★ Exclusive: Check out the State of Meta for Nod-Krai!
◆ Hot: Luna 4, Luna 4 Codes, Luna 5 Livestream Date
◆ Builds: Columbina, Zibai, Illuga, Ineffa, Neuvillette
◆ Lantern Rite 2026: Auspicious Tree Locations
◆ Future: Version 6.4, Varka

Performance Tour Season 20 is the twentieth overall Imaginarium Theater Season in Genshin Impact as of February 2026! Check out the Performance Tour's Season 20 challenge details, best characters and teams, and how to beat it here.
| Imaginarium Theater Quick Guides | |||
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List of Contents
| Opening Characters | |||
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| Special Guests | |||
| Elements Required | |||

Aside from the Opening Characters, you can invite the 4 Special Guests Ineffa, Flins, Nefer, and Lauma for this season.
Take note that these characters are only available if you personally have them, but you can always borrow someone else's Special Guest if you so desire using the Supporting Cast system.
| Main DPS | |||
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| Sub DPS | |||
| Support | |||

Aside from the Special Guests, the only characters available in this season are Pyro, Hydro, and Geo characters. Be sure to choose these as your Supporting Cast for other players to use!
If you are in need of another player's built characters to give your team that much-required edge in the Theater grounds, consult our request board below!
| Genshin Co-Op Boards | ||
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As for this Season's boss lineup, there is not much elemental requirement for team building. Strategically, you would want to save your Hydro and Geo units for later stages, especially for the bosses. The early bosses have little to no requirements to fight against them. Assess your lineup to determine which Hydro and Geo unit is best to save.
If playing in Lunar Mode, It's best to save at least a Pyro Unit for the Arcana Boss.
| Pyro-core Teams | |||
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Any | Any | Any |
| Close Ranged DPS (Boss) | |||
| Melee DPS | Shield Unit | Any | Any |
During the early stages of the Performance, you would want to use your Pyro characters for this in order to deal with Frostarm Lawachurl and Cryo Abyss Mage if you encounter them. Otherwise, the other enemies can be brute-forced with any teams.
Against the boss Perpetual Mechanical Array, its best to use a single-target Main DPS in order to quickly deal with the enhanced Ruin Sentinel during its Absolute Defense state, in which the Mechanical Array will enter once its HP reaches 25%.
| Geo-Core Teams | |||
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Any | Any | Any |
| Bond of Life (Boss) | |||
| Bond of Life | Any | Any | Any |
Act 6's Veteran Frost Operative and Wind Operative are a duo of Fatui Special Agent as bosses. It's best to use Bond of Life characters to render their debuffs ineffective while strengthening the said characters.
Act 4's Monolith Defense specifically benefits from units that have taunt or AoE capabilities. AoE teams are particularly amazing in this Act, but depending on the particular stage that you encounter, you'll either need Hydro or Pyro units to effectively deal with them. Choose wisely if you can afford to use such units so early.
| ANy | |||
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Any | Any | Any |
| Hydro Teams (Boss) | |||
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Any | Any | Any |
The Act 8's Goldflame Qucusaur Tyrant boss fight requires Hydro units to efficiently deal with the Flamewind Feather that the boss summons during the fight.
Furina is amazing against this boss with her Salon Solitaire as they'll automatically track the Flamewind Feather
For Act 7, there's not much a specific team comp that you can bring here, feel free to use whoever is in your disposal, but choose wisely.
| Hydro-Core teams | |||
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Any | Any | Any |
| Lunar-Crystallize (Boss) | |||
| Moonsign | Geo or Hydro | Any | Any |
Act 9 features the bounty targets, and Act 10 has the Legatus Golem Location and Boss Guide. For Act 10, bring Geo characters to destroy the shield of the Golem. Lunar-Crystallize is a good option as they periodically deal with Geo Damage.
| Pyro Teams (Boss) | |||
|---|---|---|---|
| Single-target DPS | Any | Any | Any |
The Arcana Challenges for this season features waves Consecrated Beasts. As they all have differing elemental requirements, its best to bring a strong team that can brute-force the stage as fast as possible.
Do note for this stage: You need to defeat 10 Consecrated Beasts within 6 minutes. Bring a shielder to prevent yourself from getting damage from the Geo Bursts that stage has.
Battle-Hardened Waveshuttleris the boss for Arcana Challenges. Bring a Pyro unit to properly beat her and avoid getting Frozen from her attacks.
| Act 3 | |||
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| Act 6 | |||
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| Act 8 | |||
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| Act 10 | |||
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Lunar Mode: Arcana Challenge |
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Lunar Mode: Arcana Challenge (Boss) |
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All characters, including the opening characters and guest stars, will still be selected at random.
However, here is a list of example team comps for characters to use for each Act's boss fight.
Arlecchino and Ineffa are under the assumption that they'll only be used in those two scenarios. In Act 8, Furina is generally not good with Flins teams, but she's there to track down the Flamewind Feather
