Mr. Mime Guide: Builds and Best Items | Pokemon UNITE

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Pokemon UNITE - Mr. Mime Guide Builds Best Items and Moveset

The best guide on how to play Mr. Mime in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, and more!

Latest Nerfs and Buffs (11/16)

Version 1.7.1.11 Balance Patch Notes

Mr. Mime Changes (November 16)
Confusion Image
Confusion
• Reduced the additional damage dealt when an opponent is connected with Power Swap.
• Reduced the duration of the hindrance effect to an opponent connected with Power Swap.
Confusion+: Reduced the additional damage dealt when an opponent is connected with Power Swap.

Light Screen

1.7.1.2 Changed to "Creates a wall of light in the designated area that prevents opposing Pokemon form passing. If an opposing Pokemon is near the location where the wall of light is created, they are shoved and left unable to act for a short time."

Psychic

1.7.1.2 Now deals damage over time before exploding. Damage increased from 1223 to 1529 (+25%).
1.7.1.7 Damage decreased from 1529 (Pulse: 239 x3, Explosion: 812) to 1084 (Pulse: 168 x3, Explosion: 580). (-29%)

Barrier

1.2.1.3 Adjusted the move so that when it is upgraded, it refilled the reserve uses to maximum.
1.7.1.2 Changed to "Has the user throw up a sturdy wall in the designated location that prevents opposing Pokemon from passing. If an opposing Pokemon is near the location where the wall is created, they are shoved and left unable to act for a short time."

Power Swap

1.2.1.3 Fixed a bug affecting the swapping of Defense.
1.4.1.7 Changed move description.
1.4.1.10 Fixed a bug where the effect on Mr. Mime does not disappear when defeating a wild Pokemon.
1.7.1.2 New name is now Power Swap. Now continually restores HP without upgrading, increases the linked ally's damage dealt, and decreases the linked enemy's damage dealt.
1.7.1.3 HP recovery reduced from 160 to 125 (-22%).
1.7.1.7 Movement speed slow decreased. Damage per tick decreased from 160 to 118. (-26%) Power Swap +: Fixed a bug where Confusion's effect was not triggering.

Confusion

1.4.1.7 Damage decreased 1713 to 1544 (-10%). You can now use the move while moving.
1.7.1.9 Damage to opponents connected by Power Swap reduced.
1.7.1.11 Reduced the additional damage dealt when an opponent is connected with Power Swap. Reduced the duration of the hindrance effect to an opponent connected with Power Swap.

Showtime!

1.5.1.6 Effect duration on opposing Pokemon increased.
1.7.1.9 Damage reduced from 4084 to 3085. (-24%)

Mr. Mime Basic Info

Mr. Mime
Mr. Mime.jpg
Tier Rating: S Rank Icon

Role: Supporter
Attack Type: Melee
Damage Type: Special
Difficulty: Intermediate
Cost:
"Mr. Mime specializes in hindering opposing Pokémon with its tricky moves."

Pokemon Unite Tier List

Mr. Mime Best Lanes

Top Icon.pngTop Jungle Icon.pngJungle Bot Icon.pngBottom
4 Stars.png
1 Star.png
4 Stars.png

Tips & Strategies for Every Lane

Strengths and Weaknesses

Strengths Weaknesses
✔︎ Stat reducing moves.
✔︎ Good durability.
✔︎ Can alter the battlefield with walls.
✖︎ Needs a lot of support for abilities to be fully utilized.

Best Builds for Mr. Mime

Builds
-

The Best Build for Mr. Mime is the one with the gold crown!

Aggressive Support Build

Aggressive Support Build
Pokemon UNITE - Best Build Icon
Moveset Held Items
Battle Item
Item Effects
(at Level 30)
Recommended Lane
Sp. Atk: +78
HP: +450
Pokemon UNITE - Top Lane Recommendation Yes Top Lane
Pokemon UNITE - Bot Lane Recommendation Yes Bot Lane
Emblem Color Combination Target Emblem Stats
Positive Stats:
Sp. Atk
Free Negative Stats:
Attack
Critical-Hit Rate
Note:
The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems.

