This is a list to all of the Held Items found in Pokemon UNITE for the Nintendo Switch and Mobile. Read more to learn about all Held Items in the game and what each Held Item can do!
List of Contents
When the Pokemon scores a goal, its max HP increases by (100/150/200).
Sp Defense +51
When the Pokemon is not in combat, it is granted a shield that nullifies Sp. Atk damage equal to (9/12/15)% of its max HP.
When the Pokemon scores a goal, its Attack increases by (6/9/12).
When the Pokemon uses its Unite Move, that Pokemon and the nearby ally Pokemon with the lowest HP are each granted a shield equal to (15/20/25)% of their max HP.
Increases the damage of moves by a minimum of (40/50/60) when they hit. The higher the Pokemon's SP. Atk. the more the damage is increased
When Attack-based damage is dealt to an opposing Pokemon, that opposing Pokemon's HP recovery effect is weakened for a short time. When Attack-based basic attack damage is inflicted, the HP recovery effect is weakened for longer.
When Sp. Atk based damage is dealt to opposing Pokemon, their HP recovery effect is weakened for a short time. The HP recovery effect is weakened for longer when dealing damage to opposing Pokemon with Sp. Atk-based basic attacks.
Restores HP equal to (6%/8%/10%) of damage dealt with Attack-based basic attack.
Cooldown - 4.5%
After the Pokemon uses its Unite Move, the damage the Pokemon deals is increased by (7/14/21)% for a short time.
Movement Speed + 150
While the Pokemon has the fewest Exp. Points on the team, it gains (3/4/5) Exp. Points per second. In addition, when a nearby teammate defeats a wild Pokemon, that teammate gains slightly more Exp. Points.
Movement Speed + 150
Increases movement speed by (10/15/20)% when the Pokemon is not in combat.
Sp Defense +30
When the Pokemon drops to low HP, then each second for three seconds, it recovers (8/11/14)% of the HP it has lost.
HP Regen +9
When the Pokemon is not in combat, it recovers (1/1.5/2)% of its max HP every second.
Attack Speed + 7.5%
When basic attacks hit, the damage is increased by 1%/2%/3% of the opposing Pokemon's remaining HP.
Basic Attack Speed +9%
Increases your Pokemon's basic attack speed by (15%/22.5%/30%) for a short time after three basic attacks.
Critical-Hit Rate +2.1%
After the Pokemon uses a move, its next basic attack deals a minimum of (10/15/20) damage. The higher the Pokemon's Attack, the more this damage increases. When this item is held by a melee Pokemon, this basic attack also decreases the movement speed of opposing Pokemon for a short time.
Sp. Defense +30
Increases recovery effect by (5 / 7.5 / 10)% and shield effect by (5 / 7.5 / 10)% when they're granted to ally Pokemon.
When the Pokemon receives a certain amount of damage, damage is dealt to nearby opposing Pokemon equal to (3/4/5)% of those Pokemon's max HP.
Critical Hit Damage +12%
Increases damage dealt by basic attack critical hits. The higher the Pokemon's Attack, the more the damage increases.
While the Pokemon is attempting to score a goal, it is granted a shield equal to (5/7.5/10)% of its max HP and its goals cannot be interrupted while it is shielded.
Cooldown - 4.5%
Recovers a minimum of (45/60/75) HP when a move hits an enemy. You will recover more HP if your Sp Attack stat is higher.
Sp. Attack +30
Makes damage dealt by your Pokemon's Sp. Atk. attacks ignore (10/15/20)% of opposing Pokemon's Sp. Def.
|Sp. Atk. Specs||
When the Pokemon scores a goal, its Sp. Attack increases by (8/12/16).
Increases the Pokemon's Attack for a short time by a minimum of (2/2.5/3)% when the Pokemon receives damage. This increase grows larger the more times damage is received
Increases Sp Attack by (3/5/7)%.
At first, you will only have one Held Item slot, although you can have up to three. To unlock more item slots, simply level up your trainer.
|Trainer Level||# of Held Item Slots|
Players can get 6 Held Items for free by completing the Beginner Challenge. It is best to avoid buying these Held Items, and complete the missions to obtain them instead.
|Muscle Band||Complete Basic 1 and 2 Tutorials.|
|Wise Glasses||Complete Advance 2 Tutorial.|
|Scope Lens||Reach Trainer Level 9|
|Exp. Share||Participate in 1 battle with a Held Item|
|Shell Bell||Participate in 1 Ranked Match|
|Assault Vest||Reach Trainer level 13.|
There is a chance that players are rewarded with an Held Item that they already own. When this occurs, players are given Item Enhancers instead as a form of refund as seen in the image above.
|Sp. Atk. Specs|
Held Items are items that you can equip to your Pokemon that will give them passive buffs throughout the match. This means they cannot be actively used, but they only give effects that raise stats or give special effects during certain conditions.
You can have up to three Held Item slots, meaning you can have three active items at once.
|Aeos Cookie||Assault Vest||Attack Weight|
|Buddy Barrier||Choice Specs||Curse BangleNEW|
|Curse IncenseNEW||Drain Crown||Energy Amplifier|
|Exp. Share||Float Stone||Focus Band|
|Leftovers||Muscle Band||Rapid-Fire Scarf|
|Razor Claw||Rescue Hood||Rocky Helmet|
|Rusted Sword||Scope Lens||Score Shield|
|Shell Bell||Slick Spoon||Sp. Atk. Specs|
|Weakness Policy||Wise Glasses||-|
|Eject Button||Fluffy Tail||Full Heal|
|Slow Smoke||X Attack||X Speed|
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