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Genshin Impact

Operation Stronghold Defense Event Guide

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★ Exclusive: See results of the February 2026 Survey
◆ Hot: Version 6.4, 6.4 Codes, Version 6.5 Livestream
◆ Builds: Varka, Flins, Skirk, Escoffier
◆ Events: Operation Stronghold Defense
◆ Upcoming: Version 6.5, Linnea

Genshin Impact - Operation Stronghold Defense Event Guide

Operation Stronghold Defense is the tower defense event in Genshin Impact 6.4. See how to play the Tower Defense Event, and all event rewards in this guide!

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Operation Stronghold Defense Stage Strategies

Operation Stronghold Defense Stage Unlock Dates

Stage Unlock Date
1 - First Battle! Support From a Warmhearted Weasel March 23, 2026
2 - Got 'Em! Mechanism Supplies March 23, 2026
3 - Transformation? A Cunning New Trick March 24, 2026
4 - Energy! A Reliable Partner March 25, 2026
5 - Traps? The Key to Stopping Enemies March 26, 2026
Stage 6 March 27, 2026

Stage 1: First Battle! Support From a Warmhearted Weasel

First Battle! Support From a Warmhearted Weasel Stage Overview
Final Wave Setup
Opponents
Genshin - Hilichurl Fighter Genshin - Blazing Axe Mitachurl Genshin - Hydro Mimic Finch Genshin - Eroding Avatar of Lava
Recommended Mechanisms
Genshin - Energy Turret 4x Pyro Energy Turret + Fire Intensity
Genshin - Trap Mechanism 1x Hydro Trap Mechanism
Genshin - Trap Mechanism 1x Cryo Trap Mechanism
Recommended Support Skill
Genshin - Boom-Boom FireballBoom-Boom Fireball
Genshin - Crackle-Crack ThunderstrikeCrackle-Crack Thunderstrike

Stage 1 Strategy and Setup

Wave Recommended Strategy
1
Preparation: The tutorial wave will have you be forced to place a Pyro turret and a Hydro trap. Simply place these two mechanisms next to each other for the preparation phase.
Deployed Mechanisms:
1. Turret - Pyro
2. Trap - Hydro

Challenge: When starting the battle, wait for more Hilichurls to spawn before using your Fireball or Thunderstrike abilities to lessen the burden on your turret! Note that ability cooldowns are shared for all waves, so try to save at least one of them per wave.
2
Preparation: Upgrade your first turret with Fire Intensity, which will rapid fire shots anything that will touch the Hydro Trap and cause Vaporize. Set another Turret on the same column. It can be of any elements but another Pyro is recommended in preparation for Wave 4.
Deployed Mechanisms:
1. Turret - Pyro + Fire Intensity
2. Trap - Hydro
3. Turret - Pyro

Challenge: The trap and turrets on the same lane should be able to handle this wave even without using any abilities. At the very least, save the Thunderstrike ability for Wave 3.
3
Preparation: This wave features the hasty Hydro Finches on the second lane. Place a Cryo trap and another Turret on the right side to stop them from moving.
Deployed Mechanisms:
1. Turret - Pyro + Fire Intensity
2. Trap - Hydro
3. Turret - Pyro
4. Turret - Pyro + Fire Intensity
5. Trap - Cryo

Challenge: Multiple waves of Finches and Mitachurls start immediately. If you have the abilities available for this round, wait for the 2nd batch of Finches to appear before using it (we recommend using the Thunderstrike ability to damage all enemies at once.)
4
Preparation: Upgrade all your Pyro turrets with Fire Intensity to counter the Eroding Avatar of Lava, which is weak to Pyro.
Deployed Mechanisms:
1. Turret - Pyro + Fire Intensity
2. Trap - Hydro
3. Turret - Pyro + Fire Intensity
4. Turret - Pyro + Fire Intensity
5. Trap - Cryo
6. Turret - Pyro + Fire Intensity

Challenge: The Avatars of Lava will self-destruct themselves when enough Pyro is accumulated on its bar. As all turrets are Pyro and have Fire Intensity, they should be able to handle the Avatars of Lava even without using any of your abilities.

▲ Return to Top ▲

Stage 2: Got 'Em! Mechanism Supplies

Got 'Em! Mechanism Supplies Stage Overview
Final Wave Setup
Opponents
Genshin - Cryo Abyss Mage Genshin - Hydro Abyss Mage Genshin - Hilichurl Fighter Genshin - Hydro Samachurl Genshin - Blazing Axe Mitachurl Genshin - Frostarm Lawachurl Genshin - Hydro Mimic Finch Genshin - Eroding Avatar of Lava
Recommended Mechanisms
Genshin - Energy Turret 5x Pyro Energy Turret + DMG Range
Genshin - Energy Turret 1x Pyro Energy Turret + DMG Range + Focused Attack
Genshin - Energy Turret 1x Pyro Energy Turret + DMG Range + Target Analysis
Genshin - Trap Mechanism 1x Cryo Trap Mechanism + Pulling Mechanism + Fracturing Mechanism
Genshin - Collection Mechanism 2x Collection Mechanism
Recommended Support Skill
Genshin - Boom-Boom FireballBoom-Boom Fireball
Genshin -  Rumble -Rumble RainstormRumble-Rumble Rainstorm

