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Attack Weight is a Held Item found in Pokemon UNITE for the Nintendo Switch and Mobile. Read on to learn more about the Attack Weight's stats and effects, how to get Attack Weight, and which Pokemon are best for Attack Weight!
List of Contents
![]() Held Item |
Tier Ranking | ||
---|---|---|---|
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|||
Stat Boost 1 | Stat Boost 2 | ||
Attack + 18 | - | ||
When the Pokemon scores a goal, its Attack increases by (6/9/12). |
Held Item Tier List: Best Items to Upgrade
Level 10 | Attack +6 |
---|---|
Level 20 | Attack +12 |
Level 30 | Attack +18 |
Lvl. | Stat Boosts |
---|---|
1 | Attack +0.6 |
2 | Attack +1.2 |
3 | Attack +1.8 |
4 | Attack +2.4 |
5 | Attack +3 |
6 | Attack +3.6 |
7 | Attack +4.2 |
8 | Attack +4.8 |
9 | Attack +5.4 |
10 | Attack +6 |
11 | Attack +6.6 |
12 | Attack +7.2 |
13 | Attack +7.8 |
14 | Attack +8.4 |
15 | Attack +9 |
16 | Attack +9.6 |
17 | Attack +10.2 |
18 | Attack +10.8 |
19 | Attack +11.4 |
20 | Attack +12 |
21 | Attack +12.6 |
22 | Attack +13.2 |
23 | Attack +13.8 |
24 | Attack +14.4 |
25 | Attack +15 |
26 | Attack +15.6 |
27 | Attack +16.2 |
28 | Attack +16.8 |
29 | Attack +17.4 |
30 | Attack +18 |
The Attack Weight boosts your Attack stat whenever you score a goal, regardless of how many points you gain per goal.
Since the attack bonus from Attack Weight takes effect regardless of how many points you scored, the best strategy is to keep your points as low as possible (1 - 10) early on, and keep scoring. The reason for keeping your points as low as possible is because having low points allows you to score a lot faster, enabling you to score even when there are enemies guarding the goal.
The goal of this strategy is to max out the attack damage bonus as early as possible. This gives Pokemon a considerable damage advantage early on, which can be effective throughout the game.
Scoring Guide: How and When to Score Goals
The bonus attack damage can stack up to 6 times per game. It also lasts for the entire match, and dying does not reset the effect.
There's no cooldown for this item's effect upon scoring a goal, meaning you could do something like scoring 6 goals within 30 seconds and still gain the bonus stat per goal.
Aeos Coins | ![]() |
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Aeos Tickets | ![]() |
Shop Purchases Guide and Price List
Generally, Attack Weight is best used by Attacker and Speedster Pokemon, but it really boils down to the Pokemon itself.
Cinderace's Blaze passive ability coupled with the attack bonus given by Attack Weight enables him to burst down the enemy quickly.
Talonflame's high mobility allows him to move around the map fast and score points. Using Fly to surpass enemies and score points is the best play for Talonflame. As a Speedster, Talonflame can benefit from the attack bonus given after scoring with Attack Weight.
Builds that Use this Held Item | |
---|---|
![]() Attack Stack Build |
![]() Full Stack Build |
![]() High Burst Build |
![]() Full Offense Build |
![]() Aggressive Laner Build |
![]() Grappler Build |
![]() Seismic Slam Build |
![]() Ranged DPS Build |
![]() Damage Stack Build |
![]() Item-Stacker Build |
![]() Disruptor Build |
![]() Spirit Shackle Build |
![]() Tri Attack Build |
![]() Drill Peck Build |
![]() Stealth Scorer Build |
![]() High Offense Build |
![]() Bruiser Build |
![]() Score Stack Build |
![]() Ranged Build |
![]() Assassin Build |
![]() Solar Blade Build |
![]() Double Leaf Build |
![]() Damage Amplification Build |
![]() Punch Burst Build |
![]() High Mobility Build |
![]() Item-Stacker Build |
![]() Psystrike Build |
![]() Hindrance Build |
![]() Scoring Build |
![]() Scyther Jungle Build |
![]() Scyther Wingbeat Burst Build |
![]() Score Stack Build |
![]() High Mobility Build |
![]() Crowd Control Build |
![]() Damage Build |
![]() High Sustain Build |
![]() Item-Stacking Build |
![]() Full Offense Build |
![]() Single Strike Build |
![]() Sacred Sword Build |
![]() Wild Charge Build |
![]() Discharge Build |
![]() Dash and Slash Build |
![]() High Mobility Build |
No. of Goals | Damage | % Increase from Base |
---|---|---|
No Goal | 433 (Base) |
0% |
1 Goal | 445 | 3% |
2 Goals | 457 | 6% |
3 Goals | 469 | 8% |
4 Goals | 481 | 11% |
5 Goals | 493 | 14% |
6 Goals | 505 | 17% |
7 Goals | 505 | 17% (No change) |
Data was acquired using Cinderace at level 15, equipped with an Attack Weight with an item grade of level 25
The purpose of this test was to determine how many times the bonus damage from Attack Weight can stack. The test was conducted by using the doll in Practice Area to determine the attack damage of the Pokemon before the effect of Attack Weight, then repeatedly score points until the attack damage stops increasing.
As the result of the test, the bonus damage can stack up to 6 Times. After 7 goals, the Pokemon's attack damage no longer increases. Given this finding, it is best to score 6 Times during battles to maximize the effect of Attack Weight. Pairing Attack Weight with the Goal-Getter can be an interesting combination.
Damage | Image |
---|---|
No Goal 419 |
![]() |
After 6 Stacks 455 |
![]() |
After Respawn 455 |
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The purpose of this test was to determine how long the bonus attack damage from Attack Weight lasts, and if it resets at death. The test was conducted by using the doll in Practice Area to determine the attack damage of the Pokemon before the effect of Attack Weight and after 6 stacks, then forcing a death. After respawning, the Pokemon is ordered to attack the dummy again to see if the bonus attack damage is gone, or if it still persists.
As a result of the test, it is confirmed that the bonus attack damage from Attack Weight lasts indefinitely for the entire match, and getting knock down in battle does not remove or reset it. With this in mind, the best strategy is to get the max bonus attack damge as early as possible, since it lasts for the entire match.
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Attack Weight Effect and How to Get
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