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The best guide on how to play Gengar in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, matchups, and more!
List of Contents
Gengar Move Changes (September 7) | |
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Stat Changes | • Special Attack Damage increased from 80-660 to 80-690 (Level 1-15). • Defense stat increased from 52~260 to 52-290 (Level 1-15). • Special Defense increased from 38-190 to 38-210 (Level 1-15). |
Lvl | Defense | Sp. Def. |
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5 | 79 → 82 (+3.8%) |
57 → 60 (+5.3%) |
10 | 146 → 159 (+8.9%) |
106 → 115 (+8.5%) |
15 | 260 → 290 (+12%) |
189 → 210 (+11.1%) |
Gengar's Sp. Atk. buff increased its move damage as a result, but its Standard Attack remained the same.
1.2.1.8 | Amount of special damage done to an enemy after Level 5 will be converted into heath regen with the same value. |
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1.4.1.7 | Increased Sp Atk. scaling per level. |
1.7.1.9 | Increased: Sp. Attack Stat |
1.12.1.2 | Special Attack Damage increased from 80-660 to 80-690 (Level 1-15). Defense stat increased from 52~260 to 52-290 (Level 1-15). Special Defense increased from 38-190 to 38-210 (Level 1-15). |
1.1.1.4 | Basic Attack: Bug Fixes |
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1.4.1.7 | Enhanced Attacks damage increase. |
1.1.1.4 | Damage dealt to opposing Pokemon increased from 1602 to 2200 (+37%). |
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1.4.1.2 | Move now learned at Level 7. Shadow Ball+: Move now learned at Level 13. |
1.7.1.9 | Range decreased. |
1.1.1.5 | Fixed a bug where Hex was not dealing damage to opposing Pokemon. |
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1.1.1.4 | Damage dealt to opposing Pokemon decreased from 1317 to 1173 (-11%) . |
1.4.1.2 | Move now learned at Level 5. Damage is decreased from 1173 to 1092 (-7%). Hex+: Move now learned at Level 11. |
1.7.1.7 | Move range shortened. |
1.7.1.9 | Range decreased. |
1.1.1.4 | Move speed increased. |
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1.4.1.2 | Move now learned at Level 5. KOing opponents will reduce the cooldown of this move. Dream Eater+: Move now learned at Level 11. |
1.7.1.9 | Range decreased. |
1.9.2.8 | Fixed bugs causing one or more effects not to trigger. |
1.2.1.3 | Fixed a bug that occured when opposing Pokemon are pulled toward the user. Fixed a bug affecting this move's timing. |
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1.2.1.3 | Fixed a bug that occured when opposing Pokemon are pulled toward the user. Fixed a bug affecting this move's timing. |
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1.1.1.4 | Damage dealt to opposing Pokemon increased from 1602 to 2200 (+37%). |
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1.4.1.2 | Move now learned at Level 7. Shadow Ball+: Move now learned at Level 13. |
1.7.1.9 | Range decreased. |
Gengar | ||
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Role: Speedster Attack Type: Melee Damage Type: Special Difficulty: Expert Cost: |
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"Gengar, a Pokémon that lurks in the shadows, is a master of surprise attacks." |
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Tips & Strategies for Every Lane
Strengths | Weaknesses |
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✔︎ High burst damage. ✔︎ Strong debuffs and disables. ✔︎ Has stealth via Phantom Ambush. |
✖︎ Very Fragile. Relies on healing fo survival. ✖︎ Can only shine mid to late game. ✖︎ Subpar team fight capabilities. |
Gengar Builds | |
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Dream Eater Build
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Moveset | Held Items | |||
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Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Sp. Atk: +108 HP: +210 |
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Emblem Color Combination | Target Emblem Stats | ||||
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Positive Stats: • Sp. Atk Free Negative Stats: • Attack • Defense • Sp. Def • Critical-Hit Rate |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
Build Explanation |
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This build focuses on bursting down targets with Dream Eater and Shadow Ball. It's best to use this build in the jungle, allowing Gengar to level up faster and get its core moves. |
· Wise Glasses provides Gengar with a large Sp. Atk. stat boost thanks to its percentage bonus. · Choice Specs gives Gengar more Sp. Atk. stat and increases its minimum move damage. · Slick Spoon further adds Sp. Atk. stat and grants Gengar Sp. Def. penetration for its moves. It also gives a decent amount of HP for some durability. · Eject Button gives Gengar extra mobility to set up its combo or escape a bad situation. · The build's Boost Emblem loadout should consist of 6 Green Emblems for more damage and 7 Black Emblems for cooldown reduction. · Equip Emblems that improve Sp. Atk. to further improve Gengar's move damage. · Attack, Critical-Hit Rate, Sp. Def., and Defense can be freely traded for the other stats. |
Items (@Lvl 30) |
Dream Eater (@ Lvl 15) |
Shadow Ball (@ Lvl 15) |
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Wise Glasses + Chioce Specs (Includes effect) + Slick Spoon |
2229 | 1734 |
Since the build is centerd on Dream Eater and Shadow Ball, equipping items that will maximize their damage is the ideal item combination.