Stage 2 Strategy and Setup

Wave Recommended Strategy
1
Preparation: This round features the new Collection Mechanism, which rewards bonus Bolts whenever an enemy is defeated within its range. Two Mechanisms are already deployed for you, so you'll only need to set up 3 Turrets around them. Make sure to put turrets nearby the Collection Mechanism's range to rake in more Bolts.
Deployed Mechanisms:
1. Turret - Pyro
2. Turret - Pyro
3. Turret - Pyro
▲ Collection - Bolt (already deployed)
▲ Collection - Bolt (already deployed)

Challenge: With the format of the turrets above, the enemies should all start getting chipped and eventually gets defeated within the Collection Mechanisms' ranges.

Don't fret if some enemies go past the first Turrets, as the setup ensures that the remaining stragglers are defeated as they walk on the lower right corner, which has the Collection Mechanism in range as well.
2
Preparation: Buy another turret and most importantly a Cryo Trap right at the corner in the middle. With this strat, we will start to fill the area with Turrets to frontload splashing DMG when we get the AoE DMG upgrade. If you have enough Bolts to upgrade the Trap, choose the Pulling Mechanism buff to ensure enemies get stuck between three turrets. If you don't have enough bolts, simply buy it during the challenge.
Deployed Mechanisms:
1. Turret - Pyro
2. Turret - Pyro
3. Turret - Pyro
4. Trap - Cryo + Pulling Mechanism
5. Turret - Pyro
▲ Collection - Bolt
▲ Collection - Bolt

Challenge: As the Cryo Trap applies Cryo, your Pyro Turrets will Melt the enemies too!

The Cryo Trap will also Freeze the Finch in place for a brief moment, which gives your turrets an opportunity to chunk them out even if it goes past the first turrets. With the nature of the stage, the outer turrets can deal with any remaining enemies should they go past the center area.
3
Preparation: This wave features the Eroding Avatar of Lava and Samachurls that will heal its allies. To quickly deal with them, upgrade at least two to three of your Turrets with DMG Range, which upgrades your turrets to deal splash AoE DMG. Create another Pyro Turret to end this round.
Deployed Mechanisms:
1. Turret - Pyro + DMG Range
2. Turret - Pyro
3. Turret - Pyro + DMG Range
4. Trap - Cryo + Pulling Mechanism
5. Turret - Pyro + DMG Range
6. Turret - Pyro
▲ Collection - Bolt
▲ Collection - Bolt

Challenge: The Cryo Trap with pulling mechanism should be able to entrap all Samachurls within the device. If needed, you can use your Rumble-Rumble Rainstorm Hydro Skill on enemies standing on the Cryo Trap to Freeze Samachurls and stop them from healing the Avatar of Lava.
4
Preparation: This round is free for any meaningful upgrades, but we recommend getting the Fracturing Mechanism upgrade for the Cryo Trap to shred the enemies' defenses. Otherwise, Bolt Collection Increase and another Pyro Turret should be enough for this preparation round.
Deployed Mechanisms:
1. Turret - Pyro + DMG Range
2. Turret - Pyro
3. Turret - Pyro+ DMG Range
4. Trap - Cryo + Pulling Mechanism + Fracturing Mechanism
5. Turret - Pyro + DMG Range
6. Turret - Pyro
7. Turret - Pyro
▲ Collection - Bolt + Collection Increase
▲ Collection - Bolt

Challenge: Cryo-shielded Abyss Mages start spawning in this wave. As we have all the Pyro Turrets frontloaded at the starting area, they won't be able to move past them.
5
Preparation: Upgrade your remaining inner turrets with DMG Range, and buy the last Pyro Turret with DMG Range. You can also change your Collection Mechanisms into Energy.
Deployed Mechanisms:
1. Turret - Pyro + DMG Range
2. Turret - Pyro
3. Turret - Pyro + DMG Range
4. Trap - Cryo + Pulling Mechanism + Fracturing Mechanism
5. Turret - Pyro + DMG Range
6. Turret - Pyro + DMG Range
7. Turret - Pyro + DMG Range
8. Turret - Pyro + DMG Range
▲ Collection - Bolt + Collection Increase
▲ Collection - Change to Energy

Challenge: This wave is the same as Wave 3 and made easier with our current setup. As such, save both your skills for the final wave against the Cryo Lawachurl.
6
Preparation: Upgrade two of your inner turrets with Target Analysis, which reduces RES, and Focused Attack, which is focused on single-target burst. This is crucial for the Cryo Lawachurl to defeat it fast while it's within the range of all 6 Turrets.
Deployed Mechanisms:
1. Turret - Pyro + DMG Range + Focused Attack
2. Turret - Pyro
3. Turret - Pyro + DMG Range
4. Trap - Cryo + Pulling Mechanism + Fracturing Mechanism
5. Turret - Pyro + DMG Range
6. Turret - Pyro + DMG Range + Target Analysis
7. Turret - Pyro + DMG Range
8. Turret - Pyro + DMG Range
▲ Collection - Bolt + Collection Increase
▲ Collection - Energy

