Pokemon UNITE

Chandelure Guide: Best Builds and Moveset

Pokemon UNITE - Chandelure Guide Builds Best Items and Moveset

The best guide on how to play Chandelure in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, matchups, and more!

Chandelure Pages
Pokemon UNITE - Chandelure Release Page Navigation Button.pngChandelure Release Date Pokemon UNITE - Chandelure Guide Page Navigation Button.pngChandelure Guide

Chandelure Latest Nerfs & Buffs (5/12)

Version 1.17.1.2 Patch Notes

Chandelure Changes (December 5)
Stat Buff • Defense increased from 35-175 to 35-200 (Lvl. 1-15).
• Special Defense increased from 30-140 to 30-203 (Lvl. 1-15).

Chandelure Stat Buff

Lvl Defense Sp. Def.
5 52 → 55
(+5.8%)
44 → 52
(+18.2%)
10 97 → 107
(+10.3%)
80 → 107
(+33.8%)
15 174 → 200
(+14.9%)
140 → 203
(+45%)

Stat Updates

1.17.1.2 Defense increased from 35-175 to 35-200 (Lvl. 1-15). Special Defense increased from 30-140 to 30-203 (Lvl. 1-15).

Imprison

1.9.2.8 Fixed bugs that are causing extra effects to occur. Bugs fixed for the following effects on opposing Pokemon: status conditions
1.11.1.3 Cooldown increased from 10s to 11s. (+1s)
1.15.1.2 Cooldown reduced from 10s to 9.5s.

Overheat

1.11.1.3 Cooldown increased from 6s to 7.5s. (+1.5s) Overheat +: Cooldown increased from 5s to 6.5s. (+1.5s)

Flamethrower

1.12.1.6 Damage increased by 10%.
1.15.1.2 Cooldown reduced from 7.5s to 7s.

Poltergeist

1.12.1.6 Cooldown reduced from 10s to 7.5s. (-2.5s). Movement speed reduction changed from 65% for 1 second to 65% for 1 second + 40% for 1 second. Poltergeist +: Movement speed reduction changed from 85% for 1 second to 65% for 1 second + 50% for 1 second.

Ignite Midnight

1.15.1.2 Energy needed reduced by 10%.

Chandelure Basic Info

Chandelure
Chandelure.jpg
Tier Rating: S Rank Icon

Role: Attacker
Attack Type: Ranged
Damage Type: Special
Difficulty: Novice
Cost:
"Ignite the arena with this fiery Attacker!"

Pokemon Unite Tier List

Chandelure Best Lanes

Top Icon.pngTop Jungle Icon.pngJungle Bot Icon.pngBottom
4 Stars.png
3 Stars.png
5 Stars.png

Tips & Strategies for Every Lane

Chandelure Price and Cost

Pokemon UNITE - Chandelure Post-Release Price and Cost.png

Pokemon UNITE - Chandelure License Icon.pngUNITE License: Chandelure
Aeos Coin Icon 12,000
Aeos Gems 575

As of May 4, 2023, Chandelure is now purchasable for 12,000 Aeos Coins or 575 Aeos Gems! This comes one week after Chandelure was first released and was only available to purchase with Aeos Gems.

Try Out Chandelure with Limited Licenses

Pokemon UNITE - Chandelure Log-In Bonus.png

Players can get Chandelure Limited Licenses so they can try Chandelure without purchasing it with Gems! Head on over to Chandelure Log-In Bonus Event to get them!

Chandelure Log-In Bonus Event Guide

Strengths and Weaknesses

Strengths Weaknesses
✔︎ High burst and DoT damage.
✔︎ Long-ranged.
✔︎ Can partially ignore Sp. Def. via Infiltration.
✔︎ Can prevent moves using Imprison.
✖︎ Poor endurance.
✖︎ No mobility options outside of items

Best Builds for Chandelure

Chandelure Builds
-

Overheat Build

Overheat Build
Pokemon UNITE - Best Build Icon
Moveset Held Items
Battle Item
Item Effects
(at Level 30)
Recommended Lane
Sp. Atk: +108
HP: +210
Pokemon UNITE - Top Lane Recommendation Yes Top Lane
Pokemon UNITE - Bot Lane Recommendation Yes Bot Lane
Emblem Color Combination Target Emblem Stats
Positive Stats:
Sp. Atk
Free Negative Stats:
Attack
Critical-Hit Rate
Note:
The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems.

Overheat Build Explantion

Build Explanation
This build is centered on stunning enemies using Imprison, then bombarding them with Overheat, maximizing the move's damage output. However, Poltergeist can also work, slowing and damaging enemies in an area.
· Choice Specs gives Chandelure a decent amount of Sp. Atk. stat and increases the Pokemon's minimum move damage.
· Wise Glasses provides Chandelure with more Sp. Atk. thanks to its percentage bonus.
· Slick Spoon works nicely with Chandelure's Infiltrator ability. It also supplies HP and more Sp. Atk.
· However, Shell Bell can be a replacement for Slick Spoon, giving Chandelure a recovery tool.
· Energy Amplifier is also a good replacement for Slick Spoon, giving Chandelure more firepower when it activates Ignite Midnight.
· X Speed gives Chandelure the mobility it needs while using Overheat.
· The build's Boost Emblem loadout should consist of 6 Green Emblems for more damage and 4 White Emblems additional HP.
· Equip Emblems that improve Sp. Atk. to maximize Chandelure's damage output.
· Attack and Critical-Hit Rate can be freely traded for the other stats.

