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◆ Latest: 5.6 Livestream Codes, 5.6 Livestream
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Drills by Lamplight is a combat sub-event in the Springtime Charms event as part of Lantern Rite 2025 for Genshin Impact 5.3. See the different combat levels, overview of the event, rewards, and other info here!
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Stage | Unlock Date |
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Drills by Lamplight: Fiery Assault | January 24, 2025 |
Drills by Lamplight: General Insights | January 24, 2025 |
Drills by Lamplight: Slowing Defense | January 26, 2025 |
Drills by Lamplight: Chain Reaction | January 26, 2025 |
Drills by Lamplight: Strike Where It Hurts | January 28, 2025 |
Drills by Lamplight: Grand Finale | January 28, 2025 |
Trial Characters | |
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Key Opponents | |
Objectives |
・Reach a score of 2,500 ・Reach a score of 15,000 ・Reach a score of 50,000 |
Best Stratagems | ・Stratagem of Variation: Pivotal Crux ・Stratagem of Engagement: Roaring Inferno ・Stratagem of Assault: Night Raid ・Stratagem of Deployment: Bold Advance |
Best Teams | Burning Team Aggravate Team Burning Team (F2P) |
Fiery Assault's main gimmick is defeating enemies with your Elemental Skills in order to proc the multiplier. This mostly favors Natlan characters with their Nightsoul's Blessing gimmick, which can be further enhanced by extra Stratagems.
However, fast Elemental applicators work just as well especially if their main source of damage comes from their Elemental Skill. On that note, so long as you defeat opponents with your Elemental Skill, your points will rack up quickly.
Trial Characters | |
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Key Opponents | |
Objectives |
・Reach a score of 5,000 ・Reach a score of 30,000 ・Reach a score of 100,000 |
Best Stratagems | ・Stratagem of Variation: Unpredictability ・Stratagem of Engagement: Whirling Vortex ・Stratagem of Engagement: Rock Solid ・Stratagem of Assault: Sweeping Charge ・Stratagem of Deployment: Bold Advance |
Best Teams | Rainbow Team Hyperbloom Team Rainbow Team (F2P) |
General Insight's Mandatory Stratagem requires you to trigger 3 different Elemental Reactions as the fight goes on in order to trigger its effects and give you more points as you kill opponents.
If the effect is not active while fighting an enemy, try to proc the effect before killing the current opponent in order to reap maximum points.
General Insights Stage 2 Guide
Trial Characters | |
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Key Opponents | |
Objectives |
・Reach a score of 7,500 ・Reach a score of 45,000 ・Reach a score of 150,000 |
Best Stratagems | ・Stratagem of Variation: Gnawing Frost ・Stratagem of Engagement: Frigid Congealment ・Stratagem of Engagement: Fierce Combat ・Stratagem of Assault: Desperate Impasse OR Full Preparation ・Stratagem of Assault: Tenacious Fortification ・Stratagem of Deployment: Bold Advance |
Best Teams | Neuvillette Freeze Ayaka Freeze Freeze (F2P) |
This stage's main Stratagem of Variation prefers Freeze comps. As Citlali and Furina are the stage's free Trial characters, use stratagems that benefit defeating enemies from the Freeze reaction, HP fluctuations and/or shielding. This also means you will need a healer like Xilonen or Diona for your fourth slot.
Try to Freeze the Fatui Pyro Agent and the Geo-shielding Mitachurl before they go invisible and shielded respectively.
Trial Characters | |
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Key Opponents | |
Objectives |
・Reach a score of 10,000 ・Reach a score of 60,000 ・Reach a score of 200,000 |
Best Stratagems | ・Stratagem of Variation: Thundering Strike ・Stratagem of Engagement: Flashing Arc ・Stratagem of Engagement: Whirling Vortex ・Stratagem of Assault: Full Preparation ・Stratagem of Assault: Any ・Stratagem of Deployment: Comprehensive Plan ・Stratagem of Deployment: Assailing Strike |
Best Teams | Swirl Electro-Charged Swirl Electro-Charged Freeze (F2P) |
Heavily focusing on AoE, bring team comps that excel in grouping and AoE application for Hydro and Electro with the Electro-Charged buffs. Sucrose is a potent Anemo swirler for these type of comps, and Ororon is the dedicated enabler for Electro-Charged.
Trial Characters | |
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Key Opponents | |
Objectives |
・Reach a score of 12,500 ・Reach a score of 75,000 ・Reach a score of 250,000 |
Best Stratagems | ・Stratagem of Variation: Felling Blow ・Stratagem of Engagement: Roiling Steam ・Stratagem of Engagement: Riven Asunder ・Stratagem of Assault: Night Raid ・Stratagem of Assault: Full Preparation ・Stratagem of Assault: Sweeping Charge ・Stratagem of Deployment: Wild Whirlwind ・Stratagem of Deployment: Sharp Offensive |
Best Teams | Tartaglia Vape Mualani Vape Vaporize (F2P) |
The locked Stratagem of Variation incentivizes specifically using Normal Attacks for faster point acquisition. With the trial Mualani and Dehya, build your Stratagem list around enhancing Mualani's Normal Attack damage during Nightsoul's Blessing.
