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Sigewinne is a Hydro bow character in Genshin Impact 4.7. See her best builds with her recommended weapons, artifacts, teams, and our rating in this guide!
Sigewinne's Character Guides | |||
---|---|---|---|
Build Guide | Materials | Special Dish |
Nereides Chapter | ||
---|---|---|
The Warmth of Lies | Act 2 | Act 3 |
List of Contents
Sigewinne | ||
---|---|---|
Rating |
|
|
Rarity |
★★★★★
|
|
Element | ||
Weapon | ||
Voice Actors |
Sarah Williams (EN)
Hina Kino (JP) |
Main DPS | Sub-DPS | Support | Exploration |
---|---|---|---|
- | - |
Character Tier List | Best Characters
Stat | Base Value |
---|---|
HP | 2695 |
ATK | 39 |
DEF | 101 |
HP% | 0% |
Stat | Max Value |
---|---|
HP | 13348 |
ATK | 193 |
DEF | 500 |
HP% | 28.8% |
Stats indicated above are obtained from Sigewinne's base values. These numbers also exclude the character's equipped weapon, artifacts, talents, or other passive effects that are not innate to the character. | |
All characters start with 5% CRIT Rate, 50% CRIT DMG, 100% Energy Recharge, 0 Elemental Mastery, 0% Healing Bonus, and 0% Elemental DMG bonus before any additional stats are applied. The table above includes such values. | |
The Level 20 stats indicated for this character are calculated before their first ascension. |
All Ascension Materials Needed |
---|
Mora
×420000
Romaritime Flower
×168
|
All Talent Materials Needed |
Mora
×4,957,500
Guide to Equity
×63
|
Strengths | |||
---|---|---|---|
• Sigewinne provides comfortable party-wide healing in the overworld as it's available on her Elemental Skill. • Provides a niche for buffing off-field Elemental Skill talents. • Can trap troublesome lightweight enemies with her hold Elemental Skill. |
|||
Weaknesses | |||
• Hydro Application is minimal, which doesn't allow her to be the solo applicator for teams like Bloom, Hyperbloom, or Vaporize. • Elemental Skill uptime is very short, with a very long cooldown. She's also susceptible to interruptions while holding her skill at C0. • Her buff for off-field Elemental Skills is capped to 10 procs across the board, which gets consumed quickly the more characters you have in the party who can activate this effect. • Special Charged Attack currently does not offer any useful utility nor any practical use in combat. • Elemental Burst contributes a bit of damage in quick-swap comps. Otherwise, she uses too much on-field time. Without her signature or enough investment on her equipment to increase its damage, the value of her Elemental Burst diminishes greatly. |
Best Weapon | |
---|---|
Replacement Weapons | 1.
Recurve Bow
|
Best Artifacts |
Ocean-Hued Clam
x4 or |
Artifact Main Stats | Sands: HP% |
Goblet: HP% |
|
Circlet: HP% or Healing Bonus |
|
Artifact Sub Stats | HP%, Energy Recharge |
Sample Teams | |
Sigewinne's best build fully focuses on getting as much HP as possible up to a maximum of 65,000 HP to utilize the full effects of her Passive Talent, which increases your party members' off-field Elemental Skill damage. If your team have Hydro Resonance, this goal would be easier to aim and you can focus on other stats like Energy Recharge.
To maximize her healing and off-field buffs, Song of Days Past with full HP stats is the best build for support buffer, but you may use Ocean-Hued Clam to add her own personal DPS, or a mix of 2-pc HP artifact sets if you lack such stats.
Best Weapon | |
---|---|
Replacement Weapons |
2.
Recurve Bow
|
Best Artifacts |
Emblem of Severed Fate
x4 or |
Artifact Main Stats | Sands: HP% or Energy Recharge |
Goblet: HP% or Hydro DMG Bonus |
|
Circlet: CRIT Rate, CRIT DMG, or HP% |
|
Artifact Sub Stats | Energy Recharge, HP%, CRIT Rate, CRIT DMG |
Sample Teams | |
Sigewinne's Elemental Burst only deals damage, which you can utilize for a quick-swap DPS-Support hybrid build. Thankfully, Sigewinne's Burst also scales with HP, so get as much HP and CRIT stats to balance her heals, buffs, and damage.
1st | 2nd | 3rd |
---|---|---|
Elemental Skill | Elemental Burst | Normal Attack |
Sigewinne's healing is found on her Elemental Skill, which you must prioritize first for Support builds. Her Elemental Burst and Normal Attacks are situational, but if you are building her for damage, you may focus on leveling the Burst as well.
