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Aggravate is perfect for her, tbh if she's got Gilded Dreams in a 2/3 electro char team then I would still put Atk on her sands otherwise it'll be too low ig. Also, I think Fruit of Fulfillment is a pretty good weapon for aggravate teams, or at least comparable with Hakushin.
It's evading in sense of "getting out of attack's range" then "phase through it".
Is she having a great buff with Aggravate reaction? If, so would EM Sands be the most beneficial to her right now? not to mention the new EM artifact set seems to be useful too
5k is pretty weak for a NA, and that 15k for a CA costs 50 stamina and yae doesn’t have anything in her kit that negates CA stamina cost like Ning, Klee, or Yanfei. Only way for her to be a good main dps is to use Sara with her and at that point, its just better to use keqing or raiden
again I think the rating is so off. how can she not be as main dps? and "her normal attacks are weak" what ? she does 15k charged and 5k normal hit, that is considered weak? the most characters do about that dmg. I think she should be at SS , she does constant 20k (not counted ulti that is far beyond that) even from afar hitting nearly almost every enemy while others have to aim and be closer (even oz)
Evading with her e is a bad idea, No I-frames
bro then just use her placement of turrets as evade? she is even SS has extremely high dmg if built right and works great as main SOLO (without ei needed or anyother being like bennet wtf) if you level up her first skill her charged is also powerful. you can basically run through groups of mobs and once you passed everything is gone without you even attacking
A Rating for Yae Miko? xD I main her and she is one of my best DDs. Putting her on the same Rank as Kayae and Sara is hilarious.
Not only they nerf Yae cloth. Now skill also get nerf. C2 now is useless.
The only time EoSF will be better than ATK+DMG is if you have 180%+ ER. If you have batteries, there is NO WAY you will be needing that high. Most of Yae's dmg comes from off-field turret damage, and EoSF will not help with that.
About the turrets, just use shield characters if you wants to set her turrets safely..
Without Ei : EoSF with ER% sands With Ei : ATK+DMG 2pc with ATK% sands With another Electro Batteries : same with Ei's combo, but prioritize ER% substats. Either way, just use EoSF ER%.. . . . The conclusion is, depends on the stats and situation
If yae paired with raiden and have right build she gained burst energy so fast, on my c0 max level and talent yae, if I start with yae burst then switch to raiden for raiden burst that refill energy, yae burst instantly full again after. If your yae turret hit object or miss on her burst or she easily died u ar the unwise who cant manage to put turret on the right place coz I never have any issue with that
Hoyoverse : Good idea, maybe we"ll use Durandal design for the next Archon~
You gave her S rating? WTF have you at least tried her or you just like her auto targeting to miss, for her to being knocked around as she is deploying her turrets, for her to die after 1 hit, for her to gain her burst once every 72 years, for her being the same electro character as any other which deploys her skill, does her burst and then you never need to use her again?
Kazuha in the team will strictly deal more damage from Elemental Reactions. So good for big targets. Venti now is used more just for his crowd control ability against smaller mobs.
For some reason, i prefer Kazuha
I don't know who should I Put in my team venti or kazuha I already use yae miko raiden shogun and childe
It's me...
EM is troll substat put in by mihoyo. No reason for me to want 1 roll of 16 EM which only equals to 2.4% increase in elemental skill damage vs 1 roll of ATK% which equates to 4.08 atk% increase in elemental skill AND burst