Overheat Build Damage Test

Items
(Level 30)
Overheat
(Total Damage)
(@ Lvl 15)
Ignite Midnight
(@ Lvl 15)
Choice Specs
(Includes Effect)
+
Wise Glasses
+
Slick Spoon
8543 10,398

Since the build is centered on Overheat, equipping items that maximizes Chandelure's damage output is the ideal item combination.

As the results show, Choice Specs, Wise Glasses, and Slick Spoon will yield the best results considering Chandelure's limitations. The item combination does not require extra tasks to maximize the Pokemon's damage output.

Although the item combinations that have Sp. Atk. Specs included tend to produce the best results, the item isn't ideal for Chandelure since it will be too difficult for the Pokemon to fully stack it.

For alternatives, replacing Slick Spoon with Shell Bell would be the ideal choice. The item combination's results are just slightly lower than the recommended build, but it gives Chandelure a recovery tool.

On the other hand, for a more damage-oriented alternative, replacing Slick Spoon with Energy Amplifier would be the best option. The item combination produced the the second best results for Flamethrower and Ignite Midnight. However, this does require Chandelure to activate its unite move first.


These damage tests are conducted using the Training Dummy in Practice Mode. The results are taken from the Total Damage data.

Note:
The numbers in bold are the highest result for a specific test.
Items
(Level 30)
Overheat
(Total Damage)
(@ Lvl 15)
Ignite Midnight
(@ Lvl 15)
Choice Specs
(Includes Effect)
+
Wise Glasses
+
Slick Spoon
8543 10,398
Choice Specs
(Includes Effect)
+
Wise Glasses
+
Sp. Atk. Specs
(6 Stacks)
8976 10,842
Choice Specs
(Includes Effect)
+
Wise Glasses
+
Energy Amplifier
(Includes Effect)
9521 12,401
Choice Specs
(Includes Effect)
+
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
8556 10,414
Choice Specs
(Includes Effect)
+
Slick Spoon
+
Energy Amplifier
(Includes Effect)
9081 11,933
Choice Specs
(Includes Effect)
+
Sp. Atk. Specs
(6 Stacks)
+
Energy Amplifier
(Includes Effect)
9547 12,428
Wise Glasses
+
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
8356 10,229
Wise Glasses
+
Slick Spoon
+
Energy Amplifier
(Includes Effect)
8844 11,718
Wise Glasses
+
Sp. Atk. Specs
(6 Stacks)
+
Energy Amplifier
(Includes Effect)
9284 12,211
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
+
Energy Amplifier
(Includes Effect)
8879 11,749
Choice Specs
(Includes Effect)
+
Wise Glasses
+
Shell Bell
8520 10,372
Choice Specs
(Includes Effect)
+
Slick Spoon
+
Shell Bell
8127 9972
Choice Specs
(Includes Effect)
+
Shell Bell
+
Sp. Atk. Specs
(6 Stacks)
8534 10,389
Choice Specs
(Includes Effect)
+
Shell Bell
+
Energy Amplifier
(Includes Effect)
9079 11,901
Wise Glasses
+
Slick Spoon
+
Shell Bell
7941 9795
Wise Glasses
+
Shell Bell
+
Energy Amplifier
(Includes Effect)
8820 11,687
Wise Glasses
+
Shell Bell
+
Sp. Atk. Specs
(6 Stacks)
8336 10,200
Slick Spoon
+
Shell Bell
+
Sp. Atk. Specs
(6 Stacks)
7957 9817
Slick Spoon[
+
Shell Bell
+
Energy Amplifier
(Includes Effect)
8442 11,267
Shell Bell
+
Sp. Atk. Specs
(6 Stacks)
+
Energy Amplifier
(Includes Effect)
8844 11,718

The tests above does not use any Emblems yet so it will scale higher if equipped.

Flamethrower Build

Flamethrower Build
Moveset Held Items
Battle Item
Item Effects
(at Level 30)
Recommended Lane
Sp. Atk: +108
HP: +210
Pokemon UNITE - Top Lane Recommendation Yes Top Lane
Pokemon UNITE - Bot Lane Recommendation Yes Bot Lane
Emblem Color Combination Target Emblem Stats
Positive Stats:
Sp. Atk
Free Negative Stats:
Attack
Critical-Hit Rate
Note:
The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems.

Flamethrower Build Explanation

Build Explanation
This build utilizes Imprison and Flamethrower's long range to stun and burst targets down from afar, keeping Chandelure safe from the enemy's attention.
· Choice Specs gives Chandelure a nice amount of Sp. Atk. stat and increases Flamethrower's minimum move damage.
· Wise Glasses provides Chandelure with extra Sp. Atk. thanks to its percentage bonus.
· Slick Spoon works nicely with Chandelure's Infiltrator ability. It also supplies HP and more Sp. Atk.
· However, Shell Bell can be a replacement for Slick Spoon, giving Chandelure a recovery tool.
· Energy Amplifier is also a good replacement for Slick Spoon, giving Chandelure more firepower when it activates Ignite Midnight.
· Eject Button gives Chandelure a repositioning tool when enemies try to approach it.
· The build's Boost Emblem loadout should consist of 6 Green Emblems for more damage and 4 White Emblems additional HP.
· Equip Emblems that improve Sp. Atk. to maximize Chandelure's damage output.
· Attack and Critical-Hit Rate can be freely traded for the other stats.

