03/06: Hexi Map | Chapter 3
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☆ Hexi Bosses: Guo Xin | Wandering Ark
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Wandering Ark is a World Boss that you can find at Shifting Sands in Where Winds Meet, introduced in the Hexi update. Check out how to beat Wandering Ark, their movesets and weaknesses, and the rewards and achievements you can claim here!
List of Contents
Wandering Ark |
||
| Difficulty | Weakness | |
|---|---|---|
| ★★★☆☆ | None | |
| Recommended Arts | ||
| Martial Arts | ・Everspring Umbrella ・Nameless Sword ・Panacea Fan ・Vernal Umbrella |
|
| Mystic Arts | ・Cloud Steps ・Ghostly Steps |
|

The Wandering Ark can be encountered in the Shifting Sands. To reach it, head northeast of Jade Gate Pass map and press forward through the sandstorm. Once the storm clears, you'll discover a nearby Boundary Stone, with the Wandering Ark waiting close by.
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At the very start of the fight, the Wandering Ark will try to zone you out with ghostly volleys. Do not waste the opening by trading shots or jogging in slowly. Sprint in with intention, dodge the volleys, and get close as soon as you can, because it will stop using Phantom Volley once you are near it.
The Wandering Ark’s legs are bound with four glowing, withered branches. In Phase 1, destroying these branches is the primary way to deal meaningful damage and weaken it. Focus your attacks on them rather than mindlessly hitting the hull.
Martial Arts with ranged capabilities such as Vernal Umbrella, Nameless Sword, and Everspring Umbrella make this much easier, allowing you to safely target the branches while avoiding its slams and area attacks.
The Moon Lantern will usually fall to the ground after the Wandering Ark launches itself high into the air and crashes down. When this happens, quickly attack the lantern while it is exposed on the ground to deal significant damage and progress the fight more efficiently.
In Phase 2, the Wandering Ark will begin using Moonfall, summoning a miniature moon that crashes down toward you. Sprint out of the red landing marker before impact, then interact with the moon once it lands to rewind time and launch it back at the boss.
Do this quickly, as the moon will explode after a short delay if left alone, damaging you. Successfully throwing it back deals massive damage and is the main way to pressure the Wandering Ark during this phase.
You can try shooting the Moon Lantern with your bow during Phase 2 to deal additional damage. However, its hitbox is quite small and difficult to land consistently, so this method can be unreliable. If you have the opportunity and a clear shot, it is worth attempting, but do not rely on it as your main strategy.
The Wandering Ark is a gimmick-heavy boss, and most of your damage comes from correctly handling its mechanics rather than raw DPS. Pay attention to its special attacks, destroy the withered branches in Phase 1, and use the Moonfall mechanic in Phase 2 to deal significant damage.
Fighting it normally without engaging with these mechanics will make the battle much slower and more dangerous.
| Moves | Details |
|---|---|
| Phantom Volley | As you approach the Wandering Ark, it will fire ghostly volleys in your direction. Watch their timing and sprint just before they land to avoid taking unnecessary damage. Pace yourself and conserve your Endurance so you are not caught empty when you need to do a sprint or a dodge. The boss will stop using this attack once you close the distance and get near it. |
| Arkfall Slam | The Wandering Ark launches high into the air before crashing down into the sand in a massive slam. Simply move out of the impact zone and avoid the landing area. The moon lantern drops afterwards, so make sure to attack it. |
| Relentless Arkfall | The Wandering Ark launches into the air and slam-crashes into the sand three times in a row, with much faster pacing than its single jump. Don’t try to tank it. Keep moving, watch where it’s about to land, and sidestep each impact zone as it comes down. |
| Moves | Details |
|---|---|
| Ark Charge | The Wandering Ark barrels through the sand straight toward you in a sudden, high-speed rush. The charge is fast and direct, so sprint sideways rather than backward to escape its path. React quickly and clear the line of travel before it closes the distance. |
| Moonfall | The Wandering Ark soars high into the air and begins forming a miniature moon overhead. When the moon becomes whole, it crashes down toward you, marked by a circular red indicator on the ground. Sprint out of the marker before impact. Once the moon lands, interact with it immediately to use Cosmic Reversal and rewind time and hurl it back at the Wandering Ark. Do this quickly, or the moon will explode after a short delay, dealing heavy damage. This mechanic is the primary way to inflict significant damage during Phase 2. |
| Grasping Sandbloom | The Wandering Ark summons thorned brambles from beneath the sand, sending them surging toward you. As soon as they emerge, create distance and keep moving away from their path. |
| Phantom Fleetfall | The Wandering Ark rises into the air and summons smaller ghostly boats that rain down toward your position. Watch the ground for their landing zones and move out before they crash down. The projectiles are predictable, so simple repositioning is enough to avoid taking damage. |
| Moonlit Shadow Binding | The Wandering Ark traps you inside a miniature moon, suspending you helplessly before drawing you onto its deck. After a few seconds, it hurls you away for massive damage. Use Serene Breeze immediately to break free. |
| Shockwake Leap | The Wandering Ark lunges toward you and crashes down with force, creating a shockwave that launches you into the air on impact. Move out of its landing zone before it hits the ground. |
| Thornbound Barrage | The Wandering Ark summons a wall of brambles around you, then unleashes a Phantom Barrage while a circular marker tracks your movement. Keep moving to avoid the incoming projectiles and be careful not to brush against the thorns. Continue circling and kiting until both the brambles and the barrage fade. |
|
・Echo Jade x20 ・Withered Twig x1 ・Inner Way: Custom Notes x5 ・Medicinal Tales x3 ・Hexi Exploration x50 ・Coin x12,000 |

| All Boss Guides | |
|---|---|
| World Bosses | - |
Heartseeker
|
Qianye
|
Ye Wanshan
|
The Void King
|
Lucky Seventeen
|
Tian Ying
|
Dao Lord
|
Zheng the Frostwing
|
Murong Yuan
|
God of Avarice
|
River Master
|
Puppeteer - Sheng Wu
|
Sleeping Daoist
|
Puppeteer - Curtaincall
|
Earth Fiend Deity
|
Snake Doctor
|
Yi Dao
|
Wolf Maiden
|
Twin Lions
|
Ghost Master
|
Nameless General
|
Feng Ruzhi
|
Drunk Martial Artist
|
Coffin Master
|
Dalang
|
He Yuezhi
|
Shen Yiren
|
Wandering Ark Location and How to Beat



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