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◆ New: 5.6 Banners, 5.6 Codes
◆ Builds: Escoffier, Ifa, Navia, Kinich, Raiden
◆ 5.6: New Weekly Boss, Overseer Device World Boss
◆ Events: Whirling Waltz and Cycles Guide
◆ Future: Version 5.7, Skirk, Dahlia
Spiral Abyss Floor 11 is the second to the last floor of the Spiral Abyss domain in Genshin Impact. Check out Spiral Abyss Floor 11 in Version 5.5, the best teams and characters, chamber enemies and guides, and the rewards here!
Ley Line Disorder | • All party members gain a 75% Cryo DMG Bonus. |
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Enemy Level | Lv. 88 - Lv. 92 |
Star Bounty (All 9★) |
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Rewards |
Blessing Effect | |
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![]() When a character triggers Cryo-related reactions, a shockwave will be released at the opponent's position, dealing True DMG. This effect can be triggered once every 4s. |
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Blessing Reset | 2025/05/16 04:00 (Server Time) |
Electro-Charge | |||
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Any |
Freeze | |||
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Any |
Rainbow | |||
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Any | Any | Any |
While you can run any team comp in Floor 11 that can counter Hydro and Pyro enemies, the important part here is to bring an Anemo grouper as there is an increased number of opponents in the First Half.
As an added suggestion, Electro-Charge teams seem to have more success in the First Half due to all chambers being filled with fodder units that can easily be grouped and defeated.
Melt | |||
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Any | Any |
Freeze | |||
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Any | Any |
Vaporize | |||
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Any |
The second half of Floor 11 is built with elite enemies which are weak to any team that uses Cryo units. Take advantage of this and bring in heavy hitters to clear them quickly.
Sample Teams | |||
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Other Recommendations | |||
Main DPS | |||
Sub DPS | |||
Support | |||
F2P |
Sample Teams | |||
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Other Recommendations | |||
Main DPS | |||
Sub DPS | |||
Support | |||
F2P |
Challenge |
Defeat 24 Opponents Defeat 3 Opponents |
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Goal |
★ Target defense progress greater than 20% ★ Target defense progress greater than 40% ★ Target defense progress greater than 60% |
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For most of Floor 11's First Half, your main strategy will remain the same. Take out your Anemo grouper unit and keep all enemies converged on one location as you deal with each group of spawns respectively.
If you have the option to safely group them near the Monolith with someone like Venti, do so as Venti's Elemental Burst range can catch most groups where they spawn.
Wave 1 | Wave 2 |
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Wave 3 | |
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Not much strategy to go on about here other than to either keep the Lawachurl frozen, or melt through its shields quickly in order to reduce its damage mitigation.
Simply kill the rest of the opponents on this floor to clear it.
Challenge |
Defeat 32 Opponents Defeat 3 Opponents |
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Goal |
★ Remaining challenge time longer than 60 sec. ★ Remaining challenge time longer than 180 sec. ★ Remaining challenge time longer than 300 sec. |
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Wave 1 | |
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As with Chamber 1, your main priority is to group up all opponents with your Anemo unit. If you are running a Freeze team, feel free to use any of your abilities in any order as they will still do damage to the Slimes.
If you are running any other team that uses a Hydro DPS or Sub-DPS however, it may be best to exclude them from your damage rotation to prevent them from taking up unnecessary time for essentially no damage benefits.
Wave 1 | Wave 2 |
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Wave 3 | |
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To start off, dodge the Construction Mek's attacks as you fight it to prevent it from slowing you down with Cryo. Afterwards, either Freeze the Stone Enchanter or focus down its summon to stun him.
Lastly, restart your damage rotation at around 75% of the Consecrated Red Vulture's HP. If you are lucky, you will be able to skip its special phase by outdamaging its phase change. Otherwise, disable the Energy Block it summons with Elemental or Pyro attacks.
Challenge |
Defeat 60 Opponents Defeat 3 Opponents |
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Goal |
★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. ★Remaining challenge time longer than 420 sec. |
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Wave 1 | |
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If you are using Venti, walk past the initial group of Eremites when the battle starts, then use his Elemental Burst to group the enemies up. That tactic should be used whenever your Elemenral Burst is off-cooldown as it will continuously group enemies to the center.
Otherwise, group up enemies with your preferred Anemo grouper and eliminate each group caught as you see fit.
Wave 1 | |
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Wave 2 | |
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Make sure to keep the Wind Operative Frozen or nearby as it can stall for time by blinking around the battlefield. Avoid its Bond of Life-afflicting attacks if you are not carrying a healer.
For most teams it is more beneficial to focus down Vasily first as Nomokonov will gravitate towards the player's position anyway. Finish off both opponents to clear Floor 11.
Chamber 1 |
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Chamber 2 |
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Chamber 3 |
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The Chamber's Bounty is the set of rewards you receive simply for clearing a Chamber for the first time. This can only be received once.
3★ |
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6★ |
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9★ |
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The Star's Bounty can only be received if you clear the star requirements displayed during the challenge. Each Chamber has 3 stars each with 1 prize for every 3 earned. These can also only be received once.
Spiral Abyss Floors | |||
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Spiral Abyss Floor 11 for Version 5.5 Guide
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i tried everything in floor 11-3-1, using venti, mavuika-furina-xilonen, literally nothing is enough,,, i just cant finish it fast enough to have time for the second chamber. i get they tried to make venti useful, but 60 enemies is WILD