Best Team Comp (Team Composition) | Pokemon UNITE

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This is a guide to the best team comp for Pokemon UNITE. Read more to find out what roles are needed and why we chose them for the team composition, and which Pokemon work best together in a team.

Team Comp Basics

Eldegoss is a Must

Eldegoss ImageEldegoss + Defender + 3 others

Eldegoss shows no weakness in the early, mid, or late game, and with a Defender to back things up on the opposite lane, you'll have a basic and strong team going.

Eldegoss and the Defender will serve to support the rest of the team, and prevent their allies from getting knocked out.

Max 2 Late-Game Pokemon

Pokemon who take time to gain momentum
Charizard ImageCharizard Cinderace ImageCinderace Garchomp ImageGarchomp

Pokemon which have three evolution stages tend to take longer than others to reach their full potential. When three or more of these Pokemon are on a team, it can be difficult for the team to gain traction in the early game. Watch what Pokemon your teammates have picked and avoid stacking too many late bloomers on a team.

Avoid a Melee-Only Team

Melee-attacking Pokemon
Machamp ImageMachamp Zeraora ImageZeraora Lucario ImageLucario

It's difficult to maintain a consistent source of damage when your team can only attack up close and personal. Try to make a team with at least one Pokemon who can deal reliable damage from a ranged distance.

Best Team Comp

Team 1: Late-Game Attacker Party

Lane Pokemon How to Use
Top Eldegoss ImageEldegoss Support
・Supports Charmander until it evolves
・Use Cotton Guard when in battle
Charizard ImageCharizard Late-Game Attacker
・Hunt Wild Pokemon without taking risks
・Stay safe until final evolution
・After evolving, bring the pain
Mid Lucario ImageLucario EXP Grinder
・After hitting Lv. 5, put pressure on top and bot
・Prioritize allowing your team to farm safely over kills
・Go for Drednaw at high priority
・In late game, target opponents with low defense
Bot Crustle ImageCrustle Tank & Melee Attacker
・Use X-Scissor to protect Pikachu
・Based on the situation, can use Shell Smash to become an Attacker
Pikachu ImagePikachu Early-Game Attacker
・Use Standard Attacks from the start to pressure opponents
・Be an aggressive damage dealer early on until Charizard gains steam

In this setup, Crustle and Eldegoss support their allies, and the remaining 3 hit hard with damaging attacks. If you can hold on until Charizard evolves, you'll be at an advantage come the endgame.

Alternate Choices

Main Choice Alternate 1 Alternate 2 Alternate 3
Eldegoss ImageEldegoss Eldegoss is one of a kind in the current meta.
Charizard ImageCharizard Cinderace ImageCinderace Garchomp ImageGarchomp Gengar ImageGengar
Lucario ImageLucario Zeraora ImageZeraora Absol ImageAbsol -
Crustle ImageCrustle Machamp ImageMachamp Snorlax ImageSnorlax Slowbro ImageSlowbro
Pikachu ImagePikachu Alolan Ninetales ImageAlolan Ninetales Cramorant ImageCramorant -

Team 2: Cramorant-Centered Team

Lane Pokemon How to Use
Top Snorlax ImageSnorlax Support & Setup
・Uses Heavy Slam and Rest to set up Cramorant's attacks
・Uses its Moves to protect Cramorant when it is threatened
Cramorant ImageCramorant Static Ranged Attacker
・Follows up Snorlax by attacking disabled foes
・Stays with a Support ally to stay afloat in late game
・Continually using Standard Attacks
Mid Zeraora ImageZeraora Cramorant Threat Ganker
・Farm in the Jungle
・Cover the team to allow them to farm safely
・Use high instantaneous damage to KO overextending attackers
Bot Eldegoss ImageEldegoss Support
・Stays with Cramorant starting in the midgame
・Use Cotton Guard when in battle
Machamp ImageMachamp Tank & DPS
・Stalks the opposing attacker and aims for KOs
・When multiple foes go after Cramorant, use Submission to protect it

This team is structured to support Cramorant, an extremely high-damage attacker with weak defenses. From the midgame on, as 4 vs. 4 and 5 vs. 5 battles start appearing, at least two players should stay near Cramorant, providing protection while Cramorant continues to pump out DPS.

Team cooperation is key

This team comp will only work if the entire team understands the plan and is able to act on it. It's best to try to run a comp like this when on voice chat with friends or teammates.

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Alternate Choices

Main Choice Alternate 1 Alternate 2 Alternate 3
Snorlax ImageSnorlax Wigglytuff ImageWigglytuff Slowbro ImageSlowbro Alolan Ninetales ImageAlolan Ninetales
Cramorant ImageCramorant No alternates available.
Zeraora ImageZeraora Lucario ImageLucario Absol ImageAbsol -
Eldegoss ImageEldegoss Eldegoss is one of a kind in the current meta.
Machamp ImageMachamp Crustle ImageCrustle - -

How to Build a Team

In general, when putting together a team composition of your own, it's good to have the following team balance in mind.

  • One Tank
  • Two Damage Dealers
  • One Support
  • One Jungler


The Tank will be the one that soaks up the damage. They should have high defense so that they can survive being attacked by enemies, and they should have skills that hinder or disable enemies, while not as much as the support, it would still be useful in team fights.

Another good thing they should have is the ability to initiate as they'll be the ones taking most of the skills when they initiate. This isn't a hard requirement but it's nice to have.

Defender Pokemon play this role well, but some All-Rounders can be built as tanks.

Damage Dealers

Damage dealers need be able to to deal a burst of damage, able to take out enemies quickly. They will be your primary source of stopping power, which is why you can have two of them.

They don't need to be tanky (although depending on the character, they could be), and they don't need a lot of stun because that's the support's job, so they should have primarily damage dealing skills.

In the laning phase, they'll be split up, one on top and one on the bottom, so the other two roles can each look out for them and help them achieve their kills.

Attackers fill this role nicely, but the role could reasonably be filled by All-Rounders or Speedsters.


Support characters should have disabling skills, debuffs for the enemy, for buffs for the team in order to be effective.

They're job is to be with others and make sure they have the openings to take out Pokemon from the enemy team. A support is rarely useful on their own, and they should focus on disabling the damage dealers from the other team.

The best characters for this class are obviously the Support Pokemon.


The Jungler is a unique role that can make or break the game. They don't follow the lanes unlike the other four, rather they head into the central part of the map, which we'll call the Jungle.

They gain the most experience due to not having to share with another player, and because of their unique position, they can affect both lanes by ganking, which is the term for sneaking into a lane and attacking the enemy. This dictates the pace of the lane and determines when objectives can be taken. This is why having high movement speed can help, so that you can travel between lanes and clear the jungle quickly.

They also manage to get buffs from defeating Ludicolo and Bouffalant from their respective sides of the jungle.

Speedsters make great junglers, more often than not. Some All-Rounders can be Junglers as well if they're mobile.
Jungle Guide and Best Junglers

What Makes A Good Team Comp?

A good team composition is well-balanced, meaning everyone's roles cover for each others weaknesses.

Their skills must complement each other and make them more effective as a whole rather than acting as five individual units.

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