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This is a list of all Talents in Where Winds Meet. See a list of all Talents for each type, their effects, and how to get Enlightenment Points.
List of Contents
| Talents by Type | ||
|---|---|---|
| Basic | Arena | Boss |
| Talent | Description |
|---|---|
|
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Consume Fire Oil to increase HP damage by 1.1% and apply Burn to the enemy. When used against flammable targets, it may make them reluctant to fight. |
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Percieve approaching entities through wind currents, and distinguish their position by sensing surroundings. Highlights items or people of interest in the area. |
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Unlock charged skills and heavy attacks for your martial arts. |
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Mystic Skill Slot +1 |
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Critical DMG Bonus +5% |
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Critical Rate +4% |
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Precision Rate +3% |
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Mystic Skill Slot +1 |
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Survive fatal damage once, recover 20% HP and gain 3 seconds of invulnerability. CD: 12s. Only effective in Solo Mode exploration. |
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Affinity DMG Bonus +5% |
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Affinity Rate +2% |
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Unlock special skills for your martial arts |
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Mystic Skill Slot +1 |
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Unlock Dual-Weapon Skills for your martial arts. |
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Mystic Skill Slot +1 |
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Channel Qi into your body to clear blockages in the veins. Can be used while under attack or control effects. On hit, reduces the target's Endurance recovery by 50% for 8 seconds. |
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Critical DMG Bonus +5% |
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Critical Rate +4% |
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Precision Rate +3% |
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Mystic Skill Slot +1 |
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Channel inner energy and focus your mind. After defending against enemy technique, counter-attack with precise timing, dealing 40.27% Physical Attack + damage of other attributes and reducing the target's Endurance recovery by 50% for 8 seconds. |
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Consume Toxic Powder to increase HP damage by 0.6% and Qi damage by 1%, inflicting poison status. Poison: Continuous HP damage and additional Qi damage. Strategic use quickly breaks through Iron Body units' Qi locks. |
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Affinity DMG Bonus +5% |
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Affinity Rate +2% |
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Mystic Skill Slot +1 |
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Become immune to Qi Depletion once, and fully restore Qi while causing area damage. Cooldown: 120 seconds. Only effective in Solo Exploration. |
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Consume Aqua Wax to increase HP damage dealt by 0.6% and Resilience damage by 5% and apply Stagnant to the enemy. Stagnant: Reduces damage dealt. When used right, it can penetrate the shield of shielded units to deal damage. |
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Physical Defense +6.6/13.2/19.8/26.4 |
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Max HP +500/1,000/1,500/2,000 |
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Critical DMG Bonus +5% |
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Critical Rate +4% |
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Precision Rate +3% |
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Mystic Skill Slot +1 |
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Max Physical Attack +13.2/26.4/39.6/52.8 |
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Min Physical Attack +13.2/26.4/39.6/52.8 |
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Affinity DMG Bonus +5% |
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Affinity Rate +2% |
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Immune to a single instance of damage exceeding 30% of your Max HP. CD: 12s. Only effective in Solo Mode exploration. |
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Precision Rate +1.5% |
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Increases Constitution, Power, Defense, Agility, and Momentum by 1. |
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20% chance to get 1 extra item when gathering Divinecraft Tools. |
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Triggering Revival Force reduces damage taken by 50% for 8 seconds and restores 15% over this time. Only effective in Solo Exploration. |
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Increases Constitution, Power, Defense, Agility, and Momentum by 1. |
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Affinity Rate +2% |
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Critical Rate +4% |
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Increases Constitution, Power, Defense, Agility, and Momentum by 1. |
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Physical Defense +6.6/13.2 |
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Max HP +500/1,000 |
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Precision Rate +1.5% |
