Pokemon UNITE

Charizard Guide: Builds and Best Items

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Pokemon UNITE - Charizard Guide Builds Best Items and Moveset

The best guide on how to play Charizard in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, matchups, and more!

Charizard Latest Nerfs and Buffs (3/12)

Version 1.14.1.4 Patch Notes

Charizard Changes (March 12)
Stat Buff • Attack damage increased by 12%.

Charizard Stat Buff

Lvl Standard Attack
5 216 → 244
(+13%)
10 324 → 364
(+12.3%)
15 508 → 568
(+11.8%)

Stat Updates

1.1.1 Bug Fixes
1.12.1.6 Level to evolve into Charizard changed from Lvl 9 to Lvl 7.
1.14.1.4 Attack damage increased by 12%.

Standard Attack

1.4.1.2 Movement Speed while using Standard Attacks is reduced.
1.8.1.2 Additional damage dealt to burning Pokemon is now based on Attack damage.
1.9.1.5 Damage increased by 10%.

Fire Punch

1.1.1.4 Knocks back opposing Pokemon further.
1.2.1.3 Splash damage from auto attacks now properly reduced Fire Punch's cooldown.
1.7.1.7 Cooldown reduced from 6s to 5s. (-1s). Fire Punch+: Cooldown reduction from basic attacks increased.

Flamethrower

1.1.1.4 Damage increased from 1162 to 1208 (+4%). Cooldown decreased from 7s to 5.5s. Burn staus effect damage increased from 46/s to 92/s (+100%)
1.2.1.3 Movement speed buff increased.
1.4.1.2 You can now use the move while moving.
1.5.2.7 Damage dealt to opposing Pokemon decreased from 1208 to 1105 (-9%).

Fire Blast

1.1.1.4 Cooldown decreased from 11s to 8s. Effects on opposing Pokemon strengthened.
1.2.1.3 Cooldown reduced from 8 to 6.5.
1.4.1.2 You can now use the move while moving.
1.5.2.7 This move's movement speed decrease has been weakened.

Seismic Slam

1.2.1.3 Now casts Seismic Slam first before taking flight. Charizard now has lifesteal while in flight.
1.4.1.2 Range increased.
1.7.1.7 Status effect on self changed from Unstoppable to Hindrance Resistance.
1.7.1.8 • Fixed a bug where certain abilities can disable this UNITE move.
1.7.1.9 Fixed a bug that activates when used on an opponent's Pokemon that is immune to hindrances.
1.8.1.2 Fixed a bug where Seismic Slam can get deactivated randomly.
1.9.1.5 Unite Move Gauge reduced by about 10%.

Charizard Basic Info

Charizard
Charizard.jpg
Tier Rating: B Rank Icon

Role: All-Rounder
Attack Type: Melee
Damage Type: Physical
Difficulty: Novice
Cost:
"When it’s still a Charmander, it’s not the most reliable, but when it evolves into Charizard, it can use its powerful moves to attack and deal damage over a wide area."

Pokemon Unite Tier List

Charizard Best Lanes

Top Icon.pngTop Jungle Icon.pngJungle Bot Icon.pngBottom
4 Stars.png
3 Stars.png
5 Stars.png

Tips & Strategies for Every Lane

Strengths and Weaknesses

Strengths Weaknesses
✔︎ Fast, range Standard Attacks.
✔︎ Strong Unite Move.
✔︎ Moveset offers flexible playstyles.
✖︎ Low Endurance compared to other All-Rounders in the roster.
✖︎ Slow Early Game.

Best Builds for Charizard

Charizard Builds
-

Seismic Slam Build

Seismic Slam Build
Pokemon UNITE - Best Build Icon
Moveset Held Items
Battle Item
Item Effects
(at Level 30)
Recommended Lane
Attack: +15
Critical-Hit Rate: +6%
Critical-Hit Damage: +12%
Attack Speed: +7.50%
Cooldown: -4.50%
Unite Move Charge Rate: +6%
Pokemon UNITE - Jungle Recommendation Yes Jungle
Emblem Color Combination Target Emblem Stats
Positive Stats:
Attack
Critical-Hit Rate
Free Negative Stats:
Sp. Atk
Movement Speed
Note:
The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems.

Seismic Slam Build Explanation

This is an all-in damage build that is centered around taking out a single target quickly using Flare Blitz, Fire Punch, and Seismic Slam. Charizard will be using the Infernal Slam Combo as its core method of defeating targets.

  • Muscle Band improves Charizard's attacks through increased damage and attack speed.
  • Scope Lens makes Charizard's attacks deadlier through increased critical-hit rate and damage.
  • Energy Amplifier further boosts Charizard's damage when it uses Seismic Slam, especially its attacks. It also reduces the Pokemon's cooldowns.
  • Full Heal allows Charizard to counter crowd control, especially while its Unite Move is not yet available or is on cooldown.
  • X Speed can also be used for more mobility.
  • The build's Boost Emblem loadout should consist of 6 Brown Emblems for maximum damage and 6 White Emblems for additional HP. This can be achieved by equipping at least two (2) Emblems that are both Brown and White.
  • Equip Emblems that improve Attack or Critical-Hit Rate to allow Charizard to clear the Jungle as fast as possible.
  • Sp. Atk, Defense, and Sp. Def can be freely traded for the other stats.

