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The best guide on how to play Aegislash in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, matchups, and more!
Aegislash Pokemon Pages | |
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Aegislash Release Date | Aegislash Builds |
List of Contents
Aegislash Move Changes (April 16) | |
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Iron Head |
• Cooldown reduced from 7s to 6s. |
Sacred Sword |
• Cooldown reduced from 7.5s to 6.5s. |
1.10.1.3 | Defense stat increased from 650 to 680. Special Defense stat increased from 475 to 494. |
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1.12.1.2 | Attack stat increased from 223-357 to 258-432 (Level 7-15) while in Blade Forme. |
1.4.1.4 | Fixed an issue regarding Aegislash's Boosted Attack in Blade Forme |
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1.5.1.2 | Increased Sword Forme Boosted Attack damage. Increased Shield Forme Boosted Attack healing. |
1.7.1.11 | Boosted Attack: Maximum damage dealt on Wild Pokemon decreased. |
1.7.1.7 | Damage decreased from 950 to 760. (-20%) |
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1.7.1.9 | Damage decreased from 760 to 678. (-11%) Cooldown increased from 5s to 6s. (+1s) Move now learned at Level 1 or 3. |
1.10.1.3 | Damage increased by 5%. |
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1.7.1.7 | Cooldown reduction from blocking an attack increased. |
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1.14.1.5 | Cooldown reduced from 7s to 6s. |
1.4.1.4 | Fixed an issue regarding Coup de Grace causing players' screens to darken. |
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1.7.1.11 | Maximum damage dealt on Wild Pokemon decreased. |
1.4.1.7 | Fixed a bug where the attack range of Sacred Sword would be wider than that displayed in game. |
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1.5.1.2 | Damage increased from 566/1699 to 600/1801 (+6%). Move effect strengthened. |
1.5.1.6 | Duration of effects on opposing Pokemon decreased. |
1.7.1.9 | Reduced Defense-ignoring effect of this move. |
1.14.1.5 | Cooldown reduced from 7.5s to 6.5s. |
Aegislash | ||
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Role: All-Rounder Attack Type: Melee Damage Type: Physical Difficulty: Expert Cost: |
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"Aegislash is ready to help you battle like a chosen ruler with a regal moveset befitting the Royal Sword Pokémon." |
Top | Jungle | Bottom |
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Tips & Strategies for Every Lane
Strengths | Weaknesses |
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✔︎ High damage output with Boosted Attacks. ✔︎ Flexible playstyle. Can go on any lane. ✔︎ Can sustain itself with HP recovery while in Shield Forme. |
✖︎ Slow early to mid game. ✖︎ Stance Change has a very high skill ceiling. Not for everyone. |
Aegislash Builds | |
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Sacred Sword Build
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Moveset | Held Items | |||
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Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +45 Critical-Hit Rate: +2% Attack Speed: +7.50% HP: +210 |
Top Lane
Jungle
Bot Lane
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Emblem Color Combination | Target Emblem Stats | ||||
Brown x6 White x6
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Positive Stats: • HP • Attack • Critical-Hit Rate Free Negative Stats: • Sp. Atk • Defense • Sp. Def |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This is a versatile build centered on tanking damage with Wide Guard and stunning opponents using Sacred Sword. Aegislash will still primarily rely on its Boosted Attacks to deal most of its damage and only using its moves to build them up.
Items (@Lvl 30) |
Sacred Sword (@ Lvl 15) |
Boosted Attack (@ Lvl 15) |
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Muscle Band + Razor Claw (Includes effect) + Weakness Policy (4 stacks) |
2587 | 8729 |
Since the build is centered on Sacred Sword and Aegislash's Boosted Attacks, equipping items that will maximize their damage is the ideal item combination.
Out of all the item combinations, Muscle Band, Razor Claw, and Weakness Policy will be the best for the build. It generated the highest Boosted Attack damage and the second best Sacred Sword damage. The bonus damage from Muslce Band and Razor Claw works incredibly well with Aegislash's Boosted Attacks, and Weakness Policy's effect synergizes well with Wide Guard.