Out of all the item combinations, Wise Glasses, Choice Specs, and Slick Spoon will be the best for the build. The item combination produced the second highest results that are only slightly lower than the top score, but it does not require Gengar to stack an item to maximize its damage.
Note: The numbers in bold are the highest result for a specific test. |
Items (@Lvl 30) | Dream Eater (@ Lvl 15) | Shadow Ball (@ Lvl 15) |
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Wise Glasses + Chioce Specs (Includes effect) + Slick Spoon | 2229 | 1734 |
Wise Glasses + Chioce Specs (Includes effect) + Sp. Atk. Specs (6 Stacks) | 2203 | 1673 |
Wise Glasses + Slick Spoon + Sp. Atk. Specs (6 Stacks) | 2142 | 1528 |
Chioce Specs (Includes effect) + Slick Spoon + Sp. Atk. Specs (6 Stacks) | 2280 | 1761 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Sludge-Hex Build | Moveset | Held Items | |||
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Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Sp. Atk: +93 HP: +210 Cooldown: -4.50% |
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Emblem Color Combination | Target Emblem Stats | ||||
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Positive Stats: • Sp. Atk Free Negative Stats: • Attack • Defense • Sp. Def • Critical-Hit Rate |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
Build Explanation |
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This build takes advantage of Gengar's near-endless Hex and Sludge Bomb combo. While classified as a Speedster, Gengar can function more as an Attacker with this build and is excellent for quickly bursting down enemies. |
· Wise Glasses provides Gengar with a large Sp. Atk. stat boost thanks to its percentage bonus. · Slick Spoon further adds Sp. Atk. stat and grants Gengar Sp. Def. penetration for its moves. It also gives a decent amount of HP for some durability. · Shell Bell gives Gengar cooldown reduction, healing, and more Sp. Atk. for its moves. · Full Heal allows Gengar to purge disables and debuffs from itself, which is useful when spamming Hex. · The build's Boost Emblem loadout should consist of 6 Green Emblems for more damage and 7 Black Emblems for cooldown reduction. · Equip Emblems that improve Sp. Atk. to further improve Gengar's move damage. · Attack, Critical-Hit Rate, Sp. Def., and Defense can be freely traded for the other stats. |
Items (@Lvl 30) |
Sludge Bomb (Initial Hit) (@ Lvl 15) |
Hex (@ Lvl 15) |
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Wise Glasses + Slick Spoon + Shell Bell |
720 | 781 |
Since the build is centered on Sludge Bomb and Hex, equipping items that will maximize their damage is the ideal item combination.
Out of all the item combinations, Wise Glasses, Slick Spoon, and Shell Bell will be the best for the build. Considering that Sludge Bomb needs to hit first for Gengar to spam Hex and perform the combo correctly, the bonus damage from Choice Specs will be quite insignificant already. Moreover, stacking Sp. Atk. Specs is not ideal for a Pokemon like Gengar, since it's better off starting in the jungle and the bonus damage isn't even that significant for the build. The healing effect and cooldown reduction from Shell Bell are more benefitial for the build.