Challenge: The main challenge in this final wave is defeating the Cryo Lawachurl. When the Cryo Lawachurl spawns, ready your Fireball ability and fire it when it creates its Cryo shield. Once the Cryo Shield is gone, when the Lawachurl walks over the Cryo Trap, place your Rainstorm ability to Freeze the shield-less Lawachurl in place until the turrets burst it down. The Hydro Abyss Mages should be a non-issue as they freeze themselves when they go in the range of the Cryo Trap.

▲ Return to Top ▲

Stage 3: Transformation? A Cunning New Trick

Transformation? A Cunning New Trick Stage Overview
Final Wave Setup
Opponents
Genshin - Large Geo Slime Genshin - Cryo Abyss Mage Genshin - Stonehide Lawachurl Genshin - Hilichurl Fighter Genshin - Hydro Samachurl Genshin - Blazing Axe Mitachurl Genshin - Eroding Avatar of Lava Genshin - Tenebrous Mimiflora
Recommended Mechanisms
Genshin - Energy Turret 1x Anemo Energy Turret + Fire Intensity + Suppresing Fire
Genshin - Energy Turret 2x Pyro Energy Turret + Fire Intensity
Genshin - Energy Turret 2x Electro Energy Turret + Fire Intensity
Genshin - Trap Mechanism 3x Geo Trap Mechanism + Minelaying Mechanism + Shackling Mechanism
Genshin - Collection Mechanism 2x Collection Mechanism - Bolt + Increase
Recommended Support Skill
Genshin - Boom-Boom FireballThump-Thump Earthwavel
Genshin -  Rumble -Rumble RainstormWhish-Whish Blizzard

Stage 3 Strategy and Setup

Wave Recommended Strategy
1
Preparation: As this round have three lanes, it's important to have a strong middle area to take care of the two lanes by itself. We recommend having the Anemo Turret there as it's great for Swirl AoE DMG and Elemental Application for the Tenebrous Mimiflora later. Place a Bolt Collection Mechanism beside it too as most enemies will be defeated within that range.
Deployed Mechanisms:
1. Turret - Anemo
2. Turret - Pyro
Collection - Bolt

Challenge: All the Hilichurls will walk towards the middle lane, but as you have the Anemo Turret to Swirl the Pyro Turret's attacks, the AoE damage should be able to defeat these enemies within the Collection Mechanism's range with ease.
2
Preparation: Place an Electro Turret beside the Pyro Turret, then upgrade the Pyro Turret with Fire Intensity. Place a Geo Trap as well in the upper middle lane in preparation for the Geo-shielded enemies. The setups from hereon will utilize Overloaded with the Geo Traps to defeat the upcoming shielded enemies.

If you have enough Bolts, buy the Collection Increase buff as well to allow you to buy important upgrades from Wave 3 onwards.
Deployed Mechanisms:
1. Turret - Anemo
2. Turret - Pyro + Fire Intensity
3. Turret - Electro
4. Trap - Geo
▲ Collection - Bolt + Collection Increase

Challenge: Waves of Mitachurls and Large Geo Slimes with Geo shields will path in the middle. The Geo Trap we placed can already remove these shields by itself, with the Electro and Pyro Turrets supporting as well by causing Overload and knocking back all enemies away. Do not use your abilities here as you may need it for Wave 3.
3
Preparation: You may choose any of the enhancement protocol cards on this round, as our strategy doesn't rely on using any of your abilities for this entire stage.

Place another Electro+Pyro Turret combo on the southern boxes, then make sure to upgrade your Anemo Turret with Fire Intensity. This setup should be able to defeat the Mimiflora enemies by themselves. If you have enough bolts, you can also buy an Energy Preference Collection Mechanism if you want to use your skills more.
Deployed Mechanisms:
1. Turret - Anemo + Fire Intensity
2. Turret - Pyro + Fire Intensity
3. Turret - Electro
4. Trap - Geo
5. Turret - Pyro
6. Turret - Electro
▲ Collection - Bolt + Collection Increase
Collection - Energy

Challenge: The main nuisance in this wave is the Tenebrous Mimiflora with its Ward Shield on the southern lane. With the setup above with the Anemo Turret upgraded, the three turrets at the south should apply enough Elemental Attacks to remove the shield and stun it in place even without using any of your support abilities. The Anemo Turret will focus on the Mimiflora once it goes near, but if for some reason the Anemo Turret doesn't, use one of your abilities to remove the shield.
4
Preparation: This phase will have you upgrading all your turrets. Ensure that all your Electro and Pyro Turrets have Fire Intensity. Additionally, upgrade your Anemo Turret as well with Suppressing Fire as the Anemo Turret is your strongest AoE asset.
Deployed Mechanisms:
1. Turret - Anemo + Fire Intensity + Suppresing Fire
2. Turret - Pyro + Fire Intensity
3. Turret - Electro + Fire Intensity
4. Trap - Geo
5. Turret - Pyro + Fire Intensity
6. Turret - Electro + Fire Intensity
▲ Collection - Bolt + Collection Increase
▲ Collection - Energy