Sigewinne's best weapon is her signature, Silvershower Heartstrings, which gives an abundance of HP% stat to reach the maximum recommended threshold of 65,000. It also gives CRIT Rate for her Elemental Burst should you wish to use it.
The only other bow with HP stats are Recurve Bow and Aqua Simulacra. As she is an HP-scaler, Recurve Bow is the more effective alternative as it provides more HP for healer builds.
Use Aqua Simulacra, Energy Recharge weapons like Favonius Warbow, or other DPS bows, should you also wish to add more DPS with her Elemental Burst.
Weapon | Weapon Information | |
---|---|---|
1st | Silvershower Heartstrings | Base ATK: 542 Bonus Stat: HP 66.2% Skill Effect: The equipping character can gain the Remedy effect. When they possess 1/2/3 Remedy stacks, Max HP will increase by 12%/24%/40%. 1 stack may be gained when the following conditions are met: 1 stack for 25s when using an Elemental Skill; 1 stack for 25s when the value of a Bond of Life increases; 1 stack for 20s for performing healing. Stacks can still be triggered when the equipping character is not on the field. Each stack's duration is counted independently. In addition, when 3 stacks are active, Elemental Burst CRIT Rate will be increased by 28%. This effect will be canceled 4s after falling under 3 stacks. |
2nd | Recurve Bow |
Base ATK: 354 Bonus Stat: HP 46.9% Skill Effect: Defeating an opponent restores 8% HP. |
3rd | Aqua Simulacra |
Base ATK: 542 Bonus Stat: CRIT DMG 88.2% Skill Effect: HP is increased by 16%. When there are opponents nearby, the DMG dealt by the wielder of this weapon is increased by 20%. This will take effect whether the character is on-field or not. |
Weapon | Weapon Information |
---|---|
Recurve Bow |
Base ATK: 354 Bonus Stat: HP 46.9% Skill Effect: Defeating an opponent restores 8% HP. |
Favonius Warbow |
Base ATK: 454 Bonus Stat: Energy Recharge 61.3% Skill Effect: CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s. |
Recommended Weapons | How to Get |
---|---|
Gacha | |
Chests | |
Gacha | |
Gacha | |
Gacha | |
Gacha | |
Event | |
Gacha | |
Use Song of Days Past to supplement her buffs for off-field Elemental Skills especially with Furina. Equally, Ocean-Hued Clam is Sigewinne's alternative best if you need more off-field damage through her heals.
If you want to utilize her Elemental Burst, you can use Emblem of Severed Fate to increase its damage. Otherwise, focus on getting as much HP stats as possible. If you lack HP, you can use the 2-pc artfacts like Tenacity of the Millelith or Vourukasha's Glow.
Artifact | Artifact Bonuses | |
---|---|---|
1st | Song of Days Past | 2-PC: Healing Bonus +15% 4-PC: When the equipping character heals a party member, the Yearning effect will be created for 6s, which records the total amount of healing provided. When the duration expires, when your active party member hits an opponent with a Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, or Elemental Burst, the DMG dealt will be increased by 8% of the total healing amount recorded by the Yearning effect. |
2nd | Ocean-Hued Clam |
2-PC: Healing Bonus +15% 4-PC: When the character with this artifact set heals a party member, 1 Foam will appear. It accumulates healed HP for 3 seconds, then explodes and deals 90% of the HP healed as DMG to nearby enemies. Max accumulated healing is 30,000 HP, including over-heal. There can only be 1 Foam active, but it stays even if you swap out. Foam CD is 3.5s. |
3rd | Tenacity of the Millelith | 2-PC: HP +20% |
Vourukasha's Glow | 2-PC: HP +20% | |
Burst | Emblem of Severed Fate |
2-PC: Energy Recharge +20%. 4-PC: Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way. |
Artifact | Artifact Bonuses |
---|---|
The Exile |
2-PC: Energy Recharge +20% 4-PC: Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack. |
List of Artifacts and Set Bonuses
Sigewinne | Furina |
Sigewinne's best teams consist of Furina as her core team member due to her buffs for off-field Elemental Skills, teamwide healing for Furina's HP-drain mechanics, and HP for Hydro Resonance.
With this core team, you can slot in any other two characters who can complement this playstyle. Here are some examples:
Support | Main-DPS | Sub-DPS | Sub-DPS/ Support |
---|---|---|---|
Sigewinne | Navia | Chiori | Furina |
Sigewinne | Navia | Albedo | Furina |
Slotting Sigewinne and Furina in a double-Geo team with Navia and Chiori (preferably with C1) offers one of Navia's best possible premium teams with enough Hydro application to supply her with Crystallize shards.