Note: The numbers in bold are the highest result for a specific test. |
Items (@Lvl 30) | Sludge Bomb (Initial Hit) (@ Lvl 15) | Hex (@ Lvl 15) |
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Wise Glasses + Chioce Specs (Includes effect) + Slick Spoon | 970 | 1033 |
Wise Glasses + Chioce Specs (Includes effect) + Sp. Atk. Specs (6 Stacks) | 960 | 1027 |
Wise Glasses + Chioce Specs (Includes effect) + Shell Bell | 877 | 933 |
Wise Glasses + Slick Spoon + Sp. Atk. Specs (6 Stacks) | 786 | 858 |
Wise Glasses + Slick Spoon + Shell Bell | 720 | 781 |
Wise Glasses + Sp. Atk. Specs (6 Stacks) + Shell Bell | 711 | 776 |
Chioce Specs (Includes effect) + Slick Spoon + Sp. Atk. Specs (6 Stacks) | 993 | 1058 |
Chioce Specs (Includes effect) + Slick Spoon + Shell Bell | 908 | 963 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Item | Explanation |
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Each stack of Sp. Atk. Spec's bonus increases Gengar's overall damage output. This allows the Pokemon to easily burst down its targets when it gets to combo off. |
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Wise Glasses drastically increases Gengar's Special Attack stat. This allows it to deal more damage when its moves hit. |
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Shell Bell gives adds more HP recovery when its moves hit on top of Gengars innate healing. |
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Choice Specs adds more damage for every move hit. It also increases Gengar's Special Attack stat by a decent amount. |
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Slick Spoon gives a decent amount of Sp. Atk. and allows Gengar to ignore a portion of its target's Sp. Def., increasing its damage output significantly. |
Item | Explanation |
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Full Heal allows Gengar to protect itself from disables and debuffs, particularly when performing its combos. |
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Eject Button gives Gengar more mobility to reach flee opponents. It also allows it to disengage in fights if it misses its combos. |
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X Speed works similarly to Eject Button but gives immunity from slows for the duration as a bonus. |
Move | Explanation |
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Dream Eater deals high burst damage to a single target. It also has great synergy with Gengar's other moves, decreasing their cooldowns drastically. |
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Shadow ball decreases a target's Sp. Def., increasing the damage it receives from Gengar's other moves. Also, its slow effect makes it a great chasing tool. |
The lethality of Gengar's combos depends on the moves it learns. While Shadow Ball and Dream Eater do tend to do higher damage, Hex and Sludge Bomb's heavy burst and chase potential can take down even the toughest of enemies on its own. Successfully hitting an opponent when it is inflicted with a debuff will allow you to bombard them with Hex.
Let us know why in the comments!
Jump to Section | |
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In the early stages, it is crucial to focus on farming Wild Pokemon to get Gengar's more advanced moves. If you can cooperate with your friends via voice chat, then Level 5 will be sufficient enough for fights with your teammates. If you're solo, going as high as Level 7 unlocks Hex or Shadow Ball, increasing Gengar's lethality
The fastest way to get to high levels is to take the jungle path. Here, you will be able to farm Wild Pokemon spawns without contention, giving you the full EXP for each defeated camp.
Jungle Guide and Best Junglers
Although Lick is a simple damage move, its pulling effect can be effective when used properly, especially in the early game. It also fills up your boosted attack meter when you hit an enemy.
Use Lick to pull wild Pokemon closer to you or your team's side, then knock it out quickly, especially when you're in the lane instead of the Jungle. Alternatively, you can use Lick to pull Wild Pokemon towards your side to easily secure them and deny the enemy EXP.
Lick is also effective in securing kills in the early game. Use it to stop enemies from fleeing or pulling them away from their goal zone to set up a knockdown.
Once they're engaged, Accelgor and Escavalier will use their charged attack against the aggressor. Use Lick to cancel their charge attack and save yourself time from avoiding it or getting hit.
