Energy Amplifier Effect and How to Get | Pokemon UNITE

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Held Item - Energy Amplifier Banner

Energy Amplifier is a Held Item found in Pokemon UNITE for the Nintendo Switch and Mobile. Read on to learn more about the Energy Amplifier's stats and effects, how to get Energy Amplifier, and which Pokemon are best for Energy Amplifier!

Energy Amplifier Stats and Effect

Energy Amplifier.pngEnergy Amplifier
Held Item
Tier Ranking
B Rank.png
Stat Boost 1 Stat Boost 2
Unite Move Charge Rate + 6% Cooldown - 4.5%
After the Pokemon uses its Unite Move, the damage the Pokemon deals is increased by (7/14/21)% for a short time.

Held Item Tier List: Best Items to Upgrade

Effect Lasts for 4 Seconds

With Energy Amplifier
Damage: 2318
Without Energy Amplifier
Damage: 1916

Energy Amplifier is a buff item that increases your Pokemon's damage for 4 seconds after using your Unite Move. The bonus damage affects both your Pokemon's moves and Standard Attacks when it is in effect.

Energy Amplifier Stats Per Level

Level 10 Unite Move Charge Rate +2%, Cooldown -1.5%
Level 20 Unite Move Charge Rate +4%, Cooldown -3%
Level 30 Unite Move Charge Rate +6%, Cooldown -4.5%

How to Upgrade Items

Full Stat Table
Lvl. Stat Boosts
1 Unite Move Charge Rate +0.4%, Cooldown -0%
2 Unite Move Charge Rate +0.4%, Cooldown -0.3%
3 Unite Move Charge Rate +0.8%, Cooldown -0.3%
4 Unite Move Charge Rate +0.8%, Cooldown -0.6%
5 Unite Move Charge Rate +1.2%, Cooldown -0.6%
6 Unite Move Charge Rate +1.2%, Cooldown -0.9%
7 Unite Move Charge Rate +1.6%, Cooldown -0.9%
8 Unite Move Charge Rate +1.6%, Cooldown -1.2%
9 Unite Move Charge Rate +2%, Cooldown -1.2%
10 Unite Move Charge Rate +2%, Cooldown -1.5%
11 Unite Move Charge Rate +2.4%, Cooldown -1.5%
12 Unite Move Charge Rate +2.4%, Cooldown -1.8%
13 Unite Move Charge Rate +2.8%, Cooldown -1.8%
14 Unite Move Charge Rate +2.8%, Cooldown -2.1%
15 Unite Move Charge Rate +3.2%, Cooldown -2.1%
16 Unite Move Charge Rate +3.2%, Cooldown -2.4%
17 Unite Move Charge Rate +3.6%, Cooldown -2.4%
18 Unite Move Charge Rate +3.6%, Cooldown -2.7%
19 Unite Move Charge Rate +4%, Cooldown -2.7%
20 Unite Move Charge Rate +4%, Cooldown -3%
21 Unite Move Charge Rate +4.4%, Cooldown -3%
22 Unite Move Charge Rate +4.4%, Cooldown -3.3%
23 Unite Move Charge Rate +4.8%, Cooldown -3.3%
24 Unite Move Charge Rate +4.8%, Cooldown -3.6%
25 Unite Move Charge Rate +5.2%, Cooldown -3.6%
26 Unite Move Charge Rate +5.2%, Cooldown -3.9%
27 Unite Move Charge Rate +5.6%, Cooldown -3.9%
28 Unite Move Charge Rate +5.6%, Cooldown -4.2%
29 Unite Move Charge Rate +6%, Cooldown -4.2%
30 Unite Move Charge Rate +6%, Cooldown -4.5%

How to Get Energy Amplifier

Purchased in the Shop

Aeos Coins
Aeos Coins x1000
Aeos Tickets
Aeos Ticket x625

Shop Purchases Guide and Price List

Best Pokemon for Energy Amplifier

Azumarill.jpgAzumarill Charizard.jpgCharizard Cramorant.jpgCramorant
Gardevoir.jpgGardevoir Greedent.jpgGreedent Hoopa.jpgHoopa
Machamp.jpgMachamp Pikachu.jpgPikachu Slowbro.jpgSlowbro
Snorlax.jpgSnorlax

Energy Amplifier's effects activate whenever you cast your Unite Move, so Pokemon that are capable of using their Unite Moves repeatedly and in quick successions such as Machamp and Charizard are great users of this item. Cramorant is also particularly good with this item as it turns the first 4 seconds of its Gatling Gulp Missile into an HP shredding machine.

All Builds for Energy Amplifier

Builds that Uses This Held Item
Azumarill Image Azumarill
Damage Amplification Build
Blastoise Image Blastoise
Disruptor Build
Charizard Image Charizard
Seismic Slam Assassin Build
Cramorant Image Cramorant
Unite Move Build
Gardevoir Image Gardevoir
AoE Burst Build
Greedent Image Greedent
Crowd Control Burst Build
Hoopa Image Hoopa
Unbound Unite Build
Pikachu Image Pikachu
Unite Move Build
Slowbro Image Slowbro
Support Build
Snorlax Image Snorlax
Disabler Build

Energy Amplifier Test

Effect Duration Test

The purpose of this test was to determine how long the effect lasts from the moment the unite move is used until the effect is gone. After activating Pikachu's Unite move, we then proceeded to attack the doll with Standard Attacks and noted the damage increase until the effect disappears.

Time: 7:29
Attack Damage: 350
Time: 7:25
Attack Damage: 290

Effect Lasts for 4 Seconds

It is confirmed that the duration of the effect is about 4 seconds after the Unite Move is activated. Be sure to quickly follow up with Standard Attacks so you can deal extra damage!

Charge Rate Test

The purpose of this test was to compare the unite move recharge time with and without Energy Amplifier (Level 30) equipped. Here, we took note of the cooldown of Pikachu's Unite Move at the start of the match.

3 to 4 Seconds Faster Charge Rate

With Energy Amplifier Without Energy Amplifier
Fully Charged at 8:38 Fully Charged at 8:34

After testing, it is confirmed that the recharge time was about 3 to 4 seconds faster with the item equipped than without it. The slight difference looks to be negligible, considering the charge gets filled up each time you defeat an opponent, score goals, or farm Wild Pokemon. It may not be worth running the item solely for this effect, especially if the item is at low levels.

Cooldown Reduction Test

No Held Items Equipped With Energy Amplifier and Shell Bell

Cooldown: 11 seconds

Cooldown: 10 seconds

The purpose of this test was to determine if the cooldown reduction from Shell Bell (-4.5% reduction) stacks with the cooldown reduction from Energy Amplifier (-4.5% reduction). By multiplying the original cooldown time of Feint, which is 11 seconds, by the combined cooldown reduction from both items (-9% or 0.09), the result is 0.99 seconds. Subtracting that with the original cooldown time results in results in approximately 10 seconds. With this calculation, it is confirmed that the cooldown reduction from Shell Bell stacks with the cooldown reduction from other items like Energy Amplifier.

Shell Bell Effect and How to Get

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