Sigewinne can specifically buff both Chiori and Furina's main source of damage on their Skills.
Support | Main-DPS | Sub-DPS | Sub-DPS/ Support |
---|---|---|---|
Sigewinne | Nahida | Raiden | Furina |
Sigewinne | Alhaitham | Fischl | Furina |
For a classic team with Hyperbloom teams, any Dendro or Electro characters who can create and trigger the bloom cores, or trigger Quicken by themselves are good. Nahida specifically is the best Dendro for such teams as Sigewinne gives a sizable buff to her Elemental Skill procs.
Support | Main-DPS | Sub-DPS | Sub-DPS/ Support |
---|---|---|---|
Sigewinne | Wriothesley | Shenhe | Furina |
Sigewinne | Ayaka | Kazuha | Furina |
Sigewinne in a Freeze team generally only helps with Furina's buffs and healing while also offering a miniscule amount of Hydro application off-field.
Regardless, she can replace someone like Charlotte from Wriothesley teams, or Kokomi in a regular Freeze team to a lesser degree.
Support | Main-DPS | Sub-DPS | Sub-DPS/ Support |
---|---|---|---|
Sigewinne | Yae Miko | Fischl | Nahida |
Sigewinne | Beidou | Fischl | Sucrose |
Team comps with an abundance of off-field Elemental Skill appliers can make up a decent quick-swap teams. A team with Yae Miko, Fischl, Nahida for example can form a Quickbloom team with Sigewinne to buff all their main sources of damage.
This also allows you to run Sigewinne as a pseudo-DPS with her Burst after every rotations.
Support | Main-DPS | Sub-DPS | Sub-DPS/ Support |
---|---|---|---|
Sigewinne | Wanderer | Fischl | Faruzan |
Sigewinne | Raiden | Xiangling | Bennett |
Sigewinne | Itto | Albedo | Gorou |
Sigewinne can be a general healer for any teams that don't necessarily require the fourth spot for another member, such as Itto Triple-Geo teams, or as a comfortable option in the overworld.
Support | Main-DPS | Sub-DPS | Sub-DPS/ Support |
---|---|---|---|
Sigewinne | Neuvillette | Fischl | Kazuha |
As Sigewinne can spawn Sourcewater Droplets for Neuvillette, you can use Sigewinne to slightly prolong Neuvillette's uptime. It is recommended for Neuvillette to be at C1 in this team to maximize his passive talent effect.
Kazuha can be swapped with Furina for Mono-Hydro team comps as well.
Nereides |
---|
Sigewinne's Constellations | |
---|---|
C1 |
"Can the Happiest of Spirits Understand Anxiety?" Rebound Hydrotherapy's Bolstering Bubblebalm can bounce 3 extra times, and the first 3 bounces will not cause big Bubblebalms to become smaller. The Passive Talent "Requires Appropriate Rest" is enhanced: Each Bubblebalm bounce adds 1 stack to her Convalescence tally, and the values for the Convalescence stacks' DMG bonus will be modified to: Every 1,000 max HP Sigewinne has above 30,000 increases the DMG by 100. The maximum DMG increase for Elemental Skills that can be gained in this way is 3,500. You must first unlock the Passive Talent "Requires Appropriate Rest." |
C2 |
"Can the Most Merciful of Spirits Defeat Its Foes?" When using Rebound Hydrotherapy and Super Saturated Syringing, Sigewinne can create a Bubbly Shield worth 30% of her Max HP that absorbs Hydro DMG with 250% efficiency. The Bubbly Shield will persist until Sigewinne finishes using relevant skills. Additionally, after Rebound Hydrotherapy's Bolstering Bubblebalm or Super Saturated Syringing hits an opponent, that opponent's Hydro RES will be decreased by 35% for 8s. |
C3 |
"Can the Healthiest of Spirits Cure Fevers?" Increases the Level of Rebound Hydrotherapy by 3. Maximum upgrade level is 15. |
C4 |
"Can the Loveliest of Spirits Keep Decay at Bay?" The duration of Super Saturated Syringing is extended by 3s. |
C5 |
"Can the Most Joyful of Spirits Alleviate Agony?" Increases the Level of Super Saturated Syringing by 3. Maximum upgrade level is 15. |
C6 |
"Can the Most Radiant of Spirits Pray for Me?" When Sigewinne performs healing, she will increase the CRIT Rate and CRIT DMG of her Super Saturated Syringing based on her Max HP. Every 1,000 Max HP she has will increase CRIT Rate by 0.4% and CRIT DMG by 2.2% for 15s. The maximum increase achievable this way is 20% CRIT Rate and 110% CRIT DMG. |
Rating | Constellation Effect / Merits | |
---|---|---|
C1 | ★★★ | • Increases uptime for her heals, trapping utility, and allows her to add more Convalescence procs for every bounce. |
C2 | ★★☆ | • Provides shield to herself to prevent interruptions while casting. Additionally decreases opponents' Hydro RES with her abilities, which is good for Furina teams. |
Out of all constellations, Sigewinne's C1 is her best stopping point to increase her bubble bounce ticks, which prolongs her heal uptime. In addition, this also adds 1 more Convalescence stack for each bounce, which allows her to buff more than 10 procs of Elemental Skills.