What makes Gengar a strong assassin is its hard-hitting combos. To fully maximize your damage output, it is important that you familiarize yourself with the setups and the cooldown reduction mechanic attached to Hex and Dream Eater.
The Dream Eater Burst Combo is suited for taking down low HP targets like Attackers or Supporters in quick succession. As much as possible, avoid targeting high-endurance Pokemon like Crustle and Snorlax since it will take you some time before you knock them out. They also have a lot of crowd control moves that can disrupt your combos or stun you entirely, allowing their allies to follow up.
Shadow Ball: Gengar Move Effect and Cooldown
The Sludge Hex Burst Combo is great for endlessly hitting a target with quick attacks until they fall. It is great for pinning down sturdy targets and hitting multiple enemies within the blast. As much as possible, only use Hex towards enemies who have received a debuff so you can take advantage of the cooldown reset mechanic!
Hex: Gengar Move Effect and Cooldown
Aside from setting up knockdowns, Gengar's dash moves can also help you reposition Gengar when you are on the defensive and need to get out of a pinch. Regardless of the combo you are running, if you fail to hit a target with the initial damage, do not attempt to follow up with the other move as you will not be able to trigger their cooldown reduction mechanic and get the maximu value. Always wait until both of your moves are ready before attempting to perform your combos again.
Dream Eater can make a target fall asleep for a short time. This gives you a moment to follow up with a burst attack. It can even be useful for disabling a target long enough for you to retreat from the fight.
Dream Eater: Gengar Move Effect and Cooldown
Hex is a straightforward dash move great for quickly teleporting to a location. Each time you use the move, you become Invincible for a brief duration. Take advantage of this short time window and use Hex to dodge incoming damage, especially Sure-Hit moves.
Hex: Gengar Move Effect and Cooldown
Phantom Ambush turns Gengar invisible and gives increased speed, when used again, it deals AoE damage. You can do more than simply damage enemies with Phantom Ambush by utilizing the invisibility and mobility effects.
Phantom Ambush: Gengar Move Effect and Cooldown
Use Phantom Ambush to roam the map and hunt easy targets, especially when they're isolated from their allies. It's also useful for getting to the backlines and picking off squishy targets when a team fight breaks out.
When you see that enemies are taking objectives, use Phantom Ambush to turn invisible and hurry towards their location. With proper timing, you can deal enough burst damage to land the killing blow and steal objectives from the enemy. This is especially useful when contesting Rayquaza.
Objectives Guide: When to Target Bosses
Alternatively, you can use Phantom Ambush to quickly get to enemy goal zones and score points. However, it's important to note that scoring, while Phantom Ambush is still in effect, will break the invisibility but not end the move. You can also use it after scoring points to ensure a safe retreat, especially when your team defeats Rayquaza.
Scoring Guide: How and When to Score Goals
Level | Objectives |
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1 - 6 | • Secure as many Wild Pokemon as you can and get EXP. Steal camps with a ranged attack Will-O-Wisp or a pull from Lick.
• Steer clear from the enemy Attackers as they can easily pressure Absol's HP from afar. Likewise, do not engage All-Rounder opponents as Gengar's damage at this point may not be able to keep up with them. • Once you learn either Sludge Bomb or Shadow Ball, you can face off against easy matchups and potentially knock them down to leave their goal zone open. Otherwise, focus on using them to farm Wild Pokemon camps to reach higher levels. |
7 - 9 | • Once Gengar reaches level 7, it will get to learn either Hex or Dream Eater. Depending on the move you pick at level 5, one upgrade will be more fitting for achieving maximum value. This drastically increases the Pokemon's damage output.
• When the first objectives spawn, rally your teammates and initiate the fight. Because of Gengar's high burst capabilities and innate HP recovery, you will be able to solo objectives if the situation demands it. Otherwise, it is better to have teammates present. • Use Phantom Ambush to seek out isolated targets to disengage from a losing fight. |
10+ | • Once you reach level 10, you can face off against even matchups using your move combos. Make sure you land your moves properly as completely missing them will likely result in a loss.