Flamethrower Build Damage Test

Items
(Level 30)
Flamethrower
(Total Damage)
(@ Lvl 15)
Ignite Midnight
(@ Lvl 15)
Choice Specs
(Includes Effect)
+
Wise Glasses
+
Slick Spoon
2915
4396
10,398

Since the build is centered on Flamethrower, equipping items that maximizes Chandelure's damage output is the ideal item combination.

As the results show, Choice Specs, Wise Glasses, and Slick Spoon will yield the best results considering Chandelure's limitations. The item combination does not require extra tasks to maximize the Pokemon's damage output.

Although the item combinations that have Sp. Atk. Specs included tend to produce the best results, the item isn't ideal for Chandelure since it will be too difficult for the Pokemon to fully stack it.

For alternatives, replacing Slick Spoon with Shell Bell would be the ideal choice. The item combination's results are just slightly lower than the recommended build, but it gives Chandelure a recovery tool.

On the other hand, for a more damage-oriented alternative, replacing Slick Spoon with Energy Amplifier would be the best option. The item combination produced the the second best results for Flamethrower and Ignite Midnight. However, this does require Chandelure to activate its unite move first.


These damage tests are conducted using the Training Dummy in Practice Mode. The results are taken from the Total Damage data.

Note:
The numbers in bold are the highest result for a specific test.
Items
(Level 30)
Flamethrower
(Close Range)
(@ Lvl 15)
Flamethrower
(Max Range)
(@ Lvl 15)
Ignite Midnight
(@ Lvl 15)
Choice Specs
(Includes Effect)
+
Wise Glasses
+
Slick Spoon
2915
4396
10,398
Choice Specs
(Includes Effect)
+
Wise Glasses
+
Sp. Atk. Specs
(6 Stacks)
3081
4634
10,842
Choice Specs
(Includes Effect)
+
Wise Glasses
+
Energy Amplifier
(Includes Effect)
3432
5049
12,401
Choice Specs
(Includes Effect)
+
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
2920
4404
10,414
Choice Specs
(Includes Effect)
+
Slick Spoon
+
Energy Amplifier
(Includes Effect)
3283
4788
11,933
Choice Specs
(Includes Effect)
+
Sp. Atk. Specs
(6 Stacks)
+
Energy Amplifier
(Includes Effect)
3443
5063
12,428
Wise Glasses
+
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
2492
3921
10,229
Wise Glasses
+
Slick Spoon
+
Energy Amplifier
(Includes Effect)
2809
4290
11,718
Wise Glasses
+
Sp. Atk. Specs
(6 Stacks)
+
Energy Amplifier
(Includes Effect)
2936
4512
12,211
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
+
Energy Amplifier
(Includes Effect)
2797
4306
11,749
Choice Specs
(Includes Effect)
+
Wise Glasses
+
Shell Bell
2906
4382
10,372
Choice Specs
(Includes Effect)
+
Slick Spoon
+
Shell Bell
2755
4171
9972
Choice Specs
(Includes Effect)
+
Shell Bell
+
Sp. Atk. Specs
(6 Stacks)
2912
4392
10,389
Choice Specs
(Includes Effect)
+
Shell Bell
+
Energy Amplifier
(Includes Effect)
3273
4796
11,901
Wise Glasses
+
Slick Spoon
+
Shell Bell
2358
3723
9795
Wise Glasses
+
Shell Bell
+
Energy Amplifier
(Includes Effect)
2800
4277
11,687
Wise Glasses
+
Shell Bell
+
Sp. Atk. Specs
(6 Stacks)
2486
3911
10,200
Slick Spoon
+
Shell Bell
+
Sp. Atk. Specs
(6 Stacks)
2363
3731
9817
Slick Spoon[
+
Shell Bell
+
Energy Amplifier
(Includes Effect)
2645
4088
11,267
Shell Bell
+
Sp. Atk. Specs
(6 Stacks)
+
Energy Amplifier
(Includes Effect)
2809
4290
11,718

The tests above does not use any Emblems yet so it will scale higher if equipped.

Chandelure Best Items & Moveset

Best Held Items

Item Explanation
Energy Amplifier.pngEnergy Amplifier Energy Amplifier gives Chandelure a massive damage boost when it uses Ignite Midnight. It also interacts nicely with how the move works.
Wise Glasses.pngWise Glasses Wise Glasses works well with Chandelure's high Sp. Atk. stat. Its percentage bonus effect greatly boosts the Pokemon's damage.
Shell Bell.pngShell Bell Shell Bell's healing works great with Chandelure'e high Sp. Atk. stat. It also gives a decent amount of Sp. Atk. and cooldown reduction.
Choice Specs.pngChoice Specs Choice Specs increases Chandelure's moves' burst damage potential by improving their minimum damage.
Slick Spoon.pngSlick Spoon Slick Spoon synergizes well with Infiltrator's Sp. Def. penetration, allowing Chandelure to deal even more damage. It also gives balanced stats.

List of Held Items

Best Battle Items

Item Explanation
Eject Button.pngEject Button Eject Button provides Chandelure a quick repositioning tool, especially since the Pokemon needs to be at the backlines.
X Speed.pngX Speed X Speed gives Chandelure a versatile mobility tool. It also works well when using Overheat.

List of Battle Items

Best Moveset

Move Explanation
Overheat ImageOverheat Overheat provides a more spammable means of damage during teamfights. Although how it works puts Chandelure in a potentially dangerous position, the Pokemon can still maneuver around when using the move.
Imprison ImageImprison Imprison not only stuns targets but also prevents them from using their moves. It also has a long range that is useful for chasing targets.