Normal Attack: Targeted Treatment |
---|
Performs up to 3 consecutive shots.
Charge Attack Performs a more precise Aimed Shot with increased DMG. While aiming, Hydro will continually accumulate on the arrow. After fully charging, Sigewinne will periodically fire slow-moving Mini-Stration Bubbles toward the target, dealing Hydro DMG. When released, an arrow imbued with torrential energy will deal Hydro DMG to the opponent hit. |
Fully charging Sigewinne's bow, and aiming it without releasing will shoot heart-shaped projectiles that deal Hydro DMG to opponents upon contact.
Rebound Hydrotherapy |
---|
Blows a Bolstering Bubblebalm that bounces between nearby opponents, dealing Hydro DMG based on Sigewinne's Max HP. When it bounces, it will restore HP to all nearby party members based on Sigewinne's Max HP, excluding herself. Once the bubble disappears, it will restore HP to Sigewinne based on her Max HP value. When no opponents are present, the Bolstering Bubblebalm will bounce nearby.
Hold Attack: When this skill is held, the Bubblebalm can grow up to two tiers in size, which decreases for every bounce. Each tier increases its DMG and healing by 5%. Big Bubblebalms will imprison each weak enemy it hits, while creating 2 Sourcewater Droplets. Each droplet she collects grants her a Bond of Life worth 10% of her Max HP. When all Bond of Life is cleared, she regains 1 ER for every 2,000 HP worth of the Bond of Life that was cleared. Sigewinne can regain up to 5 Elemental Energy in this way. |
Sigewinne's Elemental Skill allows her to charge up a bubble that bounces between opponents, healing everyone besides Sigewinne for every bounce made, with the number of bounces dependent on its bubble size. You can hold her Elemental Skill to make this bubble grow bigger before shooting it.
Use this as a way to get continuous off-field healing in while your Main DPS takes the field. In addition, smaller opponents will be imprisoned if they get hit by a fully-charged bubble, so use this to your advantage.
In addition, 2 Sourcewater Droplets are generated whenever Sigewinne uses her Elemental Skill, and collecting them with Sigewinne grants her a Bond of Life.
Clearing this Bond of Life effect gives her flat bonus energy regeneration of 1 Energy for every 2,000 HP worth of Bond of Life nullified, up to a maximum of 5 Energies, allowing her to use her Burst more often.
Super Saturated Syringing |
---|
Takes out a special Fortress of Meropide-made syringe and assault the area in front with waves of kindness and medicine, dealing AoE Hydro DMG based on Sigewinne's Max HP. In addition, Sigewinne absorbs up to 2 nearby Sourcewater Droplets within a certain range when she uses this skill. |
Sigewinne's Elemental Burst mainly deals AoE Hydro damage over the duration, but it also allows her to absorb 2 Sourcewater Droplets. This means using her Elemental Skill first is recommended for Sigewinne to gain the Bond of Life effect from her Skill.
Requires Appropriate Rest |
---|
Sigewinne grants herself the "Semi-Strict Bedrest" effect for 18s after using Rebound Hydrotherapy: Sigewinne gains an 8% Hydro DMG Bonus and 10 stacks of Convalescence. When the Elemental Skills of your nearby off-field party members other than Sigewinne deal DMG, consume 1 stack of Convalescence, and increase the DMG dealt by this instance of Elemental Skill DMG. Every 1,000 Max HP Sigewinne has above 30,000 increases the DMG by 80. The maximum DMG increase for Elemental Skills that can be gained in this way is 2,800. |
Using Sigewinne's Elemental Skill gains a buff for your party members which increases their off-field Elemental Skill DMG based on Sigewinne's max HP. She will need a maximum of 65,000 HP to gain its full benefits.
Note that you can only buff a maximum of 10 off-field attack procs, but can refresh after you use her Elemental Skill again.
