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A list of all Artifacts and their Set Bonuses found in Genshin Impact. Read on for a guide to Artifact Sets, Artifact Set Bonus effects, and Recommended Artifact Sets.
List of Contents
Artifacts serve as the equipment or gear for your characters in Genshin Impact. Rather than using the standard RPG Equipment categories such as Helmets, Boots, and so on, Genshin Impact has separated the different pieces into five unique categories.
Artifacts are an important part of your character's stats and performance in battle. They can be farmed from chests in the field but these chests would often contain artifacts that are weaker than some of the rarer artifacts.
To get the best artifacts, try to raise your Adventure Rank quickly then hunt Elite Bosses and challenge Domains to obtain the best artifacts!
How to Raise Your Adventure Rank
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Set Bonus • Pyro Bonus DMG +15% • Overloaded and Burning DMG +40%. Vaporize and Melt DMG +15%. Using an Elemental Skill increases 2-Piece Set effects by 50% for 10s. Max 3 stacks. |
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Set Bonus • ATK +18% • Bonus Pyro DMG +15% |
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Set Bonus • Pyro Bonus DMG +15% • Overloaded and Burning DMG +40%. Vaporize and Melt DMG +15%. Using an Elemental Skill increases 2-Piece Set effects by 50% for 10s. Max 3 stacks. |
![]() Set Bonus • Pyro Bonus DMG +15% • Elemental Skill DMG +20% |
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Set Bonus • Elemental Burst DMG +20% • Using an Elemental Burst grants ATK + 20% to all party members for 12s. This effect cannot stack. |
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Set Bonus • Elemental Burst DMG +20% • Using an Elemental Burst grants ATK + 20% to all party members for 12s. This effect cannot stack. |
![]() Set Bonus • Energy Recharge +20% • Using an Elemental Burst regenerates 2 Energy for all party members every 2s for 6s. This effect cannot stack. |
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Set Bonus • Elemental Burst DMG +20%. • Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack. |
Set Bonus • ATK +18% • Physical DMG Bonus +25% |
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Set Bonus • Pyro Bonus DMG +15% • Overloaded and Burning DMG +40%. Vaporize and Melt DMG +15%. Using an Elemental Skill increases 2-Piece Set effects by 50% for 10s. Max 3 stacks. |
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Set Bonus • Hydro DMG Bonus +15% • After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 50% for 15s.. |
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![]() ![]() Set Bonus • Elemental SKill DMG +20% • CRIT Rate +12% |
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Set Bonus • Elemental Burst DMG +20% • Using an Elemental Burst grants ATK + 20% to all party members for 12s. This effect cannot stack. |
![]() Set Bonus • Elemental Mastery +80 • CRIT Rate +12% |
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![]() Set Bonus • Elemental Burst DMG +20% • Using an Elemental Burst grants ATK + 20% to all party members for 12s. This effect cannot stack. |
Set Bonus • Elemental Burst DMG +20% • Using an Elemental Burst grants ATK + 20% to all party members for 12s. This effect cannot stack. |
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Set Bonus • Character Healing Effectiveness +15% • Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s. |
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Set Bonus • Physical DMG +25% • After defeating an opponent, Charged Attack DMG + 50% and reduces its Stamina cost to 0 for 10s. |
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Set Bonus • Bonus Electro DMG +15% • ATK +18% |
![]() Set Bonus • Bonus Electro DMG +15% • ATK +18% |
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Set Bonus • Bonus Physical DMG +25% • Bonus Electro DMG +15% |
Set Bonus • ATK +18% • Normal Attack DMG +35% if the character uses a Sword, Claymore or Polearm. |
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Set Bonus • ATK DMG +18% • Bonus Physical DMG +25% |
![]() Set Bonus • Energy Recharge +20% • Using an Elemental Burst regenerates 2 Energy for all party members every 2s for 6s. This effect cannot stack. |
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Set Bonus • Bonus Electro DMG +15% • Overloaded, Electro-Charged and Superconduct DMG +40%. Triggering such effects decreases Elemental Skill CD by 1s. Can only occur once every 0.8s. |