Seismic Slam Build Damage Test

Items
(@Lvl 30)
Flare Blitz
(@Lvl 15)

Fire Punch
(@Lvl 15)
Standard Attack
(@Lvl 15)
Critical-Hit
(@Lvl 15)
Muscle Band
+
]Scope Lens
1111
2472
Min: 1759
Max: 2677
Min: 277
Max: 335

Since the build is revolves around Seismic Slam, equipping items that will maximize Charizard's attack damage for the duration of the move is the ideal item combination. Energy Amplifier is a core item for the build, leaving only two items for consideration.

Out of all the item combinations, Muscle Band and Scope Lens will be the best for the build. The item combination did decently in the Standard Attack damage tests but doesn't require Charizard to stack any items to gain the full benefit.

Although Razor Claw and Attack Weight generated the same result as the recommended build, having the attack speed from Muscle Band gives Charizard an advantage in the long run.

These damage tests are conducted using the Training Dummy in Practice Mode. The move damage results are taken from the Total Damage data while the Standard Attack damage results are taken from the Basic Attack Damage data.

Note:
The numbers in bold are the highest result for a specific test.
Items
(@Lvl 30)
Flare Blitz
(@Lvl 15)
(Total Damage)
Fire Punch
(@Lvl 15)
(Total Damage)
Muscle Band
+
Scope Lens
1111 1925
Muscle Band
+
Razor Claw
1137 1974
Muscle Band
+
Attack Weight
(6 Stacks)
1268 2217
Scope Lens
+
Razor Claw
1111 1925
Scope Lens
+
Attack Weight
(6 Stacks)
1242 2168
Razor Claw
+
Attack Weight
(6 Stacks)
1268 2217
Items
(@Lvl 30)
+
Energy Amplifier
(Includes Effect)
Min. Attack Damage
(@Lvl 15)
Max. Attack Damage
(@Lvl 15)
Min. Critical-Hit
(@Lvl 15)
Max Critical-Hit
(@Lvl 15)
Muscle Band
+
Scope Lens
1759
2472
277
335
Muscle Band
+
Razor Claw
(Includes Effect)
1810
2508
270
326
Muscle Band
+
Attack Weight
(6 Stacks)
2221
2677
312
377
Scope Lens
+
Razor Claw
1905
2472
277
335
Scope Lens
+
Attack Weight
(6 Stacks)
2014
2841
322
389
Razor Claw
(Includes Effect)
+
Attack Weight
(6 Stacks)
2221
2677
312
377

The tests above does not use any Emblems yet so it will scale higher if equipped.

Ranged DPS Build

Ranged DPS Build
Moveset Held Items
Battle Item
Item Effects
(at Level 30)
Recommended Lane
Attack: +33
Critical-Hit Rate: +6%
Critical-Hit Damage: +12%
Attack Speed: +7.50%
Pokemon UNITE - Top Lane Recommendation Yes Top Lane
Pokemon UNITE - Jungle Recommendation Yes Jungle
Pokemon UNITE - Bot Lane Recommendation Yes Bot Lane
Emblem Color Combination Target Emblem Stats
Positive Stats:
Attack
Critical-Hit Rate
Free Negative Stats:
Sp. Atk
Defense
Sp. Def
Note:
The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems.

Ranged DPS Build Explanation

This build focuses on keeping a safe distance from enemies while poking them with Flamethrower and Fire Blast.

  • Muscle Band improves Charizard's attacks through increased damage and attack speed.
  • Scope Lens helps Charizard to dish out more damage using its attacks by increasing its critical-hit rate and damage.
  • Attack Weight provides Charizard a large damage boost, particularly for its moves.
  • However, Razor Claw can be a replacement for Scope Lens, giving a bit more flat damage boost and a slow mechanic.
  • Full Heal allows Charizard to counter crowd control, especially while its Unite Move is not yet available or is on cooldown.
  • X Speed can also be used for more mobility.
  • The build's Boost Emblem loadout should consist of 6 Brown Emblems for maximum damage and 6 White Emblems for additional HP. This can be achieved by equipping at least two (2) Emblems that are both Brown and White.
  • Equip Emblems that improve Attack or Critical-Hit Rate to allow Charizard to clear the Jungle as fast as possible.
  • Sp. Atk, Defense, and Sp. Def can be freely traded for the other stats.

Ranged DPS Build Damage Test

Items
(@Lvl 30)
Flamethrower
(@Lvl 15)
(Total Damage)
Fire Blast
(@Lvl 15)
(Total Damage)
Standard Attack
(@Lvl 15)
Critical-Hit
(@Lvl 15)
Muscle Band
+
Scope Lens
+
Attack Weight
(6 Stacks)
1864
4144
Min: 624
Max: 1146

330

Since the build is centered on keeping a safe distance from enemies while using them with Fire Blast and Flamethrower, equipping items that will improve Charizard's move and attack damage is the ideal item combination.

As the results show, Muscle Band, Scope Lens, and a fully-stacked Attack Weight will yield the best outcome within the build's limitations. Although the item combination did not have the highest move damage, it did produce the best result for Standard Attack and critical-hit damage.

