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This is a build focusing on the Nameless Sword and Heavenquaker Spear Martial Art school in Where Winds Meet. Read on to see a full build guide to these martial arts including its best Inner Ways, Mystic Skills to take, and the best gear set and substats to aim for.
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List of Contents
| Jump Table | |||||
|---|---|---|---|---|---|
| Overview | Martial Arts | Inner Ways | |||
| Mystic Arts | Set and Stats | How to Play | |||
| Overview | |
|---|---|
| Martial Arts | |
| Role | DPS |
| Pros and Cons |
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This build combines the Heavenquaker Spear and Nameless Sword to create a martial art combination that focuses on PvE and mob content. Your insane AoE lets you mop down groups of enemies with ease thanks to the multiple AoE source of damage both weapons can output.
| Jump Table | |||||
|---|---|---|---|---|---|
| Overview | Martial Arts | Inner Ways | |||
| Mystic Arts | Set and Stats | How to Play | |||
| Martial Art | |
|---|---|
|
Path: Bellstrike - Splendor |
Path: Bellstrike - Umbra |
We'll be swapping both weapons often but the main source of damage will be the Nameless Sword and its charged attacks while Heavenquaker's Spear is focused on applying buffs and AoE melee damage.
| Jump Table | |||||
|---|---|---|---|---|---|
| Overview | Martial Arts | Inner Ways | |||
| Mystic Arts | Set and Stats | How to Play | |||
| Inner Ways | Details |
|---|---|
Morale Chant |
80% chance to gain one stack of Yi River when attacking or healing. Yi River: Increases Physical Damage and healing by 1% for 8 seconds, stacking up to 5 times. The chance to gain Yi River is only calculated once every 2 seconds. |
Sword Morph |
When Noname Sword's Charged Skill, Vagrant Sword is charged while the Qi shield is present, it unleashes multiple additional sword energy attacks at the 2nd charging stage. You can consume bonus Endurance to increase the sword energy's damage; each Endurance increases damage by 1%, up to 20%. |
Wildfire Spark |
Refunds 3.5% of the Endurance consumed. |
Evasive Charge |
After a Perfect Dodge, there is a 50% chance to refund 100% of the Endurance consumed. |
For our Inner Ways, we want to always have Morale Chant due to its passive damage bonuses. Sword Morph lets us further capitalize on Heavenquaker Spear's buffs, Wildfire Spark plus Evasive Charge lets us conserve Endurance a bit more to improve the stamina-heavy consumption of the Nameless Sword.
| Jump Table | |||||
|---|---|---|---|---|---|
| Overview | Martial Arts | Inner Ways | |||
| Mystic Arts | Set and Stats | How to Play | |||
| Mystic Arts | Effects |
|---|---|
Ghost Bind |
Flash before enemies, immobilizing up to 6 targets for 5s, and breaking their Vital Points. Ineffective against powerful enemies and players. Vital Points: These enemies have bound Qi bars. Breaking their Vital Points disables Qi regen and deals extra damage. |
Wolflike Frenzy |
Knock down an enemy, followed with rapid strikes, and finish with an upward swing that disables the target. Effective against Cavalry and other units with Unstable Poise. Unstable Poise: These units have a Stance bar near their HP. Stance-break deals special hit and Physical damage. |
Dragon's Breath |
Drink to enter Intoxicated. Breath fire with Qi, dealing damage over 2 hits plus Ignition. Gain 15% Damage Reduction and Fortitude. Intoxicated: Lasts 30s. Dragon's Breath and Drunken Poet can be used without drinking. Ignition: Target takes damage every 0.5s for 8s. |
Ghost Bind is a decent option as it lets you immobilize targets for free damage with the build's reckless playstyle. Wolflike Frenzy is also a decent option to consider as it can knock down an enemy while dishing out its own damage output.
Lastly Dragon's Breath is a good AoE option as well that lets us gain damage reduction buffs for a few seconds on use.
| Jump Table | |||||
|---|---|---|---|---|---|
| Overview | Martial Arts | Inner Ways | |||
| Mystic Arts | Set and Stats | How to Play | |||
| Stat Group | Recommended Substats |
|---|---|
HawkwingWeapon |
2 Set Effect: +0.1% Affinity Rate
4 Set Effect: When any of your damage triggers Affinity, gain Hawkwing: Increases Physical Attack by 2% for 5 seconds, stacking up to 5 times. |
EagleriseArmor |
2 Set Effect: +1 Physical Defense
4 Set Effect: Dealing damage over time or healing grants 1 stack of Eaglerise: Reduces damage taken by 1.2% for 10 seconds, stacking up to 5 times. At max stacks, receives an Eagle Guard effect that reduces the next incoming damage within 10 seconds by 90% (halved when the damage comes from a boss). This effect can only trigger once every 30 seconds. |
For our sets, the Hawkwing and Eaglerise are perfect due to the passive bonuses we can get the longer the fight goes on. Hawking lets us get ramping damage with our combos which continues due to our melee and ranged options while Eaglerise lets us take hits much easier while getting a strong damage reduction shield on full effect.
Affinity will be the highest value stat you want to get due to the weapon's high hit count. Physical damage is a good stat to aim for as well as it will let you maximize your damage output from multiple effects.
| Jump Table | |||||
|---|---|---|---|---|---|
| Overview | Martial Arts | Inner Ways | |||
| Mystic Arts | Set and Stats | How to Play | |||
| Silkbind - Deluge Playstyle |
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After your full combo, your cooldown for Nameless Sword's Daunting strike will be up again but consider your existing endurance first before using a second combo rotation.
This is your single-target setup that lets you utilize the build's full damage. With a Heavenquaker start, you'll begin the fight slower but this won't be an issue in an already ongoing battle. Once both buffs and debuffs are applied, gain your Qi shield then activate your multiple sword waves to deal massive damage.
Sober Sorrow lets us activate buffs to strengthen our hits for 12 seconds. This carries over to other weapons which makes it a good combo starter by getting damage bonuses first before commiting to your main combos.

Nameless Sword and Heavenquaker Spear Hybrid Build



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