• The next objective spawns are much easier to contest thanks to the increase in damage output you received from move upgrades. Rally your teammates to lead the charge towards securing Regieleki or Regice, Registeel, or Regirock. • During the final stretch, focus on knocking down opponents instead of Rayquaza. |
Level | Objectives |
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1 - 5 | • Clear the first wave of jungle camps and level up to level 5. Use Lick to disrupt the charge attack from Buff Pokemon. Then, transition to the lane that is closest to you.
• Hide in the tall grass and wait for the opposing team to over-extend. Use Lick to pull the target near your side for a better chance of knocking them down. When the target dashes away, shoot them down with a Shadow Ball or Sludge Bomb. When the gank fails, however, do not chase targets towards goal zones. • Help the lane secure the Altaria and Swablus. • If the opportunity presents itself, score your accumulated Aeos Energy. |
6 - 9 | • Clear the second wave of jungle camps to reach level 7 and get both of your primary moveset. Once you have assembled your move combos, you can now seek out easy matchups to assassinate.
• Transition back to a lane and help secure its respective objective. • Use Phantom Ambush to seek out isolated targets to disengage from a losing fight. It is also a great mobility move for quickly getting in position. |
10+ | • Continue farming Wild Pokemon to maintain your level advantage. While Gengar is capable of bursting down single targets, try not to get aggressive too much as opponents have, at this point, access to their move upgrades and Unite Move.
• During the final stretch, focus on knocking down opponents instead of Rayquaza. |
Early Pull Combo | |
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Sludge Bomb
►
Will-O-Wisp
►
Standard Attack
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This is Gengar's early game combo that is great for ganking lanes. Start by pulling the target with Lick. Then, once they are in front of you, activate Will-O-Wisp so that all flames hit. After that, proceed to bombard the target with Standard Attacks. |
Sludge Hex Burst Combo | |
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Sludge Bomb
►
Hex
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Hex's cooldown is reduced for every successful hit on an enemy with a Debuff. With this combo, even when Gengar is in a team without debuffing skills, it can apply the debuff on its own via Sludge Bomb. Once a debuff is inflicted, hit the enemy with Hex again and again as its cooldown has been drastically reduced to the point that you can essentially use it every second. |
Dream Eater Burst Combo | |
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This combo makes use of Dream Eater and Shadow Ball to quickly burst down a single target. Start by disabling the target with Dream Eater. Follow it up with a Shadow Ball and a Boosted Attack. Then, use Dream Eater's second activation to deal damage and teleport behind the target, fill up the Boosted Attack meter, and reset Shadow Ball's cooldown. Finally, end the combo with another Boosted Attack and Shadow Ball. |
Ultimate Ambush Burst Combo | |
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This combo uses both debuffing skills of Gengar in a row to setup an insane damaging follow up with Phantom Ambush. This can affect two targets at once if Shadow Ball and Dream Eater hits two different targets. Otherwise, this is a severely punishing move for one target. |
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Matchup Notes | ||
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1. The chart is based on our own experience playing Gengar. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
Gengar struggles with those that can interrupt its combos or those that hinder the damage it can deal. If you can survive its burst damage, you will have a good shot at counter attacking Gengar.
Pokemon | Explanation |
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Rating: ★★★★★ • Can counter Sludge Bomb and Dream Eater debuffs with Safeguard, negating all of its combos completely. • Can quickly recover damage with Soft-Boiled. |
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Rating: ★★★★ • Telekinesis instantly takes Gengar out of the fight, making it an easy target for its teammates. • can tank Gengar's offense using Amnesia. |
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Rating: ★★★★ • Gengar's low HP and lack of sustain will make it difficult to survive Urshifu's combos. • Can chase and stun Gengar using Surging Strikes, or Throat Chop. |
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Rating: ★★★ • Difficult to approach because of Cute Charm, which leaves Gengar exposed to getting knocked out by Wigglytuff and its teammates. |
Although Gengar has the ability to sustain itself with its moves, it is still ultimately squishy and susceptible to burst damage. That being said, you must focus on landing your combos properly to dispose of your targets quickly and avoid a brawl entirely.