After Act 3, start Investing on Geo-related Blessing. |
With the Opening Characters, your priority is to check and see which of these units you plan to bring into the later levels, and consume the energy of the ones more suited for fodder opponents.
With the rest of your currency, you can opt to purchase blessings to enhance your damage right off the bat or later on, as these boons can drastically improve clear times with proper usage.
With this season having Pyro, you will want to save someone like Arlecchino or Mavuika when its necessary. However, don't feel bad to use them early if you have to and you can afford it.
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In Act 3's boss fight, you will face the Perpetual Mechanical Array. It doesn't have particular weakness but generally, single-target DPS shines against the Mechanical Array in order to isolate the enhanced Ruin Machine and leave it vulnerable to attacks.
In order to defeat the Perpetual Mechanical Array in a short time, the boss doesn't have a particular elemental reaction it is weak against but if you can afford it, utilize strong reactions like Vaporize to defeat it within 70s.
Quickly find the enhanced Ruin Machine to leave it vulnerable to attacks,
Upon reaching Act 4, you will have lost a portion of your opening characters and may have one or two uses left for the rest, so start unlocking your more powerful personal units, especially Hydro and Geo units for later stages
Act 4 is the Monolith Defense and since you have access to Geo and Hydro units, bring one with defensive potential like Ningguang and her Elemental Skill. AoE units like Neuvillette is a good choice for this, but be mindful of the stage that you got as the enemies might not be suitable for him.
Act 5 can be argued as one of the last easy fights you will have on the Theater Grounds, which makes using fodder units here more effective as they can spare the energy of a more important unit.
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The Veteran Frost Operative and Wind Operative in Act 6 is best to fight with Arlecchino as she renders the debuff ineffective. Otherwise, Mavuika teams are good alternatives.
The Veteran Frost Operative and Wind Operative applies a Bond of Life debuff that continuously drain HP. Arlecchino is great because she wants to have as much Bond of Life as possible, rendering their debuffs ineffective while making her stronger.
Around this time, you can start to unlock more of your Geo units in preparation for Act 10's boss fight. Make sure you have a Hydro units available for Act 8.
You can refresh from the number of events until you get a Combat Event that does not lend any advantages or disadvantages to an Element, allowing you to pick and choose any character so long as they can reliably damage foes.
Also, try to look out for the Mystery Caches to get some of your other units back, so you can have a wider variety of options to choose from when building a team comp.
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The Goldflame Qucusaur Tyrant is particularly weak to any element that can react to Pyro. However, Hydro is the best one so far, especially against his Flamewind Feather
To effectively deal with this boss, bring a good team composing of Hydro units to destroy the feather . Make sure they can deal enough damage to defeat the Tyrant.
If available, Furina and Xingqiu are great against this boss as they consistently apply Hydro.
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Note: If you're in Lunar Mode, you must do the Arcana Challenges before Act 10 as otherwise it will end the performance.
For this challenge, waves of Consecrated Beasts will constantly spawn. These Beasts have particular elemental requirements, but they're specific. It's advisable to bring your strongest team to brute force the waves of Consecrated Beasts.
However, do note that you must defeat 10 enemies within 6 minutes and the stage periodically deals Geo Burst. It's best to bring a Shielder to avoid the Geo DMG altogether.
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Pyro units are highly valuable to as she is innately a Cryo enemy. However, it can still be done with any teams as long as they're strong enough to beat her.
Focus on damaging her as much as possible and avoid her Cryo attacks as they can render you Frozen.
Arlecchino, Xiangling, Durin, and Mavuika are amazing for this stage as they deal tremendous DMG.
By this point in time, you should have enough energy to use up your last spare DPS units for Act 9's bounty units, and your main Geo DPS for Act 10's final boss.
If you have the spare currency, you can use them on mystery caches to try and get some units back.
Similar to previous seasons, Act 9 requires you to kill certain Bounty units that spawn alongside a never-ending wave of enemies until you complete the challenge.
Single-target DPS units shine here due to their ability to effectively assassinate the one enemy that needs to be taken down in a horde.
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The final act boss in act 10 is the Legatus Golem. The Legatus Golem has will generate a shield at the very start of the fight. Deal Geo Damage to effectively
It's highly recommended that you bring out your strongest DPS and make use of Geo Damage to deal with its shield
Mavuika and Arlecchino are great because they deal tremendous damage. However, they must be paired with Geo characters so they can effectively destroy the shield. Lunar-Crystallize is also a great option if you have Columbina or Zibai as they can continuously deal Geo DMG.