Detailed Diagnosis, Thorough Treatment |
---|
When Sigewinne performs healing, the amount healed for this instance is increased based on the total current value of the Bonds of Life on all party members: For each 1,000 HP worth of Bonds of Life, the outgoing healing is increased by 3%. The amount of healing provided can be increased by up to 30% in this way. |
The more your party is affiliated with Bond of Life, the higher it is for Sigewinne to heal. The maximum outgoing healing she can obtain is 30%, which is 10,000 HP worth of Bond of Life.
Emergency Dose |
---|
While underwater, heal your active character over 2.5s when their HP falls under 50%. The amount healed is equal to 50% of their Max HP, and their All Elemental RES and Physical RES will be decreased by 10% for 10s. This effect can be triggered up to once every 20s. |
Lv.20→Lv.40 |
Mora
×20,000
|
---|---|
Lv.40→Lv.50 |
Mora
×40,000
|
Lv.50→Lv.60 |
Mora
×60,000
|
Lv.60→Lv.70 |
Mora
×80,000
|
Lv.70→Lv.80 |
Mora
×100,000
|
Lv.80→Lv.90 |
Mora
×120,000
|
Daily Domain Drops | Enemy Drops | Weekly Boss Drops |
---|---|---|
Mon/Thu/Sun Teachings of Equity |
Fontemer Aberrants Transoceanic Pearl |
All-Devouring Narwhal Challenge Reward Lightless Eye of the Maelstrom |
Guide to Equity | Transoceanic Chunk | |
Philosophies of Equity | Xenochromatic Crystal |
Genshin Impact Version 4.7 - Phase 2 Banners | |
---|---|
Banner Date | June 25, 2024 - July 16, 2024 |
Sigewinne was last available during her debut banner on Phase 2 of Version 4.7, which ran from June 25, 2024 until July 16, 2024 alongside Furina's rerun banner.
As Sigewinne is a limited 5-star character, there is currently no other way to obtain her.
Click to view a Banner Guide! | ||
---|---|---|
Banner Info | Wish Sim | All Wishes |
Nation | |
---|---|
Title | Wondrous Dragonheir |
Vision | |
Gender | Female |
Race | Melusine |
Height | Small Girl |
Faction | Fortress of Meropide |
Constellation | Nereides |
Birthday | March 30 |
Special Dish | Well-Balanced Meal |
Sigewinne acts as the Head Nurse for the Fortress of Meropide, Fontaine's own frontier prison, and works with Wriothesley to provide first aid and overall healthcare to guards, workers, and inmates alike.
Although not as visually similar, Sigewinne is also a Melusine! One of the NPCs in the Court of Fontaine points this out, and even notes that Sigewinne does look more like a human than her Melusine bretheren.
This is also referenced by her very special taste buds when it comes to concocting drinks and meals for some of the inmates and Wriothesley.
Character | In-Game Thoughts |
---|---|
Chevreuse |
The Special Security and Surveillance Patrol has a long-lasting friendship with the Melusines. We often collaborate with the Melusines who work in the Marechaussee Phantom. They're kind, honest, and reliable. When it comes to handling major cases, the role they play is irreplaceable. I, myself, am quite close to several Melusines, Sigewinne included. Melusines have long been one of our most indispensable partners. If there continue to be those who dare to slander and belittle their name, then they'll find themselves looking down the barrels of our muskets. |
Clorinde | Miss Sigewinne is an excellent nurse, equally adept at treating the injured and comforting the distressed. I'm sure that her kind and loving nature brings out what little good there may be even in the vilest offenders of the Fortress of Meropide. And maybe that just might serve as enough of a motivation for them to change their ways. |
Neuvillette | I don't know how Sigewinne is faring these days. But if I hear so much as the whiff of a rumor that she's being bullied, I shall summon Wriothesley here and demand an explanation. She's so kind and vulnerable... She brought me some Kamera film the last time she visited, and asked to listen to more of my commentary on the water of Natlan... How long is it until her next vacation? |
Wriothesley |
Sigewinne the head nurse possesses all the virtues associated with the medical profession and genuinely cares for the well-being of everyone around her. She seems to have picked up some bad habits from me, though, like frequently betting with her Melusine friends over who'd be able to put more stickers on my belongings. Hm? No, I'm not actually bothered by it. |
Genshin Impact Version 4.7 | |
---|---|
Release Date | June 25, 2024 |
Sigewinne was released on June 25, 2024 during Phase 2 of Version 4.7 alongside Furina's rerun. She was announced as one of the newest characters in the Version alongside Clorinde and Sethos, who was released last June 5, 2025.
Version 4.7 Release Date & Patch Notes
All Characters and Voice Actors
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I'm going to see if I can build sigewinne as a combo dps and healer.
Sigewinne Rating and Best Builds
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We need more hydro four stars...