Set Bonus • Elemental Mastery +80 • Charge Attack DMG +35% if the character uses a Catalyst or a Bow. |
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Set Bonus • Healing Effectiveness +15% • ATK +18% |
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x2
Set Bonus • Healing Effectiveness +15% • Shield Strength +35% |
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Set Bonus • ATK +18% • Normal Attack DMG +35% if the character uses a Sword, Claymore, or Polearm |
Set Bonus • Elemental Burst DMG +20% • Using an Elemental Burst grants ATK + 20% to all party members for 12s. This effect cannot stack. |
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Set Bonus • Cryo DMG Bonus +15% • When a character attacks an enemy affected by Cryo, their CRIT Rate is increased by 20%. If the enemy is Frozen, CRIT Rate is increased by an additional 20%. |
Set Bonus • Elemental Burst DMG +20% • Using an Elemental Burst grants ATK + 20% to all party members for 12s. This effect cannot stack. |
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Set Bonus • Elemental Burst DMG +20% • Using an Elemental Burst grants ATK + 20% to all party members for 12s. This effect cannot stack. |
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Set Bonus • Bonus Anemo DMG +15% • Swirl DMG +60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s. |
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Set Bonus • Bonus Anemo DMG +15% • ATK +18% |
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Set Bonus • Bonus Anemo DMG +15% • Swirl DMG +60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s. |
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Set Bonus • Bonus Anemo DMG +15% • Swirl DMG +60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s. |
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Set Bonus • 15% Geo DMG Bonus. • Upon obtaining an Elemental Shard Created through a Crystallize Reaction, all party members gain a 35% DMG Bonus for that particular element for 10s. |
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Set Bonus • Shield Strength +35% • While protected by a shield, Normal and Charged Attack DMG +40%. |
Set Bonus • Physical DMG +25% • ATK +18% |
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Set Bonus • Bonus Geo DMG +15% • Elemental Burst DMG +20%. |
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Set Bonus • Bonus Geo DMG +15% • Physical DMG +25%. |
Artifacts sport a varying amount of RNG but it isn't as punishing as it sounds. Below are all the details about the stats that artifacts can possiblay have.
Artifacts have 3 parts that affects the stats of the wielder. The main stat which is highlighted in orange, the sub stat which is highlighted in yellow, and the set effects which is highlighted in lightblue.
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Main stats' value are fixed but which stat your artifact gains as a main stat is randomized (ATK value is the same for all artifact of the same rank but the artifact you get may contain HP, ATK, DEF, etc). Sub stats are completely random and is the deal breaker in end-game artifacts. Set bonuses are fixed per set so focusing on getting the right stats for your artifact's main and sub stat is the key to getting great artifacts.
Boosted Stats | Main Stats |
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HP |
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Attack (Flat) |
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Attack (%), Defense (%), HP (%), Elemental Mastery, Elemental Recharge |
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Attack (%), Defense (%), HP (%), Bonus Damage |
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Attack (%), Defense (%), HP (%), Elemental Mastery, Elemental Recharge, Critical Rate, Critical Damage, Healing Bonus, Element Damage Buff |
Aside from Elemental Mastery, all stat bonuses from the artifact's main stat comes in percentages. So the higher your base stats goes, the higher the stats they can provide.
Attack | Defense |
HP | Critical Rate |
Critical Damage | Element Mastery |
Energy Recharge |
These are the possible sub stats your artifacts can have upon leveling them up. Attack, HP, and Defense may come in flat value and % value.
Each Artifact is associated with a Set. These Sets are associated with a bonus depending on how many pieces of that Set are equipped to a character.
Most Sets have a given bonus for equipping 2 pieces or 4 pieces of a set. As Characters can only equip up to five Artifacts at a time, you'll often be forced to choose between equipping two pairs of 2-piece Sets or a single 4-piece set.
