This page is about the Held Item Leftovers in the game Pokemon UNITE. Read on to learn more about the Held Item's effects and how to get them in the game!
List of Contents
|Stat Boost 1||Stat Boost 2|
|HP + 240||HP Regen +9|
|When the Pokemon is not in combat, it recovers (1/1.5/2)% of its max HP every second.|
|Level 10||HP +80, HP Recovery +3|
|Level 20||HP +160, HP Recovery +6|
|Level 30||HP +240, HP Recovery +9|
|1||HP +16, HP Recovery +0|
|2||HP +16, HP Recovery +0.6|
|3||HP +32, HP Recovery +0.6|
|4||HP +32, HP Recovery +1.2|
|5||HP +48, HP Recovery +1.2|
|6||HP +48, HP Recovery +1.8|
|7||HP +64, HP Recovery +1.8|
|8||HP +64, HP Recovery +2.4|
|9||HP +80, HP Recovery +2.4|
|10||HP +80, HP Recovery +3|
|11||HP +96, HP Recovery +3|
|12||HP +96, HP Recovery +3.6|
|13||HP +112, HP Recovery +3.6|
|14||HP +112, HP Recovery +4.2|
|15||HP +128, HP Recovery +4.2|
|16||HP +128, HP Recovery +4.8|
|17||HP +144, HP Recovery +4.8|
|18||HP +144, HP Recovery +5.4|
|19||HP +160, HP Recovery +5.4|
|20||HP +160, HP Recovery +6|
|21||HP +176, HP Recovery +6|
|22||HP +176, HP Recovery +6.6|
|23||HP +192, HP Recovery +6.6|
|24||HP +192, HP Recovery +7.2|
|25||HP +208, HP Recovery +7.2|
|26||HP +208, HP Recovery +7.8|
|27||HP +224, HP Recovery +7.8|
|28||HP +224, HP Recovery +8.4|
|29||HP +240, HP Recovery +8.4|
|30||HP +240, HP Recovery +9|
Leftovers' heal effect will activate 8 seconds following the last attack that hit or damage received and can fully heal the Pokemon if uninterrupted.
Leftovers will heal continuously until the Pokemon uses a move that hits a wild or enemy Pokemon. So long as an move doesn't hit a wild or enemy Pokemon it is not considered combat. Using dash moves like Machamp's Cross Chop will not interrupt healing as long as they do not hit another Pokemon.
Leftovers is available from the start of the game.
|This item is currently not recommended for any Pokemon.|
|Last Time Damage Was Dealt||Heal Effect Start and Amount|
The purpose of this test was to determine how long it takes before the effect of Leftovers activates. The test was conducted by having Dreadnaw deal damage to the controlled Pokemon, then measuring the time it takes for the effect to activate.
As a result of the test, it is confirmed that it takes about 8 seconds after the last attack for the effect to activate. Even if a Pokemon is facing the item bearer, the effect will still start if the bearer is not attacked for 8 seconds. Furthermore, Pokemon can recover to the maximum HP when they stay completely away from combat. Therefore, the best tactic is to hide inside grass areas, recover to full HP, then get back to the fight.
|Before Attack||After Attack|
The purpose of this test was to determine if attacking while the healing effect is active stops the effect. The test was conducted by attacking a target while the effect of Leftovers is active, then see if it stops.
As a result of the test, it is confirmed that attacking while the effect of Leftovers is active stops the effect immediately. With this in mind, it is best to avoid any form of combat while the effect is active to maximize the heal effect.
|Rocky Helmet||Assault Vest||Exp. Share|
|Sp. Atk. Specs||Attack Weight||Aeos Cookie|
|Score Shield||Buddy Barrier||Float Stone|
|Energy Amplifier||Focus Band||Wise Glasses|
|Shell Bell||Scope Lens||Muscle Band|
|Leftovers||Choice Specs||Weakness Policy|
|Potion||X Attack||X Speed|
|Fluffy Tail||Eject Button||Slow Smoke|
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Added you, Im 1 win away from Expert
If I buy the battle pass but I don't have the Character that the costume comes for will I still keep the costume for that character until I buy the character?
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