Pokemon Sword and Shield

Pokemon Who Can Learn G-Max Gold Rush

G-Max Gold Rush.png

This is an article for the move G-Max Gold Rush and the Pokemon who can learn it and its location in Pokemon Sword and Shield, Isle of Armor, and the Crown Tundra DLC. Read on to see the Power, Accuracy, PP, and Effect, and see how to use it competitively.

List of G-Max Moves

G-Max Gold Rush - Effect

Type Pokemon Normal Image
Category -
Power -
Accuracy -
PP -
Effect A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money.

Pokemon That Learn G-Max Gold Rush

G-Max Gold Rush is the signature move of Gigantamax Meowth. If Gigantamax Meowth knows any Normal-type damaging move, that move will be replaced with G-Max Gold Rush while the Pokemon is Gigantamaxed.

List of Normal-type Moves

G-Max Gold Rush Competitive Analysis

G-Max Gold Rush confuses the target and makes it so that you gain bonus money after the battle. This move is ideally used on the opposing Dynamaxed or Gigantamaxed Pokemon as the confusion helps in slowing them down.

This move doesn't see much play because it has the downside of having to use Gigantamax Meowth instead of other strong G-Max Pokemon.

Power of G-Max Gold Rush

G-Max Gold Rush's Power, Category and PP are determined by its Base Move. Its Category and PP will match that of the Base Move, while the Power is determined according to the table below.

Move Power
Bind 90
Body Slam 130
Boomburst 140
Covet 110
Crush Claw 130
Cut 100
Double Hit 130
Double-Edge 140
Echoed Voice 90
Endeavor 130
Explosion 150
Extreme Speed 130
Facade 120
Fake Out 90
False Swipe 140
Feint 90
Flail 130
Fury Attack 100
Fury Swipes 100
Giga Impact 150
Guillotine 130
Head Charge 140
Headbutt 120
Horn Attack 120
Horn Drill 130
Hyper Beam 150
Hyper Voice 130
Last Resort 140
Mega Kick 140
Mega Punch 130
Multi-Attack 140
Pay Day 90
Pound 90
Present 100
Quick Attack 90
Rapid Spin 100
Retaliate 120
Round 110
Scratch 90
Self-Destruct 150
Skull Bash 140
Slam 130
Slash 120
Snore 100
Spit Up 100
Stomp 120
Strength 130
Struggle
Super Fang 100
Swift 110
Tackle 90
Tail Slap 130
Take Down 130
Terrain Pulse 130
Thrash 140
Tri Attack 130
Uproar 130
Vise Grip 110
Weather Ball 130
Wrap 90

Related Links

List of Moves
List of All New Moves (Crown Tundra Updated)
Moves by Type
FireFire WaterWater GrassGrass
ElectricElectric IceIce FightingFighting
PoisonPoison GroundGround FlyingFlying
PsychicPsychic BugBug RockRock
GhostGhost DragonDragon DarkDark
SteelSteel FairyFairy NormalNormal
Moves by Category
Physical Special Status
Dynamax Moves
Max Moves G-Max Moves
Moves by Effects
Stat-Boosting Moves Stat-Reducing Moves Status-Inflicting Moves
Moves that Never Miss Moves that Set Entry Hazards Moves that Ignore Abilities
High-Critical Hit Moves Moves that Change Weather Moves that Change Terrain
Multi-Target Moves Moves that Restore HP Redirection Moves
Multi-Hit Moves One-Hit Knockout Moves Trapping Moves
Moves that Make Contact Moves that Do Not Make Contact Moves that Block Attacks
Status Restoring Moves Moves that Forces a Switch Sound-Based Moves
List of Priority Moves

Author

    Walkthrough Menu

    news questionnaire

    All rights reserved