Challenge: Multiple waves of Geo Slimes, Mitachurls, and Eroding Avatar of Lava spawns in this round. With all your Electro and Pyro Turrets upgraded, they would endlessly cause Overload on the enemies and stop them from advancing. Overload also causes Pyro DMG and contribute to the Pyro Gauge from the Avatar of Lava.
5
Preparation: This stage have the upper path accessible by the enemies, so place a Geo Trap there with both Minelaying and Shackling upgrade to ensure that side is safe as the Anemo Turret is not in range. Other than that, upgrade your other Geo Trap with Minelaying as well.
Deployed Mechanisms:
1. Turret - Anemo + Fire Intensity + Suppresing Fire
2. Turret - Pyro + Fire Intensity
3. Turret - Electro + Fire Intensity
4. Trap - Geo + Minelaying Mechanism
5. Turret - Pyro + Fire Intensity
6. Turret - Electro + Fire Intensity
7. Trap - Geo + Minelaying Mechanism + Shackling Mechanism
▲ Collection - Bolt + Collection Increase
▲ Collection - Energy

Challenge: Like Wave 3, the Anemo Turret + Overload should be able to remove the Mimiflora's shield going to the middle path. The Geo Trap on the north side with the Shackling upgrade should be able to take care of the northern side as well, but if for some reason the Mimiflora was able to go past the Anemo Turret, use one of your abilities.
6
Preparation: There will be a Geo Lawachurl for this round going to the middle path, so place another Geo Trap beside your first one, and upgrade both with Shackling Mechanism. If you have spare bolts, you can also upgrade the rest of your inner turrets.
Deployed Mechanisms:
1. Turret - Anemo + Fire Intensity + Suppresing Fire
2. Turret - Pyro + Fire Intensity
3. Turret - Electro + Fire Intensity
4. Trap - Geo + Minelaying Mechanism + Shackling Mechanism
5. Turret - Pyro + Fire Intensity
6. Turret - Electro + Fire Intensity
7. Trap - Geo + Minelaying Mechanism + Shackling Mechanism
8. Trap - Geo + Minelaying Mechanism + Shackling Mechanism
▲ Collection - Bolt + Collection Increase
▲ Collection - Energy

Challenge: The Geo Lawachurl spawns with a beefy Geo shield. With the setup above, the two Geo Traps placed in the middle with Shackling Mechanisms should temporarily stun the Lawachurl twice, which allows your Turrets to wittle down its shield and get knocked back a bit by Overload. If for some reason they went past your turrets, use your saved Geo or Cryo abilties just in case.

▲ Return to Top ▲

Stage 4: Energy! A Reliable Partner

Energy! A Reliable Partner Stage Overview
Final Wave Setup
Opponents
Genshin - Large Pyro Slime Genshin - Cryo Abyss Mage Genshin - Hydro Abyss Mage Genshin - Frostarm Lawachurl Genshin - Thunderhelm Lawachurl Genshin - Hydro Mimic Finch Genshin - Eroding Avatar of Lava Genshin - Wilderness Exile Genshin - Wilderness Hunter
Recommended Mechanisms
Genshin - Energy Turret 3x Anemo Energy Turret + Fire Intensity
Genshin - Energy Turret 3x Electro Energy Turret + Fire Intensity
Genshin - Energy Turret 2x Anemo Energy Turret + Fire Intensity + Suppressing Fire
Genshin - Trap Mechanism 2x Cryo Trap Mechanism
Genshin - Collection Mechanism 2x Collection Mechanism - Bolt + Increase
Recommended Support Skill
Genshin - Boom-Boom FireballBoom-Boom Fireball
Genshin - Whoosh-Whoosh TornadoWhoosh-Whoosh Tornado

Stage 4 Strategy and Setup

Wave Recommended Strategy
1
Preparation: The field already have two Energy Collection Mechanisms, but if you're following this strat, we will not use Support Skills as much, so we'll change both of them to Bolts on Wave 2. If you're not comfortable with not using much skills, at the very least, save the skills on Wave 2, 3, and 6.