Pokemon with Mobility Moves |
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How to Beat |
• These Pokemon have high mobility, making it difficult to a target with your move combos. Hide behind your teammates or tall grass. Then start off by hitting them with a Sludge Bomb or Shadow Ball. If the move connects, proceed with the combo for bust. Otherwise, retreat and wait for your moves to cool down.
• Use Phantom Ambush to get close, then finish them off with your high burst damage moves. |
Pokemon with High Durability |
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How to Beat |
• Avoid fighting these Pokemon directly because they can tank Gengar's offense and have crowd control moves. • Target these Pokemon when they are alone, or target more fragile Pokemon instead. • if they get too close, use Hex to disengage or Dream Eater to inflict sleep for a quick retreat. |
Pokemon that Win in a Brawl |
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How to Beat |
• These Pokemon will always win during a brawl. Use Gengar's moves defensively to avoid skirmishes with these high-damage Pokemon. • Fight these Pokemon with teammates, or when they are alone and vulnerable. • Keep pressuring them with either a Sludge Bomb or a Shadow Ball from afar. When their HP falls low, proceed to burst them down with a combo. |
Pokemon that Can Recover HP |
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How to Beat |
• These Pokemon have sustaining moves that can help them recover lost HP. It is best not to engage them directly. Instead, chip away at their health from afar Sludge Bomb or a Shadow Ball from afar and go for the kill when they used up their moves. |
Take advantage of Gengars insane damage and mobility to assassinate single targets.
Pokemon with Low Defense and Mobility |
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How to Beat |
• Since these Pokemon have a low Sp. Defense stat, any successful combo you do will easily knock them down. • Use Phantom Ambush to quickly get close to them to make landing combos easier. |
Pokemon with Dodgable Moves |
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How to Beat |
• Use Gengar's superior mobility to dodge their high damage moves and pelt them with continuous damage. • Use Sludge Bomb and Dream Eater to disrupt their set ups. |
Pokemon | Explanation |
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Strong Disablers |
Pokemon with strong AoE or single-target disabling moves makes it easier for Gengar to land its combos and burst targets down. Moves like Volt Tackle and Slowbeam are great for ensuring that the Shadow Ball and Dream Eater combo goes smoothly. On the other hand, moves like Thunderbolt and Surf can help set up the Sludge Bomb and Hex combo since they can stun multiple targets. | |
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Has Execute Moves |
Pokemon with moves that deals more damage the lower a target's HP is can benefit from Gengar's high burst damage combos. A single combo from Gengar should bring most targets' HP low enough that the bonus damage from moves like Surf and Wicked Blow become high enough to knock them out. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
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Move Type: Ranged Damage Type: Special Cooldown: 5s Starting Damage: 519 167 per projectile, Burn Damage: 62 x 3 Final Damage: 841 272 per projectile, Burn Damage: 97 x 3 |
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Shoots multiple sinister flames, dealing damage to opposing Pokemon and leaving them burned when it hits. | |
![]() (Lv. 5) Upgrade Lv. 11 |
Move Type: Area Damage Type: Special Cooldown: 8s Starting Damage: 10465 Initial Hit: 475, Poison Damage: HP-based x 10 Final Damage: 13033 Initial Hit: 1045, Poison Damage: HP-based x 12 |
Hurls unsanitary sludge to the designated area, leaving opposing Pokemon poisoned when it hits.
Upgrade: Increases the poison effect's duration |
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![]() (Lv. 5) Upgrade Lv. 11 |
Move Type: Ranged Damage Type: Special Cooldown: 4.5s Starting Damage: 1176 Final Damage: 2227 |
Hurls a shadowy blob at the target, decreasing the movement speed and Sp. Def of opposing Pokemon for a short time when it hits.
