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Genshin Impact

Spiral Abyss Floor 12 Guide for Version 6.3 Luna IV

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Genshin Impact - Spiral Abyss Floor 12 Guide for Version 6.3 Luna IV

Spiral Abyss Floor 12 is the final floor of the Spiral Abyss domain in Genshin Impact. Check out Spiral Abyss Floor 12 in Version 6.3 Luna IV, the best teams and characters, chamber enemies and guides, and the rewards here!

Floor 12 Basic Information

Floor 12 Information and Rewards

Ley Line Disorder 1st Half The active character's Charged Attack DMG is increased by 75%.
2nd Half Lunar Reaction DMG is increased by 75%.
Enemy Level Lv. 95 - Lv. 100
Star Bounty
(All 9★)
Mora Mora x60,000
Rewards

Blessing of the Abyssal Moon: Surgestrike Moon

Blessing Effect
Genshin Impact - Blessing of the Moon
When a character triggers a Lunar reaction (Lunar-Bloom, Lunar-Charged, or Lunar-Crystallize) on an opponent, a shockwave will be unleashed at the opponent's position, dealing True DMG. This effect can be triggered once every 3s.
Blessing Reset 2026/02/16 04:00 (Server Time)

Floor 12 Recommended Teams

Best Team Comps For Floor 12

First Half

Lunar-Bloom/Bloom
Dendro Image Dendro Hydro Image Hydro Any Any
Vaporize
Pyro Image Pyro Cryo Image Cryo Any Any
Mono-Hydro
Hydro Image Hydro Hydro Image Hydro Any Any

The First Half can be brute-forced with high DPS teams so long as the team contains high-frequency and high-hitting damage.

With the first half's Charged Attack boon, Nefer and Neuvillette teams appear to be the focal point here, but can be overwhelmed regardless if you bring enough damage and invested characters.

Second Half

Lunar-Charged/Electro-Charged
Electro Image Electro Hydro Image Hydro Any Any
Electro-Based
Electro Image Electro Any Any Any

The entirety of the second half is highly geared towards having a functioning Lunar-Charged team, with all three floors containing an opponent that requires Electro or Lunar-Charged.

Characters like Flins and Columbina are highly incentivized for this floor in order to full clear it in time. Otherwise, Activating some form of Lunar Reaction with other Nod-Krai characters like Ineffa or Aino are highly helpful.

Lunar-Charged Reaction Guide

Best Characters to Use

First Half

Sample Teams
Genshin - Nefer Icon Nefer Genshin - Lauma Icon Lauma Genshin - Aino Icon Aino Genshin - Kokomi Icon Kokomi
Genshin - Neuvillette Icon Neuvillette Genshin - Furina Icon Furina Genshin - Kazuha Icon Kazuha Genshin - Xilonen Icon Xilonen
Genshin - Mavuika Icon Mavuika Genshin - Xilonen Icon Xilonen Genshin - Bennett Icon Bennett Genshin - Citlali Icon Citlali
Other Recommendations
Main DPS
Arlecchino Image Mualani Image Navia Image Varesa Image Flins Image Alhaitham Image Kinich Image Skirk Image Wriothesley Image Venti Image Xiao Image Chasca Image
Sub DPS
Durin Image Mona Image Yelan Image Columbina Image Albedo Image Ineffa Image Nahida Image Emilie Image Escoffier Image Aino Image Fischl Image Ororon Image
Support
Zhongli Image Baizhu Image Shenhe Image Citlali Image Xianyun Image Chevreuse Image Iansan Image Shinobu Image Kirara Image Sucrose Image Faruzan Image Lan Yan Image
F2P
Traveler (Pyro) Image Xiangling Image Barbara Image Collei Image