This build balances Mr. Mime's burst capabilities with Confusion and its utility from Power Swap. Your gameplay should focus on contributing to the team's offense by displacing enemies with Confusion and opening up opponents for your team to take advantage. You will want to use Power Swap to link with allies and get heals and a movement speed bonus.

Choice Specs and Wise Glasses provide more than enough Sp. Atk boost to maximize Confusion's damage. For the best value, make sure you push enemies toward a wall to deal more damage while also stunning them for a short time. Buddy Barrier gives you durability through HP and a team fight tool when you use your Showtime!. However, you can equip Focus Band instead for better static defenses and quick heals when your health falls dangerously low.

X-Speed gives Mr. Mime a consistent way to increase its movement speed and get past enemy crowd control. It also allows Mr. Mime to keep up with allies or opponents when they are tethered to Power Swap, prolonging the effect for as long as possible.

Your Boost Emblem loadout should consist of 6 Green Emblems for maximum Sp. Atk. boost and 4 White Emblems for extra durability. Equip Emblems that improve Sp. Atk or HP since you'd want to balance offense and defense for the build. You can freely trade Attack and Critical-Hit Rate.

Disabler Build

Disabler Build
Moveset Held Items
Battle Item
Item Effects
(at Level 30)
Recommended Lane
Defense: +30
Sp. Def: +30
Movement Speed: +150
HP: +450
Pokemon UNITE - Top Lane Recommendation Yes Top Lane
Pokemon UNITE - Bot Lane Recommendation Yes Bot Lane
Emblem Color Combination Target Emblem Stats
Positive Stats:
HP
Defense
Sp. Def
Free Negative Stats:
Attack
Movement Speed
Critical-Hit Rate
Note:
The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems.

This is Mr. Mime's standard support build centered on stopping enemy movement with Barrier and debilitating them with Psychic explosions. Gameplay consists of keeping the front line secured with walls and making it hard for your opponents to maneuver around the battlefield. You can also cut off single targets with the walls and trap them in place with Psychic triggers.

Exp. Share is an essential support item, giving you increased movement speed and HP and allowing you to catch up in levels since you'll be letting your allies farm wild Pokemon. Focus Band and Buddy Barrier provide ample durability and survivability, enabling you to stay alive longer to keep supporting your allies.

X Speed allows you Mr. Mime to maneuver around the battlefield while negating enemy crowd control. You can also equip Potion to take advantage of the boost in HP you get from your item loadout and further increase you survivability.

Your Boost Emblem loadout should consist of 6 White Emblems for maximum HP and 4 Emblems of any color. Equip Emblems that improve HP, Defense, or Sp. Def since you'll mostly be using Power Swap on allies. You can freely trade Attack, Critical-Hit Rate, and Movement Speed.

Wall Blocker Build

Wall Blocker Build
Moveset Held Items
Battle Item
Item Effects
(at Level 30)
Recommended Lane
Sp. Atk: +63
HP: +450
Cooldown: -4.50%
Pokemon UNITE - Top Lane Recommendation Yes Top Lane
Pokemon UNITE - Bot Lane Recommendation Yes Bot Lane
Emblem Color Combination Target Emblem Stats
Positive Stats:
Sp. Atk
Free Negative Stats:
Attack
Movement Speed
Critical-Hit Rate
Note:
The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems.

This is a support build that offers more offense by setting up walls in the battlefield with Barriers and dealing burst damage using Confusion.

Wise Glasses provides a decent static Sp. Atk boost and scalable one via its percentage-based effect. Additionally, Shell Bell provides extra Sp. Atk. and HP recovery when you hit enemies with moves. The item also reduces your move cooldowns a bit, which will help you get consistent activations. Lastly, Buddy Barrier increases your durability through HP while also giving a team fight tool.

