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◆ Hot: Version 6.4, 6.4 Codes, Linnea, Version 6.5
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◆ Endgame: Spiral Abyss (March 2026)

Spiral Abyss Floor 11 is the second to the last floor of the Spiral Abyss domain in Genshin Impact. Check out Spiral Abyss Floor 11 in Version 6.4 (March 2026), the best teams and characters, chamber enemies and guides, and the rewards here!
| Ley Line Disorder |
• All party members gain a 60% Anemo DMG Bonus. • All party members gain a 60% Cryo DMG Bonus. |
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| Enemy Level | Lv. 88 - Lv. 92 |
| Star Bounty (All 9★) |
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| Rewards |
| Blessing Effect | |
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![]() When a character triggers a Swirl reaction on an opponent, they gain 1 stack fo Windlash, and when the stack count reaches 4, a shockwave is unleashed at the opponent's position, dealing True DMG and consuming all stacks of Windlash at the same time. Up to 1 stack of Windlash can be gained every 0.1s A shockwave can be unleashed this way every 6s. |
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| Blessing Reset | 2026/04/16 04:00 (Server Time) |
| Swirl-Pyro | |||
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Any | Any |
| Mono-Pyro | |||
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Any |
Anemo and Pyro is favored on this floor due to the monolith and Cryo-shielded enemies especially for the first Chamber.
| Freeze | |||
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Any | Any |
| Lunar-Bloom | |||
| Moonsign Dendro | Moonsign Hydro | Any | Any |
| Bloom / Hyperbloom | |||
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Any |
Do not bring Electro Main Carries or Electro DMG focused teams (Hyperbloom is fine as it deals Dendro DMG) as there's an Electro Abyss Lector and a Radiant Antelope in the second halves. The former also creates an Electro shield, in which Cryo, Dendro, and Pyro are the best elements to use.
Against Electro enemies, Freeze, Lunar-Bloom and other Dendro reactions are also great for this half, especially for the first chamber where Hydro Slimes create the Bloom cores for you.
| Sample Teams | |||
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| Other Recommendations | |||
| Main DPS | |||
| Sub DPS | |||
| Support | |||
| Sample Teams | |||
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| Other Recommendations | |||
| Main DPS/ Driver |
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| Sub DPS | |||
| Support | |||
| Challenge |
Defeat 24 Opponents Defeat 24 Opponents |
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| Goal |
★ Target Defense progress greater than 20%. ★ Target Defense progress greater than 40%. ★ Target Defense progress greater than 60%. |
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| Enemies | |
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One Ice Shieldwall Mitachurl and two Hilichurl Guard spawn in groups.
The main worry for this floor is the Ice Shieldwall Mitachurl charging as they spawn, make sure to face away from the monolith as they do this. For the Cryo shields, have your Pyro off-field or Pyro-infused character active at all times to disrupt their attacks.
If you have groupers like Venti or Kazuha, this should also take care of the small Hilichurls, or taunters like Mona to prevent the monolith from being targeted.
| Wave 1 | |
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Upon starting the timer, Large Hydro Slimes in waves of 3 appear on each cardinals as you defeat them. If you're using Freeze, you will be able to handle to clear this floor without worrying about the monolith HP going down as they're perma-frozen.
| Challenge |
Defeat 5 Opponents Defeat 1 Opponent |
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| Goal |
★ Remaining challenge time longer than 60 sec. ★ Remaining challenge time longer than 180 sec. ★ Remaining challenge time longer than 300 sec. |
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| Wave 1 | |
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| Wave 2 | |
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| Wave 3 | |
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This floor is a normal Elite fight where Pyro is favored. Be wary of the Fatui Cryo Cicin Mages as they might create a Cryo shield or teleport far away.
| Enemies |
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There is only one Abyss Lector for this chamber. Upon damaging it to around 10% health of its health, it will spawn an Electro shield on itself. Use Pyro, Cryo, or Dendro attacks to deplete this bar until the shield is destroyed.
| Challenge |
Defeat 3 Opponents Defeat 1 Opponent |
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| Goal |
★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. ★Remaining challenge time longer than 420 sec. |
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| Wave 1 |
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| Wave 2 |
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| Wave 3 |
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Watch out for the Geo and Cryo shield for the Lawachurl as they gain enhanced effects while it's active. Otherwise, this is a fairly normal single-target fight that you can just burst down.
| Wave 1 | |
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The Radiant Antelope is the sole enemy for this last chamber. After a bit of time, the Antelope will be enhanced and inflict Radiant Cocoon on your party, which decreases CRIT Rate and DMG dealt. Heal your party to remove this debuff. Otherwise, you can also simply defeat this enemy with your strongest team to prevent this from happening.
| Chamber 1 |
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| Chamber 2 |
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| Chamber 3 |
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The Chamber's Bounty is the set of rewards you receive simply for clearing a Chamber for the first time. This can only be received once.
| 3★ |
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| 6★ |
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| 9★ |
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The Star's Bounty can only be received if you clear the star requirements displayed during the challenge. Each Chamber has 3 stars each with 1 prize for every 3 earned. These can also only be received once.

| Spiral Abyss Floors | |||
|---|---|---|---|
Floor 1 |
Floor 2 |
Floor 3 |
Floor 4 |
Floor 5 |
Floor 6 |
Floor 7 |
Floor 8 |
Floor 9 |
Floor 10 |
Floor 11 |
Floor 12 |
i tried everything in floor 11-3-1, using venti, mavuika-furina-xilonen, literally nothing is enough,,, i just cant finish it fast enough to have time for the second chamber. i get they tried to make venti useful, but 60 enemies is WILD
Spiral Abyss Floor 11 Guide for Version 6.4 (March 2026)

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bro i have skirk-furina-xingqiu-charlotte team for the 11-3-1 and diluc-bennet-xiangling-xianyun for the 11-3-2 bcs i dont have any other fitting char and i cant beat the stupid electro thingg