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Increases Constitution, Power, Defense, Agility, and Momentum by 1. |
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Divinecraft - Water new special effect: Attacking snow-covered enemy units in Hexi region can freeze them and deal bonus damage. |
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20% chance to refund the cost when using Divinecraft Tools. |
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Increases Constitution, Power, Defense, Agility, and Momentum by 1. |
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Max Physical Attack +13.2/26.4 |
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Min Physical Attack +13.2/26.4 |
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Increases Constitution, Power, Defense, Agility, and Momentum by 1. |
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Physical Defense +6.6/13.2 |
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Max HP +500/1,000 |
| Talents by Type | ||
|---|---|---|
| Basic | Arena | Boss |
| Talent | Description |
|---|---|
|
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Increases Precision Rate by 3%/6%/9%/12%/15%. |
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Increases the damage dealt by 10% for 5 seconds after casting a Dual-Weapon Skill. |
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Increases Abrasion Conversion Rate by 20%/40%/60%/80%/10%. |
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Increases Affinity Rate by 1.5%/3%/4.5%/6%/7.5%. |
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Increases Critical Rate by 3%/6%/9%/12%/15%. |
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Increases Critical Resistance by 3%/6%/9%/12%/15%. |
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Reduces damage taken by 30% when HP is below 25%. |
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Increases Affinity Resistance by 1.5%/3%/4.5%/6%/7.5%. |
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Increases the damage of Light and Heavy Attacks by 5%/10%/15%/20%/25%. |
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Increases Precision Resistance by 3%/6%/9%/12%/15%. |
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Increases the damage of Execution Skill to 25%. |
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Increases Bellstrike Resistance by 4/8/12/16/20. |
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Increases Physical Resistance by 4/8/12/16/20. |
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Increases Bamboocut Resistance by 4/8/12/16/20. |
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Increases Stonesplit Resistance by 4/8/12/16/20. |
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Increases Silkbind Resistance by 4/8/12/16/20. |
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Max HP increased by 1,000/2,000/3,000/4,000/5,000. |
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Increases Physical Penetration by 4/8/12/16/20. |
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Increases Stonesplit Penetration by 4/8/12/16/20. |
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Increases Bamboocut Penetration by 4/8/12/16/20. |
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Increases Stonesplit Penetration by 4/8/12/16/20. |
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Increases Silkbind Penetration by 4/8/12/16/20. |
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Increases Qi Recovery to 2 per second when Qi is below 30%. |
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Become immune to fatal damage once, then recover 20% HP and become immune to all damage for 1 second. Can only trigger once per battle. |
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Increases damage dealt by 2%/4%/6% for 5 seconds after casting Dual-Weapon Skill. |
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For 5 seconds after casting a Dual-Weapon Skill, all damage dealt has 2%/4%/6% HP Drain. |
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Increases Defense Break Skill damage by 15%. |
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Reduces damage taken by 2%/4%/6%/8%/10% when HP is below 25% |
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Increases damage dealt by 3%/6%/9%/12%/15% when HP is below 25% |
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Art Skill damage increased by 5%/10%/15%/20%/25% |
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Special Skill damage increased by 5%/10%/15%/20%/25% |
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Become immune to fatal damage once, then recover 20% HP and become immune to damage for 2 second. |
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Restores 5 Endurance after a successful deflection. |
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Light attack damage taken reduced by 4%/8%/12%/16%/20%. |
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Reduces damage taken from Charged Skills by 4%/8%/12%/16%/20%. |
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Reduces damage taken from Art Skills by 4%/8%/12%/16%/20%. |
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Reduces damage taken from Special Skills by 4%/8%/12%/16%/20%. |
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Increases the damage of Execution Skill to 21%/22%/23%/24%/25%. |
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Execution Skill drains 3%/6%/9%/12%/15% HP of the damage dealt. |
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Increases Max HP by 2000/4000/6000/8000. |
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Become immune to fatal damage once, then recover 30% HP, and become immune to damage for 2 seconds. |
Arena Talents only take effect in 1v1 Arena matches.
