and Charged Attack DMG by 15%. • After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 25% for 8s. |
List of Artifacts and Set Bonuses
Rating | Weapon | Stats (Lv.1) | Best |
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Base Stats Base Attack: 46 Bonus Effect: CRIT Rate 7.20% Skill Effect Elemental Skill and Elemental Burst DMG increased by 12%. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Ashen Nightstar will be gained for 12s. When 1/2/3/4 stacks of Ashen Nightstar are present, ATK is increased by 10/20/30/48%. The stack of Ashen Nightstar created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others. |
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Second Best |
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Base Stats Base Attack: 46 Bonus Effect: CRIT DMG 14.4% Skill Effect Increases ATK by 20% and grants Thunder Emblem. At stacks 1/2/3, Normal Attack DMG is further increased by 12/24/40%. Each stack has an individual duration and are gotten through: • Normal Attacks with Elemental DMG (duration 5s) • Casting an Elemental Skill (duration 10s) • Having less than 100% Energy (disappears at full Energy) |
Third Best |
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Base Stats Base Attack: 42 Bonus Effect: ATK 9.0% Skill Effect Increases Normal Attack DMG by 40% but decreases Charged Attack DMG by 10%. |
Name | Stats (Lv.1) |
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Base Stats Base Attack: 41 Bonus Effect: ATK 12.0% Skill Effect Increases Normal Attack DMG by 16% and Charged Attack DMG by 12%. When the equipping character's Energy reaches 100%, this effect is increased by 100%. |
Character | Element | Weapon |
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· Can easily trigger Electro-Charged with her Elemental Burst with Tartaglia's melee stance. · Elemental Burst procs on-hit to multiple enemies |
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· Elemental Burst and Skill can be set for multiple Vaporize Triggers. · Deal massive DMG with the Vaporize reactions. |
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· Ganyu can easily trigger Frozen Reactions. · Ganyu's Charged Attacks are stronger due to Tartaglia's Passive Talent. |
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· Can reduce Hydro resistance with Viridescent Venerer artifact. · Wide AoE pulls with Elemental Skill for Tartaglia to melee. · Can easily buff Tartaglia's Hydro Elemental DMG. |
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The key to maximizing damage with Tartaglia is applying his unique debuff, Riptide.
Enemies hit with Tartaglia's Charged Shots (Bow Stance), Elemental Burst (Bow Stance), and Critical Hits from Normal and Charged Attacks (Melee Stance) will mark opponents with Riptide.
Depending on how Tartaglia triggers the effects of the Riptide mark, Tartaglia will deal additional instances of Hydro DMG.
Tartaglia's Riptide 101 |
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![]() Riptide Slash: AoE Hydro explosion by hitting an opponent marked with Riptide while on Melee Stance. |
![]() Riptide Burst: Defeating opponents marked with Riptide will unleash an AoE Hydro explosion, which spreads Riptide marks to nearby enemies. |
![]() Riptide Blast: Marked opponents when hit by Tartaglia's Elemental Burst while on Melee Stance triggers an AoE Hydro explosion, but clears the Riptide mark. |
![]() Riptide Flash: Charged Shots on an opponent marked with Riptide will trigger three minor Hydro explosions. |
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Hitting enemies marked with Riptide will trigger independent instances of Riptide Slashes. This means that all marked enemies in close proximity will unleash a barrage of AoE Hydro DMG, and if defeated, will trigger Riptide Bursts too!
Try to group enemies as much as possible to exponentially increase Tartaglia's DPS. You can easily do this by using Anemo characters with grouping crowd control skills like Kazuha or Sucrose.
While in melee stance, Tartaglia can close in on enemies and trigger Riptides. However, the longer he remains in melee stance the longer its cooldown becomes, so be sure to swap stances to easily manage his cooldowns.
It is recommended to stay in Melee Stance for around 10-15 seconds at maximum so that your Elemental Skill cooldown would not go beyond 20+ seconds.
This synergizes well with the artifact buff duration of Heart of Depth, and weapon effects of bows like Thundering Pulse.
After unlocking Tartaglia's sixth and final constellation, Havoc: Annihilation, using Tartaglia's melee Elemental Burst will reset his Elemental Skill cooldown.
This can only be done after returning to bow stance, which means your melee stance will always be up after using your melee Elemental Burst.
Lv.20→Lv.40 |
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Lv.40→Lv.50 |
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Lv.50→Lv.60 |
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Lv.60→Lv.70 |
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Lv.70→Lv.80 |
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Lv.80→Lv.90 |
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Daily Domain Drops | Enemy Drops | Weekly Boss Drops |
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Mon/Thu/Sun![]() |
Fatui![]() |
Childe Challenge Reward![]() |
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Talent Description |
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Perform up to 6 consecutive shots with a bow.