For a more defensive build, replacing Muscle Band or Razor Claw with Focus Band would be the best option. Regardless of what item is replaced, Aegislash's attacks will get an improvement.
Note: The numbers in bold are the highest result for a specific test. |
Items (@Lvl 30) | Sacred Sword (@ Lvl 15) | Boosted Attack (@ Lvl 15) |
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Muscle Band + Razor Claw (Includes effect) + Attack Weight (6 stacks) | 2578 | 8723 |
Muscle Band + Razor Claw (Includes effect) + Weakness Policy (4 stacks) | 2587 | 8729 |
Muscle Band + Attack Weight (6 stacks) + Weakness Policy (4 stacks) | 2829 | 8457 |
Razor Claw (Includes effect) Attack Weight (6 stacks) + Weakness Policy (4 stacks) | 2829 | 8524 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Shadow Claw Build | Moveset | Held Items | |||
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Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +30 Critical-Hit Rate: +8.10% Critical-Hit Damage: +12% Attack Speed: +7.50% |
Jungle
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Emblem Color Combination | Target Emblem Stats | ||||
Brown x6 White x6
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Positive Stats: • Attack • Critical-Hit Rate Free Negative Stats: • Sp. Atk • Defense • Sp. Def |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build is centered on increasing Aegislash's critical-hit rate through items and Shadow Claw. Wide Guard will be Aegislash's defensive move since it can build up Boosted Attacks much faster and has more uses. The build can be used in any lane, but it's highly recommended to use it in the jungle for faster leveling and safer early game.
Items (@Lvl 30) |
Shadow Claw (Base) (@ Lvl 15) |
Boosted Attack (@ Lvl 15) Boosted Attack (Critical-Hit) (@ Lvl 15) |
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Muscle Band + Razor Claw (Includes effect) + Scope Lens |
2180 | 8556 9995 |
Since the build is centered on Shadow Claw and critical-hits, equipping items that will maximize their damage is the ideal item combination.
Out of all the item combination, Muscle Band, Razor Claw, and Scope Lens will be the best for the build. Although it did not produce the highest Shadow Claw damage, it did generate the highest Boosted Attack critical-hit result, which is a better deal since Aegislash mostly relies on its Boosted Attacks as its primary damage source.
As for alternatives, replacing Muscle Band with Weakness Policy would be the best choice. The item combination shows a better result for Shadow Claw and has only a slightly lesser score for Boosted Attack critical-hit damage compared to the recommended build. Furthermore, although small, the bonus HP from Weakness Policy is benefitial for Aegislash in the long run.
Note: The numbers in bold are the highest result for a specific test. |
Items (@Lvl 30) | Shadow Claw (Base) (@ Lvl 15) | Boosted Attack (@ Lvl 15) Boosted Attack (Critical-Hit) (@ Lvl 15) |
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Muscle Band + Razor Claw (Includes effect) + Scope Lens | 2180 | 8556 9995 |
Muscle Band + Razor Claw (Includes effect) + Attack Weight (6 stacks) | 2424 | 8723 9704 |
Muscle Band + Razor Claw (Includes effect) + Weakness Policy (4 stacks) | 2432 | 8729 9714 |
Muscle Band + Scope Lens + Attack Weight (6 stacks) | 2384 | 8320 9930 |
Muscle Band + Scope Lens + Weakness Policy (4 stacks) | 2385 | 8321 9932 |
Muscle Band + Attack Weight (6 stacks) + Weakness Policy (4 stacks) | 2661 | 8457 9555 |
Razor Claw (Includes effect) + Scope Lens + Attack Weight (6 stacks) | 2384 | 8336 9946 |
Razor Claw (Includes effect) + Scope Lens + Weakness Policy (4 stacks) | 2385 | 8337 9948 |
Razor Claw (Includes effect) + Attack Weight (6 stacks) + Weakness Policy (4 stacks) | 2661 | 8524 9622 |
Scope Lens + Attack Weight (6 stacks) + Weakness Policy (4 stacks) | 2613 | 8074 9875 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Item Stacker Build | Moveset | Held Items | |||
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Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +33 Critical-Hit Rate: +2% HP: +240 |
Top Lane
Bot Lane
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Emblem Color Combination | Target Emblem Stats | ||||
Brown x6 White x6
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Positive Stats: • HP • Attack • Critical-Hit Rate Free Negative Stats: • Sp. Atk • Defense • Sp. Def |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This is a versatile build focusing on stacking Attack Weight and Aeos Cookie early on to improve Aegislash's damage and HP. By default, Sacred Sword and Wide Guard is Aegislash's moveset, but any move combination will work. It's best to use this build only when laning at the top or bottom to allow Aegislash to stack the items as early as possible.