X Speed is the default Battle Item for the build due to its versatility. However, if you prefer a more direct way of repositioning and escaping, equip Eject Button instead.

Your Boost Emblem loadout should consist of 6 Green Emblems to maximize your moves' damage and 4 Emblems of any color. Equip Emblems that improve Sp. Atk since you'll be investing more in the offense for the build. You can freely trade Attack, Critical-Hit Rate, and Movement Speed.

Laner Build

Laner Build
Moveset Held Items
Battle Item
Item Effects
(at Level 30)
Recommended Lane
Sp. Atk: +63
HP: +240
Pokemon UNITE - Top Lane Recommendation Yes Top Lane
Pokemon UNITE - Bot Lane Recommendation Yes Bot Lane
Emblem Color Combination Target Emblem Stats
Positive Stats:
HP
Sp. Atk
Free Negative Stats:
Attack
Critical-Hit Rate
Note:
The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems.

This build is centered on aggressive early-game scoring to increase Mr. Mime's HP and Sp. Atk stats via its items. You will be using Power Swap and Psychic as your primary moveset for the build, utilizing its damage when linked to opponents and the combo's wide, AoE range. Getting the full stack bonuses increases both of Mr. Mime's Sp. Atk. and HP, which augments Power Swap's damage and healing.

Sp. Atk Specs and Wise Glasses have great synergy since Sp. Atk Specs benefits from Wise Glasses' percentage-based Sp. Atk boost, giving you more than a fixed amount of Sp. Atk as you score points. Aeos Cookie acts as your defensive item due to the HP boost, especially when fully stacked. However, should you want more direct survivability, replace the item with Focus Band instead.

X Speed is a must for the build due to its versatility, enabling you to quickly move to goal zones and score, and be aggressive or defensive.

Your Boost Emblem loadout should consist of 6 Green Emblems to maximize your moves' damage and 4 White Emblems for additional HP. Equip Emblems that improve Sp. Atk or HP since those stats are central to the build. You can freely trade Attack, Critical-Hit Rate, and Movement Speed.

Score Stacking Strategy

When it comes to score stacking, it is important to get the full six (6) stack bonus as early as possible when opponents have not learned their strong moves yet. To do this, make sure to only attempt scoring when you have below 5 energy so you will not get easily interrupted. Fortunately, Mr. Mime has great early-game stats that can prevent it from falling easily. You will have to depend on X Speed to either get to goal zones quickly or escape to safety after scoring.

Mr. Mime Best Items & Moveset

Best Held Items

Item Explanation
Exp. Share.pngExp. Share Exp. Share allows Mr. Mime to keep up with teammates in terms of offense. The movement speed bonus is particularly helpful for Mr. Mime as it can position itself for attacks more effectively.
Sp. Atk. Specs.pngSp. Atk. Specs Each stack of Sp. Atk. Specs adds more damage to Mr. Mime's moves. Getting the full stack turns the Pokemon into a burst damage dealer.
Buddy Barrier.pngBuddy Barrier Buddy Barrier provides shields for Mr. Mime and an ally everytime you use your Unite move. The item also gives an extra boost to Mr. Mime's HP.
Focus Band.pngFocus Band Focus Band boosts both Defens and Sp. Defense for better survivability. It also gives heals when Mr. Mime's HP gets dangerously low.
Wise Glasses.pngWise Glasses Wise Glasses helps increase Mr. Mime's Special Attack by a significant amount. This makes its moves hit harder.
Shell Bell.pngShell Bell Shell Bell gives a decent amount of Sp. Atk. while providing a chance to recover HP whenever Mr. Mime hits an enemy with a move. It also reduces move cooldown by a decent amount.
Choice Specs.pngChoice Specs Choice Specs adds more damage to Mr. Mime's moves. The item is also a great source of Sp. Attack stat.