Riptide Opponents affected by Riptide will suffer from AoE Hydro DMG effects when attacked by Tartaglia in various ways. DMG dealt this way is considered Normal Attack DMG. ・Riptide Flash: A fully-charged Aimed Shot that hits an opponent affected by Riptide deals consecutive bouts of AoE DMG. Can occur once every 0.7s. ・Riptide Burst: Defeating an opponent affected by Riptide creates a Hydro Burst that inflicts the Riptide status on nearby opponents hit. Charge Attack Perform a more precise Aimed Shot with increased DMG. While aiming, the power of Hydro will accumulate on the arrowhead. An arrow fully charged with the torrent will deal Hydro DMG and apply the Riptide status. Plunge Attack: Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. When Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, he cannot perform a plunging attack. |
Attribute | Effect (Lvl 1) |
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1-Hit DMG | 41.3% |
2-Hit DMG | 46.3% |
3-Hit DMG | 55.4% |
4-Hit DMG | 57.0% |
5-Hit DMG | 60.9% |
6-Hit DMG | 72.8% |
Aimed Shot | 43.9% |
Fully-Charged Aimed Shot | 124% |
Riptide Flash DMG | 12.4%*3 |
Riptide Burst DMG | 62.0% |
Riptide Duration | 10.0s |
Plunge DMG | 63.9% |
Low/High Plunge DMG | 128%/160% |
Talent Description |
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Unleashes a set of weaponry made from pure water, dealing Hydro DMG to surrounding opponents and entering Melee Stance. In this Stance, Tartaglia's Normal and Charged Attacks change as follows:
・Normal Attack: Perform up to 6 consecutive Hydro strikes. ・Charged Attack: Consumes a certain amount of Stamina to unleash a cross slash, dealing Hydro DMG. ・Riptide Slash: Hitting an opponent affected by Riptide with a melee attack unleashes a Riptide Slash that deals AoE Hydro DMG. DMG dealt in this way is considered Elemental Skill SMG, and can only occur once every 1.5s. |
Attribute | Effect (Lvl 1) |
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Stance Change DMG | 72% |
1-Hit DMG | 38.9% |
2-Hit DMG | 41.6% |
3-Hit DMG | 56.3% |
4-Hit DMG | 59.9% |
5-Hit DMG | 55.3% |
6-Hit DMG | 35.4% + 37.7% |
Charged Attack DMG | 60.2% + 72% |
Charged Attack Stamina Cost | 20 |
Riptide Slash | 60% |
Max Duration | 30s |
Preemptive CD | 6.0 - 36.0s |
Max CD | 45.0s |
Talent Description |
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Performs different attacks based on what stance Tartaglia is when casting.
・Ranged Stance: Flash of Havoc: Swiftly fires a Hydro-imbued magic arrow, dealing AoE Hydro DMG and applying the Riptide status. Returns a portion of its Energy Cost after use. ・Melee Stance: Light of Obliteration: Performs a slash with a large AoE, dealing massive Hydro DMG to all surrounding opponents, which triggers Riptide Blast. ・Riptide Blast: When the obliterating waters hit an opponent affected by Riptide, it clears their Riptide statis and triggers a Hydro Explosion that deals Aoe Hydro DMG. DMG dealt this way is considered Elemental Burst DMG. Flavor Text: Rushing waters are rarely seen in this snowy homeland. Perhaps his ability to command water is due to his understanding of just how precious it is. |
Attribute | Effect (Lvl 1) |
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Skill DMG: Melee | 464% |
Skill DMG: Ranged | 378% |
Riptide Blast DMG | 120% |
Energy Return (Ranged) | 20 |
CD | 15.0s |
Energy Cost | 60 |
Talent Description |
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Extends Riptide duration by 8s. |
Talent Description |
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Increases your own party members' Normal Attack Level by 1. |
Talent Description |
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When Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, or if his Normal and Charged Attacks do CRIT DMG, they will apply the Riptide status effect on the hit enemy. |
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Foul Legacy: Tide Withholder | Decreases the CD of Foul Legacy: Raging Tide by 20%. |
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Foul Legacy: Understream | When opponents affected by Riptide are defeated, Tartaglia regenerates 4 Elemental Energy. |
Abyssal Mayhem: Vortex of Turmoil | Increases the Level of Foul Legacy: Raging Tide by 3. Maximum upgrade level is 15. |
Abyssal Mayhem: Hydrospout | If Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, triggers Riptide Slash against opponents on the field affected by Riptide every 4s, otherwise, triggers Riptide Flash. Riptide Slashes and Riptide Flashes triggered by this Constellation effect are not subject to the time intervals that would typically apply to these two Riptide effects, nor do they have any effects on those intervals. |
Havoc: Formless Blade | Increases the Level of Havoc: Obliteration by 3. Maximum upgrade level is 15. |
Havoc: Annihilation | When Havoc: Obliteration is cast in Melee Stance, the CD of Foul Legacy: Raging Tide is reset. This effect will only take place once Tartaglia returns to his Ranged Stance. |
All Characters and Voice Actors
Characters by Element | ||
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All Characters | ||
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Tartaglia (Childe) Rating and Best Builds
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