Set | Set Bonus |
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2-Piece: Max HP increases by 1000. 4-Piece: Opening a chest regenerates 30% Max HP over 5s. |
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2-Piece: Increases incoming healing by 20%. 4-Piece: Using Elemental Burst restores 20% HP. |
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2-Piece: ATK +18%. 4-Piece: Increases Charged Attack CRIT Rate by 30%. |
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2-Piece: ATK +18%. 4-Piece: Increases DMG by 30% against enemies with more than 50% HP. |
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2-Piece: DEF +30% 4-Piece: Increases Elemental RES by 30% for each element present among your characters in the party. |
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2-Piece: Elemental RES increased by 20%. 4-Piece: Incoming elemental DMG increases corresponding Elemental RES by 30% for 10s. Can only occur once every 10s. |
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2-Piece: CRIT Rate +12% 4-Piece: When HP is below 70%, CRIT Rate increases by an additional 24%. |
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2-Piece: Increases Normal Attack and Charged Attack DMG by 15%. 4-Piece: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 25% for 8s. |
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2-Piece: Increases Elemental Mastery by 80. 4-Piece: After using Elemental Skill, increases all party members' Elemental Mastery by 120 for 8s. |
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2-Piece: Increases Elemental Skill DMG by 20%. 4-Piece: Defeating an enemy has a 100% chance to remove Elemental Skill CD. Can only occur once every 15s. |
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2-Piece: Energy Recharge +20% 4-Piece: Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack. |
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2-Piece: DEF increased by 100. 4-Piece: Picking up Mora restores 300 HP. |
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2-Piece: Energy Recharge +20% 4-Piece: Gaining Energy gives 3 Energy to all party members who have a bow or a catalyst equipped. Can only occur once every 3s. |
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2-Piece: Electro RES increased by 40%. 4-Piece: Increases DMG against enemies affected by Electro by 35%. |
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2-Piece: Pyro RES increased by 40%. 4-Piece: Increased DMG against enemies affected by Pyro by 35%. |
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2-Piece: Character Healing Effectiveness +15%. 4-Piece: Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s. |
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2-Piece: ATK +18%. 4-Piece: If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%. |
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2-Piece: Anemo DMG Bonus +15% 4-Piece: Increases Swirl DMG by 60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s. |
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2-Piece: Increases Elemental Mastery by 80. 4-Piece: Increases Charged Attack DMG by 35% if the character uses a Catalyst or a Bow. |
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2-Piece: Electro DMG Bonus +15% 4-Piece: Increases damage caused by Overloaded, Electro-Charged and Superconduct by 40%. Triggering such effects decreases Elemental Skill CD by 1s. Can only occur once every 0.8s. |
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2-Piece: Pyro DMG Bonus +15%. 4-Piece: Increases Overloaded and Burning DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using an Elemental SKill increases 2-Piece Set effects by 50% for 10s. Max 3 stacks. |
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2-Piece: Elemental Burst DMG +20%. 4-Piece: Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack. |
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2-Piece: Physical DMG +25% 4-Piece: After defeating an opponent, increases Charged Attack DMG by 50% and reduces its Stamina cost to 0 for 10s. |
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1-Piece: Affected by Pyro for 40% less time. |
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1-Piece: Affected by Hydro for 40% less time. |
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1-Piece: Affected by Electro for 40% less time. |
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1-Piece: Affected by Cryo for 40% less time. |
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2-Piece: Gain a 15% Geo DMG Bonus. 4-Piece: Upon obtaining an Elemental Shard Created through a Crystallize Reaction, all party members gain a 35% DMG Bonus for that particular element for 10s. Only one form of Elemental DMG Bonus can be gained in this manner at any one time. |
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2-Piece: Increaes Shield Strength by 35% 4-Piece: While protected by a shield, gain an additional 40% Normal and Charged Attack DMG. |
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2-Piece: Cryo DMG Bonus +15% 4-Piece: When a character attacks an enemy affected by Cryo, their CRIT Rate is increased by 20%. If the enemy is Frozen, CRIT Rate is increased by an additional 20%. |
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2-Piece: Hydro DMG Bonus +15% 4-Piece: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 50% for 15s. |
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