List of Held Items

Best Battle Items

Item Explanation
Slow Smoke.pngSlow Smoke Slow Smoke adds more crowd control to Mr. Mime's kit. It also helps you maintain the Guard Swap link with enemies.
Eject Button.pngEject Button Eject Button helps Mr. Mime get better positioning as well as a means of escape.
X Speed.pngX Speed X Speed provides a quick boost of movement speed that can help Mr. Mime get around enemy crowd control moves.
Potion.pngPotion Potion increases Mr. Mime's survivability with HP recovery, allowing the Pokemon to stay in the fight for much longer.

List of Battle Items

Best Moveset

Move Explanation
Power Swap ImagePower Swap Power Swap is a great utility tool that can both deal pressure to opponents and support allies. It also offers stat changes that can disrupt enemies or aid allies.
Confusion ImageConfusion Confusion offers a direct way of dealing ranged damage that can burst down enemies when they hit a wall. Its wide range and long stuns makes it a great move for setting up knockdowns.

Mr. Mime's moveset offers a great mix of utility moves that can shift between offense and defense. The moveset above generates the most flexibility in terms of damage and support. If you prefer to face opponents head-on during brawls, learning both Power Swap and Psychic are great moves to have, especially when you want to take a more aggressive role. Alternatively, both Barrier and Confusion offers great disruptive opportunities that your teammates can take advantage of.

Which Moveset Do You Think is Best for Mr. Mime?

Psychic + Power Swap 39
Votes
Psychic + Barrier 3
Votes
Confusion + Power Swap 63
Votes
Confusion + Barrier 8
Votes

Let us know why in the comments!

Previous Poll Result

Psychic + Guard Swap 8
Votes
Psychic + Barrier 1
Votes
Confusion + Guard Swap 29
Votes
Confusion + Barrier 19
Votes

How to Play Mr. Mime

Jump to Section

Control the Lane with Walls

During the early game, take advantage of Light Screen to block off enemies from securing Wild Pokemon spawns in the lanes. You can also trap opponents who overextend by putting the walls at the goal zone, allowing for easy knockdowns early on.

Light Screen: Mr. Mime Move Effect and Cooldown

Get Aggressive Mid-Game

Once you reach level 6, start to get aggressive and put pressure on the enemies since you now have both of your moves. If there are late-bloomers like Charizard or Cinderace, prioritize them to cripple their progression in the late-game.

Utilize Filter

Try to stay in the thick of things during a clash with your opponents. Your passive ability, Filter, gives you a surprisingly solid amount of Defense, allowing you to tank some damage for your team.

Filter: Mr. Mime Ability Effects

Get AoE damage with Psychic

Get Psychic if you prefer an aggressive playstyle. Try to set it up properly to get the most out of it whether you're using Barrier or Power Swap.

Psychic: Mr. Mime Move Effect and Cooldown

Secure Many Wild Pokemon

Psychic is also a great tool for securing grouped wild Pokemon like Altaria and Swablu spawns, and Natu spawns.

In the early game, while you still don't have your other move, you can use Light Screen on their spawn locations, then activate Psychic for more damage.

Use Power Swap for Max Aggression

Choosing Power Swap over Barrier at Level 6 turns Mr. Mime into a viable damage dealer. Remember to tether first using Power Swap, get close to your target, then activate Psychic for max damage.

Power Swap: Mr. Mime Move Effect and Cooldown

Initiate Teamfights with Showtime!

While Mr. Mime's Unite Move, Showtime!, doesn't deal great damage, it has a great area stun effect, making it an effective teamfight move. Use it to initiate teamfights, but remember to catch as many targets as you can and stay close to them for the full duration.

