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A list of all Polearm weapons found in Genshin Impact. We've got the rarity, base ATK, secondary stat, and passive skills of all polearms in this weapon guide!
List of Contents
There are currently no known upcoming weapons. |
Weapon | Effects |
---|---|
Calamity Queller
5★ |
Base ATK: 49
2nd Stat: ATK +3.6% Weapon Skill: Gain a 12% Elemental DMG Bonus. Obtain Consummation for 20s after using an Elemental Skill, causing ATK to increase by 3.2% per second. This ATK increase has a maximum of 6 stacks. When the character equipped with this weapon is not on the field, Consummation's ATK increase is doubled. |
Vortex Vanquisher
5★ |
Base ATK: 46
2nd Stat: ATK +10.8% Weapon Skill: Increases Shield Strength by 20%. Scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100% |
Crimson Moon's Semblance
5★ |
Base ATK:
2nd Stat: No secondary stat Weapon Skill: This weapon has no special skill. |
Staff of Homa
5★ |
Base ATK: 46
2nd Stat: CRIT DMG +14.4% Weapon Skill: HP increased by 20%. Additionally, provides an ATK Bonus based on 0.8% of the wielder’s Max HP. When the wielder's HP is less than 50%, this ATK Bonus is increased by an additional 1% of Max HP. |
Engulfing Lightning
5★ |
Base ATK: 46
2nd Stat: Energy Recharge +12.0% Weapon Skill: ATK increased by 28% of Energy Recharge over the base 100%. You can gain a maximum bonus of 80% ATK. Gain 30% Energy Recharge for 12s after using an Elemental Burst. |
Skyward Spine
5★ |
Base ATK: 48
2nd Stat: Energy Recharge +8.0% Weapon Skill: Increases CRIT Rate by 8% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on enemies have a 50% chance to trigger a vacuum blade that deals 40% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s. |
Primordial Jade Winged-Spear
5★ |
Base ATK: 48
2nd Stat: CRIT Rate +4.8% Weapon Skill: On hit, increases ATK by 3.2% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12%. |
Staff of the Scarlet Sands
5★ |
Base ATK: 44
2nd Stat: CRIT Rate +9.6% Weapon Skill: The equipping character gains 52% of their Elemental Mastery as bonus ATK. When an Elemental Skill hits opponents, the Dream of the Scarlet Sands effect will be gained for 10s: The equipping character will gain 28% of their Elemental Mastery as bonus ATK. Max 3 stacks. |
Deathmatch
4★ |
Base ATK: 41
2nd Stat: CRIT Rate +8.0% Weapon Skill: If there are at least 2 enemies nearby, ATK and DEF is increased by 16%. If there are less than 2 enemies nearby, ATK is increased by 24%. |
Blackcliff Pole
4★ |
Base ATK: 42
2nd Stat: CRIT DMG +12.0% Weapon Skill: After defeating an enemy, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others. |
Royal Spear
4★ |
Base ATK: 44
2nd Stat: ATK +6.0% Weapon Skill: Upon damaging an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT hit removes all stacks. |
Rightful Reward
4★ |
Base ATK: 44
2nd Stat: HP +6.0% Weapon Skill: When the wielder is healed, restore 8 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field. |
Ballad of the Fjords
4★ |
Base ATK: 42
2nd Stat: CRIT Rate +6.0% Weapon Skill: When there are at least 3 different Elemental Types in your party, Elemental Mastery will be increased by 120. |
Kitain Cross Spear
4★ |
Base ATK: 44
2nd Stat: Elemental Mastery +24 Weapon Skill: Increases Elemental Skill DMG by 6%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field. |
The Catch
4★ |
Base ATK: 42
2nd Stat: Energy Recharge +10.0% Weapon Skill: Increases Elemental Burst DMG by 16% and Elemental Burst CRIT Rate by 6%. |
Lithic Spear
4★ |
Base ATK: 44
2nd Stat: ATK +6.0% Weapon Skill: For every character in the party who hails form Liyue, the character who equips this weapons gains 7% ATK increase and a 3% CRIT Rate increase. This effect stacks up to 4 times. |
Dragon's Bane
4★ |
Base ATK: 41
2nd Stat: Elemental Mastery +48 Weapon Skill: Increases DMG against enemies affected by Hydro or Pyro by 20%. |
Favonius Lance
4★ |
Base ATK: 44
2nd Stat: Energy Recharge +6.7% Weapon Skill: CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s. |
Missive Windspear
4★ |
Base ATK: 42
2nd Stat: ATK +9% Weapon Skill: Within 10s after an Elemental Reaction is triggered, ATK is increased by 12% and Elemental Mastery is increased by 48. |
Prospector's Drill
4★ |
Base ATK: 44
2nd Stat: ATK +6.0% Weapon Skill: When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3% ATK and 7% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field. |
Dragonspine Spear
4★ |
Base ATK: 41
2nd Stat: Physical DMG +15.0% Weapon Skill: Hitting an enemy with Normal and Charged Attacks has a 60% chance of forming and dropping an Everfrost Icicle abve them, dealing 80% AoE ATK DMG. Enemies affected by Cryo are dealt 200% ATK DMG. Can only occur once every 10s. |
Wavebreaker's Fin
4★ |
Base ATK: 45
2nd Stat: ATK +3.0% Weapon Skill: For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12%. A maximum of 40% increased Elemental Burst DMG can be achieved this way. |
Moonpiercer
4★ |
Base ATK: 44
2nd Stat: Elemental Mastery +24 Weapon Skill: After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Revival will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 16% ATK for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. |
Dialogues of the Desert Sages
4★ |
Base ATK: 42
2nd Stat: HP +9.0% Weapon Skill: When the wielder performs healing, restore 8 Energy. This effect can be triggered once every 10s and can occur even when the character is not on the field. |
Crescent Pike
4★ |
Base ATK: 44
2nd Stat: Physical DMG +7.5% Weapon Skill: After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal an additional 20% ATK DMG for 5s. |
Prototype Starglitter
4★ |
Base ATK: 44
2nd Stat: Energy Recharge +7.5% Weapon Skill: After using an Elemental Skill, increases Normal and Charged Attack DMG by 8% for 12s. Max 2 stacks. |
Halberd
3★ |
Base ATK: 40
2nd Stat: ATK +5.1% Weapon Skill: Normal Attacks deal an additional 320% DMG. This effect can only occur once every 10s. |
Black Tassel
3★ |
Base ATK: 38
2nd Stat: HP +10.2% Weapon Skill: Increases DMG against slimes by 40%. |
White Tassel
3★ |
Base ATK: 39
2nd Stat: CRIT Rate +5.1% Weapon Skill: Increases Normal Attack DMG by 24%. |
Iron Point
2★ |
Base ATK: 33
2nd Stat: No secondary stat Weapon Skill: This weapon has no special skill. |
Beginner's Protector
1★ |
Base ATK: 23
2nd Stat: No secondary stat Weapon Skill: This weapon has no special skill. |
All Weapons by Type | ||||
---|---|---|---|---|
Swords | Claymores | Polearms | Bows | Catalysts |
All Weapons by Rarity | ||||
5★ | 4★ | 3★ | 2★ | 1★ |
what about the calamity queller, that's a polearm right
List of Polearms
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Hey there, Travelers! Thanks for bringing the missing Polearms to our attention. We've given the page a quick refresh, so all Polearms should be showing up now~