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◆ Latest: Version 5.2, 5.2 Maintenance
◆ Builds: Chasca, Ororon, Lyney, Neuvillette, Zhongli
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This is a guide to Domain of Furious Thunder, a Twisted Realm Domain in Genshin Impact. Read on to learn about the domain information, tips and strategies, and recommended characters.
List of Contents
First-Clear Rewards |
Primogem
x60 |
---|---|
Ley Line Disorder | • A Plasma Field will be generated at the edge of the challenge area once the challenge begins. While within the fields, characters will be hit by a lightning strike once every 2s and take Electro DMG. The area covered by the field will gradually expand as the challenge proceeds. |
Monster List |
Main DPS | |
---|---|
Sub-DPS | |
Support |
Name | Effect |
---|---|
Endless Waltz | After using an Elemental Burst, all party members on the field will unleash one shockwave that scales on 600% of the ATK of the character that unleashed that shockwave, and which deals DMG to nearby opponents. This effect can occur once every 2s and its CD is shared between all characters in the party. |
Name | Effect |
---|---|
Frostbite | Character Normal and Charged Attack DMG against opponents affected by Cryo are increased by 30%. |
Refraction Crystals | When a character obtains an Elemental Shard created by a Geo Elemental Reaction, they gain 30% Elemental DMG Bonus for 10s. |
Focusing Crystal | When a character obtains an Elemental Shard created by a Geo Elemental Reaction, they will regenerate 2 Energy for all members of the party. This effect can be triggered once every 2s and this CD is shared between all party members. |
Galespring | When a character's Plunging Attack hits an opponent, it will generate Elemental Particles that regenerate 6 energy and an Anemo Amber that will generate a wind current. This effect can be triggered once per 8s, and this CD is shared between all characters in the party. |
Ironblow | If the current character is a bow user, hitting opponents' weak spots with Charged Attacks will grant the Ironblow effect, which will increase the CRIT Rate of Normal and Charged Attacks by 50% for 8s. |
Whirlpool | Defeating oppoents with a character's Charged Attack will create a Vacuum Field that pulls nearby opponents in and deals DMG based on 500% of the character's ATK. This effect can be triggered once every 2s, and this effect's CD is shared between all characters in the party. |
Coalesced Defenses | While protected by a shield, characters gain a 40% incoming healing bonus. |
Judgment | When an opponent is defeated, it will release a shockwave that deals AoE DMG to other opponents. |
Timely Rain | When a character hits an opponent with an Elemental Burst, a Hydro Amber that will create falling rain in an AoE when shattered will be generated. This Effect can be triggered once every 6s and this CD is shared between all party members. |
War Breeds War | For 8s after a character uses an Elemental Burst, Normal Attacks that hit opponents have a 50% chance to generate an Elemental Particle that regenrates 2 Energy. Each character can generate this effect once every 1.7s. |
Ritual | When Normal Attacks hit opponents, they have a 50% chance to regenerate 5 Energy for themselves. This effect can be triggered once every 4s per character. |
Charge Up | Elemental Skills will regenrate 8 Energy. |
Burst Damage | Elemental Burst DMG dealt by all party members increased by 30%. |
Iron Wall | All party members' Shield Strength increased by 35%. |
Overmastered | All characters in the party have their Elemental Mastery Increased by 100. |
Overcharge | All party member's Energy Recharge increased by 30%. |
Crushing Blow | All party members' Plunging Attack DMG increased by 40%. |
Use Anemo characters like Venti or Sucrose to gather enemies into the safe zone. That way, you can hit most of the enemies without getting out of the safe zone.
Use ranged attacks from bows or catalysts to deal damage without getting out of the safe zone.
Use a combination of Hydro and Cryo attacks to inflict Freeze on enemies to keep them from getting out of the safe zone.
Recommended Difficulty |
---|
Expert |
Difficulty Options | Points |
---|---|
Opponents' Electro RES increased by 50%. | 25 |
Opponents' Pyro RES increased by 50%. | 25 |
Opponents' ATK increased by 50%. | 50 |
All party members' Movement SPD decreased by 15%. | 50 |
All party members' Energy Recharge decreased by 30%. | 25 |
After sprinting, all characters in your own party take 35% increased DMG for 10s. | 25 |
Using an Elemental Burst increases the DMG taken by all characters in that player's party by 25%. This effect stacks up 4 times. | 25 |
When active character's HP is lower than 50%, ATK is decreased by 50%. | 25 |
When active character's HP is lower than 50%, Movement SPD is decreased by 20%. | 25 |
Large Pyro Slimes possess the Smoldering Flames ability: they will periodically release smoldering ley lines pulses that will inflict Pyro on nearby characters. These characters will take Pyro DMG until the inflicted element is removed. | 50 |
Fatui Skirmisher - Electrohammer Vanguard have been infected with Engulfing Storm. They will periodically release engulfing ley line pulses that will inflict nearby character with Electro. This will continuously drain characters' Energy until the inflicted element is removed. | 50 |
When hit by a lightning bolt from the plasma field, all characters in the party will lose 15 Energy. | 50 |
The initial area of the safe zone is smaller. | 25 |
All Energy Amplifier Events | ||
---|---|---|
Initiation (1.5) | Fruition (2.3) | Lemma (4.8) |
Energy Amplifier Fruition Stages | |
---|---|
Act 1 Places of Interest: West of Wangshu Inn |
Deceitful Domain: Sea of Wandering Souls |
Act 2 Places of Interest: Tianqiu Valley |
Deceitful Domain 2: Where Bloodhounds Gather |
Act 3 Places of Interest: Yaoguang Shoal |
Deceitful Domain 3 Whirling Judgement |
All Twisted Realm Domain Guides | |
---|---|
Domain of Deceit | Domain of Furious Thunder |
Domain of Chaos | Domain of Heresy |
Energy Amplifier Initiation Quest Guide |
Domain of Furious Thunder | Twisted Realm Guide
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