Deploy Electro and Anemo Turrets at the center, and a Cryo Trap on the intersection.
Deployed Mechanisms:
1. Turret - Electro
2. Turret - Anemo
3. Trap - Cryo
▲ Collection - Energy (already deployed)
▲ Collection - Energy (already deployed)

Challenge: The Mitachurls will spawn with a Pyro aura. With the Cryo Trap removing this aura for you, the trap and your Electro Turret will cause a mix of Superconduct, Overload, and Melt damage in an AoE with your Anemo Turret! No need to use skills here.
2
Preparation: As mentioned, we will now be changing the Energy Collection Mechanism to Bolts to get enough resources and obtain important upgrades for our turrets later. Afterwards, deploy a Pyro and Anemo Turret on the remaining central boxes.
Deployed Mechanisms:
1. Turret - Electro
2. Turret - Anemo
3. Trap - Cryo
4. Turret - Pyro
5. Turret - Anemo
▲ Collection - Change to Bolt
▲ Collection - Change to Bolt

Challenge: Fireball Ability recommended. The right side will now spawn Mitachurls and a Cryo Abyss Mage. The Pyro and Anemo turret should be able to defeat the initial enemies, while the remaining stragglers are taken care of by the Electro Turret. Optimally, use your Fireball Ability when the Cryo Abyss Mage envelops the Mitachurls with Cryo.
3
Preparation: For the Enhancement Protocol, we recommend redrawing to get either Melt, Superconduct, or Overload buffs, whichever has more benefitted mechanisms.

Place another Cryo Trap on the southeast intersection in preparation for the Electro Lawachurl, then one Pyro and Electro Towers on the left and right outer boxes. Lastly, upgrade the two Bolt Collection Mechanisms with Collection Increase.
Deployed Mechanisms:
1. Turret - Electro
2. Turret - Anemo
3. Trap - Cryo
4. Turret - Pyro
5. Turret - Anemo
6. Turret - Pyro
7. Turret - Electro
8. Trap - Cryo
▲ Collection - Bolt + Collection Increase
▲ Collection - Bolt + Collection Increase

Challenge: Anemo Ability recommended. This wave now spawns the Electro Lawachurl, Hydro Finches, Cryo and Hydro Abyss Mages, and an Avatar of Lava. Your Anemo Turret should be able to swirl the Lawachurl's electro shield to Superconduct the Cryo Abyss Mages, while both the Traps and your Overload turrets wittles down the rest. Use the Anemo ability once all enemies converge in the middle.
4
Preparation: Deploy your last Pyro and Anemo turrets on the north and south outer boxes.
Deployed Mechanisms:
1. Turret - Electro
2. Turret - Anemo
3. Trap - Cryo
4. Turret - Pyro
5. Turret - Anemo
6. Turret - Pyro
7. Turret - Electro
8. Trap - Cryo
9. Turret - Pyro
10. Turret - Electro
▲ Collection - Bolt + Collection Increase
▲ Collection - Bolt + Collection Increase

Challenge: Luckily for us, the mobs will rotate 1 lap around the central area instead of moving forward, so there's no need to use skills here. The overload turrets will also knockback the enemies, letting your other turrets focus fire on the Lawachurl who approches forward.
5
Preparation: Another Enhancement Protocol round. Choosing 200 Bolts should be enough with our setup without having to do the Bounties, unless you really need it.
For the upgrades, we recommend upgrading 6 of your Turrets with Fire Intensity, as it will be handy later on against the Wild Hunt elites.
Deployed Mechanisms:
1. Turret - Electro + Fire Intensity
2. Turret - Anemo + Fire Intensity
3. Trap - Cryo
4. Turret - Pyro + Fire Intensity
5. Turret - Anemo + Fire Intensity
6. Turret - Pyro
7. Turret - Electro
8. Trap - Cryo
9. Turret - Pyro + Fire Intensity
10. Turret - Electro + Fire Intensity
▲ Collection - Bolt + Collection Increase
▲ Collection - Bolt + Collection Increase

Challenge: Like Wave 4, enemies will lap around the central area. With the Turrets surrounding all enemies, it should take care of all stragglers. No need to use skills here, but if you chose any bounty Enhancement Protocol, consider using only one of your skills if needed.
6
Preparation: Upgrade your remaining two turrets with Fire Intensity. Have your Anemo Turrets be upgraded with Suppresing Fire to reduce enemy RES as well!
Deployed Mechanisms:
1. Turret - Electro+ Fire Intensity
2. Turret - Anemo + Fire Intensity + Suppressing Fire
3. Trap - Cryo
4. Turret - Pyro+Fire Intensity
5. Turret - Anemo + Fire Intensity + Suppressing Fire
6. Turret - Pyro + Fire Intensity
7. Turret - Electro + Fire Intensity
8. Trap - Cryo
9. Turret - Pyro + Fire Intensity
10. Turret - Electro + Fire Intensity
▲ Collection - Bolt + Collection Increase
▲ Collection - Bolt + Collection Increase

Challenge: The toughest enemy here yet is the Wild Hunt elite. With Suppressing Fire Anemo Turret and all Turrets having Fire Intensity + Overload DMG, the Elite can be endlessly staggered until it gets defeated. On worst case scenarios, if the Elite is about to exit the central area use your Anemo or Pyro Skills immediately.