As for alternatives, replacing Scope Lens with Razor Claw would be the best option. The item combination scored the highest in terms of Fire Blast and Flamethrower damage while maintaining the second best result for Standard Attack and critical-hit damage. However, critical-hits will occur less often with the build.


These damage tests are conducted using the Training Dummy in Practice Mode. The move damage results are taken from the Total Damage data while the Standard Attack damage results are taken from the Basic Attack Damage data.

Note:
The numbers in bold are the highest result for a specific test.
Items
(@Lvl 30)
Flamethrower
(@Lvl 15)
(Total Damage)
Fire Blast
(@Lvl 15)
(Total Damage)
Muscle Band
+
Scope Lens
+
Attack Weight
(6 Stacks)
1864 4144
Muscle Band
+
Scope Lens
+
Razor Claw
1652 3723
Muscle Band
+
Razor Claw
+
Attack Weight
(6 Stacks)
1902 4228
Razor Claw
+
Scope Lens
+
Attack Weight
(6 Stacks)
1864 4144
Items
(@Lvl 30)
Min. Attack Damage
(@Lvl 15)
Max. Attack Damage
(@Lvl 15)
Critical-Hit
(@Lvl 15)
Muscle Band
+
Scope Lens
+
Attack Weight
(6 Stacks)
624
1146
330
Muscle Band
+
Scope Lens
+
Razor Claw
(Includes Effect)
540
993
286
Muscle Band
+
Razor Claw
+
Attack Weight
(6 Stacks)
640
1120
320
Razor Claw
+
Scope Lens
+
Attack Weight
(6 Stacks)
624
1146
330

The tests above does not use any Emblems yet so it will scale higher if equipped.

Charizard Best Items & Moveset

Best Held Items

Item Explanation
Attack Weight.pngAttack Weight Attack Weight gives Charizard a large damage boost to its attacks and moves.
Energy Amplifier.pngEnergy Amplifier Energy Amplifier synergizes well with Charizard's UNITE move, with the cooldown reduction giving a crucial advantage.
Focus Band.pngFocus Band Focus Band grants you that extra survivability while low on HP. It's a great turn around item in 1v1s.
Scope Lens.pngScope Lens Scope Lens complements Blaze, Charizard's passive. Further increasing its Critical-Hit rate output.
Muscle Band.pngMuscle Band Muscle Band is a generally good item to have when building damage dealers.
Curse Bangle.pngCurse Bangle Curse Bangle gives Charizard a decent amount of Attack stat, and it works well with the Pokemon's attacks.

List of Held Items

Best Battle Items

Item Explanation
Full Heal.pngFull Heal Full Heal acts as a safety item that removes all debuffs inflicted on Charizard. This will be helpful for removing any slow effects or negate any enemy crowd control
X Speed.pngX Speed X Speed gives extra movement speed for getting into position or chasing opponents. This item synergizes well with Charizard's moving Standard Attack.

List of Battle Items

Best Moveset

Move Explanation
Flare Blitz ImageFlare Blitz Flare Blitz allows Charizard to isolate targets and get in range for its attacks. It also grants the Pokemon a shield for some survivability.
Fire Punch ImageFire Punch Fire Punch is a great follow up move to Flare Blitz due to its knockback effect.

This moveset plays better in the meta since it gives Charizard two disabling moves that also deals decent damage. Flare Blitz allows Charizard to easily get to range for its attacks and grants it a shield to tank some damage as it dives targets. It also knocks up the target. Fire Punch gives Charizard another disabling move that naturally works better with Flare Blitz.

Generally, Flamethrower and Fire Blast gives Charizard some range to work with during fights and work better with each other. On the other hand, Flare Blitz and Fire Punch turns the Pokemon into more of a bruiser type Pokemon due to how the moves functions and have better synergy. However, mixing things up is always an option.

Which Moveset Do You Think is Best for Charizard?

Fire Punch & Fire Blast 20
Votes
Fire Punch & Flare Blitz 23
Votes
Flamethrower & Fire Blast 48
Votes
Flamethrower & Flare Blitz 5
Votes

Let us know why in the comments!

Previous Poll Results

Fire Punch & Fire Blast 26
Votes
Fire Punch & Flare Blitz 21
Votes
Flamethrower & Fire Blast 79
Votes
Flamethrower & Flare Blitz 8
Votes

How to Play Charizard

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Play Safe Until Level 9

Although Charizard already gets both of its primary moves at level 7, it's really only at level 9 that the Pokemon reaches its power spike due to its Unite move. Given this, it's best to play as safe as possible in the early game, focusing more on farming wild Pokemon and leveling up.

Maximize the Use of Fire Spin and Flame Burst

Fire Spin and Flame Burst are ranged moves that also deal damage overtime. Use them to poke opponents, secure wild Pokemon, and defend goal zones in the early game.

Utilize Its Unique Attack Mechanics

Unlike other Pokemon, Charizard's attacks consist of multiple hits instead of just one. Each hit is treated separately and can trigger attack modifiers like critical-hits, lifesteal, and bonus damage. This should hint on what items Charizard should be given.