Items (@Lvl 30) |
Sacred Sword (@ Lvl 15) Shadow Claw (Base) (@ Lvl 15) |
Boosted Attack (@ Lvl 15) Boosted Attack (Critical-Hit) (@ Lvl 15) |
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Razor Claw | 2536 2384 |
8336 9297 |
Since the build is versatile and allows Aegislash to switch things up, equipping the ideal item combination will depend on player preference. Attack Weight and Aeos Cookie are core items for the build, leaving only one (1) item for consideration.
To focus more on attacks, equipping Razor Claw or Muscle Band will be the best option.
If Shadow Claw is learned, equipping Scope Lens will be the ideal choice since the move can increase Aegislash's critical-hit rate, which synergizes well with the item.
For the best Sacred Sword or Shadow Claw damage and an overall balanced build, equipping Weakness Policy will be the ideal choice.
Alternatively, for a more defensive build, equipping Focus Band would be the best choice.
Note: The numbers in bold are the highest result for a specific test. |
Items (@Lvl 30) | Sacred Sword (@ Lvl 15) Shadow Claw (Base) (@ Lvl 15) | Boosted Attack (@ Lvl 15) Boosted Attack (Critical-Hit) (@ Lvl 15) |
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Muscle Band | 2536 2384 | 8320 9281 |
Razor Claw | 2536 2384 | 8336 9297 |
Scope Lens | 2493 2341 | 7939 9513 |
Weakness Policy (4 stacks) | 2781 2384 | 8074 9149 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Item | Explanation |
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Attack Weight | Attack Weight provides Aegislash with a large Attack stat boost, improving its overall damage output. |
Aeos Cookie | Aeos Cookie gives Aegislash a hefty amount of HP, making the Pokemon more durable. |
Focus Band | Focus Band prolongs Aegislash's life during fights, increasing its static defenses and providing a survivability tool. |
Scope Lens | Scope Lens increases Aegislash's burst potential via its boosted attacks, giving a chance to deal massive critical-hits to enemies. |
Muscle Band | Muscle Band adds a percentage-based damage to Aegislash's attacks and increases its attack speed. It works well as a farming tool, especially when taking jungle camps. |
Razor Claw | Razor Claw synergizes with Aegislash's unique boosted attack mechanic since it only gains boosted attacks when hitting enemies with its moves. |
Weakness Policy | Weakness Policy suits Aegislash's aggressive gameplay, increasing its damage when it receives damage. It also synergizes well with Wide Guard or Iron Head since they increase Aegislash' defenses. |
Item | Explanation |
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Full Heal | Full Heal protects Aegislash from disables, allowing it move around freely. |
Eject Button | Eject Button allows Aegislash to quickly reposition to escape enemies or chase them. |
X Speed | X Speed is a versatile tool that can be used offensive or defensively, which fits Aegislash's playstyle perfectly. |
Shedinja Doll | Shedinja Doll allows Aegislash to buy some time for its moves to cooldown during fights all while avoiding all damage. |
Move | Explanation |
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Sacred Sword | Sacred Sword provides better crowd-control and bonuses to Aegislash compared to its counterpart. It has a larger area and longer range, making it more effective and powerful overall. |
Wide Guard | Wide Guard grants a better shield for survivability, and increases Aegislash's boosted attacks at a faster rate, making it more viable since Aegislash's boosted attacks also received a buff. |
This moveset better suits Aegislash's gameplay. Sacred Sword stuns opponents in a wider area and longer range compared to Shadow Claw, and allows Aegislash to partially ignore the opponents' Defense after the move hits. It also generates more Boosted Attacks for Aegislash since the move gives one Boosted Attack for each opponent or wild Pokemon hit. Wide Guard gives Aegislash Boosted Attacks in a faster rate and provides a better type of shield compared to Iron Head. It also has many uses thanks to its knockback effect.