This moveset performs much better than its counterpart. Overheat has a significantly higher damage potential than Flamethrower, assuming all projectiles hit. Imprison's move-disabling effect and long range makes it incredibly effective during teamfights. It also provides better protection for Chandelure against aggressive opponents.

Choosing between Overheat and Flamethrower depends on whether a player prefers more damage or longer range. For more damge, Overheat would be the best option. For better range, Flamethrower is the ideal choice.

On the other hand, although Poltergeist and Imprison essentially have the same purpose, they have additional things to offer. Choose Poltergeist to deal additional damage on top of a slow. Choose Imprison for a stronger disabling move.

Which Moveset Do You Think is Best for Chandelure?

Overheat & Imprison 207
Votes
Overheat & Poltergeist 86
Votes
Flamethrower & Imprison 27
Votes
Flamethrower & Poltergeist 44
Votes

Let us know why in the comments!

How to Play Chandelure

Jump to Section

Utilize Infiltrator to Knock Out Targets Quickly

Pokemon UNITE - Infiltrator Stacks

When active, Infiltrator allows Chandelure to partially ignore its enemy's Sp. Defense. Utilize this ability by equipping held items like Slick Spoon to boost its effectiveness.

Upon reaching level 5, Chandelure can learn either Flamethrower or Overheat as its upgraded damaging move and will be able to assist in pushing lanes from a safe distance.

Slow Down and Burn Enemies with Ember

Chandelure can squeeze out damage early game with Ember. This move allows Chandelure to burn an enemy it hits while also slowing them down. Farm Wild Pokemon quickly and burn enemy Pokemon that tries to score in the allied goal during early game.

Mark Enemies with Night Shade

Night Shade lets Chandelure mark enemies and deal boosted attack damage with Ember and standard attacks. Utilize this move to farm Wild Pokemon and get to level 5 quickly by marking enemies first, then setting them in a burned state with Ember.

Secure Objectives with Upgraded Damaging Moves

Pokemon UNITE - Upgraded Damaging Moves

Chandelure will be able to learn either Flamethrower or Overheat upon reaching level 5.

Choosing Overheat turns Chandelure into an aggressive AoE damage dealer that's perfect for diving in teamfights.
Choosing Flamethrower lets chandelure deal the most damage by staying as far away as possible and hit enemies with the explosion that goes out at maximum distance.

Both moves lets Chandelure deal huge amounts of damage, so make sure to choose the move that best suits your chosen build.

Burn Enemies with Flamethrower

Flamethrower is a powerful damaging move that lets Chandelure deal damage by firing a straight line of flames. This can be aimed anywhere, and targets that get hit will be afflicted with a Burn debuff.

Utilizing the damage dealt by this move requires proper positioning, since it deals the most damage by hitting enemy Pokemon with the follow-up explosion. An enemy that gets hit by Flamethrower's follow-up explosion gets increased damage, and grants Chandelure a temporary attack boost.

Deal Consecutive AoE Damage with Overheat

Overheat allows Chandelure to deal AoE damage consecutively at designated directions for 4 times. Using this move turns Chandelure into an aggressive and bursty ranged attacker at the cost of being unable to use standard attacks temporarily afterwards. This move is great for interrupting enemy setups or ambushing isolated enemies.

This move also synergizes well with Poltergeist or Imprison as both moves hinders enemy movement. Utilize this move to quickly secure objectives on the top and bottom lane.

Choose Hindrance Move Based on Playstyle

Pokemon UNITE - Upgraded Hindrance Moves

While securing objectives is part of an Attacker's resposibility, Chandelure will learn moves that hinders enemy movement and abilities by level 7.

Choose Poltergeist to summon a zone with floating furnitures and trap enemies inside. This move is useful for chasing down isolated targets and opening up ganking opportunites for allies.
Choose Imprison to temporarily disable enemies from using their abilities while slowing them down. Use this move to throw off enemy Pokemon that requires positioning or timing their moves.

Both moves have their own advantages, so choose the one that synergizes best with your chosen build.

Set Up Traps with Poltergeist

Chandelure is able to trap and slow its enemies down by using Potergeist. This move allows Chandelure to enclose targets in a zone filled with floating furnitures. It requires a bit of positioning and setting up, but this is a good support move that can help your allies escape safely from dangerous situations, or hinder enemy movement and open up ganking opportunities for your teammates.

Disable Enemy Abilities with Imprison

Imprison allows Chandelure to completely disable its opponents by releasing a dark zone in front of it. The first enemy to get hit is unable to use any of its abilities and can only deal standard attacks. Overwhelm melee-ranged enemies with this move and help your allies push lanes!

Unite Move Strategy

Chandelure's Unite Move Ignite Midnight dims its enemies' vision on the first activation, then fires a beam towards a designated direction. This move is best used when securing objectives, or during Rayquaza spawn teamfights. Hinder enemies from their setups, position Chandelure at an area where it can hit enemies the most.

Chandelure Progression and Leveling Guide

Top or Bottom Lane Guide

Level 1 to 5

  • Secure as many Wild Pokemon as you can and get EXP to reach level 5.
  • Once at level 5, learn either Flamethrower or Overheat.
  • Continue to farm wild Pokemon and level up, defend the lane, score points, and knock out opponents.

Level 6 to 9

  • Once at level 7, learn Imprison if you selected Flamethrower, or Poltergeist if you selected Overheat, and start to get aggressive.
  • Continue to farm wild Pokemon, defend the lane, score points, and knock out opponents to level up.
  • Help your allies secure Regieleki and/or Regice, Registeel, or Regirock.
  • Once at level 9, learn Ignite Midnight to get all moves.

