Yoimiya is a Pyro bow user who specializes in defeating single target opponents in Genshin Impact. See Yoimiya's best builds, weapon, artifacts, team comp, materials and our rating of this character in this Genshin Impact guide!
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EN Voice Actor: Jenny Yokobori
JP Voice Actor: Ueda Kana
|Lvl 20||2,053||88||124||CRIT Rate 5%|
|Lvl 80||9,450||572||323||CRIT Rate 24.2%|
• Elemental Burst buffs party members' ATK.
• Deals damage from a safe distance.
• Great against Single-Target Enemies.
• Refunds materials when crafting furnishings.
• Normal Attacks will only target the closest enemy.
• Not effective against multiple enemies on her own.
• Elemental Burst's ATK buff doesn't apply to herself.
Goblet: Pyro DMG Bonus
Circlet: CRIT Rate or CRIT DMG
|Substats||CRIT DMG, CRIT Rate. ATK%, Elemental Mastery, Energy Recharge|
This is currently the best Main DPS build for Yoimiya. This is at a cost of not being able to use her Elemental Burst reliably off cooldown but is less of an issue for Sub-DPS characters that don't need the ATK% buff from Yoimiya's burst (like Yelan). Though the Echoes set could fix the issue, its rng nature makes it too unreliable.
Goblet: Pyro DMG Bonus
Circlet: CRIT Rate or CRIT DMG
|Substats||Energy Recharge, CRIT DMG, CRIT Rate. ATK%, Elemental Mastery|
This build for Yoimiya takes advantage of her Pyro-infused normal attacks from her Elemental Skill. It's slightly behind in damage compared to the Shimenawa set, but outshines it when using an Overloaded + Vaporize team comp. This also lets you use her Burst more!
Goblet: Pyro DMG Bonus
Circlet: CRIT Rate or CRIT DMG
|Substats||Energy Recharge, CRIT DMG, CRIT Rate. ATK%|
Mixing different 2pc. sets together for Yoimiya can be a good middle ground when you don't want to farm for complete sets, especially if you already have perfect substats for each piece.
Normal Attacks are the primary source of Yoimiya's damage, so it should be maxed out first. Her Elemental Burst has more utility compared to her Elemental skill, but each should be leveled up somewhat equally.
2-PC: ATK +18%.
4-PC: When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charge/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.
|2nd||Crimson Witch of Flames||
2-PC: Pyro DMG Bonus +15%.
4-PC: Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using an Elemental Skill increases 2-Piece Set effects by 50% for 10s. Max 3 stacks.
|3rd||Crimson Witch of Flames||2-PC: Pyro DMG Bonus +15%.
|Shimenawa's Reminiscence||2-PC: ATK +18%.|
2-PC: Increases Elemental Skill DMG by 20%.
4-PC: Defeating an enemy has a 100% chance to remove Elemental Skill CD. Can only occur once every 15s.
Bonus Stat: CRIT DMG 14.4%
Skill Effect: Increases ATK by 20% and grants Thunder Emblem. At stacks 1/2/3, Normal Attack DMG is further increased by 12/24/40%. Each stack has an individual duration and are gotten through:
• Normal Attacks with Elemental DMG (duration 5s)
• Casting an Elemental Skill (duration 10s)
• Having less than 100% Energy (disappears at full Energy)
Bonus Stat: CRIT DMG 19.20%
Skill Effect: HP is increased by 16%. When there are opponents nearby, the DMG dealt by the wielder of this weapon is increased by 20%. This will take effect whether the character is on-field or not.
Bonus Stat: ATK 9.0%
Skill Effect: Increases Normal Attack DMG by 40% but decreases Charged Attack DMG by 10%.
Bonus Stat: CRIT Rate 6.8%
Skill Effect: If a Normal Attack or Aimed Shot hits a target within 0.3s of being fired, increases DMG by 36%. Otherwise, decreases DMG by 10%.
|Recommended Weapons||How to Get|
Yoimiya needs to be on-field to deal most of her damage. She will need to have good Sub-DPS teammates who can provide off-field damage with strong elemental application.
Yelan provides strong off-field Hydro DMG and buffs while Yun Jin applies a very strong Normal Attack DMG buff for Yoimiya. Zhongli provides a strong shield and applies a universal damage resistance decrease on enemies.
This Anemo Reverse Vaporize team will have Kazuha absorb Hydro in his Elemental Burst. After, swap to Thoma to apply pyro with his Elemental Burst and then swap back to Kazuha to use his Elemental Skill to Swirl Pyro. This is to ensure Yoimiya gets full Pyro Buffs from Kazuha's Viridescent Venerer Set.
This is a more free to play friendly team for Yoimiya's ideal team comp. Yun Jin can be replaced with Bennett if you need her somewhere else. This build also works wonders if you have Thoma at C6.