Note:
Due to the changes from version 1.14.1.2, Muscle Band's bonus damage only triggers once for Charizard's attacks. Furthermore, Charging Charm also only triggers once per attack.

Move While Attacking

On top of its unique attacks, Charizard can also move while attacking, giving it some kind of mechanical advantage over others. Utilizing this mechanic is also central to playing Charizard effectively.

Poke Opponents with Flamethrower and Fire Blast

Flamethrower and Fire Blast are highly-improved versions of Flame Burst and Fire Spin, respectively. They're best used to deplete opponents' HP from range without or before engaging in a fight.

Utilize Flamethrower's Movement Speed Buff and Mechanic

When Charizard hits a target with Flamethrower, its movement speed increases for a duration. Moreover, the move can be used while moving, just like the Pokemon's attacks. Take advantage of the move's movement speed buff and activation mechanic to win fights or escape.

Flamethrower: Charizard Move Effect and Cooldown

Zone Out Opponents with Fire Blast

Once Fire Blast's projectile hits a target or reaches its max distance, it explodes and creates a burning area. This area deals damage overtime and slows opponents who step inside it. Use Fire Blast to zone out opponents from certain areas and discourage them from approaching.

Fire Blast: Charizard Move Effect and Cooldown

Quickly Get to Melee Range Using Fire Punch and Flare Blitz

Although Charizard breathes fire when it attacks, it is still considered as a melee Pokemon due to its short range. Just like all melee Pokemon, one of Charizard's primary struggle is getting close to targets to attack them. Fortunately, Charizard has Fire Punch and Flare Blitz, which serves this exact purpose.

Tip:
When using them both, it's best to use Flare Blitz first before Fire Punch since it's a sure-hit move.
Related Pages
Fire Punch.pngFire Punch Flare Blitz.pngFlare Blitz

Disable Targets

Apart from being a damage move, Fire Punch and Flare Blitz are also great tools for disabling targets. Fire Punch shoves targets backwards while Flare Blitz throws them up.

Utilize Flare Blitz's Shield

In particular, Flare Blitz also grants Charizard a shield once it hits the target, increasing the Pokemon's durability and survivability. Take advantage of this shield to prolong Charizard's life during fights.

Initiate Fights With Seismic Slam

Seismic Slam deals a ton of damage to a single target. It's best used to initiate fights as it forces the target to play defensively due to the damage it took from the slam.

Tip:
Seismic Slam can also be used to finish off low-HP targets, allowing Charizard to attack other opponents while flying.

Seismic Slam: Charizard Move Effect and Cooldown

Utilize the Free Movement Mechanic

After slamming the target to the ground, Charizard flies up in the air for a duration. While flying, the Pokemon can freely hover over obstacles around the map, giving it unobstructed movement. Take advantage of this mechanic by circling around targets while attacking or by flying over obstacles when escaping.

Utilize the Increased Attack Damage and HP Recovery

On top of being able to fly around, Charizard's attacks deal increased damage and also heals the Pokemon. Make sure to also capitalize on these effects while flying.

Progression and Leveling Guide

Top or Bottom Lane Guide

Level 1 to 5

  • Secure as many Wild Pokemon as you can and get EXP to reach level 5.
  • Once at level 5, learn either Fire Punch or Flamethrower.
  • Continue to farm wild Pokemon and level up, defend the lane, score points, and knock out opponents.

Level 6 to 9

  • Once at level 7, learn Flare Blitz if you selected Fire Punch, or Fire Blast if you selected Flamethrower, and start to get aggressive.
  • Continue to farm wild Pokemon, defend the lane, score points, and knock out opponents to level up.
  • Help your allies secure Regieleki and/or Regice, Registeel, or Regirock.
  • Once at level 9, learn Seismic Slam to get all moves.

Level 10+

  • Continue to farm and level up.
  • Stick with allies to defend or push lanes, secure objectives, and win teamfights.
  • Reach at least level 13 on or before Rayquaza spawns for a full-upgraded moveset.
  • Help your allies win a team fight and secure Rayquaza.
  • After securing Rayquaza, just score points to gain the score lead, then immediately return to base and just defend the remaining goal zones until the match ends.

Jungle Guide

Level 1 to 5

  • Clear the first wave of jungle camps and level up to level 5 with the help of Flame Burst and Fire Spin.
  • Once at level 5, learn either Fire Punch or Flamethrower.
  • Help the top or bottom lane by securing the Altaria and Swablu camps, knocking out opponents, and scoring points.

Level 6 to 9

  • Clear the second wave of jungle camps to reach level 7 and get Flare Blitz if you selected Fire Punch, or Fire Blast if you selected Flamethrower.
  • At the 8:00 minute mark, go to the center of the map and secure the Altaria and Swablu camps.
  • At the 7:20 minute mark, go to the bottom lane and help secure the Altaria and Swablu camps, knock out opponents, and score points.
  • Once at level 9, learn Seismic Slam.
  • At the 7:00 minute mark, help allies secure Regice, Registeel, or Regirock.
  • Afterwards, try to secure Regieleki on the top lane if it's still there.