Take note that some of the enemies here are resistant or immune to Pyro, which gives Hydro characters and the Vaporize reaction more mileage in this scenario.
Strike Where It Hurts Stage 5 Guide
Trial Characters | |
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Key Opponents | |
Objectives |
・Reach a score of 15,000 ・Reach a score of 90,000 ・Reach a score of 300,000 |
Best Stratagems | ・Stratagem of Variation: Unpredictability ・Stratagem of Engagement: Whirling Vortex ・Stratagem of Engagement: Outward Surge ・Stratagem of Engagement: Critical Juncture ・Stratagem of Assault: Night Raid ・Stratagem of Assault: Full Preparation ・Stratagem of Assault: Sweeping Charge ・Stratagem of Deployment: Bold Advance ・Stratagem of Deployment: Manifestation |
Best Teams | Chasca Rainbow Mavuika Melt Kinich Burning |
With full freedom over the Stratagem of Variation choice and the full Natlan roster and a few more at your disposal, you can opt to run any team and build your stratagem loadout around them. The Stratagems chosen here are specifically for Chasca Rainbow.
In combat, your main priority should be to delete the Wayob enemies that spawn as fast as possible to prevent them from sapping all of your Elemental Energy during the fight.
In order to unlock Drills by Lamplight, the player must first complete the first quest of the Springtime Charms event. Upon completion of this quest, Liyue's festive areas, gimmicks, and mini-games will open up to the player.
Drills by Lamplight has a mechanic called Secret Stratagems, in which players can set up various conditional buffs and boons in battle which must be triggered by hitting a certain Crux or requirement.
These Secret Stratagems will greatly aid the player in amassing points via a multiplier system, and their multiple-choice model lets players pick and choose which conditions they want to fulfill during combat.
The main gimmick of Drills by Lamplight is to defeat as many opponents as possible within the time limit while racking up points with its multiplier system.
Upon reaching certain milestones, you will be eligible to unlock rewards corresponding to each score milestone.
Drills by Lamplight is part of the Lantern Rite 2025 Springtime Charms Event, where players must equip Secret Stratagems and use their combat prowess to attain points and rewards!
Stratagem | Details |
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Pivotal Crux | When the active character defeats 2 opponents with Elemental Skills, the party gains 250% points for 18s. |
Gnawing Frost | After defeating 3 opponents affected by Frozen, the party gains 250% points for 15s. |
Unpredictability | After characters trigger a total of 3 different Elemental Reactions (Swirl and Crystallize reactions triggered with different elements are considered as different Elemental Reactions), the party gains 250% points for 8s. |
Felling Blow | When the active character defeats 3 opponents with Normal Attacks, the party gains 250% points for 15s. |
Thundering Strike | After characters defeat 4 opponents affected by Electro-Charged, the party gains 250% points for 15s. |
Night Vigil | After characters consume a total of 120 Nightsoul points, the party gains 250% points for 15s. |
Stratagem | Details |
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Night Raid | Crux: Nightsoul's Blessing When the active character defeats opponents while in the Nightsoul's Blessing state, the bonus multiplier for points scored by the party will increase by 3 for the duration of this drill. This effect can occur once every 5s. |
Desperate Impasse | Crux: HP Below 60% When the active character defeats opponents while their HP is below 60%, the bonus multiplier for points scored by the party will increase by 3 for the duration of this drill. This effect can occur once every 5s. |
Tenacious Fortification | Crux: Protected by a Shield When a character who is protected by a shield defeats opponents, the bonus multiplier for points scored by the party will increase by 2 for the duration of this drill. This effect can occur once every 5s. |
Full Preparation | Crux: HP at 100% When the active character defeats opponents while their HP is at 100%, the bonus multiplier for points obtained by the party will increase by 3 for the duration of this drill. This effect can occur once every 5s. |
Sweeping Charge | Crux: Nightsoul Burst When defeating an opponent within 9s of the active character triggering a Nightsoul Burst, the bonus multiplier for points obtained by the party will increase 5 for the duration of this drill. This effect can occur once every 9s. |
Feigned Retreat | Crux: Bond of Life When the active character defeats opponents while being affected by a Bond of Life, the bonus multiplier for points obtained by the party will increase by 3 for the duration of this drill. This effect can occur once every 5s. |
Surprise Attack | Crux: Within 3s of Taking the Field When the active character defeats opponents withiin 3s of taking the field, the bonus multiplier for points obtained by the party will increase by 3 for the duration of this drill. This effect can occur once every 5s. |
Stratagem | Details |
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Roaring Inferno | Crux: Burning Reactions After a character triggers the Burning reaction, the basic amount of points scored by defeating each opponent will increase by 2 for the duration of this drill. This effect can occur once every 4s. |
Frigid Concealment | Crux: Frozen Reactions After a character triggers the Frozen reaction, the basic amount of points scored by defeating each opponent will increase by 2 for the duration of this drill. This effect can occur once every 4s. |
Diminished Resistance | Crux: Superconduct Reactions After a character triggers the Superconduct reaction, the basic amount of points scored by defeating each opponent will increase by 2 for the duration of this drill. This effect can occur once every 4s. |