Level 10+

  • Continue to farm and level up.
  • Stick with allies to defend or push lanes, secure objectives, and win teamfights.
  • Reach at least level 13 on or before Rayquaza spawns for a full-upgraded moveset.
  • Help your allies win a team fight and secure Rayquaza.
  • After securing Rayquaza, just score points to gain the score lead, then immediately return to base and just defend the remaining goal zones until the match ends.

Jungle Guide

Level 1 to 5

  • Clear the first wave of jungle camps and level up to level 5 with the help of Ember and Night Shade.
  • Once at level 5, learn either Flamethrower or Overheat.
  • Help the top or bottom lane by securing the Altaria and Swablu camps, knocking out opponents, and scoring points.

Level 6 to 9

  • Clear the second wave of jungle camps to reach level 7 and get Imprison if you selected Flamethrower, or Poltergeist if you selected Overheat.
  • At the 8:00 minute mark, go to the center of the map and secure the Altaria and Swablu camps.
  • At the 7:20 minute mark, go to the bottom lane and help secure the Altaria and Swablu camps, knock out opponents, and score points.
  • Once at level 9, learn Ignite Midnight.
  • At the 7:00 minute mark, help allies secure Regice, Registeel, or Regirock.
  • Afterwards, try to secure Regieleki on the top lane if it's still there.

Level 10+

  • Stick with allies to defend or push lanes, secure objectives, and win teamfights.
  • Reach at least level 13 on or before Rayquaza spawns for a fully-upgraded moveset.
  • Help your allies win a team fight and secure Rayquaza.
  • After securing Rayquaza, just score points to gain the score lead, then immediately return to base and just defend the remaining goal zones until the match ends.

Chandelure Combos

Early Game Combos

This combo is effective for pressuring opponents in the early game.

Combustion Combo

Combustion Combo
Night Shade IconStandard Attack Icon or Boosted Attack ► Ember Icon x2

Night ShadeStandard Attack or Boosted Attack ► Ember x2
Start by marking the target with Night Shade, then follow up with a Standard or Boosted Attack to stun it. While the target is stunned, quickly use Ember twice for burst damage.

Main Combos

These combos use Chandelure's primary moves and tries to maximize their usage.

Bombardment Combo

Bombardment Combo
Poltergeist Icon or Imprison IconOverheat Icon x4

Start by either placing Poltergeist to slow enemies or use Imprison to stun them. Once they're slowed or stunned, use Mystical Fire while making sure all projectiles hit enemies.

Maximum Ignition Combo

Maximum Ignition Combo
Ignite Midnight IconImprison IconFlamethrower IconIgnite Midnight Icon (Beam)

Start by activating Ignite Midnight to obscure the target's vision. Lay down Imprison, then immediately follow up with Flamethrower at max range. Finish the combo with Ignite Midnight's second activation.
The combo can be done even without using Ignite Midnight.

Matchups & Counters for Chandelure

Chandelure Matchups

Hard Counter
AbsolAegislashBlastoiseCeruledgeDarkraiDodrioDragapultDragoniteFalinksGengarGreedentGreninjaGyaradosHo-OhLeafeonLucarioMachampMega Mewtwo XMega Mewtwo YMeowscaradaMimikyuScizorTalonflameTsareenaTyranitarUmbreonUrshifuZacianZeraoraZoroark
Fair Matchup
Alolan NinetalesArmarougeAzumarillBlazikenBlisseyBuzzwoleCharizardCinderaceClefableCramorantCrustleDecidueyeDelphoxDuraludonEspeonGardevoirGlaceonGoodraInteleonLaprasMamoswineMetagrossMewMiraidonPikachuPsyduckSableyeSlowbroSnorlaxSylveonTinkatonTrevenantVenusaurWigglytuff
Good Matchup
ComfeyEldegossGarchompHoopaMr. Mime
Matchup Notes
Hard CounterHard Counter Even MatchupEven Matchup Easy MatchupEasy Matchup
1. The chart is based on our own experience playing Chandelure.
2. Pokemon within each tier are unordered
3. Any Pokemon not shown here are still under investigation.

Hard Counter With Burst Damage

Chandelure can snipe its enemies from a safe distance, but it's also fragile. Well-timed combos and some follow-up auto-attacks will make short work of Chandelure.

Best Counters

Pokemon Explanation
Talonflame ImageTalonflame Rating: ★★★★★
• Can quickly get close to Chandelure and burst it down using Brave Bird, or safely approach it using Fly.
• Can displace Chandelure using Flame Sweep.
Zacian ImageZacian Rating: ★★★★★
• Can quickly get close to Chandelure using Agility and burst it down with Sacred Sword or Metal Claw and attacks.
Dragapult ImageDragapult Rating: ★★★★★
• Can sneak up to Chandelure using Phantom Force and take it down quickly with attacks and Dreep and Destroy.

Even Matchups for Chandelure

Maintaining a safe distance with the help of Poltergeist or Imprison and successfully hitting Flamethrower or Overheat is the only way for Chandelure to get the upper hand against these Pokemon.