Upgrade: Increase damage dealt by this moves |
![]() (Lv. 1 or 3) |
Move Type: Area Damage Type: Special Cooldown: 7s Starting Damage: 230 Final Damage: 287 |
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Attacks with the user's tongue and pulls opposing Pokemon toward the user. | |
![]() (Lv. 7) Upgrade Lv. 13 |
Move Type: Dash Damage Type: Special Cooldown: 7.5s Starting Damage: 327 Final Damage: 1118 |
Has the user disappear and move to the designated location, dealing damage to opposing Pokemon in the area of effect. If this hits an opposing Pokemon, that is afflicted by a status condition, it deals increased damage and its cooldown is reduced. The user's next basic attack after this move becomes a boosted attack.
Upgrade: Increases damage dealt by this move. |
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![]() (Lv. 7) Upgrade Lv. 13 |
Move Type: Ranged Damage Type: Status Cooldown: 8s Starting Damage: 1008 Final Damage: 2837 |
Puts opposing Pokemon to sleep when it hits. If used again while the opposing Pokemon is asleep, the user appears behind the sleeping Pokemon and attacks, restoring the user's HP and reducing the cooldown of Will-O-Wisp, Shadow Ball or Sludge Bomb. The user's next basic attack after this move becomes a boosted attack. If this move knocks out a Pokemon from the opposing team, its cooldown is reset.
Upgrade: Increases the amount of damage dealt and HP restored by this move. |
![]() (Lv. 9) |
Move Type: Dash Damage Type: Special Cooldown: 133s Starting Damage: 1487 Final Damage: 2542 |
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Has the user jump to the designated area and start sneaking with increased movement speed. If the Unite Move is used again, it deals damage to opposing Pokemon in the area of effect and decrease their movement speed for a short time. |
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Becomes a boosted attack with every third attack, lunging at an opposing Pokemon and dealing damage. |
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All Evolution Stages
When the Pokemon is not in combat, its movement speed is increased |
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1st Evolution | 2nd Evolution | Final Evolution |
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![]() (Lv. 1) |
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Level | HP | Defense | Special Defense | Attack Damage |
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1 | 3456 | 52 | 38 | 167 |
2 | 3510 | 55 | 40 | 170 |
3 | 3574 | 59 | 43 | 173 |
4 | 3651 | 64 | 47 | 177 |
5 | 3931 | 82 | 60 | 192 |
6 | 4043 | 89 | 65 | 198 |
7 | 4177 | 98 | 71 | 205 |
8 | 4338 | 108 | 78 | 213 |
9 | 4905 | 144 | 104 | 243 |
10 | 5136 | 159 | 115 | 255 |
11 | 5414 | 177 | 128 | 270 |
12 | 5747 | 198 | 143 | 288 |
13 | 6162 | 223 | 161 | 309 |
14 | 6625 | 253 | 183 | 334 |
15 | 7200 | 290 | 210 | 364 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
Offense | Endurance | Mobility | Scoring | Support |
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Holowear | |
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Event:
Season 2 Battle Pass |
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Zirco Trading:
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Zirco Trading:
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Event:
UNITE in the Spotlight |
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Zirco Trading:
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Event:
Season 12 Battle Pass |
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Event:
UNITE Club Membership |
Hex | |
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Pokemon | Move |
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Mission: In a single battle, attack Pokemon from the opposing team afflicted by a status condition with Hex or Hex+ to reduce the move's cooldown 20 or more times (5/10/20 battles total) |
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Medals & Points | Rewards |
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List of Speedster Pokemon Achievements
Upcoming Pokemon | |
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![]() October 19, 2023 |
![]() TBA |
All data is based on Season 14 Master Rank Top 100. Last Updated: October 3, 2023 |
Pokemon | Tier | Most Played % | Average Win % |
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41.3% | 75% |
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12.7% | 74.75% |
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11.1% | 76.43% |
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6.3% | 76.5% |
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6.3% | 73.5% |
Attacker | All- Rounder |
Supporter | Defender | Speedster |
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Master Rank: Top Ranked Win Rates
All Pokemon Roles | |||||
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Attack Type | |
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Stat Rankings | |
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