Showtime!: Mr. Mime Move Effect and Cooldown

Progression and Leveling Guide

Level Objectives
1 - 3 • Secure as many wild Pokemon as you can to quickly level up
• If you're at the bottom lane, prioritize taking Indeedees for more exp.
• Pressure your enemies early on using Fake Out and Light Screen
4 - 9 • Keep farming wild Pokemon and leveling up
• Pressure your enemies even more once you have Confusion or Psychic
• Reach at least level 6 to get Power Swap or Barrier before or when boss Pokemon spawn
• Help your allies secure Regieleki or Regice, Registeel, or Regirock
• Reach level 9 as fast as possible after securing boss Pokemon to get Showtime!
10+ • Stick with your allies to hunt targets, secure objectives, and push lanes
• Reach at least level 13 before or when Rayquaza spawns for a full-upgraded moveset
• Help your allies win a teamfight and secure Rayquaza

Mr. Mime Combos

Power Swap Burst Combo

Power Swap Burst Combo
Power Swap IconConfusion Icon
Pokemon UNITE - Mr. Mime Power Swap Burst Combo
This combo sets up Confusion's extra damage mechanic and maximize Mr. Mime's damage dealing capabilities. By activating Power Swap first, Confusion's damage shoots up. Should Power Swap's tether break and go in cooldown, you can stilll activate Confusion's extra damage by slamming the opponent to a wall.

Wall Block Combos

This set of combos uses Light Screen or Barrier to not only block enemy movement, but also deal decent amount of damage by combining it with Mr. Mime's other moves.

Confusion Bump Combo

Confusion Bump Combo
Light Screen Icon or Barrier IconConfusion Icon
Pokemon UNITE - Mr. Mime Confusion Bump combo
Start by blocking the target's movement with a Light Screen or Barrier. Activate Confusion to shove the target. MAke sure to line up your shot so that the target hits the wall you set up. Doing so will drastically increase Confusion's damage.

Psychic Wall Combo

Psychic Wall Combo
Light Screen Icon or Barrier IconPsychic Icon
Pokemon UNITE - Mr. Mime Psychic Wall Combo
Start by blocking the target's movement with a Light Screen or Barrier. It is important the you place the wall near the target. Then charge forward and activate Psychic. When the explosion from Mr. Mime and the wall hits the target, rthey will receive increased damage and will get stunned for a short time.

Ultimate Showtime Debilitator Combo

Ultimate Showtime Debilitator Combo
Power Swap IconShowtime! IconPsychic Icon
Pokemon UNITE - Mr. Mime Ultimate Showtime Debilitator Combo
This is an AoE combo that brings down the defenses of a enemies via Power Swap and dealing damage using Mr. Mime's Unite Move. Link Mr. Mime to an opponent with Power Swap. Then, charge towards them and activate Showtime! to start the dealing damage. Make sure that you stick to the target during this to maximize Power Swap's damage. When the move finishes, quickly activate Psychic to deal additional damage.

Matchups & Counters for Mr. Mime

Mr. Mime Matchups

Hard Counter
AbsolAlolan NinetalesBlastoiseCinderaceDecidueyeDelphoxEspeonGardevoirGlaceonGreninjaPikachuSylveonTalonflameVenusaur
Fair Matchup
AegislashAzumarillBlisseyCramorantCrustleDodrioDragoniteDuraludonEldegossGarchompGengarHoopaLucarioMachampMewSlowbroTrevenantTyranitarWigglytuffZeraora
Good Matchup
BuzzwoleCharizardClefableGreedentMamoswineSableyeScizorSnorlaxTsareenaZoroark
Matchup Notes
Hard CounterHard Counter Even MatchupEven Matchup Easy MatchupEasy Matchup
1. The chart is based on our own experience playing Mr. Mime.
2. Pokemon within each tier are unordered
3. Any Pokemon not shown here are still under investigation.

Hard Counter With Crowd Control and Burst Damage

Mr. Mime cannot easily KO other Pokemon if it's unable to move or is from setting up its burst damage. Moreover, Mr. Mimes lack of mobility moves makes it an easy target to sorround.