This Yoimiya team comp focuses on dealing damage through elemental reactions, meaning the Crimson Witch set would be more of an ideal build for this party. Fischl and Xingqiu both scale their damage from ATK% and will appreciate the buffs provided by Yoimiya and Bennett. A C6 Fischl has incredible synergy with Yoimiya.
The Aurous Blaze created by Ryuukin Saxifrage lasts for an extra 4s. Additionally, when an opponent affected by Aurous Blaze is defeated within its duration, Yoimiya's ATK is increased by 20% for 20s.
A Procession of Bonfires
When Yoimiya's Pyro DMG scores a CRIT Hit, Yoimiya will gain a 25% Pyro DMG Bonus for 6s. This effect can be triggered even when Yoimiya is not the active character.
Increases the Level of Niwabo Fire-Dance by 3. Maximum upgrade level is 15.
When Yoimiya's own Aurous Blaze triggers an explosion, Niwabi Fire-Dance's CD is decreased by 1.2s.
A Summer Festival's Eve
Increases the Level of Ryuukin Saxifrage by 3. Maximum upgrade level is 15.
Naganohara Meteor Swarm
During Niwabi Fire-Dance, Yoimiya's Normal Attacks have a 50% chance of firing an extra Kindling Arrow that deals 60% of its original DMG. This DMG is considered Normal Attack DMG.
|Rating||Constellation Effect / Merits|
• Elemental Burst can now directly benefit Yoimiya.
• Not as useful against Boss type enemies.
• Amazing Constellation thanks to her high Pyro application.
• Her Elemental Burst reaction counts towards her own damage, which will buff its damage.
Unlocking Yoimiya's second constellation is a good stopping point for unlocking most of her potential. Her C6 may look tempting, but keep in mind that it is still rng dependent.
Naku Weed ×3
Divining Scroll ×10
Naku Weed ×10
Sealed Scroll ×12
Naku Weed ×20
Sealed Scroll ×18
Naku Weed ×30
Naku Weed ×45
Smoldering Pearl ×12
Naku Weed ×60
Smoldering Pearl ×20
|Daily Domain Drops||Enemy Drops||Weekly Boss Drops|
Teachings of Transience
|Azhdaha Challenge Reward
Dragon Lord's Crown
|Guide to Transience||Sealed Scroll|
|Philosophies of Transience||Forbidden Curse Scroll|
Yoimiya's Elemental Skill, Niwabi-Fire Dance, imbues her Normal Attacks with Pyro for a short period of time. Use this Talent as often as you can to get the most out of Yoimiya's Normal Attack DMG!
Yoimiya's Elemental Burst deals AoE Pyro DMG to surrounding enemies and marks one of the enemies hit with Aurous Blaze. It also buffs other party members' ATK% if her Passive Talent, Summer-Night's Dawn, is unlocked.
Excluding Yoimiya, all party members' attacks on an enemy marked with Aurous Blaze will deal AoE Pyro DMG. Once a marked enemy is defeated, the Aurous Blaze mark is then passed onto another nearby enemy.
Yoimiya's Charged Attack Level 2 can home in on moving targets. This makes hunting down wild animals like birds and boars easier as even if they run away, they can still get hit by the arrows.
When Yoimiya is used to craft Furnishings, she can refund a portion of materials used. This makes the most out of your Furnishing crafting materials, and helps you save up to create more!
View Furnishing Crafting Guide
|Performs up to 5 consecutive shots with a bow.
Performs a more precise Aimed Shot with increased DMG. While aiming, flames will accumulate on the arrowhead before being fired off as an attack. Has different effects based on how long the energy has been charged:
• Charge Level 1: Fires off a flaming, arrow that deals Pyro DMG.
• Charge Level 2: Generates a maximum of 3 Kindling Arrows based on time spent charging, releasing them as part of this Aimed Shot. Kindling Arrows will home in on nearby opponents, dealing Pyro DMG on hit.
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE upon impact.
|Attribute||Effect (Lvl 1)|
|Fully-Charged Aimed Shot||124%|
|Kindling Arrow DMG||16%|
|Low/High Plunge DMG||114%/142%|
|Yoimiya waves a sparkler and causes a ring of saltpeter to surround her.
During this time, arrows fired by Yoimiya's Normal Attack will be Blazing Arrows, and their DMG will be increased and converted to Pyro DMG. During this time, Normal Attack: Firework Flare-Up will not generate Kindling Arrows at Charge Level 2.
This effect will deactivate when Yoimiya leaves the field.