▲ Return to Top ▲

Stage 5: Traps? The Key to Stopping Enemies

Traps? The Key to Stopping Enemies
Final Wave Setup
Opponents
Genshin - Large Pyro Slime Genshin - Hilichurl Fighter Genshin - Blazing Axe Mitachurl Genshin - Frostarm Lawachurl Genshin - Thunderhelm Lawachurl Genshin - Hydro Mimic Finch Genshin - Eroding Avatar of Lava Genshin - Tenebrous Mimiflora Genshin - Wilderness Exile Genshin - Wilderness Hunter Genshin - Oprichniki Line Trooper Genshin - Oprichniki Fireblade Shock Trooper
Recommended Mechanisms
Genshin - Energy Turret 1x Anemo Energy Turret + Fire Intensity + Target Analysis
Genshin - Energy Turret 3x Pyro Energy Turret + Fire Intensity + Target Analysis
Genshin - Energy Turret 1x Electro Energy Turret + Fire Intensity + Target Analysis
Genshin - Trap Mechanism 1x Cryo Trap Mechanism + Minelaying Mechanism + Fracturing Mechanism
Genshin - Trap Mechanism 1x Hydro Trap Mechanism + Minelaying Mechanism + Fracturing Mechanism
Genshin - Trap Mechanism 1x Geo Trap Mechanism + Minelaying Mechanism + Fracturing Mechanism
Genshin - Collection Mechanism 2x Collection Mechanism - Bolt + Increase
Recommended Support Skill
Genshin - Crackle-Crack ThunderstrikeCrackle-Crack Thunderstrike
Genshin -  Rumble -Rumble RainstormWhish-Whish Blizzard

Stage 5 Strategy and Setup

Wave Recommended Strategy
1
Preparation: The field already has three Trap Mechanisms deployed, so no need to place any traps for the rest of the game. Place a Collection Mechanism - Bolt on the bottom side, on the left of the Geo and Hydro traps.

Deploy an Anemo turret on the middle row, rightmost part, in between the Cryo and Geo traps. Then, a Pyro turret just below the Anemo turret, between the Geo and Hydro traps.
Deployed Mechanisms:
1. Turret - Anemo
2. Turret - Pyro
3. Collection - Bolt
4. Trap - Cryo (already deployed)
5. Trap - Geo (already deployed)
6. Trap - Hydro (already deployed)

Challenge: Once you gain 100 Bolts, place an Electro turret on the middle row, left side, in between of the Cryo and Geo traps.
2
Preparation: Place a Collection Mechanism - Bolt on top row, in between the Enemy Spawn Point and Cryo trap. Then, upgrade the two Collection Mechanisms on the field for the Collection Increase. Lastly, upgrade the Anemo turret to have the Fire Intensity.
Deployed Mechanisms:
1. Turret - Anemo + Fire Intensity
2. Turret - Pyro
3. Collection - Bolt + Collection Increase
4. Turret - Electro
5. Collection - Bolt + Collection Increase
6. Trap - Cryo
7. Trap - Geo
8. Trap - Hydro

Challenge: During the challenge phase, upgrade the Electro and Pyro turrets to have the Fire Intensity as well to help with all the enemies.

At the end of Wave 2, you will be given a chance to select an enhancement card. You may choose any card you want, most preferably reaction buffs or decrease in upgrade costs.
3
Preparation: Upgrade the Anemo turret to have the Target Analysis, which will be the most important factor in the upcoming waves. The rest of the upgrades will be done during the Challenge Phase.
Deployed Mechanisms:
1. Turret - Anemo + Fire Intensity + Target Analysis
2. Turret - Pyro + Fire Intensity
3. Collection - Bolt + Collection Increase
4. Turret - Electro + Fire Intensity
5. Collection - Bolt + Collection Increase
6. Trap - Cryo
7. Trap - Geo
8. Trap - Hydro

Challenge: During the challenge phase, upgrade the Electro turret to have the Target Analysis. Then, upgrade the Cryo trap to have the Minelaying Mechanism. Lastly, place a Pyro Turret on the top row, beside the Collection Mechanism.
4
Preparation: Upgrade the Pyro turret to have the Target Analysis, which is located below the Anemo turret. The rest of the upgrades will be done during the Challenge Phase.
Deployed Mechanisms:
1. Turret - Anemo + Fire Intensity + Target Analysis
2. Turret - Pyro + Fire Intensity + Target Analysis
3. Collection - Bolt + Collection Increase
4. Turret - Electro + Fire Intensity + Target Analysis
5. Collection - Bolt + Collection Increase
6. Turret - Pyro
7. Trap - Cryo + Minelaying
8. Trap - Geo
9. Trap - Hydro

Challenge: This is where everything goes critical. During Wave 4, you will need to place another Pyro turret at the bottom row, beside the Collection Mechanism. Then, upgrade it to have the Fire Intensity. This needs to be the top priority as it helps in defeating the Lawachurls.

Lastly, upgrade the Geo trap to have the Minelaying Mechanism and the Pyro turret on the
5 Genshin - Operation Defense Stage 5 Wave 5 Preparation Phase
Preparation: Upgrade the Pyro turret on the top row to have the Fire Intensity. This is to help with the enemies on the top side. The rest of the upgrades will be done during the Challenge Phase.

