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Where Winds Meet

Sleeping Daoist Location and How to Beat

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Where Winds Meet Sleeping Daoist Location and How to Beat
Sleeping Daoist is a World Boss that you can find at Sundara Land in Where Winds Meet. Check out how to beat Sleeping Daoist, their movesets and weaknesses, and the rewards and achievements you can claim here!

Sleeping Daoist Boss Weakness

Sleeping Daoist Basic Information and Recommmended Arts

Sleeping Daoist
Difficulty Weakness
★★★★★ TBD
Recommended Arts
Mystic Arts ・Cloud Steps
Infernal Arts ・Evening Snow

Sleeping Daoist Best Companion

The best companion to bring with against Sleeping Daoist would be Yi Dao due to his ability to stagger enemies for crowd control and healing capatabilities to help you survive throughout the fight. He is especially useful whenever you need to keep your distance and recover health via items or martial arts.

Take note that Companions will also be brought to his 2nd phase so try to draw aggro on the 1st phase so that Yi Dao still has full health once you reach the next phase.

Sleeping Daoist Location

Found at Jadebrook Mountain in Sundara Land

You can encounter the Sleeping Daoist World Boss between two Waypoints in the middle of Jadebrook Mountain in the Qinghe region.

How to Beat Sleeping Daoist (World Boss)


Focus on Ranged Attacks During 1st Phase

Focus on Ranged Attacks During 1st Phase

Sleeping Daoist has a quick yellow attack that can be difficult to dodge due to the short animation. Make sure to use ranged weapons such as the Vernal Umbrella or Soulshade Umbrella to help you avoid attacks easier while still maintaining your damage output.

Additionally, you can also make use of the Jadewind Shield from the Inkwell Fan to block his wind projectiles with ease. Take note that this does not block his Rock Throw move.

Use Cloud Steps to Close Gaps

Use Cloud Steps to Close Gaps

Sleeping Daoist has a variety of moves that can give you a prompt for executing the Cloud Steps mystic art to bring you closer to him. We recommend using Cloud Steps whenever you can so you never miss the opportunity to deal damage.

Additionally, we also suggest using Ranged weapons as most of his melee attacks are difficult to telegraph due to the short animations. Keep a look out for his yellow attack when you are in melee range as this can deal a huge chunk of damage to you and ultimately end your run.

How to Beat Sleeping Daoist (Hero's Realm)



Merge with Donkeys to Avoid the Projectiles

The Hero's Realm version of Sleeping Daoist has various unique moves that are completely different from his World Boss version. Watch out for the Stampede of Donkeys move as this requires you to merge into the donkey lanes to help avoid Sleeping Daoist's constant projectile attacks.

Keep in mind that this move is different from the Charging Donkeys move, where each donkey can damage you. Stampede of Donkeys does not damage you while you are in donkey mode, although Sleeping Daoist's projectiles can still easily whittle down your HP.

Destroy All Donkeys to Survive the Attack

The Illusion Donkey move can easily wipe out your party if you fail to destroy all donkeys within the duration. We recommend splitting up with your teammates and destroying each donkey as fast as possible before the duration expires.

Take note that Sleeping Daoist will constantly fire homing projectiles at each player for the duration, so try to parry between your attacks while still focusing on destroying all the donkeys.

Turn Into a Donkey to Catch Your Allies

Sleeping Daoist will randomly select 3 players to float in the air for a few seconds before slamming them down on the ground to deal damage. We recommend turning yourself into a donkey by going through the AoE effect nearby and stand beneath the floating players to catch them so they can avoid the damage from the slam.

Sleeping Daoist Moveset

All Sleeping Daoist Phases
Phase 1 Phase 2
Hero's Realm

Phase 1 Sleeping Daoist Attack Pattern

Moves Details
Triple Stomp
Sleeping Daoist charges towards you and jumps three consecutive times to execute a stomp attack. This move can be parried and dodged when timed correctly.
Tailwind Combo
Sleeping Daoist executes three short wind bursts in front and follows up a long range wind burst into a tail swipe with a red glow. The first four hits can be parried and dodged when timed correctly, while the tail swipe can be perfect parried to trigger a counterattack.
Fart Blaster
Sleeping Daoist turns around and starts throwing out three heaps of dung from its behind and follows up with wide fart sweep. This move can be parried and dodged when timed correctly.
Horseplay Combo
Sleeping Daoist lunges forward to stomp you and follows up with a flurry of punches and a horse kick to finish it off. This move can be parried and dodged when timed correctly.
Double Tailwhip
Sleeping Daoist extends his hair and whips it out to attack twice you at a long range. This move can be parried and dodged when timed correctly.
Golden Donkey Kick
Sleeping Daoist turns around and winds up with a gold glow to execute a powerful horse kick that can knock you down. This move cannot be parried and dodged when timed correctly.
Charged Headbutt
Sleeping Daoist emits a red aura and follows up with a red glow to initiate a quick headbutt. This move can be perfect parried to trigger a counterattack and dodged when timed correctly.
Rock Throw
Sleeping Daoist conjures six rocks in the air and throws them at you consecutively. This move can be parried and dodged when timed correctly.