Second Half

Sample Teams
Genshin - Flins Icon Flins Genshin - Ineffa Icon Ineffa Genshin - Columbina Icon Columbina Genshin - Sucrose Icon Sucrose
Genshin - Clorinde Icon Clorinde Genshin - Ineffa Icon Ineffa Genshin - Furina Icon Furina Genshin - Aino Icon Aino
Other Recommendations
Main DPS
Chasca Image Skirk Image Neuvillette Image Mualani Image Arlecchino Image Mavuika Image
Sub DPS
Escoffier Image Fischl Image Ororon Image Yelan Image Xingqiu Image Durin Image
Support
Jean Image Kazuha Image Shenhe Image Citlali Image Xilonen Image Bennett Image Chevreuse Image
F2P
Traveler (Anemo) Image Lynette Image Collei Image Lisa Image Traveler (Hydro) Image Barbara Image

Floor 12 - Chamber 1 Guide

Chamber Information

Challenge Defeat 1 Opponent
Defeat 3 Opponents
Goal ★Remaining challenge time longer than 180 sec.
★Remaining challenge time longer than 300 sec.
★Remaining challenge time longer than 420 sec.

Floor 12 - Chamber 1 First Half

Floor 12-1-1 Enemies

Wave 1
Genshin - Perpetual Mechanical Array ImagePerpetual Mechanical Array x1

Floor 12-1-1 Strategy

Take advantage of the Charged Attack bonus that this half provides in order to whittle down its health to about 25%. Your goal is to try to get to that health threshold within 30 - 45 seconds in order to save time.

Once the Array splits into four, search for the highlighted one. If the highlighted Ruin Sentinel is the Ruin Cruiser, line up both the Cruiser and the Array in a straight line and the Cruiser will backdash towards the Array, saving you time from having to move back and forth.

For the others, the Ruin Destroyer and Ruin Defender will come towards you and allow you to stay by the Array, and the Ruin Scout will maintain its position, forcing you to go towards it.

Floor 12 - Chamber 1 Second Half

Floor 12-1-2 Enemies

Wave 1 Wave 2
Genshin - Wilderness Exile ImageWilderness Exile x2 Battle-Hardened LightkeeperBattle-Hardened Lightkeeper x1

Floor 12-1-2 Strategy

The Wilderness Exiles here serve as buffer units to buy time. Run a damage rotation on them quickly and move onto the Battle-Hardened Lightkeeper.

For the Lightkeeper himself, he can be lifted into the air via displacement skills like Jean's E, other Anemo abilities, or by being overwhelmed by damage.

As for fighting him head-on, watch for his Demonsbane Strike as that deals heavy damage, and do not let him regenerate from his gray health during Phase 2 by focusing down the Exile summons if you have to.

Floor 12 - Chamber 2 Guide

Chamber Information

Challenge Defeat 3 Opponents
Defeat 1 Opponent
Goal ★Remaining challenge time longer than 180 sec.
★Remaining challenge time longer than 300 sec.
★Remaining challenge time longer than 420 sec.

Floor 12 - Chamber 2 First Half

Floor 12-2-1 Enemies

Wave 1 Wave 2
Genshin - Construction Specialist Mek ImageConstruction Specialist Mek - Ousia x1 Genshin - Burning-Aflame Wayob Manifestation ImageBurning-Aflame Wayob Manifestation x1
Wave 3
Genshin - Burning-Aflame Wayob Manifestation ImageBurning-Aflame Wayob Manifestation x1

Floor 12-2-1 Strategy

This chamber is more straightforward as it is a damage check more than anything with gimmicks. Use the Construction Specialist Mek to regenerate your Energy, then unleash all your damage on the first Wayob afterwards.

Once you break through its shield and regenerate your energy, finish it off then repeat the process with the second Wayob.

Floor 12 - Chamber 2 Second Half

Floor 12-2-2 Enemies

Wave 1
Genshin - Battle-Hardened Pipilpan Idol ImageBattle-Hardened Pipilpan Idol x1

Floor 12-2-2 Strategy

Do your utmost best to look for the gold-ringed hat abilities while the Pipilpan is split into three. Overwhelm that hat with Lunar or Electro-Charged to force out the Pipilpan.