Strike First

Ranged, Fragile Pokemon with High Damage
Alolan Ninetales Image Armarouge Image Cinderace Image Cramorant Image Decidueye Image Delphox Image Duraludon Image Espeon Image Gardevoir Image Glaceon Image Inteleon Image Mew Image Miraidon Image Pikachu Image Sylveon Image Venusaur Image
How to Beat
• Much like Chandelure, these Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can knock out Chandelure quickly. However, they are fragile and can get knocked out by Chandelure fast. Winning against these Pokemon is all a matter of striking first.
• When using Flamethrower, make sure to hit them at the tip of the move to deal increased damage and reduce the move's cooldown.
• When using Overheat, make sure to hit them with all projectiles, especially the final shot for maximum damage. Also, move around while using the move to avoid getting attacked.
• Lay down Poltergeist at their location to slow them, or use Imprison to prevent them from using their moves.
• If needed, use Ignite Midnight to limit their vision, then burst them down with the move's second activation.

Kite Them

All-Rounders
Azumarill Image Blaziken Image Buzzwole Image Charizard Image Metagross Image Tinkaton Image
How to Beat
• These Pokemon excel in close combat and rely mostly on their attacks or combos to deal damage. They are also durable enough to tank Chandelure's damage. However, they're melee and can be easily kited by Chandelure's long-ranged moves.
• Slow them using Poltergeist or prevent them from using their moves with Imprison, then kite them with Flamethrower or Overheat.
• As a last resort or when they get close, use Ignite Midnight to limit their vision and burst them down with the move's second activation.

Take Them Out First

Supporters
Blissey Image Clefable Image Psyduck Image Sableye Image Wigglytuff Image
How to Beat
• These Pokemon usually stick with their allies and rarely venture alone. Although they themselves pose no threat to Chandelure, their support capabilities makes them valuable during fights.
• It's best to take them out first using Flamethrower or Overheat with the help of Poltergeist or Imprison.
• If needed, use Ignite Midnight to limit their vision and burst them down with the move's second activation.

Group Up with Allies

Highly Durable Pokemon
Crustle Image Goodra Image Lapras Image Mamoswine Image Slowbro Image Snorlax Image Trevenant Image
How to Beat
• These Pokemon are extremely durable, making it difficult for Chandelure to take them down alone. With that, it's best to group up with allies to bring them down with the help of Chandelure.
• Use Poltergeist or Imprison to disable them, then follow up with Flamethrower or Overheat.

Easy Matchups for Chandelure

Pokemon that are easily kited by Chandelure's long-ranged moves are easy matchups for the Pokemon.

Take Them Out First

Supporters
Comfey Image Eldegoss Image Hoopa Image Mr. Mime Image
How to Beat
• These Pokemon usually stick with their allies and rarely venture alone. Although they themselves pose no threat to Chandelure, their support capabilities makes them valuable during fights.
• It's best to take them out first using Flamethrower or Overheat with the help of Poltergeist or Imprison.
• If needed, use Ignite Midnight to limit their vision and burst them down with the move's second activation.

Kite Them

All-Rounders
Garchomp Image
How to Beat
• These Pokemon excel in close combat and rely mostly on their attacks or combos to deal damage. They are also durable enough to tank Chandelure's damage. However, they're melee and can be easily kited by Chandelure's long-ranged moves.
• Slow them using Poltergeist or prevent them from using their moves with Imprison, then kite them with Flamethrower or Overheat.
• As a last resort or when they get close, use Ignite Midnight to limit their vision and burst them down with the move's second activation.

Best Teammates for Chandelure

Pokemon Explanation
Alolan Ninetales ImageAlolan Ninetales Slowbro ImageSlowbro Wigglytuff ImageWigglytuff Pokemon with Strong Disables
• These ally Pokemon are equipped with hard disabling skills and can help absorb most of the damage during team fights. This lets Chandelure roam freely and provide support from the backlines. These Pokemon also provides hard crowd control that shuts down targets, allowing Chandelure to double down on inflicting debuffs on enemies while contributing damage.
Trevenant ImageTrevenant Urshifu ImageUrshifu Zacian ImageZacian Aggressive Frontliners
• These All-Rounder allies are very sturdy and hard-hitting Pokemon that can assist Chandelure to push lanes and secure objectives faster.
Comfey ImageComfey Eldegoss ImageEldegoss Mr. Mime ImageMr. Mime Dedicated Supporters
• These ally Pokemon are Supporters that synergize well with Chandelure and provide the necessary heals, buffs, or shield it needs in order to push lanes, and assist in securing objectives.

Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!

Friend Request Board

Chandelure Moves

Move Slot 1 (R)

Ember ImageEmber
(Lv. 1 or 3)
Move Type: Area
Damage Type: Special
Cooldown: 7.5s
Starting Damage: 427
Initial damage: 312, Burn damage per instance: 23, Number of instances: 5
Final Damage: 533
Initial damage: 373, Burn damage per instance: 32, Number of instances: 5
Has the user shoot out a small flame, dealing damage to opposing Pokemon it hits, decreasing their movement speed, and leaving them burned. For a short time after this move is used, it can be used again.
Flamethrower ImageFlamethrower
(Lv. 5)
Upgrade Lv. 11
Move Type: Area
Damage Type: Special
Cooldown: 7s
Starting Damage: 944
Base damage: 754, Explosion damage: 1050, Burn damage per instance: 38, Number of instances: 5
Final Damage: 2298
Base damage: 1758, Explosion damage: 3039, Burn damage per instance: 108, Number of instances: 5, Damage increase: 19%
Has the user shoot an intenst blast of fire in the designated direction, dealing damage to opposing Pokemon it hits and leaving them burned. The end of the blast explodes, dealing increased damage. If the explosion hits an opposing Pokemon, this move's cooldown is reduced.
Upgrade: When the explosion at the end of the blast hits an opposing Pokemon, the user deals increased damage for a short time.
Overheat ImageOverheat
(Lv. 5)
Upgrade Lv. 11
Move Type: Ranged, Sure Hit
Damage Type: Special
Cooldown: 7.5s
Starting Damage: 2505
Damage per projectile: 510, Number of projectiles: 3, Exploding flame damage (Max Heat Charges): 785, Burn damage per instance: 38, Number of instances: 5
Final Damage: 6503
Damage per projectile: 1359, Number of projectiles: 3, Exploding flame damage (Max Heat Charges): 1886, Burn damage per instance: 108, Number of instances: 5
Has the user throw consecutive flames in an arc into the designated area up to 3 times, dealing damage to oppsing Pokemon they hit and leaving them burned. When a flame hits an opposing Pokemon, the user gains one heat energy. If this move is used again, the user shoots out an exploding flame, dealing damage to opposing Pokemon it hits based on the user's amount of heat energy and leaving them burned. After using the follow-up attack, the user cannot use basic attacks for a short time.
Upgrade: Reduces this move's cooldown.