There should be a total of 10 deployed units for you at this point. The next steps will be either to upgrade every unit to the max or add two more units on the field and place them wherever.
Deployed Mechanisms:
1. Turret - Anemo + Fire Intensity + Target Analysis
2. Turret - Pyro + Fire Intensity + Target Analysis
3. Collection - Bolt + Collection Increase
4. Turret - Electro + Fire Intensity + Target Analysis
5. Collection - Bolt + Collection Increase
6. Turret - Pyro + Fire Intensity
7. Turret - Pyro + Fire Intensity
8. Trap - Cryo + Minelaying
9. Trap - Geo + Minelaying
10. Trap - Hydro

Challenge: Everything should be in place now and all you need to do is upgrade every turret to have the Target Analysis and upgrade every trap to have the Minelaying and Fracturing Mechanisms.

If you do decide to place additional two units, you may do so as well. The strategy for Stage 5 is complete and all you need to is upgrade everything.
6
Preparation: Upgrade all turrets to have the Fire Intensity and Target Analysis. Then, upgrade all traps to have Minelaying and Fracturing Mechanisms. These upgrades can deal True Damage to enemies which applies massive damage and neglects their shield.
Deployed Mechanisms:
1. Turret - Anemo + Fire Intensity + Target Analysis
2. Turret - Pyro + Fire Intensity + Target Analysis
3. Collection - Bolt + Collection Increase
4. Turret - Electro + Fire Intensity + Target Analysis
5. Collection - Bolt + Collection Increase
6. Turret - Pyro + Fire Intensity + Target Analysis
7. Turret - Pyro + Fire Intensity + Target Analysis
8. Trap - Cryo + Minelaying + Fracturing
9. Trap - Geo + Minelaying + Fracturing
10. Trap - Hydro + Minelaying + Fracturing

Challenge: With everything in place, you can just sit back and relax. You may also use the Skills to complete the stage faster. However, if you are using this strat, we can assure you that there is no need to use it.

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Operation Stronghold Defense Event Information

Base Defense Event Details

Genshin Impact - Operation Stronghold Defense

Event Start March 23, 2026
Event End April 2, 2026
How to Unlock Adventure Rank 20
Complete Song of the Dragon and Freedom
Optional Nod-Krai Archon Quest True Moon for the Best Experience
Rewards
Genshin - Primogem Image Genshin - Hero Genshin - Mora Image Genshin - Mystic Enhancement Ore Image Genshin - Sanctifying Unction Image
+ Talent Level-up Materials

What is Operation Stronghold Defense?

Operation Stronghold Defense is tower defense event in Version 6.4 Luna V where players must use and upgrade mechanisms and traps to defeat waves of enemies.

Other Current & Upcoming Events

How to Play Operation Stronghold Defense

Set Up Your Defense During Preparation Phase

Genshin Impact - Operation Stronghold Defense - Gameplay
Choose defensive mechanisms and place them in strategic locations on the stage depending on the waves' pathing. Each Mechanisms cost Bolts, which is mainly obtained by defeating enemies.

Bolts can also be used to upgrade the mechanisms and obtain more powerful effects to help you defeat waves of enemies faster or more efficiently.

Mechanisms in Operation Stronghold Defense

There are three types of mechanisms you can deploy in the event:

Mechanism Features
Genshin - Energy Turret Energy Turret Ranged device you place on blocks. It is your main source of DMG. It can infuse Pyro, Electro, or Anemo elements and can react to any elements applied by other Mechanisms. Attack pattern can be upgraded to rapid fire, splash, or stock artillery shots against enemies.
Genshin - Trap MechanismTrap Mechanism Ground traps that activate when enemies step on it. Unlike most conventional traps, these won't expire. Traps can be upgraded to either pull enemies towards it, continuously produce mines, or periodically unleash waves of Elemental Shockwaves even without an enemy stepping on it.
Genshin - Collection MechanismCollection Mechanism Supportive Mechanism that allows you to increase Bolts or Energy gained. Bolt Mechanism is especially helpful at lower levels to get your setup going, before changing it to Energy for later. Effects within range doesn't stack, so you can't overlap two of the same effects.

Defeat Waves of Enemies During Challenge Phase

Genshin Impact - Operation Stronghold Defense - Gameplay
Once you're done setting up your mechanisms, waves of enemies will appear attempting to breach your defenses. Defeat as many waves as possible to get more points! Note that you can place or upgrade any mechanisms even during the challenge phase.

Use your Support Skills, which replaces your Elemental Skill and Burst, to help your turrets defeat enemies. Support Skills have cooldowns which fills overtime. This cooldown doesn't reset on each waves, so it's best to save at least one skill per wave just in case you need it for later.