Level 10+

  • Stick with allies to defend or push lanes, secure objectives, and win teamfights.
  • Reach at least level 13 on or before Rayquaza spawns for a fully-upgraded moveset.
  • Help your allies win a team fight and secure Rayquaza.
  • After securing Rayquaza, just score points to gain the score lead, then immediately return to base and just defend the remaining goal zones until the match ends.

Charizard Combos

Seismic Slam Combos

These combos are ways to setup Seismic Slam. They're effective against isolated targets.

Infernal Slam Combo

Infernal Slam Combo
Flare Blitz IconFire Punch IconSeismic Slam IconStandard Attack Icon ~

Flare BlitzFire PunchSeismic SlamStandard Attack
Get close to the target with Flare Blitz, then use Fire Punch to disable them for a short time. Finally, activate Seismic Slam and continuously deal damage with Standard Attacks.

Scorching Slam Combo

Scorching Slam Combo
Flamethrower IconFire Blast IconSeismic Slam IconStandard Attack Icon ~

FlamethrowerFire BlastSeismic SlamStandard Attack
Deal damage from afar with both Flamethrower and Fire Blast.Then, immediately activate Seismic Slam and continuously deal damage with Standard Attacks.

Matchups & Counters for Charizard

Charizard Matchups

Hard Counter
AbsolAlolan NinetalesBlastoiseCinderaceCrustleEspeonGreninjaLeafeonLucarioMega Mewtwo YMewMr. MimeSlowbroTalonflameUrshifuZacianZoroark
Fair Matchup
AegislashBlazikenBlisseyBuzzwoleCeruledgeChandelureClefableDodrioDragapultDragoniteFalinksGarchompGengarGlaceonGoodraGreedentGyaradosInteleonLaprasMachampMamoswineMega Mewtwo XMeowscaradaMetagrossMimikyuMiraidonScizorSnorlaxSylveonTrevenantTsareenaTyranitarUmbreonWigglytuffZeraora
Good Matchup
AzumarillComfeyCramorantDecidueyeDelphoxDuraludonEldegossGardevoirHoopaPikachuSableyeVenusaur
Matchup Notes
Hard CounterHard Counter Even MatchupEven Matchup Easy MatchupEasy Matchup
1. The chart is based on our own experience playing Charizard.
2. Pokemon within each tier are unordered
3. Any Pokemon not shown here are still under investigation.

Hard Counter Better Damage

Pokemon that can quickly take out Charizard or have a way dodge Seismic Slam can take advantage of the Pokemon's low durability during fights, especially when it doesn't have Seismic Slam.

Best Counters

Pokemon Explanation
Zacian ImageZacian Rating: ★★★★★
• Has superior damage with its attacks and moves.
• Can survive Charizard's attacks thanks to the heals from its attacks.
Absol ImageAbsol Rating: ★★★★★
• Has superior critical hit chance and damage.
• Has high mobility that can steer clear of Charizard's moves
• Can exploit Charizard's weak early game.
Greninja ImageGreninja Rating: ★★★★
• Can dodge Seismic Slam using Smokescreen or Double Team.
• Can easily counter with better attack damage and moves.

Even Matchups for Charizard

Due to Charizard's slow early game, it's best to reach level 9 first and learn Seismic Slam before going up against these Pokemon. Once Charizard learns Seismic Slam, it can now get the upper hand.

Use Seismic Slam

Ranged, Fragile Pokemon with High Damage
Chandelure Image Dragapult Image Glaceon Image Inteleon Image Miraidon Image Sylveon Image
How to Beat
• These Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can be dangerous for Charizard. However, they are fragile and ideal Seismic Slam targets.
• Find a way to get in range of Seismic Slam and use the move on them, then just simply stay on top of them while continuously attacking them until they get knocked out.

Circle Around Them While Attacking

All-Rounders
Aegislash Image Blaziken Image Buzzwole Image Ceruledge Image Falinks Image Garchomp Image Gyarados Image Mega Mewtwo X Image Metagross Image Mimikyu Image Tsareena Image
How to Beat
• Much like Charizard, these Pokemon excel in close combat and rely mostly on their attacks or combos to deal damage. They are also durable enough to tank Charizard's damage. However, Charizard's attack mechanic allows the Pokemon to attack while moving around, giving the Pokemon some mechanical advantage.
• Use Fire Punch and Flare Blitz to disrupt their combo, then attack them while circling around them.
• Use Fire Blast to slow them, then follow up with Flamethrower to poke them from range. Utilize Flamethrower's movement speed boost to attack them while circling around them.
• As a last resort, use Seismic Slam, then stay on top of them while continuously attacking them until they get knocked out.

Dodge Their Burst Damage

High-mobility Pokemon with Burst Damage
Dodrio Image Gengar Image Meowscarada Image Zeraora Image
How to Beat
• These Pokemon are incredibly agile and deal high burst damage. However, they become vulnerable when they miss their burst damage attempt.
• Use Fire Blast to slow their approach, then follow up with Flamethrower. Utilize Flamethrower's movement speed boost to dodge their moves, then retaliate with attacks.
• Alternatively, use Flare Blitz and Fire Punch to stop their assault, then follow up with attacks.
• As a last resort, use Seismic Slam, then stay on top of them while continuously attacking them until they get knocked out.

