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Genshin Impact Walkthrough & Guides Wiki

Umamusume: Pretty Derby Walkthrough & Guides Wiki

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Honkai: Star Rail Walkthrough & Guides Wiki

Digimon Story: Time Stranger Walkthrough & Guides Wiki

Wuthering Waves Walkthrough & Guides Wiki

Chaos Zero Nightmare Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Pokemon Legends: Z-A Walkthrough & Guides Wiki

Elden Ring Nightreign Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki

Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki

Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki

Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki

Monster Hunter World Walkthrough & Guides Wiki

Pokemon Brilliant Diamond and Shining Pearl (BDSP) Walkthrough & Guides Wiki
The Legend of Zelda: Tears of the Kingdom Walkthrough & Guides Wiki

Persona 3 Reload Walkthrough & Guides Wiki
Cyberpunk 2077: Ultimate Edition Walkthrough & Guides Wiki
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The simple fact of the matter is Hoyo is constantly trying to get people to spend more money on the game by making the gameplay worse by just inflating the enemys HP and adding super restrictive mechanics, so you need to have a wide variety of characters that are constantly becoming outdated because of said higher HP and new mechanics, just go fight some enemies or bosses in Mondstadt, Liyue, or even Inazuma and Sumeru, the HP and restrictions were far more reasonable back then
it’s a wallet check. it’s not about skill. anyone who says it’s about skill is a bootlicker hoyoshill paid by Dawei.
C6? Of the newest characters? What are you even saying? Even for dire difficulty (which only has cosmetic rewards), the most appropriate teams are fine with C0R1-level carries, and C0R0 can in fact be sufficient. For fearless (the last difficulty with any non-cosmetic rewards), you have a lot of alternatives on C0 level. If you do have the new characters’ teams (no cons or signature), not clearing fearless is either a knowledge, build, or skill issue. If not, there are still many options.
mavuika in 2 stages dafuq?
Sad the difficulty went from 10 Minutes ez, to 2 minutes good luck. We hope you have the perfect build characters. Feels like a form of Gatekeeping. Poor choice of design. Lastly why do i have to start with ZERO energy?
I've never experienced a worse endgame like this, especially 6.0 bosses with all the modifiers, actually jarring unless you C6 all new units. Hoyo really sucks at designing endgame contents across all of their games not joking btw
This game mode is poorly designed, can see why it upsets a lot of people. Only one or two out of 50+ characters can complete the content, so it would be helpful to have a range of team compositions instead of just one perfect team on guides like this. Sucks you can't use food buffs or support characters from the past! Shameless endgame.