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The Inkwell Fan can be unlocked by stealing the art from the master in Inkwell Fan Sanctum in Where Winds Meet. Check out a detailed guide on how to unlock and use the Inkwell Fan, including a list of all its skills and recommended weapon combinations.
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List of Contents
| Note: Stealing from masters will require you to unlock the Touch of Death Mystic Arts in order to eliminate some guards along the way. This Mystic Art can be obtained from completing The Realm Endures side story. |
| Step | Objective |
|---|---|
| 1 | ![]() Start by heading to the Inkwell Fan - Sanctum in the northern part of the Qinghe region. If you have been there before, teleport to the Courier Station boundary stone to get there faster. |
| 2 | ![]() You will need a Dragon Key to enter, which will be consumed in order to access the hidden passage. Interact with the Loong Herm Dragon Pillar to proceed. |
| 3 | ![]() Continue following the path down until you reach the area with multiple Militiamen. Ignore the first two that you see by hugging the wall on the left. After passing them, take out the first Militiaman hiding behind the tall rock on the right. Next, use the wall on the right to climb the elevated platform and take out the two Militiamen near the first chest. |
| 4 | Walk down the bridge until you see a climbable rock formation on the right. Climb the rock formation and head down towards the right to reach the second chest. After opening the chest, turn left and climb to get the third chest. |
| 5 |
Return to the first Save Point and head down the the hole nearby to reach the fourth chest. |
| 6 |
After grabbing the fourth chest, climb the ladder to your right to go back up. Cross the bridge to the right and assassinate the Militiaman near the ledge. You will find the fifth chest beside the mound you just passed. |
| 7 |
The way back up is guarded by two Militiamen. Assassinate the one on the left when the other is facing the other direction. Then, assassinate the other Militiaman and head back up near the bridge where you dropped down from. |
| 8 |
Follow the path on the left to reach a room guarded by two guards. Once you are past them, the last chest will be on your left. |
| 9 |
After opening the final chest, continue heading down to reach the final area where the Master is located. Perform a successful Skill Theft to obtain the Inkwell Fan Martial Art. |
| Martial Art | Description |
|---|---|
| Peak's Springless Silence |
Dash forward to strike the target, applying a brief Immobilize effect on hit. Hitting humanoid enemies launches them airborne briefly. Hitting non-player enemies applies a Lingering Bone mark. Hitting an enemy already airborne or afflicted with your own Lingering Bone mark grants you Windrider. Upon casting, creates a Water Clone at your original Location. Casting this skill again within 5 seconds allows you to flash back to the Water Clone's location. |
Special Skills can be unlocked by unlocking the seventh node on the talent tree. Once unlocked, you'll be able to use the martial art's heavy attacks.
| Martial Art | Description |
|---|---|
| Jadewind Shield |
Knock back nearby targets with the fan, creating a wind barrier that blocks all non-boss units and enemy projectiles for 8s while jumping backward to keep distance. Using this skill makes you dodge incoming attacks and grants Enhanced Trajectory, stacking up to 2 times. |
The Martial Skill is the default skill you can use for your chosen martial art. There are no other prerequisites to unlocking the Martial Skills and can be used immediately after starting the game.
| Martial Art | Description |
|---|---|
| Fan - Light Attack |
Perform up to four ranged light attacks with a fan. |
| Forsaken Fame |
Charged Skill After a brief charge, swing forward to release a whirlwind, dealing moderate damage. Hitting humanoid enemies launches them airborne briefly, Hitting non-player enemies applies a Lingering Bone mark. |
Light attacks are part of the default moves you get to use at the start of the game.
| Martial Art | Description |
|---|---|
| Fan - Heavy Attack |
Performs up to three Heavy Attacks. When the target is airborne or afflicted with your own Lingering Bone mark, you can perceive to trigger a Follow-up Skill. |
| Glow & Flow |
Charged Skill Briefly charge, then dash forward to strike enemies ahead with two consecutive attacks, dealing moderate damage. |
| Moon Shatter Spring |
Airborne Pursuit Leap into the air to perform an Aerial Heavy Attack on an enemy that is airborne or afflicted with your own Lingering Bone mark, hitting them three times with the fan, dealing moderate damage. When you have the Windrider effect, the attack becomes an empowered five-hit combo, dealing high damage, and granting Tenacity in non-arena gameplay. WHen the three-hit and empowered five-hit combos hit non-player enemies, they deal an additional 45% damage. |
Charged skills and heavy attacks can be unlocked by unlocking the third node on the talent tree. Once unlocked, you'll be able to use the martial art's heavy attacks.
| Martial Art | Description |
|---|---|
| Fan - Conversion |
Switch to a fan and slash. |
Conversion or Dual-Weapon skills can be unlocked by unlocking the third node on the talent tree. Once unlocked, you'll be able to use the martial art's heavy attacks.
| Martial Art | Description |
|---|---|
| Deflection | Deflect enemy power skills to reduce enemy Qi significantly or deal heavy damage |
| Fan - Airborne Light Attack | Attack by swinging the fan while airborne |
| Fan - Dash |
Dash at the target and thrust the long spear. |
| Fan - Defense |
Open a fan to block incoming attacks. |
| Fan - Dodge | Quickly Dash a short distance |
| Fan - Execute |
Deals heavy HP damage to Exhausted enemies. |
| Fan - Jump | Use the Lightness Skill to leap |
| Fan - Jump Strike |
Deliver a powerful downward kick while airborne. |
| Fan - Recovery | Quickl recover after being knocked down |
Basic Martial Art is the default moveset that all martial arts have.
| How to Play the Weapon |
|---|
|
|
Jadewind Shield is a defensive move that lets you dodge enemy projectiles. This will also grant Enhanced Ballistics that lets you deal bonus damage on your projectile attacks.
I-Frame or Invincibility Frames, is a short time frame where your character's hit box disappears. This will let you avoid an enemy attack despite the attack connecting on you but it requires precise timing to execute.
Peak's Springless Silence is a skill that lets you dash forward and launch an enemy into the air. However, if you hit an enemy that's already launched (can be done with the charged light attack), you'll gain the Riding the Wind effect.
Moon Shatter Spring lets you combo against enemies that are launched in the air. With the Riding the Wind buff, this combo gets extended and deals more damage.
| Weapon | Explanation |
Vernal Umbrella
|
・ Has multiple projectiles to combo with Jadewind Shield |
|---|
The Vernal Umbrella is the best pair with the Inkwell Fan as they belong to the same path which is the Silkbind - Jade. These two weapons lets you use projectile hits and work well together thanks to their disables such as roots, knock ups, and aerial combat capability.
Vernal Umbrella and Inkwell Fan Build

| Heavenquaker Spear | Strategic Sword |
| Nameless Sword | Nameless Spear |
| Inkwell Fan | Vernal Umbrella |
| Panacea Fan | Soulshade Umbrella |
| Stormbreaker Spear | Thundercry Blade |
| Infernal Twinblades | Mortal Rope Dart |
you don't have to do all of that, before even encounter the first enemy u can go on the left, kinda jump in the water and swim to reach the objective
Inkwell Fan Guide and How to Unlock



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Hi! Thanks for pointing that out. We still recommend unlocking all the chests to get the Inkwell Fan, as this contributes to the player's exploration completion. Hope this helps!