Take Them Out First

Supporters
Blissey Image Clefable Image Wigglytuff Image
How to Beat
• These Pokemon usually stick with their allies and rarely venture alone. Although they themselves pose no threat to Charizard, their support capabilities makes them valuable during fights.
• It's best to take them out in the fight first using Flamethrower or Fire Punch and Flare Blitza or Fire Blast, then finishing them off with Seismic Slam and attacks.

Group Up with Allies

Highly Durable Pokemon
Goodra Image Greedent Image Lapras Image Mamoswine Image Snorlax Image Trevenant Image Umbreon Image
How to Beat
• These Pokemon are extremely durable, making it difficult for Charizard to take them down alone. With that, it's best to group up with allies to bring them down with the help of Charizard.
• Use Fire Blast to slow them, then follow up with Flamethrower. Utilize Flamethrower's movement speed boost to attack them while circling around them.
• Use Flare Blitz and Fire Punch to shove them back towards allies, then attack them while circling around them.

Easy Targets for Charizard

Charizard's damage will be enough to pressure these Pokemon, especially at full evolution. Make sure to target low HP opponents first to cut them off in the team clash. They are also ideal Seismic Slam targets.

Use Seismic Slam

Easy Seismic Slam Targets
Azumarill Image Comfey Image Cramorant Image Decidueye Image Delphox Image Duraludon Image Gardevoir Image Hoopa Image Pikachu Image Sableye Image Venusaur Image
How to Beat
• These Pokemon will almost always fall to Seismic Slam and Charizard's attacks.

Best Teammates for Charizard

Pokemon Explanation
Alolan Ninetales ImageAlolan Ninetales
Pikachu ImagePikachu
Aggressive Stallers
These Pokemon have powerful burst attacks that are capable of disrupting enemies. When partnered up with these Pokemon, Charizard can easily take down enemies and push lanes.
Blissey ImageBlissey
Mr. Mime ImageMr. Mime
Sustain and Buffs
These Pokemon have means of stunning and shutting down targets with their moves. They also provide healing opportunities for Charizard so it can stand its ground and fight longer during clashes.
Crustle ImageCrustle
Snorlax ImageSnorlax
Tanky Disablers
These Pokemon can lead the charge, soak up damage, and help Charizard setup its attacks thanks to their disabling moves. This way, Charizard can dominate lanes and take enemy camps to stall the enemy's level progression.
Absol ImageAbsol
Zoroark ImageZoroark
High Burst Damagers
These Pokemon help contribute damage through pinning down enemies with combos and burst attacks. While it's still recommended to go with either a Defender or Supporter ally, Speedsters are a huge help when trying to dominate lanes as early as possible.
Machamp ImageMachamp
Tsareena ImageTsareena
Hard-hitting Initiators
These Pokemon are very dependable allies as they have means to buff or sustain themselves. Whether it's securing objectives or pushing lanes, Machamp and Tsareena are built to initiate clashes, stun enemies, and create openings for their teammates.

Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!

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Charizard Moves

Move Slot 1 (R)

Flame Burst ImageFlame Burst
(Lv. 1 or 3)
Move Type: Ranged
Damage Type: Physical
Cooldown: 6s
Starting Damage: 399
Initial damage: 239, Burn damage: 32 x 5
Final Damage: 441
Initial damage: 266, Burn damage: 35 x 5
Attacks with a bursting flame. When this move hits, it leaves opposing Pokemon burned and increases the user's movement speed for a short time.
Fire Punch ImageFire Punch
(Lv. 5)
Upgrade Lv. 11
Move Type: Dash
Damage Type: Physical
Cooldown: 5s
Starting Damage: 920
Initial damage: 725, Burn damage: 39 x 5
Final Damage: 1874
Initial damage: 1414, Burn damage: 92 x 5
Has the user punch with a fiery fist, dealing damage and shoving opposing Pokemon when it hits. Also leaves the opposing Pokemon it shoves burned.
Upgrade: Reduces this move's cooldown every time a basic attack hits.
Flamethrower ImageFlamethrower
(Lv. 5)
Upgrade Lv. 11
Move Type: Ranged
Damage Type: Physical
Cooldown: 5.5s
Starting Damage: 626
Initial damage: 431, Burn damage: 39 x 5
Final Damage: 1563
Initial damage: 988, Burn damage: 115 x 5
Attacks with an intense blast of fire. When this move hits, it leaves opposing Pokemon burned and increases the user's movement speed for a short time.
Upgrade: Increases this move's damage and the damage caused by burning.

Move Slot 2 (ZR)

Fire Spin ImageFire Spin
(Lv. 1 or 3)
Move Type: Area
Damage Type: Physical
Cooldown: 10s
Starting Damage: 931
Initial damage: 311, Burn damage: 62 x 10
Final Damage: 1143
Initial damage: 383, Burn damage: 76 x 10
Encircles opposing Pokemon in the area of effect in a vortex of fire. After this move hits, it deals damage over time and decreases the movement speed of opposing Pokemon for a short time.
Flare Blitz ImageFlare Blitz
(Lv. 7)
Upgrade Lv. 13
Move Type: Dash
Damage Type: Physical
Cooldown: 10s
Starting Damage: 673
Final Damage: 1083
Has the user charge forward cloaked in fire, throwing opposing Pokemon. Also grants the user a shield.
Upgrade: Also decreases the movement speed of opposing Pokemon for a short time when they are thrown by this move.
Fire Blast ImageFire Blast
(Lv. 7)
Upgrade Lv. 13
Move Type: Area
Damage Type: Physical
Cooldown: 6.5s
Starting Damage: 2017
Initial damage: 577, Burn damage: 144 x 10
Final Damage: 3543
Initial damage: 1023, Burn damage: 252 x 10
Blasts intense, all-consuming fire, dealing damage over time to opposing Pokemon while the flames continue to burn on the ground and decreasing the movement speed of opposing Pokemon for a short time.
Upgrade: Increases damage dealt by this move.