"Niwabi" is a form of incense firework created by Yoimiya herself. Its ability to be lit without any prior training or preparation has made it a real hit. After many fire-related incidents, the Tenryou Commission ordered the use of "Niwabi" banned, but small, bright sparks can often still be seen springing up at night. If seen from above, they look almost like little twinkling stars.
|Attribute||Effect (Lvl 1)|
|Blazing Arrow DMG||137.9% Normal Attack DMG|
|Yoimiya leaps into the air along with her original creation, the "Ryuukin Saxifrage," and fires forth blazing, rockets bursting with surprises that deal AoE Pyro DMG and mark one of the hit opponents with Aurous Blaze.
All Normal/Charged/Plunging Attacks, Elemental Skills, and Elemental Bursts by any party member other than Yoimiya that hit an opponent marked by Aurous Blaze will deal AoE Pyro DMG. When an opponent affected by Aurous Blaze is defeated before its duration expires, the effect will pass on to a nearby opponent, who will inherit the remaining duration.
One Aurous Blaze can be triggered every 2s. When Yoimiya is down, Aurous Blaze effects will be deactivated.
Fireworks are man-made starlight, comets fired into the sky. Though they last for but an instant, the memory of their brilliance shall surely live on.
|Attribute||Effect (Lvl 1)|
|Aurous Blaze Explosion DMG||122%|
|During Niwabi Fire-Dance, shots from Yoimiya's Normal Attack will increase her Pyro DMG Bonus by 2% on hit. This effect lasts for 3s and can have a maximum of 10 stacks.|
|Using Ryuukin Saxifrage causes nearby party members (not including Yoimiya) to gain a 10% ATK increase for 15s. Additionally, a further ATK Bonus will be added on based on the number of "Tricks of the Trouble-Maker" stacks when using Ryuukin Saxifrage. Each stack increases this ATK Bonus by 1%.|
|When Yoimiya crafts Decoration, Ornament, and Landscape-type Furnishings, she has a 100% chance to refund a portion of the materials used.|
Yoimiya's rerun banner, Tapestry of Golden Flames was available in Phase 1 of Version 3.7 from May 24, 2023 until June 13, 2023. Her banner was up alongside Yae Miko's banner rerun, Everbloom Violet.
There is currently no other way to get Yoimiya from Wish Banners.
|Click to view a Banner Guide!|
|Banner Info||Wish Sim||All Wishes|
|Ayaka||The Yashiro Commission and the shrine maidens are responsible for festival affairs, and Yoimiya, as a fireworks expert, knows how to create and atmosphere. So we have become well acquainted with her over the years. Hmm? Public order and fire prevention? We factor these concerns in well in advance during the planning stage. To deny people the chance to see fireworks simply for these reasons would leave them feeling very disappointed.|
|Ayato||Ah, the fireworks store owner. Yes, a most... spirited young lady. The Kamisato Clan is on rather close terms with her. She is around the same age as Ayaka, and the two get along very well. I trust her direct and outspoken disposition won't lead Ayaka astray. Ayaka has always been staunchily true to herself, ever since she was a young child.|
|Itto||Hmph, she's always showing off her fancy fireworks and toys to the kids. Well, I'm sick of it! Nobody steals my thunder! I'm the one that's supposed to be adored by the kids! Me! That goes for you too, you're siding with me on this, okay... Huh? Whaddya mean, you're not a kid? Eh, details. If you're shorter than me, you're a kid as far I'm concerned.|
|Kazuha||The last time she commissioned Captain Beidou to ship fireworks to Liyue, I unloaded the shipment myself. They were so heavy! I doubt that anyone besides her could make such huge fireworks.|
|Sara||As long as she's not setting off fireworks in my camp, I will cause her no trouble. Heh, yes I know — all else aside, her fireworks are spectacular and brilliant, and she deserves all the praise she gets. The issue for me is that fireworks are fleeting in nature. After one brief moment of dazzling light, all that remains is the pitch-black night sky, the same as before. So I often have to caution myself not to become too captivated by this illusory spectacle. It is transient, but Inazuma is eternal, and my mission is to protect Inazuma.|
|Sayu||Every time she sees me she says, "Hey, little tanuki! Let's go hang out at the festival." Firstly, I'm not a tanuki. Secondly, I don't wanna go to a festival. Thirdly, she says she wants to hang out — but really, she just wants me to do a ninjutsu performance during the fireworks show. That's not even related to my work for the Shuumatsuban!|
|Thoma||Of Naganohara Fireworks fame? She's so easy to get along with. Super straightforward, just says whatever she thinks. Oh, and Naganohara fireworks are just incredible, you should take every chance you get to see them in action. Ah, on that note — here, have a coupon!|
|Yae Miko||Naganohara fireworks are well worth the wait every year. Word is that she caused quite an uproar among the Tenryou Commission recently by setting off fireworks all over the place. Heh, I'm sure the members of the Kujou Clan must've turned purple with rage... A pity that I couldn't be there to see it for myself.|
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