Move Slot 2 (ZR)

Night Shade ImageNight Shade
(Lv. 1 or 3)
Move Type: Hindrance
Damage Type: Special
Cooldown: 7.5s
Starting Damage: 129
Final Damage: 230
Makes opposing Pokemon in the area of effect see a frightening mirage, dealing damage to them and marking them. When the user deals damage again to marked opposing Pokemon, those Pokemon are left unable to act for a short time.
Poltergeist ImagePoltergeist
(Lv. 7)
Upgrade Lv. 13
Move Type: Area
Damage Type: Special
Cooldown: 7.5s
Starting Damage: 343
Damage per mirage: 343, Number of mirages: 4
Final Damage: 655
Damage per mirage: 655, Number of mirages: 4
Has the user create a zone of mysterious power, as well as mirages of floating furniture - such as tables and chairs - inside it. Any opposing Pokemon that comes in contact with a mirage takes damage and has its movement speed decreased. Opposing Pokemon that step on the zone's border will also have their movement speed decreased.
Upgrade: Strengthens the movement speed decrease applied to opposing Pokemon.
Imprison ImageImprison
(Lv. 7)
Upgrade Lv. 13
Move Type: Hindrance
Damage Type: Special
Cooldown: 9.5s
Starting Damage: N/A
Final Damage: N/A
Has the user create a zone in front of itself. The first opposing Pokemon caught in it will be unable to move, and all opposing Pokemon in or that enter the zone become imprisoned and cannot use moves.
Upgrade: All opposing Pokemon caught in the zone when it is created will become unable to move.

Unite Moves (ZL)

Ignite Midnight ImageIgnite Midnight
(Lv. 9)
Move Type: Buff, Area
Damage Type: Special
Cooldown: 100s
Starting Damage: 5404
Damage per instance: 736, Number of instances: 6, Final blast damage: 988
Final Damage: 9083
Damage per instance: 1238, Number of instances: 6, Final blast damage: 1655
The user seals the area around itself in darkness and obsucres opposing Pokemon's vision for a short time. If this Unite Move is used again, the user continuously fires a beam of fire in a designated direction, dealing damage to opposing Pokemon it hits. The beam can be directed while fired, and its final blast deals increased damage.

Standard Attack

Standard Attack Image Standard Attack Becomes a boosted attack whenever a set amount of time passes, dealing damage to opposing enemies it hits. decreasing their movement speed, and leaving them burned.

Ability (Passive)

Infiltrator ImageInfiltrator
Chandelure IconChandelure

When the Pokemon with this Ability deals damage to opposing Pokemon, its next attack partially ignores the opposing Pokemon's Sp. Def. This effect can stack up to 8 times maximum.

Chandelure Stats & Evolutions

Chandelure Evolutions

1st Evolution 2nd Evolution Final Evolution
Litwick.pngLitwick
(Lv. 1)
Litwick.pngLampent
(Lv. 5)
Litwick.pngChandelure
(Lv. 7)

Chandelure Stats

Level HP Defense Special Defense Attack Damage
1 3200 35 30 135
2 3244 37 32 137
3 3297 40 35 140
4 3361 43 39 143
5 3593 55 52 155
6 3685 60 57 160
7 4106 82 80 181
8 4239 89 87 188
9 4399 97 96 196
10 4591 107 107 206
11 4821 119 120 218
12 5097 134 135 232
13 5428 152 153 249
14 5825 173 175 269
15 6300 200 203 295

Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.

Chandelure In-Game Stat Listings

Offense Endurance Mobility Scoring Support
5 Stars.png 1 Star.png 1 Star.png 2 Stars.png 3 Stars.png

Chandelure Skins (Holowear)

Holowear
ChandelureOrange UNITE StyleOrange UNITE Style
Zirco Trading:
Aeos Gems 350
ChandelurePurple UNITE StylePurple UNITE Style
Zirco Trading:
Aeos Gems 350
ChandelureMagician StyleMagician Style
Zirco Trading:
Aeos Gems 1050
ChandelureDainty StyleDainty Style
Zirco Trading:
Aeos Gems 2199

All Pokemon Skins (Holowear)