| Easy Mode |
• You must select 8 characters to participate in the challenge • Characters has reached Lv. 60 • You can invite 1 Supporting Cast character(s) |
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| Normal Mode |
• You must select 12 characters to participate in the challenge • Characters has reached Lv. 60 • You can invite 1 Supporting Cast character(s) |
| Hard Mode |
• You must select 16 characters to participate in the challenge • Characters has reached Lv. 70 • You can invite 1 Supporting Cast character(s) |
| Visionary Mode |
• You must select 22 characters to participate in the challenge. • Add up to 26 characters. For each extra character added, you will obtain buffs corresponding to the number of extras. • Characters has reached Lv. 70 • You can invite 1 Supporting Cast character(s) |
| Lunar Mode |
• You must select 28 characters to participate in the challenge. • Add up to 32 characters. For each extra character added, you will obtain buffs corresponding to the number of extras. • Characters has reached Lv. 70 • You can invite 1 Supporting Cast character(s) |
The Performance Tour is a series of combat stages in Imaginarium Theater. The Tour consists of four difficulties, with the main difference being the level of enemies, entry requirements, and the rewards you can obtain.
Each Performance Tour season will last the whole month, which means for every start of a month, a new season starts.

| Fantastical Blessing (Season 20) | ||
|---|---|---|
| After the chosen Opening Characters join your party, Max HP, Attack, and DEF are increased by 20%. |
Each season will also provide Fantastical Blessings to all Opening Characters. These blessings provide buffs that persists even outside of Imaginarium Theater, which means that these characters are buffed in the overworld and even in the Spiral Abyss!
| Act 1 |
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| Act 2 |
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| Act 3 |
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| Act 4 |
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| Act 5 |
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| Act 6 |
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| Act 7 |
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| Act 8 |
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| Act 9 |
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| Act 10 |
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The Performance Tour tab on the rewards preview are the seasonal boons you can claim after completing Acts. These rewards will reset every month.
| Act 1 | |
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| Act 2 | |
| Act 3 | |
| Act 4 | |
| Act 5 | |
| Act 6 | |
| Act 7 | |
| Act 8 | |
| Act 9 | |
| Act 10 | |
| Act 11 | |
| Act 12 |
Debut Performance rewards are obtained after completing each stages on top of the Performance Tour rewards, but they can only be obtained once and will not reset every month.

| Performance Tour February 2026 |
|---|
How to Beat Season 19 (January 2025) |
Why does this say the mountain king is act 10 when he's act 8 on mine? Well I invested in fighting the wrong enemy now lol awesome
Season 20 Guide for Imaginarium Theater



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I figured out why mountain king was 8. I'm not welcome in visionary mode because I haven't whaled my way to earn the right to play it still lol. Thought the guide was just covering hard mode for us plebs who aren't worthy of visionary. My bad