Upon exiting the hat, it will take a good chunk of damage and be staggered for a few seconds, allowing you to either start up a full damage rotation or finish it off entirely.

If the Pipilpan recovers and starts channeling a hail of projectiles, be sure to keep on the move as getting hit by these projectiles can be devastating if you cannot outheal it or shield yourself from it.

Floor 12 - Chamber 3 Guide

Chamber Information

Challenge Defeat 2 Opponents
Defeat 1 Opponent
Goal ★Remaining challenge time longer than 180 sec.
★Remaining challenge time longer than 300 sec.
★Remaining challenge time longer than 420 sec.

Floor 12 - Chamber 3 First Half

Floor 12-3-1 Enemies

Wave 1 Wave 2
Genshin - Radiant Antelope ImageRadiant Antelope x1 Genshin - Radiant Glacial Wolf ImageRadiant Glacial Wolf x1

Floor 12-3-1 Strategy

These Radiant Beasts are here to stall time for you to have less on the second half. These bear raw resistance to their respective element, so the Antelope will take less Electro DMG and the Glacial Wolf will take less Cryo DMG.

Simply brute force through this floor with your chosen damage team, and both Radiant Beasts will fall within reasonable time.

On another note, less damage from their own element does not equate to full resistance, and both can be overwhelmed quickly if you have the damage for it, even by their own element.

Floor 12 - Chamber 3 Second Half

Floor 12-3-2 Enemies

Wave 1
Genshin - Knuckle Duckle ImageKnuckle Duckle x1

Floor 12-3-2 Strategy

Once the fight starts, immediately set up your Lunar or Electro-Charged rotations against the Stamping Devices. If hitting all of them, this should be about a 10-second processt that will result in Knuckle Duckle taking damage, being staggered, and you being able to recharge your rotation.

Afterwards, it is a damage race to beat Knuckle Duckle before it enters Duckstruction Mode again. If it does and you are close to defeating it, you can ignore the Stamping Devices and focus-fire on Knuckle Duckle to finish it off.

Floor 12 Clear Rewards

Chamber's Bounty

Chamber 1
Mora Mora x25,000
Chamber 2
Mora Mora x25,000
Chamber 3
Mora Mora x25,000

The Chamber's Bounty is the set of rewards you receive simply for clearing a Chamber for the first time. This can only be received once.

Star's Bounty

3★
Mora Mora x15,000
6★
Mora Mora x20,000
9★
Mora Mora x25,000

The Star's Bounty can only be received if you clear the star requirements displayed during the challenge. Each Chamber has 3 stars each with 1 prize for every 3 earned. These can also only be received once.

Genshin Impact Related Guides

Spiral Abyss Guides

Genshin Impact - Spiral Abyss Guides

Spiral Abyss Guide

Spiral Abyss Floor Guides

Spiral Abyss Floors
Genshin - Spiral Abyss Floor 1 IconFloor 1 Genshin - Spiral Abyss Floor 2 IconFloor 2 Genshin - Spiral Abyss Floor 3 IconFloor 3 Genshin - Spiral Abyss Floor 4 IconFloor 4
Genshin - Spiral Abyss Floor 5 IconFloor 5 Genshin - Spiral Abyss Floor 6 IconFloor 6 Genshin - Spiral Abyss Floor 7 IconFloor 7 Genshin - Spiral Abyss Floor 8 IconFloor 8
Genshin - Spiral Abyss Floor 9 IconFloor 9 Genshin - Spiral Abyss Floor 10 IconFloor 10 Genshin - Spiral Abyss Floor 11 IconFloor 11 Genshin - Spiral Abyss Floor 12 IconFloor 12

Comment

162 Anonymous Anonymous about 20 hours

I wish Death upon whoever desided on the enemies on Chamber 2 and 3 casue they are basically immune to damage no matter what team i use from ANY guides i have followed 100%

161 Anonymous Anonymous 7 days

Guys if you don't have a specific plunge character, use Ororon, the first challenge to kill the cat of nNatlan, just hold the jump button and is guarantee plunge

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