Sacred Sword and Shadow Claw are Aegislash's primary offensive moves. Both have crowd control effects but differs in the amount of Boosted Attacks they can generate for Aegislash and the benefits they give. Switching between the two is definitely recommended.
On the other hand, Wide Guard and Iron Head are Aegislash's defensive moves. Generally, it's best to stick to Wide Guard regardless of whether Aegislash learns Sacred Sword or Shadow Claw since it's objectively better compared to Iron Head in terms of the benefits it provides.
Let us know why in the comments!
Jump to Section | |
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Aegislash's power spike starts at level 7 where it has both of its primary moves. Focus on leveling up as fast as possible while avoiding fights in the early game. Once you reach level 7, you can start to get aggressive.
Putting Aegislash in the jungle is the safest and most efficient way to level up. It's highly recommended to take the Jungler role since Aegislash benefits greatly from the solo farm it gets.
Jungle Guide and Best Junglers
Forme | Effects | Boosted Attack |
Shield Forme |
Increases Sp. Def and Defense stats. | Deals low damage but heals Aegislash and reduces Shadow Claw or Sacred Sword's cooldown by one (1) each hit. |
Blade Forme |
Increases Movement Speed, Attack, and basic Attack Speed. | Deals additional damage based on the target's max HP but does not heal Aegislash. |
One significant skill you have to learn to utilize Aegislash is knowing when to switch stances. Each stance boosts specific stats and changes the effects of your Boosted Attacks, allowing you to utilize them and adapt to the scenario at hand.
Stance Change: Aegislash Ability Effect and Cooldown
Always switch to Blade Forme when initiating fights or to put some pressure on your opponents. The increased movement speed, Attack, attack speed, and the HP-based damage from your Boosted Attacks help you shred enemies quickly. However, be careful of Pokemon with disables since they can punish your aggression with just a single stun.
Switch to Shield Forme to survive fights or to hasten the cooldown of Sacred Sword or Shadow Claw. The increased defenses, and HP recovery and cooldown reduction effects from your Boosted Attacks should buy you enough time to reengage enemies.
Since Boosted Attacks play a central role in Aegislash's gameplay, constantly generating them is essential. Remember that the effects of your Boosted Attacks change based on your Stance (Blade Forme or Shield Forme). Moreover, it's important to note that Aegislash doesn't gain Boosted Attacks simply by attacking but instead requires using moves.
Hitting enemies with Sacred Sword or Shadow Claw generates Boosted Attacks. Use them to initiate fights and hit as many enemies as you can to gain Boosted Attacks.
Although Iron Head can also generate Boosted Attacks, Wide Guard has been proven to be more efficient. Activate Wide Guard when you're close to enemies since it has a short range and only hits enemies in front of you. Also, you can bait out enemy moves and attacks, then use Wide Guard to gain Boosted Attacks as you take damage.
Wide Guard: Aegislash Move Effect and Cooldown
Knocking out opponents with Coup De Grace also generates Boosted Attacks for each target, allowing you to keep the offense going as you defeat enemies.
Coup De Grace: Aegislash Move Effect and Cooldown
Since Coup De Grace deals more damage the lower the target's HP is, it's best to use it to deal the killing blow instead of starting fights with it. Doing so makes the opponents be extremely careful when fighting you since they'll know you can easily defeat them when their HP gets low enough.
Coup De Grace: Aegislash Move Effect and Cooldown
Coup De Grace is a great tool to secure boss Pokemon like Regieleki or Rayquaza since it deals more damage the lower the target's HP is. However, it requires proper timing to deal the final blow, otherwise, it just deals damage.