Whirling Vortex | Crux: Swirl Reactions After a character triggers the Swirl reaction, the basic amount of points scored by defeating each opponent will increase by 2 for the duration of this drill. This effect can occur once every 4s. |
Rock Solid | Crux: Crystallize Reactions After a character triggers the Crystallize reaction, the basic amount of points scored by defeating each opponent will increase by 2 for the duration of this drill. This effect can occur once every 4s. |
Teeming Abundance | Crux: Bloom, Hyperbloom, and Burgeon Reactions After a character triggers the Bloom, Hyperbloom, or Burgeon reactions, the basic amount of points scored by defeating each opponent will increase by 2 for the duration of this drill. This effect can occur once every 4s. |
Outward Surge | Crux: Nightsoul Bursts After a character triggers a Nightsoul Burst, the basic amount of points scored by defeating each opponent will increase by 4 for the duration of this drill. This effect can occur once every 8s. |
Sudden Move | Crux: Elemental Bursts After a character triggers a Elemental Burst, the basic amount of points scored by defeating each opponent will increase by 3 for the duration of this drill. This effect can occur once every 6s. |
Fierce Combat | Crux: HP Increases or Decreases After a character's HP increases or decreases, the basic amount of points scored by defeating each opponent will increase by 1 for the duration of this drill. This effect can occur once every 3s. |
Roiling Steam | Crux: Vaporize Reactions After a character triggers the Vaporize reaction, the basic amount of points scored by defeating each opponent will increase by 2 for the duration of this drill. This effect can occur once every 4s. |
Meltdown | Crux: Melt Reactions After a character triggers the Melt reaction, the basic amount of points scored by defeating each opponent will increase by 2 for the duration of this drill. This effect can occur once every 4s. |
Pyrotechnics | Crux: Overloaded Reactions After a character triggers the Overloaded reaction, the basic amount of points scored by defeating each opponent will increase by 2 for the duration of this drill. This effect can occur once every 4s. |
Flashing Arc | Crux: Electro-Charged Reactions After a character triggers the Electro-Charged reaction, the basic amount of points scored by defeating each opponent will increase by 2 for the duration of this drill. This effect can occur once every 4s. |
Thundering Vine | Crux: Quicken, Spread, and Aggravate Reactions After a character triggers the Quicken, Spread, or Aggravate reactions, the basic amount of points scored by defeating each opponent will increase by 2 for the duration of this drill. This effect can occur once every 4s. |
Riven Asunder | Crux: CRIT Hits After a character deals a CRIT hit, the basic amount of points scored by defeating each opponent will increase by 1 for the duration of this drill. This effect can occur once every 3s. |
Critical Juncture | Crux: Elemental Skills After a character unleashes an Elemental Skill, the basic amount of points scored by defeating each opponent will increase by 3 for the duration of this drill. This effect can occur once every 6s. |
Stratagem | Details |
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Sturdy Might | Character DEF +75%. |
Assailing Strike | Character ATK +60%. |
Comprehensive Plan | Character Elemental Mastery +250. |
Bold Advance | Character Elemental Skill DMG +80%. |
Manifestation | Character Elemental Burst DMG +80%. |
Vigorous Momentum | Character Max HP +50%. |
Wild Whirlwind | Character CRIT Rate +10%, CRIT DMG +60%. |
Sharp Offensive | Character Normal Attack DMG +80%. |
All Drills by Lamplight Event Rewards | ||
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Stage | Objectives | Rewards |
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1 | Reach a score of 2,500 | ![]() ![]() ![]() ![]() |
Reach a score of 15,000 |
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Reach a score of 50,000 |
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2 | Reach a score of 5,000 | ![]() ![]() ![]() ![]() |
Reach a score of 30,000 |
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Reach a score of 100,000 |
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3 | Reach a score of 7,500 | ![]() ![]() ![]() ![]() |
Reach a score of 45,000 |
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Reach a score of 150,000 |
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4 | Reach a score of 10,000 | ![]() ![]() ![]() ![]() |
Reach a score of 60,000 |
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Reach a score of 200,000 |
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5 | Reach a score of 12,500 | ![]() ![]() ![]() ![]() |
Reach a score of 75,000 |
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Reach a score of 250,000 |
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6 | Reach a score of 15,000 | ![]() ![]() ![]() ![]() |
Reach a score of 90,000 |
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Reach a score of 300,000 |
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Lantern Rite 2025 Event Guides | |||
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Festive Travel Journal Event Guides | ||
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Drills by Lamplight Stages | ||
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Lantern Rite 2025 Event Guides | |
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Lantern Rite 2025 Quest Guides | |
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This Event is so Bullshit. Can't even 2 Star 1st stage with their Trial characters. I don't even get 2 enemies "killed by elemental skills" to even trigger the multiplikator
Drills by Lamplight Event Guide
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What a whale festival! How much do you even have to in invest into your F2P Units in order to beat this? This Event is ridiculous!