This is a guide on the Wild Pokemon Electrode in Pokemon UNITE. Read on to know when Electrode appears, how and when to beat Electrode, what moves Electrode has, what rewards Electrode gives, and more!
List of Contents
|45 Seconds (In-game time)|
Electrode will respawn at around 45 seconds. It will keep respawning until the end of the match.
If you know you can't defeat Electrode, start running away from its blast radius. It isn't worth risking the huge damage and stun that you'll receive from getting caught in the blast.
Though it won't drop any points, you will still get XP if you were the last one to do damage.
All damage archetype Pokemon will be a good bet to defeat Electrode both early and late into the game.
Supporters and Defenders will have a very tough time trying to defeat Electrode, even in the late game if they do it alone.
Electrode cannot be stunned or disabled once he starts casting self-destruct at 60% HP left, so your best bet would be Pokemon that deal a lot of damage in a short amount of time.
Once the opponents deal enough damage until there is only 60% left of Electrode's HP, they will most likely start rushing to defeat it before it explodes by using all their moves.
This will be the perfect opportunity to sneak in and do the last bit of damage yourself.
By doing this, you'll more likely keep yourself safe since your opponents won't have any moves left to attack you.
Electrode is very tough in the early part of the game. This also makes him more dangerous since his self-destruct does a huge amount of damage.
Depending on your Pokemon Type, you can start attacking it alone early, if you want. Just be mindful that it takes 5 seconds for the cast time of self-destruct to finish.
Early into the match, Electrode will be too tough to defeat before its self-destruct cast time finishes.
If you need to defeat Electrode early, try using pings to let your team know you need help!
Electrode's basic attack has simple properties that does damage to only 1 Pokemon at a time.
When Electrode's HP drops down to 60% left, it will start casting a self-destruct move for 5 seconds before exploading.
Electrode cannot be disabled during this cast time.
This move does huge amounts of damage and also briefly stuns any Pokemon caught in the blast.
Electrode will reward the Trainer that defeats it with 10 - 13 Aeos Energy.
For what it's worth, Electrode only gives around x3-4 Aeos Energy of what basic Wild Pokemon found around the map give.
In the early game, it is definitely not worth the risk of being ambushed, getting stunned, or even dying to self-destruct.
However, Electrode is part of the Quick Battle Challenges and there's a mission where you need to defeat Electrode a total of 6 times. So go get those points!
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Hi! We appreciate your questions.
1. We recommend Muscle Band, Focus Band, Scope Lens, and Buddy Barrier. We based our recommendation around winning team fights in order to secure objectives like Drednaw, Zapdos, and scoring points.
2. We've updated all builds to the current version (184.108.40.206).
3. We try to make builds that are useful in a variety of situations. Niche builds are only viable under very specific conditions or team compositions so you'll seldom ever use them
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