Phase 2 Sleeping Daoist Attack Pattern

Moves Details
Heavenly Wind Combo
Sleeping Daoist fires a series of wind projectiles towards you from a far until he finally charges at you with a gold glow to sweep you with his hair. The projectiles can be parried and dodged when timed correctly, while the last hit cannot be parried and can only be dodged.
Overgrowth Slam
Sleeping Daoist jumps high into the air and stomps into the ground to surround themselves with growing roots for a brief moment. This move can be parried and dodged when timed correctly.

Hero's Realm Sleeping Daoist Attack Pattern

Moves Details
Fart
Sleeping Daoist will turn around and fart in a wide cone that can apply Prison to enemies caught in the attack. We recommend to circle around him to avoid the attack and continue dealing damage in a safe spot.
Vine Prison
Sleeping Daoist randomly affects a few of your allies with an AoE trap that pops out after a few seconds. Affected players should distance themselves from their allies to avoid hitting them with the trap, while players who are not affected should destroy the vines once they sprout to break their allies free.
Illusion Donkey
Sleeping Daoist flies up and creates a huge storm to summon various donkeys throughout the field while attacking you with homing projectiles for the duration. Destroy all donkeys in the field while parrying the projectiles to survive the attack.
Donkey Transformation Array
Sleeping Daoist jumps and slams into on the players to leave a lasting AoE effect that can turn players into donkeys. We recommend dodging this move to avoid the AoE effect once he slams into the ground.
Charging Donkeys
Sleeping Daoist summons two portals to send out a horde of donkeys in a straight line that intersects with each other. Make sure to avoid the donkeys by staying outside of their running direction.
Stampede of Donkeys
Sleeping Daoist turns all players into a donkey and summons two portals to send out a horde of donkeys while he starts attacking with projectiles. Merge with the running donkeys to blend in and easily avoid Sleeping Daoist's projectiles.
Levitation Curse
Sleeping Daoist levitates up 3 random players for a few seconds and slams them down into the ground to deal damage. Make sure to turn yourself into a donkey so you can stand beneath the floating players to catch them and avoid damage.
Summon Dream Donkey
Sleeping Daoist summons various donkeys throughout the field to attack you. Destroy the donkeys quickly so you can focus on Sleeping Daoist himself.

Sleeping Daoist Boss Rewards

Sleeping Daoist Boss Drops

・Echo Jade x20
・Character XP x12000
・Qinghe Explorationn x50
・Medicinal Tales x3
・Zhou Coin x8000
・Esoteric Revival: Tome x1

Hero's Realm Rewards

First Clear Reward:
・Inner Way Note: Custom Chest
・Gear Chest x5
・Attunement Stone: Rhapsody x1
・Adventure Slip x20
・Coins x9600
・Character EXP x19200

Where Winds Meet Related Guides

Where Winds Meet Bosses.png

List of All Bosses

Campaign Bosses

HeartseekerHeartseeker QianyeQianye Ye WanshanYe Wanshan
The Void KingThe Void King Lucky SeventeenLucky Seventeen Tian YingTian Ying
Dao LordDao Lord Zheng the FrostwingZheng the Frostwing Murong YuanMurong Yuan
Black God of WealthBlack God of Wealth

World Bosses

Puppeteer - Sheng WuPuppeteer - Sheng Wu Sleeping DaoistSleeping Daoist Puppeteer - CurtaincallPuppeteer - Curtaincall
Earth Fiend DeityEarth Fiend Deity Snake DoctorSnake Doctor Yi DaoYi Dao
Wolf MaidenWolf Maiden Twin LionsTwin Lions Ghost MasterGhost Master

Quest-related Bosses

DalangDalang

Challenge Bosses

Elder GongsunElder Gongsun Gongsun DengGongsun Deng Demon GooseDemon Goose

Comment

3 Anonymous Anonymous 6 days

You CAN use steadfast stance on bosses once it has a high enough breakthrough rank. While at that point in the game you probably have better options, it is pretty nice against this boss because you dont get staggered by the bullet chains, so if you fail one you can still parry the rest

2 Walkthrough Team Walkthrough Team@Game8 15 days

Hi! Thanks for pointing that one out! We updated the page with the correct information.

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