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Here's a list of all the Polearm weapon available in Genshin Impact as of Version 5.0. See our list of polearms, including their rarity, secondary stats, and passive skills!
List of Contents
Mountain-Bracing Bolt |
Weapon | Rarity | 2nd Stat (Lv. 90) |
Effects |
---|---|---|---|
Lumidouce Elegy | 5 | CRIT Rate 33.1% | ATK increased by 15%. After the equipping character triggers Burning on an opponent or deals Dendro DMG to Burning opponents, the DMG dealt is increased by 18%. This effect lasts for 8s, max 2 stacks. When 2 stacks are reached or when the duration is refreshed at 2 stacks, restore 12 Energy. Energy can be restored this way once every 12s. The 2 aforementioned effects can be triggered even when the character is off-field. |
Crimson Moon's Semblance | 5 | CRIT Rate 22.1% | Grants a Bond of Life equal to 25% of Max HP when a Charged Attack hits an opponent. This effect can be triggered up to once every 14s. In addition, when the equipping character has a Bond of Life, they gain a 12% DMG Bonus; if the value of the Bond of Life is greater than or equal to 30% of Max HP, then gain an additional 24% DMG Bonus. |
Staff of Homa | 5 | CRIT DMG 66.2% | HP increased by 20%. Additionally, provides an ATK Bonus based on 0.8% of the wielder’s Max HP. When the wielder's HP is less than 50%, this ATK Bonus is increased by an additional 1% of Max HP. |
Skyward Spine | 5 | Energy Recharge 36.8% | Increases CRIT Rate by 8% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on enemies have a 50% chance to trigger a vacuum blade that deals 40% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s. |
Primordial Jade Winged-Spear | 5 | CRIT Rate 22.1% | On hit, increases ATK by 3.2% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12%. |
Engulfing Lightning | 5 | Energy Recharge 55.1% | ATK increased by 28% of Energy Recharge over the base 100%. You can gain a maximum bonus of 80% ATK. Gain 30% Energy Recharge for 12s after using an Elemental Burst. |
Vortex Vanquisher | 5 | ATK 49.6% | Increases Shield Strength by 20%. Scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100% |
Staff of the Scarlet Sands | 5 | CRIT Rate 44.1% | The equipping character gains 52% of their Elemental Mastery as bonus ATK. When an Elemental Skill hits opponents, the Dream of the Scarlet Sands effect will be gained for 10s: The equipping character will gain 28% of their Elemental Mastery as bonus ATK. Max 3 stacks. |
Calamity Queller | 5 | ATK 16.5% | Gain a 12% Elemental DMG Bonus. Obtain Consummation for 20s after using an Elemental Skill, causing ATK to increase by 3.2% per second. This ATK increase has a maximum of 6 stacks. When the character equipped with this weapon is not on the field, Consummation's ATK increase is doubled. |
The Catch | 4 | Energy Recharge 45.9% | Increases Elemental Burst DMG by 16% and Elemental Burst CRIT Rate by 6%. |
Footprint of the Rainbow | 4 | DEF 51.7% | Using an Elemental Skill increases DEF by 16% for 15s. |
Wavebreaker's Fin | 4 | ATK 13.8% | For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12%. A maximum of 40% increased Elemental Burst DMG can be achieved this way. |
Moonpiercer | 4 | Elemental Mastery 110 | After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Revival will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 16% ATK for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. |
Missive Windspear | 4 | ATK 41.3% | Within 10s after an Elemental Reaction is triggered, ATK is increased by 12% and Elemental Mastery is increased by 48. |
Rightful Reward | 4 | HP 27.6% | When the wielder is healed, restore 8 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field. |
Ballad of the Fjords | 4 | CRIT Rate 27.6% | When there are at least 3 different Elemental Types in your party, Elemental Mastery will be increased by 120. |
Prospector's Drill | 4 | ATK 27.6% | When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3% ATK and 7% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field. |
Dialogues of the Desert Sages | 4 | HP 41.3% | When the wielder performs healing, restore 8 Energy. This effect can be triggered once every 10s and can occur even when the character is not on the field. |
Kitain Cross Spear | 4 | Elemental Mastery 110 | Increases Elemental Skill DMG by 6%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field. |
Lithic Spear | 4 | ATK 27.6% | For every character in the party who hails form Liyue, the character who equips this weapons gains 7% ATK increase and a 3% CRIT Rate increase. This effect stacks up to 4 times. |
Dragonspine Spear | 4 | Physical DMG 69.0% | Hitting an enemy with Normal and Charged Attacks has a 60% chance of forming and dropping an Everfrost Icicle abve them, dealing 80% AoE ATK DMG. Enemies affected by Cryo are dealt 200% ATK DMG. Can only occur once every 10s. |
Royal Spear | 4 | ATK 27.6% | Upon damaging an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT hit removes all stacks. |
Blackcliff Pole | 4 | CRIT DMG 55.1% | After defeating an enemy, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others. |
Deathmatch | 4 | CRIT Rate 36.8% | If there are at least 2 enemies nearby, ATK and DEF is increased by 16%. If there are less than 2 enemies nearby, ATK is increased by 24%. |
Prototype Starglitter | 4 | Energy Recharge 45.9% | After using an Elemental Skill, increases Normal and Charged Attack DMG by 8% for 12s. Max 2 stacks. |
Crescent Pike | 4 | Physical DMG 34.5% | After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal an additional 20% ATK DMG for 5s. |
Favonius Lance | 4 | Energy Recharge 30.6% | CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s. |
Dragon's Bane | 4 | Elemental Mastery 221 | Increases DMG against enemies affected by Hydro or Pyro by 20%. |
Halberd | 3 | ATK 23.5% | Normal Attacks deal an additional 320% DMG. This effect can only occur once every 10s. |
White Tassel | 3 | CRIT Rate 23.4% | Increases Normal Attack DMG by 24%. |
Black Tassel | 3 | HP 46.9% | Increases DMG against slimes by 40%. |
Iron Point | 2 | 2nd Stat: No secondary stat | Weapon Skill: This weapon has no special skill. |
Beginner's Protector | 1 | 2nd Stat: No secondary stat | Weapon Skill: This weapon has no special skill. |
Polearms are a reach weapon and one of five weapon types available to players in Genshin Impact. Polearms are capable of fast melee attacks and have a longer reach than swords and claymores.
See our list of polearm characters and our weapon tier list for the best polearms to use.
All Weapons by Type | ||
---|---|---|
Swords | Claymores | Polearms |
Bows | Catalysts | Craftable Weapons |
All Weapons by Rarity | ||
5★ | 4★ | 3★ |
2★ | 1★ |
what about the calamity queller, that's a polearm right
List of Polearm Weapons
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Hey there, Travelers! Thanks for bringing the missing Polearms to our attention. We've given the page a quick refresh, so all Polearms should be showing up now~