Slice and Dice Combo | |
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This combo takes advantage of multiple boosted attack activations while in Sword Forme. Start by initiating a fight with Iron Head, which gives you at least 2 boosted meters upon hit. Immediately activate Sacred Sword or Shadow Claw to switch to Blade Forme. After hitting the target, proceed to bombard it with Standard Attacks and take advantage of the increase in damage. You can repeat the combo if the target is not yet defeated. |
Riposte Combo | |
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This combo involves blocking your opponent's initial attacks using Wide Guard then and counter-attacking with Sacred Sword. Start by stunning the target with a Wide Guard to get the first boosted meter. Then, follow it up with a Sacred Sword to switch Aegislash's stance to Blade Forme. Proceed to use all your boosted attack at the target. Repeat the combo if the target is not yet defeated or use Coup De Grace as finisher. |
Shield Sustain Combo | |
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This combo focuses on recovering HP in the middle of a brawl. Initiate the fight with Sacred Sword, then activate Wide Guard or Iron Head to switch Aegislash's stance to Shield Forme. Use the boosted attacks you gained to recover lost HP. If the target's HP is low enough, you can finish the combo with Coup De Grace. Otherwise, you can repeat the combo. |
Ultimate Combo | |
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This combo is similar to the Slice and Dice combo but has you finishing off the target with a Coup De Grace. Deplete your target's HP low enough with boosted standard attacks, then hit them with the unite move for a clean knockdown. When you defeat an opponent this way, you will get 2 boosted meters, which can be used to clean up any remaining targets. |
Matchup Notes | ||
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Hard Counter | Even Matchup | Easy Matchup |
1. The chart is based on our own experience playing Aegislash. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
Aegislash's strength lies on its Boosted Attacks and ability to change stances and adapt. Pokemon that can disrupt the Pokemon's flow of attacks and moves are ideal counters to Aegislash.
Pokemon | Explanation |
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Clefable | Rating: ★★★★★ • Can prevent Aegislash from using Sacred Sword or Shadow Claw with Gravity. • Can heal Aegislash's damage using Moonlight. |
Mr. Mime | Rating: ★★★★★ • Can disrupt Aegislash's attacks and moves using Barrier, Confusion or Psychic, and Showtime!. • Can weaken Aegislash's damage with Power Swap. |
Umbreon | Rating: ★★★★ • Can trap Aegislash using Mean Look, preventing it from dashing when it uses Sacred Sword or Shadow Claw. • Can disrupt Aegislash's attacks using Snarl. • Can steal the shield generated by Wide Guard using Moonlight Prance. |
Carefully managing Aegislash's Boosted Attacks by knowing when to switch stances is the only way for it to win against these Pokemon.
Ranged, Fragile Pokemon with High Damage |
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How to Beat |
• These Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can be dangerous for Aegislash. However, they are fragile and can get knocked out by Aegislash fast. • Use Sacred Sword or Shadow Claw to quickly get close to them, then beat them down with Boosted Attacks. • If they're still alive and Aegislash is out of Boosted Attacks, use Wide Guard first in case they decide to fight back, then use the Boosted Attacks to reduce Sacred Sword or Shadow Claw's cooldown, then use them again to finish them off. • Alternatively, if they're still alive after dashing in with Sacred Sword or Shadow Claw and using up all of Aegislash's Boosted Attacks, just use Coup De Grace to finish them off. |
All-Rounder |
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How to Beat |
• Much like Aegislash, these Pokemon excel in close combat and rely mostly on their attacks or combos to deal damage. However, Aegislash's Boosted Attacks can still shred through them. • Use Sacred Sword or Shadow Claw, and Wide Guard to disrupt their attacks or combos and build up Boosted Attacks, then use up all Boosted Attacks to beat them down. Just repeat this process until they get knocked out. • If necessary, use Coup De Grace to finish them off. |
High-mobility Pokemon with Burst Damage |