Unite Moves (ZL)

Seismic Slam ImageSeismic Slam
(Lv. 9)
Move Type: Sure Hit
Damage Type: Physical
Cooldown: 110s
Starting Damage: 9293
Final Damage: 9909
Has the user grab a Pokemon from the opposing team and slam it onto the ground from the air. For a short time afterward, the user can move freely over obstacles. While this Unite Move is being used, the user's basic attacks deal increased damage and leave opposing Pokemon burned. In addition, when the user deals damage to an opposing Pokemon, the user recovers HP.

Standard Attack

Standard Attack Image Standard Attack Deals continual damage. Deals increased damage to opposing Pokemon that are burned and increases in range every time the user evolves.

Ability (Passive)

Blaze ImageBlaze All Evolution Stages
When its HP is below half, its Critical Hit rate increases.

Charizard Stats & Evolutions

Charizard Evolutions

1st Evolution 2nd Evolution Final Evolution
Charmander.pngCharmander
(Lv. 1)
Charmander.pngCharmeleon
(Lv. 5)
Charmander.pngCharizard
(Lv. 7)

Charizard Stats

Level HP Defense Special Defense Attack Damage
1 3200 70 54 196
2 3264 74 57 200
3 3341 79 61 208
4 3434 85 65 216
5 3771 106 81 244
6 3905 114 87 256
7 4516 152 116 304
8 4709 156 125 320
9 4941 178 136 340
10 5219 195 149 364
11 5553 216 165 388
12 5953 241 184 424
13 6433 271 207 464
14 7009 307 235 512
15 7700 350 268 568

Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.

Charizard In-Game Stats Listing

Offense Endurance Mobility Scoring Support
3.5 Stars.png 3 Stars.png 2.5 Stars.png 3 Stars.png 0.5 Stars.png

Charizard Skins (Holowear)

Holowear
CharizardPurple Unite StylePurple Unite Style
Zirco Trading:
Aeos Gems 350 / Holowear Ticket 18
CharizardOrange Unite StyleOrange Unite Style
Zirco Trading:
Aeos Gems 350 / Holowear Ticket 18
CharizardCaptain StyleCaptain Style
Zirco Trading:
Aeos Gems 1200
CharizardBonfire StyleBonfire Style
Zirco Trading:
Aeos Gems 350 / Holowear Ticket 18
CharizardAdept StyleAdept Style
CharizardArmor StyleArmor Style
Zirco Trading:
Aeos Gems 1200
CharizardNinja StyleNinja Style
CharizardKnight StyleKnight Style
Zirco Trading:
Aeos Gems 2199
CharizardRed Unite StyleRed Unite Style
Zirco Trading:
Aeos Gems 350
CharizardExplorer StyleExplorer Style

All Pokemon Skins (Holowear)

Charizard Character Spotlight

Charizard Achievements

Burn Achievement

Burn
Pokemon Move
Charizard ImageCharizard Blaze ImageBlaze
Mission:
In a single battle, hit Pokemon from the opposing team with a basic attack after leaving them burned with Flamethrower 20 or more times (5/10/20 battles total)
Medals & Points Rewards
Pokemon UNITE - Beginner Achievement Medal Beginner
Pokemon UNITE - Achievement Points.png 5
Aeos Ticket IconAeos Ticket x100
Pokemon UNITE - Expert Achievement Medal Expert
Pokemon UNITE - Achievement Points.png5
Aeos Coin IconAeos Coin x300
Pokemon UNITE - Master Achievement Medal.png Master
Pokemon UNITE - Achievement Points.png10
Holowear Ticket IconHolowear Ticket x3

