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Counterfeit Classics is the third quest under the Paradise quest chain in the Temple of Space for Genshin Impact Luna VI. See how to unlock the World Quest, its walkthrough, how to use Dex's ability to restore the space, how to find a way to obtain the complete restoration core, how to solve the book puzzle here in this guide!
List of Contents

Counterfeit Classics unlocks once you enter the Mahavaipulya Chamber in the Temple of Space, as part of the initial sub-quest of Paradise, A Day the Grand Temple Inscribed with Ages!
A Day the Grand Temple Inscribed with Ages

As you approach the quest marker in Mahavaipulya Chamber, you will be welcomed by two Domain Keepers. Go ahead and defeat the Domain Keepers; a scene will start afterwards.
Behind the paper, there is a restoration core that you can interact with. Go ahead and interact with it and place it on the red wall. Once the wall turns yellow, hold the skill button and drag Dex left or right, then release the button.
A new space will open, liberating the paper people. Speak with them, and be sure to claim the chest afterwards!

Follow the quest marker in the center of Mahavaipulya Chamber to reach the library. You can travel between islands by transforming into a Plume Moth using the Harpasta nearby!

Once on the island, get the restoration core, which is guarded by the Domain Keepers. Once you have it, proceed on the path above to reach the red wall. Place the restoration core and then use Dex to open the library.

Proceed inside the library until you reach the quest marker. Be sure to pick up the chests you come across along the way!
Once you've reached the wall, you'll need to remove it with Dex's ability. First, interact with the glowing wall, then drag the right blue arrow left to open up another space.
Make your way to the room with red cubes inside, but don't go all the way inside; instead, stand in front of the glowing door.
Use Dex's ability to flip through the pages of the glowing door, then drag the top arrow downwards to uncover a room containing a restoration core.

Pick up the restoration core and turn the pages back to the previous room. When done, insert the restoration core and use Dex's ability to open a new path.

Continue walking within the library until you reach the end of the corridor. Once you reach the end, turn right then left to find an elevator that will take you to the next floor. When you reach the next floor, simply move to the center of the room.

Exit the room through the door on the right. Once outside, flip through the door pages to find the Restoration Core. Flip the door page and drag the arrow to the right to reveal a room with a half restoration core.
| # | Walkthrough |
|---|---|
| 1 | ![]() Enter the room with the half restoration core and follow the quest marker until you reach the next pages. Drag the bottom arrow halfway of the page to open the gate! |
| 2 | ![]() Continue until you reach a room with an energy terminal. Within the room, you will find another page to flip; simply drag the right arrow halfway across the page to reveal an energy storage. |
| 3 | ![]() Pick up the energy storage and put it next to the terminal. This should open the gate, with the restoration core inside. |
| 4 | ![]() Once you've picked up the core, the floor will open up, with Domain Keepers waiting beneath. Simply defeat them all and then speak with your companions. |

Proceed into the hallway with the chest and up the stairs to another page. Interact with the page, then drag the arrow above down to obtain a full restoration core.
Retrieve the core, then insert it and use Dex's ability to open up new space. Continue inside the library until you trigger a dialogue scene.

Follow the quest marker inside the library until you reach the elevator, then take it to go to the next level. Then climb the stairs and defeat the Hilichurls before continuing inside to a room with a large book.

After the conversation, interact with the book to enter it. Inside the book, you will have a character that you can move around. There will be several fold points that you can use to create a path for your character.
Remember that fold points can only be dragged to their parallel point, and you can't fold a point that hits the character.
| # | First Page Walkthrough |
|---|---|
| 1 | ![]() On the first page, use the fold points in front of the character to connect the bridge. |
| 2 | ![]() Next, use the vertical fold points at the bridge to get near the boat. |
| # | Second Page Walkthrough |
|---|---|
| 1 | ![]() On the second page, begin by connecting the horizontal fold points in front of the character and then cross to the opposite side. |
| 2 | ![]() Next, undo the fold point above to reveal new fold points. Then undo the first fold points you used to reveal a path. |
| 3 | ![]() Finally, connect the new horizontal fold points above to complete the path then move to the next page. |
| # | Third Page Walkthrough |
|---|---|
| 1 | ![]() For the third page you will also need to avoid the Remurian golems. Start by connecting the vertical fold points above to remove the first golem. |
| 2 | ![]() Once you've crossed, undo the fold points you made. Then, connect the horizontal fold points in front of the next Remurian golem. Finally, cross then ride the boat to the next page. |
| # | Fourth Page Walkthrough |
|---|---|
| 1 | ![]() For the fourth page, you must fold the points at the right moment since the golems are moving. Start by folding both vertical fold points near your character, then move upward. |
| 2 | ![]() Next connect the horizontal fold points below you to remove the nearby golem. |
| 3 | ![]() Undo the horizontal folds, then connect the initial vertical fold points below to remove the first moving golem. |
| 4 | ![]() If you time it perfectly, you can remove the two moving golems above by connecting the fold points near them. |
| 5 | Move up to return to the third page. Once on the third page, connect the horizontal fold points above the core. Move your character across, undo the fold, take up the core, and board the boat to the next page. |
| # | Walkthrough |
|---|---|
| 1 | ![]() Connect both horizontal fold points to remove the pillars. |
| 2 | ![]() To remove the boulder, connect the fold points in front. Then, after the boat has crossed the boulder, undo the connection to make a gap for the boat to pass through. |

After the conversation, place in the restoration core you obtained from the book and use Dex's ability to liberate the Mahavaipulya Chamber. After a while, leave the library using the waypoint outside to wrap up this quest!

Counterfeit Classics is a subquest of the quest, Paradise, which in turn is part of the larger quest chain, A Long Day in the Mountains.
Counterfeit Classics is part of the Paradise world quest chain and can be completed in any order alongside Long Live Life and Unofficial Chronicle of the Desert Pavilion.
As you progress through the Counterfeit Classics quest, all chests that you've encountered will yield varying amounts of Memory Factor, which you can then offer to the Memory Core in exchange of valuable rewards!
Memory Factor Locations and How to Get
| Paradise World Quest Guides | ||
|---|---|---|
| A Day the Grand Temple Inscribed with Ages | Counterfeit Classics | Long Live Life |
| Unofficial Chronicle of the Desert Pavilion | ||
Counterfeit Classics Quest Guide



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