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How to Beat |
• These Pokemon are incredibly agile and deal high burst damage. However, Aegislash can either tank their damage using Wide Guard or strike first using Sacred Sword or Shadow Claw. • If Aegislash's Boosted Attacks are maxed out or close, it's best to just strike first using Sacred Sword or Shadow Claw, then beat them down with Boosted Attacks. • If Aegislash has no Boosted Attacks or has low amounts, it's best to tank their damage instead using Wide Guard, then counter attack with Sacred Sword or Shadow Claw and Boosted Attacks. • If necessary, use Coup De Grace to finish them off. |
Supporters |
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How to Beat |
• These Pokemon usually stick with their allies and rarely venture alone. Although they themselves pose no threat to Aegislash, their support capabilities makes them valuable during fights. • Take advantage of them being in close proximity to each other by using Sacred Sword or Shadow Claw and Wide Guard to quickly build up Boosted Attacks, then beating them down with Boosted Attack. • If necessary, use Coup De Grace to finish them off. |
Highly Durable Pokemon |
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How to Beat |
• These Pokemon are extremely durable, making it difficult for Aegislash to take them down alone. With that, it's best to group up with allies to bring them down with the help of Aegislash. • Use Sacred Sword or Shadow Claw to stun them and use Wide Guard to block their path, then deplete their HP with Boosted Attacks. |
Pokemon that can easily fall to a couple of Aegislash's Boosted Attacks are easy targets for the Pokemon.
Ranged, Fragile Pokemon with High Damage |
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How to Beat |
• These Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can be dangerous for Aegislash. However, they are fragile and can get knocked out by Aegislash fast. • Use Sacred Sword or Shadow Claw to quickly get close to them, then beat them down with Boosted Attacks. • If they're still alive and Aegislash is out of Boosted Attacks, use Wide Guard first in case they decide to fight back, then use the Boosted Attacks to reduce Sacred Sword or Shadow Claw's cooldown, then use them again to finish them off. • Alternatively, if they're still alive after dashing in with Sacred Sword or Shadow Claw and using up all of Aegislash's Boosted Attacks, just use Coup De Grace to finish them off. |
All-Rounder |
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How to Beat |
• Much like Aegislash, these Pokemon excel in close combat and rely mostly on their attacks or combos to deal damage. However, Aegislash's Boosted Attacks can still shred through them. • Use Sacred Sword or Shadow Claw, and Wide Guard to disrupt their attacks or combos and build up Boosted Attacks, then use up all Boosted Attacks to beat them down. Just repeat this process until they get knocked out. • If necessary, use Coup De Grace to finish them off. |
Supporters |
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How to Beat |
• These Pokemon usually stick with their allies and rarely venture alone. Although they themselves pose no threat to Aegislash, their support capabilities makes them valuable during fights. • Take advantage of them being in close proximity to each other by using Sacred Sword or Shadow Claw and Wide Guard to quickly build up Boosted Attacks, then beating them down with Boosted Attack. • If necessary, use Coup De Grace to finish them off. |
Pokemon | Explanation |
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Mew
Venusaur |
Easy enemy takedowns |
These Pokemon have powerful burst attacks and are capable of stunning enemies from a safe distance, allowing Aegislash to concentrate on dealing damage. | |
Mr. Mime
Sableye |
Stuns and Debuffs |
These Pokemon have means of inflicting debuffs and shutting down targets with their moves. This allows Aegislash to catch up and take enemies down easier when pushing lanes. | |
Slowbro
Snorlax |
Tanky Disablers |
These Pokemon can lead the charge and help Aegislash setup its attacks with their disabling moves during a lane push or when securing objectives. | |
Absol
Zoroark |
High Burst Damagers |
These Pokemon help contribute damage through pinning down enemies with combos and burst attacks. While it's still recommended to go with either a Defender or Supporter ally, Speedsters are a huge help when trying to dominate lanes as early as possible. | |
