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Where Winds Meet

The Wailing of Six-Ailment Walkthrough and Rewards

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The Wailing of Six-Ailment Banner

This is a walkthrough for The Wailing of Six-Ailment, a Wandering Tale side quest in Where Winds Meet. See this detailed guide to check out quest objectives and where to find the keys to unlock the cellar in the Mercy Hall.

How to Unlock The Wailing of Six-Ailment

Talk to Su He in Apricot Village at the Chen to You Hour

Region Kaifeng

To unlock the Wandering Tale The Wailing of Six-Ailment, talk to Su He at Apricot Village from the Chen to You hour. She is found in a house south of the Apricot Village Boundary Stone.

The Wailing of Six-Ailment Walkthrough

  1. Talk to Su He in Apricot Village
  2. Go to the Abandoned Mercy Hall
  3. Find the Mercy Hall Half-Keys
  4. Navigate Through the Dungeon
  5. Give the Letter to Su He

1. Talk to Su He in Apricot Village

WWM - Talk to Su He in Apricot Village

Talk to Su He in her home. She will tell you about hearing cries coming from the Mercy Hall and that her brother may be alive. Talk to her mother Aunt Su, who can be found outside in front of a rack.

2. Go to the Abandoned Mercy Hall

WWM - Go to the Abandoned Mercy Hall

Teleport to the Abandoned Mercy Hall, which is southeast of Apricot Village. Going to the main building of the Mercy Hall, you will see a rug covering a trapdoor. You need to find the Cellar Key to unlock it.

3. Find the Mercy Hall Half-Keys

WWM - Mercy Hall Key Locations

You actually need to find two key halves to form the Cellar Key. Both halves are found near the Mercy Hall main building: in a nest on a tree and in a nearby tower.

Take the Half-Key: Left from the Tree

WWM - Take the Key from the Nest

The Half-Key: Left is in a nest on a tree, found on the way to the Mercy Hall building. Hop up to take it from the nest.

Take the Half-Key: Right in the Tower

WWM - Take the Cellar Key from the Jar

The Half-Key: Right is found inside the tower just beside the Mercy Hall building. Hop through the hole at the side of the tower, then take the ladder down where a chest is. View the small wine jar on the floor to take the key. With both key halves obtained, you get the Cellar Key.

Return to the Mercy Hall to unlock the trapdoor.

4. Navigate Through the Dungeon

4.1
In the cellar, run ahead until you see a blue flower and Frost Fungus Dream Puppets. Burn the flower with a fire arrow before it can shoot projectiles at you. Watch out for the Dream Puppet that ambushes you from the left side.
4.2
Ahead, burn two more blue flowers and defeat three Dream Puppets.
4.3
Take a left, past a gate with Puppets on the other side, and go down the winding pathway. At the bottom, shoot another blue flower.
4.4
Eavesdrop on the phantoms up ahead. For this part, you have to go around the area to listen to the phantoms' conversations. At the end of the segment, examine Su Mao's corpse at the gate to obtain the Family Letter.

Explore Deeper to Obtain Quest Item for Lone Wanderer's Wish

WWM - Explore Deeper to Finish Lone Wanderer

If you choose to explore deeper into the cellar, you will eventually encounter the enemy Sang Jisheng, who keeps the note needed to complete the interconnected Exploration quest Lone Wanderer's Wish.

Lone Wanderer's Wish Walkthrough

5. Give the Letter to Su He

WWM - Give the Family Letter to Su He

Return to Apricot Village to give the Family Letter to Su He. After expressing regret for her brother's death, the quest will end.

The Wailing of Six-Ailment Rewards

Rewards from the Quest

・Echo Jade x20
・Kaifeng Exploration x10
・Character EXP x1,500
・Coins x1,500

These are all the rewards you can get by doing The Wailing of Six-Ailment. The rewards listed above are the total earned as you progress through the quest and upon completing it.

Where Winds Meet Related Guides

Side Quest

List of Side Quests

Types of Side Quests
Side Story Campaign
World Affairs Exploration
Encounters Wandering Tales

List Of All Wandering Tale Quest

WWM - True or False: Young MasterTrue or False: Young Master WWM - A Foolproof PlanA Foolproof Plan WWM - A Toast to HeroesA Toast to Heroes
WWM - Abyss of DesireAbyss of Desire WWM - Meow Meow TempleMeow Meow Temple WWM - The Dogs Know FirstThe Dogs Know First
WWM - The Missing FundsThe Missing Funds WWM - Cant of the JianghuCant of the Jianghu WWM - Great HeroGreat Hero's Trial
WWM - Clash of GeeseClash of Geese WWM - Eternal FlameEternal Flame WWM - Mysterious LetterMysterious Letter
WWM - The God of Wealth ReturnsThe God of Wealth Returns WWM - The Long Road HomeThe Long Road Home WWM - The Stolen First-Jar WineThe Stolen First-Jar Wine
WWM - Breaking from TraditionBreaking from Tradition WWM - ChildsChilds' Play WWM - A Free IntelA Free Intel
WWM - A Cure for Hollow JoyA Cure for Hollow Joy WWM - Encircling LakeEncircling Lake's Treasure WWM - Against the WallAgainst the Wall
WWM - Master’s SelectionMaster’s Selection WWM - ChildChild's Play of War WWM - Fair TradeFair Trade
WWM - Forget NotForget Not WWM - My Blade Is YoursMy Blade Is Yours WWM - The Weeping OneThe Weeping One
WWM - Ember of LiesEmber of Lies WWM - Yellow River CoffinYellow River Coffin WWM - Nameless GraveNameless Grave
WWM - The River WardenThe River Warden WWM - Lost in LongingLost in Longing WWM - Hearts AlignedHearts Aligned
WWM - How Deep the SorrowHow Deep the Sorrow WWM - Fragrance of SilverberryFragrance of Silverberry WWM - Letters from AfarLetters from Afar
WWM - Ominous Yin-YangOminous Yin-Yang WWM - Vengeance Served ColdVengeance Served Cold WWM - A Faltering FlameA Faltering Flame
WWM - GamblerGambler's Secret WWM - Lost Cause PrayersLost Cause Prayers WWM - Case at the Corner GateCase at the Corner Gate
WWM - A Savory RevelationA Savory Revelation WWM - The Wailing of Six-AilmentThe Wailing of Six-Ailment

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1 Freezy Freezy 1 day

To get the keys you need to complete the quest Lone Wanderer's Wish.

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