Our new Artifact Score Checker tool is now in beta!
◆ Latest: Version 5.1, 5.1 Codes, 5.2 Livestream
◆ Builds: Nahida, Hu Tao, Xilonen, Chiori
◆ Xilonen: Xilonen Materials, Secret Source Boss
◆ Events: Chromatic Ode, Feast of Pursuit
◆ Future: Version 5.2, Chasca, Ororon
The Kabukimono's Finale is the third part of Genshin Impact's Interlude Chapter Act 3 Archon Quest. See how to unlock the quest, its walkthrough, and its rewards here!
Interlude Chapter Act 3 Archon Quest Guides | |
---|---|
The Night-Bird Falls at the Curtain's Call | A Dance of Destruction |
The Kabukimono's Finale | As Though Morning Dew |
How to Rename Scaramouche/Wanderer |
To unlock the Interlude Chapter Act 3, you need to complete Chapter 3 Act 5, Akasha Pulses, the Kalpa Flame Rises Archon Quest and Kazuha's Story Quest Act I.
You also need to complete the Sub Quest before this, the A Dance of Destruction Archon Quest!
Chapter 3: Act 5 Archon Quest Guide
Head back to the Sanctuary of Surasthana and talk to Aqaba and Sawada once more. Review their theses to view whatever changes they have made, and relay all the information you have learned during your trip to Inazuma.
After conversing with the scholars, enter the Sanctuary of Surasthana and speak to Nahida.
Watch the cutscenes that will ensue about the allegory of Scaramouche's story.
Paimon will suggest a walk around the Grand Bazaar to get something to eat.
Head over to the Grand Bazaar to encounter a familiar face.
"Scaramouche" will make his way outside of the Grand Bazaar. Follow him, and he'll eventually catch on to you.
Convince him to talk to Nahida at the Sanctuary of Surasthana.
Make your way to the Sanctuary of Surasthana with the Wanderer and deliver him to Nahida and watch the cutscenes that will follow.
Head inside the Reminiscent Drift Domain and you will browse through the Balladeer's past in the form of memories. A new memory will play as you reach each destination beacon.
Now, it's time to explore Scaramouche's memories. After the first memory, head westward and spot a hole in the floor. Drop down to it and press forward. Open the chest straight ahead and continue downwards.
You should be in an empty room. Look behind you and spot an entrance to the left of the wall. Enter it and move onward. Along the way, you will come across a chest on some Electro charged floor panels. Grab it, and proceed to the next memory on the floor below.
The next part of Scaramouche's memory will play. Afterwards, head north, being wary of the Electro darts along the hallway. Time it right, then proceed to the next area.
Electro floor panels and Electro darts will litter the hallway here. Watch for the timing, and proceed to the are with the Fatui Skirmishers. Defeat them, and open the chest to the east of the room hidden behind some wooden screens before proceeding further.
A rather familiar memory will play once you set foot in the next area. After this cutscene, you will need to defeat a Fatui Mirror Maiden, Electro Cicin Mage, Fatui Agent, and a Fatui Skirmisher. Lay waste to them in order to proceed.
One final memory will be revealed to the Wanderer. Simply view the cutscene and proceed to the the next area northward, and another cutscene will ensue.
Once the cutscene concludes, defeat the Shouki no Kami Boss in its first phase only using the Wanderer alone.
Once the boss has been defeated, head out of the domain and return to Nahida in the Sanctuary of Surasthana. Watch through more cutscenes that will play.
Since he bears no name, you will be given an option to rename the Wanderer!
Do so, and you will obtain the item "An Appelative Stroke", which will let you rename the Wanderer for only one more time.
Guide to Renaming the Wanderer
After giving the Wanderer a new name, complete the dialogues, watch through the final set of cutscenes, and the quest will conclude!
The Kabukimono's Finale is part of the Interlude Chapter Act 3 - Inversion of Genesis Archon Quest. It is the third part of a series of quests that culminate in the entirety of the story!
Interlude Chapter: Act 3 Archon Quest Guide
Quest Rewards | |
---|---|
Adventure EXP x1125 | Mora x49200 |
Hero's Wit x5 | Mystic Enhancement Ore x9 |
All Interlude Chapter: Act III Quests | |
---|---|
1 | The Night-Bird Falls at the Curtain's Call |
2 | A Dance of Destruction |
3 | The Kabukimono's Finale |
4 | As Though Morning Dew |
The Kabukimono's Finale Archon Quest Guide
Genshin Impact Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Call of Duty Black Ops 6 (BO6) Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Throne and Liberty Walkthrough & Guides Wiki
Palworld Walkthrough & Guides Wiki
Monster Hunter Rise: Sunbreak Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
Copyright© 2012-2024 HoYoverse — COGNOSPHERE. All Rights Reserved.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.