Machamp
Urshifu |
Hard-hitting Initiators |
These Pokemon are very dependable allies as they have means to buff or sustain themselves. Whether it's securing objectives or pushing lanes, Machamp and Urshifu are built to initiate clashes, stun enemies, and create openings for their teammates. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
Shadow Sneak
(Lv. 1 or 3) |
Move Type: Dash Damage Type: Physical Cooldown: 6s Starting Damage: 612 Final Damage: 678 |
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Has the user cast a shadow in the designated direction, dealing damage to opposing Pokémon it hits. After the shadow hits an opposing Pokémon or travels its maximum distance, the user warps to the shadow’s location and deals damage to nearby opposing Pokémon. This also makes the boost count increase. | |
Sacred Sword
(Lv. 5) Upgrade Lv. 11 |
Move Type: Area Damage Type: Physical Cooldown: 6.5s Starting Damage: 948 Final Damage: 2233 |
Has the user thrust its blade into the ground, creating a triangular zone. The triangular zone erupts with a hidden power, dealing damage to opposing Pokemon in the area of effect and throwing them. Also increases the boost count, and the greater the number of opposing Pokemon that are damaged, the more the boost count increases. When the move deals damage to wild Pokemon, the boost count increases by a maximum of two; when it deals damage to Pokemon from the opposing team, the boost count increases without limit. At the same time as the eruption, the user slashes forward, dealing damage to opposing Pokemon that it hits. For a short time after this slash hits, damage dealt by the user partially ignores the Defense of all opposing Pokemon.
Upgrade: Increases the user's Attack for a short time if the triangular zone deals damage to opposing Pokemon. |
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Shadow Claw
(Lv. 5) Upgrade Lv. 11 |
Move Type: Dash Damage Type: Physical Cooldown: 5.5s Starting Damage: 849 First slash damage: 212, Second slash damage: 212, Final slash damage: 425 Final Damage: 2097 First slash damage: 524, Second slash damage: 524, Final slash damage: 1049 |
Has the user slash with its blade twice in the designated direction, dealing damage to any opposing Pokémon it hits. The user then does a final rising slash that deals damage to opposing Pokémon it hits and throws them. The boost count increases by one when at least one of the three slashes hits.
Upgrade: Increases the user’s critical-hit rate for basic attacks, boosted attacks, and all moves except Unite Moves for a short time when the last attack hits. |
Iron Defense
(Lv. 1 or 3) |
Move Type: Buff Damage Type: Status Cooldown: 7s Starting Damage: N/A Final Damage: N/A |
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Envelops the user in a powerful protective force for a short time. The protection disappears after blocking one attack and increases the boost count by one at the same time. | |
Wide Guard
(Lv. 7) Upgrade Lv. 13 |
Move Type: Buff Damage Type: Physical Cooldown: 9s Starting Damage: N/A Final Damage: N/A |
Has the user focus in place for a short time to create a great shield on itself. When the great shield appears, the user shoves opposing Pokemon that are in front of it. At the same time, the boost count increases by one and the user receives a shield effect. When the great shield disappears, the user again performs a shoving motion in front of itself. If any opposing Pokemon are shoved, their movement speed is decreased for a short time and the boost count increases by one. If all of the HP that is gained from the user's shield effect is depleted before the great shield would have disappeared on its own, the user performs a shoving motion in front of itself, but in this case, it increases the boost count by one unconditionally.
Upgrade: Reduces this move's cooldown. |
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Iron Head
(Lv. 7) Upgrade Lv. 13 |
Move Type: Buff Damage Type: Physical Cooldown: 6s Starting Damage: 423 Final Damage: 621 |
Has the user barrel in the designated direction, dealing damage to any opposing Pokémon it hits. Also increases the boost count by one, and the user protects itself with a special shield for a short time afterward. This shield doesn’t protect the user from hindrances, but it can nullify damage. When the shield blocks an attack, it disappears and the user’s boost count is increased by one.