Chandelure Character Spotlight

Chandelure Achievements

Overheat Achievement

Overheat
Pokemon Move
Chandelure ImageChandelure Overheat ImageOverheat
Mission:
Knock out Pokemon from the opposing team with the follow-up attack of Overheat or Overheat+ (20/40/80 times total)
Medals & Points Rewards
Pokemon UNITE - Beginner Achievement Medal Beginner
Pokemon UNITE - Achievement Points.png 5
Aeos Ticket IconAeos Ticket x100
Pokemon UNITE - Expert Achievement Medal Expert
Pokemon UNITE - Achievement Points.png5
Aeos Coin IconAeos Coin x300
Pokemon UNITE - Master Achievement Medal.png Master
Pokemon UNITE - Achievement Points.png10
Holowear Ticket IconHolowear Ticket x3

List of Attacker Pokemon Achievements

Pokemon UNITE Related Guides

Pokemon Partial Banner

List of All Pokemon

All Pokemon Guides and Builds

Best Build for Each Pokemon

Pokemon Roster
Pokemon UNITE - AbsolAbsol Pokemon UNITE - AegislashAegislash Pokemon UNITE - Alolan NinetalesAlolan Ninetales Pokemon UNITE - ArmarougeArmarougue
Pokemon UNITE - AzumarillAzumarill Pokemon UNITE - BlastoiseBlastoise Pokemon UNITE - BlazikenBlaziken Pokemon UNITE - BlisseyBlissey
Pokemon UNITE - BuzzwoleBuzzwole Pokemon UNITE - CeruledgeCeruledge Pokemon UNITE - ChandelureChandelure Pokemon UNITE - CharizardCharizard
Pokemon UNITE - CinderaceCinderace Pokemon UNITE - ClefableClefable Pokemon UNITE - ComfeyComfey Pokemon UNITE - CramorantCramorant
Pokemon UNITE - CrustleCrustle Pokemon UNITE - DarkraiDarkrai Pokemon UNITE - DecidueyeDecidueye Pokemon UNITE - Delphox Delphox
Pokemon UNITE - Dodrio SpeedsterDodrio Pokemon UNITE - DragapultDragapult Pokemon UNITE - DragoniteDragonite Pokemon UNITE - DuraludonDuraludon
Pokemon UNITE - EldegossEldegoss Pokemon UNITE - EspeonEspeon Pokemon UNITE - Falinks  (All-Rounder)Falinks Pokemon UNITE - GarchompGarchomp
Pokemon UNITE - GardevoirGardevoir Pokemon UNITE - GengarGengar Pokemon UNITE - GlaceonGlaceon Pokemon UNITE - GoodraGoodra
Pokemon UNITE - GreedentGreedent Pokemon UNITE - GreninjaGreninja Pokemon UNITE - GyaradosGyarados Pokemon UNITE - Ho-OhHo-Oh
Pokemon UNITE - HoopaHoopa Pokemon UNITE - InteleonInteleon Pokemon UNITE - LaprasLapras Pokemon UNITE - LeafeonLeafeon
Pokemon UNITE - LucarioLucario Pokemon UNITE - MachampMachamp Pokemon UNITE - MamoswineMamoswine Pokemon UNITE - Mega Mewtwo XMega Mewtwo X
Pokemon UNITE - Mega Mewtwo YMega Mewtwo Y Pokemon UNITE - MeowscaradaMeowscarada Pokemon UNITE - MetagrossMetagross Pokemon UNITE - MewMew
Pokemon UNITE - MimikyuMimikyu Pokemon UNITE - MiraidonMiraidon Pokemon UNITE - Mr. MimeMr. Mime Pokemon UNITE - PikachuPikachu
Pokemon UNITE - PsyduckPsyduck Pokemon UNITE - SableyeSableye Pokemon UNITE - ScizorScizor Pokemon UNITE - SlowbroSlowbro
Pokemon UNITE - SnorlaxSnorlax Pokemon UNITE - SylveonSylveon Pokemon UNITE - TalonflameTalonflame Pokemon UNITE - TinkatonTinkaton
Pokemon UNITE - TsareenaTsareena Pokemon UNITE - TyranitarTyranitar Pokemon UNITE - UmbreonUmbreon Pokemon UNITE - TrevenantTrevenant
Pokemon UNITE - UrshifuUrshifu Pokemon UNITE - WigglytuffWigglytuff Pokemon UNITE - VenusaurVenusaur Pokemon UNITE - ZeraoraZeraora
Pokemon UNITE - ZoroarkZoroark -

Upcoming Pokemon

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Upcoming and New Pokemon

Pokemon by Role

All Pokemon Roles
Attacker IconAttackers All-Rounder IconAll-Rounders Defender IconDefenders
Speedster IconSpeedsters Supporter IconSupporters

Pokemon by Characteristics

Attack Type
Pokemon UNITE - Melee Type Partial BannerMelee Pokemon Pokemon UNITE - Ranged Type Partial BannerRanged Pokemon
Pokemon UNITE - Physical Type Partial BannerPhysical Pokemon Pokemon UNITE - Special Type Partial BannerSpecial Pokemon
Stat Rankings
Pokemon UNITE - HP Ranking Partial BannerHP Ranking Pokemon UNITE - Defense Ranking Partial BannerDefense Ranking
Pokemon UNITE - Special Defense Ranking Partial BannerSp. Def. Ranking Pokemon UNITE - Basic Attack Ranking Partial BannerBasic Attack Ranking

Comment

10 Anonymous5 months

Can you fix this Start by either placing Poltergeist to slow enemies or use Imprison to stun them. Once they're slowed or stunned, use "Mystical Fire" while making sure all projectiles hit enemies. It's supposed to be overheat

9 Anonymousover 1 year

least salty moba player be like

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