Support Skills in Operation Stronghold Defense

Mechanism Features
Genshin - Boom-Boom Fireball Boom-Boom Fireball AoE Skill. Shoots a fireball that deals massive Pyro DMG to opponents within its AoE.
Genshin - Crackle-Crack ThunderstrikeCrackle-Crack Thunderstrike Global Skill. Strikes all opponents on the field with a Thunderstrike that deals Electro DMG.
Genshin - Rumble -Rumble RainstormRumble-Rumble Rainstorm AoE Skill. Unleashes rainfall within an area, applying Wet and a stackable Movement SPD Reduction to all opponents within its AoE. At the same time, deal Hydro DMG.
Genshin - Thump-Thump EarthwaveThump-Thump Earthwave AoE Skill. Triggers an earthquake that deals high-frequency Geo DMG to opponents within its AoE, reducing their Movement SPD.
Genshin - Whish-Whish BlizzardWhish-Whish Blizzard Global Skill. Freezes all opponents on the field.
Genshin - Whoosh-Whoosh Tornado Whoosh-Whoosh Tornado AoE Skill. Summons a vortex that continuously deals Anemo DMG to opponents within its AoE.

Operation Stronghold Defense Event Rewards

Total Tower Defense Rewards

All Windblume Event Rewards
Genshin - Primogem Icon Primogem Genshin - Hero Hero's Wit Genshin - Mora Icon Mora
Genshin - Mystic Enhancement Ore Icon Mystic Enhancement Ore Genshin - Talent Book MaterialsTalent Book Materials Genshin - Sanctifying Unction Icon Sanctifying Unction

We'll update this section once more information is available!

Sightseeing With Friends Stage Rewards

Stage Objectives Rewards
1 Fend off 2 waves of opponents
Fend off 3 waves of opponents
Mora Mora x20,000
Fend off 4 waves of opponents
2 Fend off 4 waves of opponents
Fend off 5 waves of opponents
Mora Mora x20,000
Fend off 6 waves of opponents
3 Fend off 4 waves of opponents
Fend off 5 waves of opponents
Mora Mora x20,000
Fend off 6 waves of opponents
4 Fend off 4 waves of opponents
Fend off 5 waves of opponents
Mora Mora x20,000
Fend off 6 waves of opponents
5 Fend off 4 waves of opponents
Fend off 5 waves of opponents
Mora Mora x20,000
Fend off 6 waves of opponents

Genshin Impact Related Guides

Genshin Impact - List of Events

List of Events

Current Events

Event Guide Date and Rewards
Genshin Impact - Operation Stronghold Defense Event GuideOperation Stronghold Defense 03/23/2026 - 04/02/2026
Genshin - Primogem Image Genshin - Mora Image Genshin - Hero
Genshin Impact - Sightseeing With Friends Event GuideSightseeing With Friends 03/16/2026 - 03/26/2026
Genshin - Primogem Image Genshin - Mystic Enhancement Ore Image Genshin - Mora Image
+ Talent Up Materials

Upcoming Events

Event Guide Date and Rewards
Genshin Impact - Overflowing Abundance 6.4 Rerun Event GuideOverflowing Abundance 6.4 Rerun 03/30/2026 - 04/06/2026
Weapon and Talent Up Materials

Permanent/Recurring Events

Event Guide Date and Rewards
Genshin Impact - To Temper Thyself and Journey Far Event GuideTo Temper Thyself and Journey Far 02/23/2026 - 05/18/2026
Genshin - Crown of Insight Image Genshin - Sanctifying Elixir Image Genshin - Mora Image Genshin - Mystic Enhancement Ore Image
+ 5-Star Stella Fortuna
Genshin Impact - Stygian Onslaught Event GuideStygian Onslaught 03/04/2026 - 04/07/2026
Genshin - Primogem Image Genshin - Mora Image Genshin - Hero Genshin - Mystic Enhancement Ore Image
+ Dust of Enlightenment
Genshin Impact - TravelersTravelers' Tales Permanently Available after Version 6.0
Genshin - Primogem Image
Genshin Impact - Repertoire of Myriad Melodies Event GuideRepertoire of Myriad Melodies Permanently Available
Genshin - Primogem Image
Genshin Impact - Test Run Event GuideTest Run Permanently Available
Genshin - Primogem Image Genshin - Adventurer Genshin - Mystic Enhancement Ore Image
+ Ascension Materials
Genshin Impact - Hangout Events Event GuideHangout Events Permanently Available after Version 1.4
Genshin - Adventure EXP Image Genshin - Primogem Image
+ Talent Materials
+ Specialty Dish
Genshin Impact - Baptism of Song Event GuideBaptism of Song Permanently Available
+ Free Barbara
Genshin Impact - Daily Check-In Event GuideDaily Check-In 2021/03/01 - Permanently Available
Genshin - Primogem Image Genshin - Adventurer Genshin - Hero Genshin - Fine Enhancement Ore Image
Genshin Impact - Stellar Reunion Returnee Event Event GuideStellar Reunion Returnee Event Permanently Available
Genshin - Primogem Image Genshin - Hero Genshin - Mora Image Genshin - Mystic Enhancement Ore Image
+ Prototype Rancour

Past Events

List of Past Events

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    Guide Index