Upgrade: Also increases the user’s Attack for a short time when an attack is blocked by the special shield. |
Coup De Grace
(Lv. 9) |
Move Type: Area Damage Type: Cooldown: 134s Starting Damage: 2098 Final Damage: 2552 |
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Has the user unleash a ground-splitting slash in the designated direction, dealing damage to opposing Pokémon it hits. The lower the opposing Pokémon’s percentage of remaining HP, the more damage the move deals. If this Unite Move knocks out an opposing Pokémon, the boost count increases. |
Standard Attack | The user slashes at opposing Pokémon in front of itself, dealing damage to them. If the boost count is one or more, the user’s basic attack becomes a boosted attack that changes as follows: When in Blade Forme, the user swiftly pierces through opposing Pokémon, dealing damage and additional damage based on Enemy's Max HP. When in Shield Forme, the user rams opposing Pokémon, dealing damage and leaving them unable to act for a short time. Additionally, the attack restores the user’s HP and reduces the cooldown of Sacred Sword and Shadow Claw when it hits. Every boosted attack consumes one boost count. |
---|
No Guard |
Honedge / Doublade
Increases received damage and dealt damage. |
---|
Stance Change |
Aegislash
Allows the Pokémon to switch between Blade Forme and Shield Forme. Using a blade move changes the user to Blade Forme, which increases the user’s movement speed, Attack (+20), and basic attack speed. Using a shield move changes the user to Shield Forme, and its Defense and Sp. Def are increased. |
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1st Evolution | 2nd Evolution | Final Evolution |
---|---|---|
Honedge (Lv. 1) |
Doublade (Lv. 5) |
Aegislash (Lv. 7) |
The two numbers for Aegislash denotes the stats for Sword Forme / Shield Forme |
Level | HP | Defense | Special Defense | Attack Damage |
---|---|---|---|---|
1 | 3000 | 50 | 35 | 168 |
2 | 3062 | 53 | 37 | 171 |
3 | 3136 | 56 | 39 | 174 |
4 | 3225 | 60 | 42 | 178 |
5 | 3547 | 75 | 52 | 192 |
6 | 3675 | 81 | 56 | 198 |
7 | 4259 | 108 / 338 | 75 / 235 | 353/223 |
8 | 4444 | 117 / 372 | 81 / 261 | 361/231 |
9 | 4665 | 127 / 407 | 88 / 288 | 371/241 |
10 | 4931 | 139 / 444 | 97 / 317 | 428/253 |
11 | 5250 | 154 / 484 | 107 / 347 | 442/267 |
12 | 5632 | 172 / 527 | 119 / 379 | 459/284 |
13 | 6091 | 193 / 573 | 134 / 414 | 479/304 |
14 | 6641 | 219 / 624 | 152 / 452 | 503/328 |
15 | 7302 | 250 / 680 | 174 / 494 | 607/357 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
Offense | Endurance | Mobility | Scoring | Support |
---|---|---|---|---|
Holowear | |
---|---|
Orange Unite Style
Zirco Trading:
400 |
Purple Unite Style
Zirco Trading:
400 |
Beach Style
Zirco Trading:
400 |
Noble Style
Zirco Trading:
1200 |
Regal Style
Zirco Trading:
2199 |
Sacred Sword | |
---|---|
Pokemon | Move |
Aegislash | Sacred Sword |
Mission: Throw 2 or more Pokemon from the opposign team at the same time with Sacred Sword or Sacred Sword+. (10/20/40 times total) |
|
Medals & Points | Rewards |
Beginner 5 |
Aeos Ticket x100 |
Expert 5 |
Aeos Coin x300 |
Master 10 |
Holowear Ticket x3 |
List of All-Rounder Pokemon Achievements
Upcoming Pokemon | |
---|---|
Tinkaton (December 12, 2024) |
All Pokemon Roles | |||||
---|---|---|---|---|---|
Attackers | All-Rounders | Defenders | |||
Speedsters | Supporters |
Attack Type | |
---|---|
Melee Pokemon | Ranged Pokemon |
Physical Pokemon | Special Pokemon |
Stat Rankings | |
HP Ranking | Defense Ranking |
Sp. Def. Ranking | Basic Attack Ranking |
Aegislash Guide: Builds and Best Items
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But Sacred sword is a crowd control move