List of All-Rounder Pokemon Achievements

Pokemon UNITE Related Guides

Pokemon Partial Banner

List of All Pokemon

All Pokemon Guides and Builds

Best Build for Each Pokemon

Pokemon Roster
Pokemon UNITE - AbsolAbsol Pokemon UNITE - Aegislash IconAegislash Pokemon UNITE - Alolan NinetalesAlolan Ninetales Pokemon UNITE - Azumarill IconAzumarill
Pokemon UNITE - BlastoiseBlastoise Pokemon UNITE - Blaziken IconBlaziken Pokemon UNITE - BlisseyBlissey Pokemon UNITE - Buzzwole IconBuzzwole
Pokemon UNITE - Ceruledge IconCeruledge Pokemon UNITE - Chandelure IconChandelure Pokemon UNITE - CharizardCharizard Pokemon UNITE - CinderaceCinderace
Pokemon UNITE - Clefable IconClefable Pokemon UNITE - Comfey IconComfey Pokemon UNITE - CramorantCramorant Pokemon UNITE - CrustleCrustle
Pokemon UNITE - Decidueye IconDecidueye Pokemon UNITE - Delphox Icon Delphox Pokemon UNITE - Dodrio Speedster IconDodrio Pokemon UNITE - Dragapult IconDragapult
Pokemon UNITE - Dragonite IconDragonite Pokemon UNITE - Duraludon IconDuraludon Pokemon UNITE - EldegossEldegoss Pokemon UNITE - Espeon IconEspeon
Pokemon UNITE - Falinks Icon (All-Rounder).pngFalinks Pokemon UNITE - GarchompGarchomp Pokemon UNITE - GardevoirGardevoir Pokemon UNITE - GengarGengar
Pokemon UNITE - Glaceon IconGlaceon Pokemon UNITE - Goodra IconGoodra Pokemon UNITE - GreedentGreedent Pokemon UNITE - GreninjaGreninja
Pokemon UNITE - Gyarados Icon.pngGyarados Pokemon UNITE - Hoopa IconHoopa Pokemon UNITE - Inteleon IconInteleon Pokemon UNITE - Lapras IconLapras
Pokemon UNITE - Leafeon IconLeafeon Pokemon UNITE - LucarioLucario Pokemon UNITE - MachampMachamp Pokemon UNITE - MamoswineMamoswine
Pokemon UNITE - MeowscaradaMeowscarada Pokemon UNITE - Metagross IconMetagross Pokemon UNITE - Mew IconMew Pokemon UNITE - Mimikyu IconMimikyu
Pokemon UNITE - Mr. MimeMr. Mime Pokemon UNITE - PikachuPikachu Pokemon UNITE - Sableye IconSableye Pokemon UNITE - Scizor IconScizor
Pokemon UNITE - SlowbroSlowbro Pokemon UNITE - SnorlaxSnorlax Pokemon UNITE - SylveonSylveon Pokemon UNITE - TalonflameTalonflame
Pokemon UNITE - Tsareena IconTsareena Pokemon UNITE - Tyranitar IconTyranitar Pokemon UNITE - Umbreon IconUmbreon Pokemon UNITE - Trevenant IconTrevenant
Pokemon UNITE - Urshifu IconUrshifu Pokemon UNITE - WigglytuffWigglytuff Pokemon UNITE - VenusaurVenusaur Pokemon UNITE - ZeraoraZeraora
Pokemon UNITE - ZoroarkZoroark -

EX Pokemon List

EX Pokemon Roster
Pokemon UNITE - Mewtwo X IconMega Mewtwo X Pokemon UNITE - Mewtwo Y IconMega Mewtwo Y
Pokemon UNITE - ZacianZacian Pokemon UNITE - Miraidon Icon EXMiraidon

EX Pokemon Meaning: List and Mechanics

Upcoming Pokemon

Upcoming Pokemon
There are no upcoming Pokemon.

Top 5 Master Rank Picks & Win Rate

All data is based on Season 19 Master Rank Top 100.
Last Updated: June 4, 2024
Pokemon Tier Most Played % Average Win %
Pokemon UNITE - ZoroarkZoroark S Tier 15% 74.33%
Pokemon UNITE - Blaziken IconBlaziken S Tier 8.3% 66.80%
Pokemon UNITE - Mew IconMew S Tier 8.3% 74.60%
Pokemon UNITE - Trevenant IconTrevenant S Tier 8.3% 76.40%
Pokemon UNITE - Falinks Icon (All-Rounder).pngFalinks SS Tier 6.7% 78.75%

Top Picked Pokemon Per Role

Attacker All-
Rounder
Supporter Defender Speedster
Pokemon UNITE - Mew IconMew Pokemon UNITE - Blaziken IconBlaziken Pokemon UNITE - Hoopa IconHoopa Pokemon UNITE - Trevenant IconTrevenant Pokemon UNITE - ZoroarkZoroark

Master Rank: Top Ranked Win Rates

Pokemon by Role

All Pokemon Roles
Attacker IconAttackers All-Rounder IconAll-Rounders Defender IconDefenders
Speedster IconSpeedsters Supporter IconSupporters

Pokemon by Characteristics

Attack Type
Pokemon UNITE - Melee Type Partial BannerMelee Pokemon Pokemon UNITE - Ranged Type Partial BannerRanged Pokemon
Pokemon UNITE - Physical Type Partial BannerPhysical Pokemon Pokemon UNITE - Special Type Partial BannerSpecial Pokemon
Stat Rankings
Pokemon UNITE - HP Ranking Partial BannerHP Ranking Pokemon UNITE - Defense Ranking Partial BannerDefense Ranking
Pokemon UNITE - Special Defense Ranking Partial BannerSp. Def. Ranking Pokemon UNITE - Basic Attack Ranking Partial BannerBasic Attack Ranking

Comment

43 Cringe Meme lord 69 214 months

I don't know why this is so uncommon but I use flamethrower and flare blitz spam r boom ded

42 Cringe Meme lord 69 214 months

Right bro I use Charizard and you just flare bits and flamethrower spam r and you're done

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