| Talents by Type | ||
|---|---|---|
| Basic | Arena | Boss |
| Talent | Description |
|---|---|
|
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Increases the damage dealt against The Formless while he is Exhausted by 10%/20%/30%. |
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Reduces the damage taken when knocked away by The Formless's wind zone by 20%/40%/60%. |
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Increases the damage and healing dealt in the battle against The Formless by 5%/10%/15%. |
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Increases the damage dealt against Ye Wanshan while he is Exhausted by 10%/20%/30%. |
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20%/50%/100% chance to reduce twice the War's Fury when killing a Phantom Cavalry while mounted. |
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Increases the damage and healing dealt in the battle against Ye Wanshan by 5%/10%/15%. |
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10%/20%/30% chacne to get a bonus Sword Trial Appearance Chest when collecting the Blade Out season's Sword Trial Boss Reward. |
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Increases the damage dealt against Seventeen while he is Exhausted by 10%/20%/30%. |
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Increases the damage against Seventeen's rapier by 5%/10%/15% in combat. |
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Increases the damage and healing dealt in battle against Seventeen by 5%/10%/15%. |
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Increases the damage dealt against Sleeping Daoist while he is Exhausted by 10%/20%/30%. |
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Restores HP equal to 2%/4%/6% of the damage dealt when dealing damage to a donkey in combat. |
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Increases the damage and healing dealt in the battle against Sleeping Daoist by 7.5%/15%. |
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10%/20% chance to get a bonus Attune Stone when collecting the Blade Out season's Sword Trial Boss Reward. |
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Increases the damage dealt against Rong Yuan while she is Exhausted by 10%/20%/30%. |
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Reduces the damage taken from Wooden Kite and Explosive Barrels by 5%/10%/15%. |
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Increases the damage and healing dealt in the battle against Rong Yuan by 7.5%/15%. |
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Increases the damage dealt against Twin Lions while they are Exhausted by 10%/20%/30%. |
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Reduces the damage taken from Twin Lions' Special Skills by 5%/10%/15%. |
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Increases the damage and healing dealt in the battle against Twin Lions by 7.5%/15%. |
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10%/20% chance to get a bonus piece of gear when collecting the Blade Out season's Group Dungeon Boss Reward. |
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Increases the damage dealt against Ghost Prince while he is Exhausted by 10%/20%/30%. |
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Increases the damage dealt to the sedan by 5%/10%/15% in the battle against Ghost Prince. |
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Increases the damage and healing dealt in the battle against Ghost Prince by 7.5%/15%. |
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Increases damage dealt to Exhausted Drunk Martial Artist by 10%/20%/30%. |
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Reduces damage taken from intoxicated Drunk Martial Artist by 5%/10%/15%. |
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Increases damage and healing dealt in the battle against Drunk Martial Artist by 5%/10%/15%. |
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Increases damage dealt to Exhausted Puppeteer by 10%/20%/30%. |
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Increases damage dealt to shadows and puppets by 10%/20%/30% during battle. |
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Increases damage and healing dealt in the battle against Puppeteer by 5%/10%/15%. |
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Increases damage to River Master's shield by 5%/10%/15% during Thousand Tides. |
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Reduces damage taken from Tidal Devastation by 10%/20%/30% in the battle against River Master. |
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Increases damage and healing dealt in the battle against River Master by 5%/10%/15%. |
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Increases damage to Coffin Master's Shadow Coffin by 5%/10%/15%. |
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Reduces damage taken from Wraith Wave by 10%/20%/30% in the battle against Coffin Master. |
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Increases damage and healing dealt in the battle against Coffin Master by 5%/10%/15%. |
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Increases Rodent Scream's damage to Dao Lord by 5%/10%/15% and reduces damage taken from Rodent Scream by 5%/10%/15%. |
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Reduces damage taken from Roden Assault and Panicking Rodent by 10%/20%/30% in the battle with Dao Lord. |
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Increases damage and healing dealt in the battle against Dao Lord by 7.5%/15%. |
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Increases damage dealt to God of Avarice's believers and Large Copper Coin by 5%/10%/15%. |
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Reduces the speed of Greed increase by 10%/20%/30% while inside Treasure Basin. |
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Increases damage and healing dealt in the battle against God of Avarice by 7.5%/15%. |
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Increases damage dealt to Utuk Raptors and Mo Blade Solders by 5%/10%/15%. |
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Reduces all damage taken by 10%/20%/30% while holding a Military Flag. |
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Increases damage and healing dealt in the battle against Guo Xin by 7.5%/15%. |
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Increases damage dealt to Sand Clones and Scepters by 5%/10%/15%. |
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Reduces damage taken from scepter skills by 10%/20%/30%. |
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Increases damage and healing dealt in the battle against Tian Ying by 7.5%/15%. |
Boss Talents only take effect in Group Dungeons and Sword Trials.

Enlightenment Points, which are used to activate Talents, are earned by doing the following activities:
How to Farm Enlightenment Points
| Where Winds Meet Wiki Contents | |
|---|---|
News |
Weapons |
Martial Arts |
Side Quests |
Bosses |
Builds |
Map |
Sentient Beings
|
Walkthrough |
Mystic Arts |
Internal Arts |
Sects |
Armor |
Accessories |
Items |
Cosmetics |
Profession |
NPC |
Divinecraft Dungeons |
Compendium |
Events
|
Talents |
Enemies |
Tales and Echoes |
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