This is a guide to all of the Held Items found in Pokemon UNITE. Read more to learn about new Held Items, check a list of Held Items and what each Held Item can do!
List of Contents
|New Held Items Added in 18.104.22.168|
|Choice Specs||Weakness Policy||Razor Claw|
Three new Held Items are added in Version 22.214.171.124 of Pokemon UNITE! These are surely going to shake up the current meta so stay tuned!
Check out other features added in this major patch in the link below:
When the Pokemon scores a goal, its max HP increases by (100/150/200).
Sp Defense +42
When the Pokemon is not in combat, it is granted a shield that nullifies Sp. Atk damage equal to (9/12/15)% of its max HP.
When the Pokemon scores a goal, its Attack increases by (6/9/12).
When the Pokemon uses its Unite Move, that Pokemon and the nearby ally Pokemon with the lowest HP are each granted a shield equal to (20/30/40)% of their max HP.
Increases the damage of moves by a minimum of (40/50/60) when they hit. The higher the Pokemon's SP. Atk. the more the damage is increased
Cooldown - 4.5%
After the Pokemon uses its Unite Move, the damage the Pokemon deals is increased by (7/14/21)% for a short time.
Movement Speed + 150
While the Pokemon has the fewest Exp. Points on the team, it gains (2/3/4) Exp. Points per second. In addition, when a nearby teammate defeats a wild Pokemon, that teammate gains slightly more Exp. Points.
Movement Speed + 120
Increases movement speed by (10/15/20)% when the Pokemon is not in combat.
Sp Defense +30
When the Pokemon drops to low HP, then each second for three seconds, it recovers (8/11/14)% of the HP it has lost.
HP Regen +9
When the Pokemon is not in combat, it recovers (1/1.5/2)% of its max HP every second.
Attack Speed + 7.5%
When basic attacks hit, the damage is increased by 1%/2%/3% of the opposing Pokemon's remaining HP.
Critical-Hit Rate +2.1%
After the Pokemon uses a move, its next basic attack deals a minimum of (10/15/20) damage. The higher the Pokemon's Attack, the more this damage increases. When this item is held by a melee Pokemon, this basic attack also decreases the movement speed of opposing Pokemon for a short time.
When the Pokemon receives a certain amount of damage, damage is dealt to nearby opposing Pokemon equal to (3/4/5)% of those Pokemon's max HP.
Critical Hit Damage +12%
Increases damage dealt by basic attack critical hits. The higher the Pokemon's Attack, the more the damage increases.
While the Pokemon is attempting to score a goal, it is granted a shield equal to (5/7.5/10)% of its max HP and its goals cannot be interrupted while it is shielded.
Cooldown - 4.5%
Recovers a minimum of (45/60/75) HP when a move hits an enemy. You will recover more HP if your Sp Attack stat is higher.
|Sp. Atk. Specs||
When the Pokemon scores a goal, its Sp. Attack increases by (8/12/16).
Increases the Pokemon's Attack for a short time by a minimum of (2/2.5/3)% when the Pokemon receives damage. This increase grows larger the more times damage is received
Increases Sp Attack by (3/5/7)%.
At first, you will only have one Held Item slot, although you can have up to three. To unlock more item slots, simply level up your trainer.
|Trainer Level||# of Held Item Slots|
Players can get 6 Held Items for free by completing the Beginner Challenge. It is best to avoid buying these Held Items, and complete the missions to obtain them instead.
|Muscle Band||Complete Basic 1 and 2 Tutorials.|
|Wise Glasses||Complete Advance 2 Tutorial.|
|Scope Lens||Reach Trainer Level 9|
|Exp. Share||Participate in 1 battle with a Held Item|
|Shell Bell||Participate in 1 Ranked Match|
|Assault Vest||Reach Trainer level 13.|
There is a chance that players are rewarded with an Held Item that they already own. When this occurs, players are given Item Enhancers instead as a form of refund as seen in the image above.
|Sp. Atk. Specs|
Held Items are items that you can equip to your Pokemon that will give them passive buffs throughout the match. This means they cannot be actively used, but they only give effects that raise stats or give special effects during certain conditions.
You can have up to three Held Item slots, meaning you can have three active items at once.
|Aeos Cookie||Assault Vest||Attack Weight|
|Buddy Barrier||Choice Specs||Energy Amplifier|
|Exp. Share||Float Stone||Focus Band|
|Leftovers||Muscle Band||Razor Claw|
|Rocky Helmet||Scope Lens||Score Shield|
|Shell Bell||Sp. Atk. Specs||Weakness Policy|
|Eject Button||Fluffy Tail||Full Heal|
|X Attack||X Speed||-|
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