Best Counters

Pokemon Explanation
Pikachu ImagePikachu Rating: ★★★★★
Electro Ball, Thunder, Volt Tackle, and Thunderbolt all have longer range, deal better burst damage, and have shorter cooldowns.
• Can stop or disrupt Mr. Mime's setup from a long range using Volt Tackle or Thunderbolt.
Delphox ImageDelphox Rating: ★★★★★
• Can disrupt Mr. Mime's setup and deal burst damage from a long range using Fire Spin and Fire Blast or Mystical Fire.
• Has mobility option via Flame Charge.
• Can cripple Mr. Mime and reduce its healing - particularly from Power Swap - using Fanciful Fireworks.
Sylveon ImageSylveon Rating: ★★★★
• Can weaken Mr. Mime's damage and avoid its moves using Mystical Fire.
• Can increase its Sp. Atk. and Sp. Def passively via Pixilate.
• Can further increase its Sp. Def. and nullify damage using Calm Mind.
Talonflame ImageTalonflame Rating: ★★★
• Can ignore Barriers and dive Mr. Mime directly using Fly or Brave Bird.
• Can displace Mr. Mime or isolate it using Flame Sweep.

Even Matchups for Mr. Mime

Mr. Mime can have the upper hand against these Pokemon if it properly set up its burst moves without interruption.

Stop their Combos

Combo-heavy Pokemon
Aegislash Image Cramorant Image Dragonite Image Gengar Image Lucario Image
How to Beat
• Disrupt their combos using Confusion and/or Showtime!.
• Weaken their defenses using Power Swap.
• For melee Pokemon, block their path when they try to get close using Barriers.
• For Gengar, you just need to dodge Sludge Bomb or Dream Eater to prevent it from doing its combos.

Stop or Slow them When they Charge

Pokemon that Dives into FIghts
Dodrio Image Machamp Image Wigglytuff Image Zeraora Image Zoroark Image
How to Beat
• For Wigglytuff, block its path using Barriers or shove it back using Confusion when it charges in with Sing. If it's using Rollout, wait for it to stop rolling, then set up your moves.
• For Zeraora, shove it back using Confusion when it uses Discharge and wait until the move ends, then retaliate. If it's using Wild Charge, just block its path with Barriers to discourage it from approaching.

Disrupt their Attacks

Attack-heavy Pokemon
Azumarill Image Duraludon Image Garchomp Image
How to Beat
• Use Showtime! to interrupt their attacks.
• Weaken their defenses and burst them using Power Swap and Confusion or Psychic.
• For melee Pokemon, block their path with Barriers when they try to get close.

Target them First

Pokemon that Always Sticks with an Ally
Blissey Image Clefable Image Eldegoss Image Hoopa Image
How to Beat
• Burst them down first using any combination of your moves
• Use Showtime! when they are close to their ally/allies.
• For Hoopa, shove enemies away from the Hyperspace Hole using Confusion or block them from entering it with Barriers.

Group Up with Allies

Durable Pokemon
Crustle Image Slowbro Image Trevenant Image
How to Beat
• Weaken them using Power Swap and burst them down with the help of your allies.
• Place Barriers in front of them when they try to escape.
• Use Showtime! to interrupt their moves.

Easy Matchups for Mr. Mime

Pokemon with low mobility, low health or have no effective crowd control are easy targets for Mr. Mime.

Group Up with Allies

Durable Pokemon
Greedent Image Mamoswine Image Snorlax Image
How to Beat
• Weaken them using Power Swap and burst them down with the help of your allies.
• Lay down Barriers to counter Greedent's Covet, Mamoswine's High Horsepower and Mammoth Mash, and Snorlax's Block.
• Use Showtime! to interrupt their moves.

Disable them and Disrupt their Attacks

Melee Pokemon
Buzzwole Image Charizard Image Sableye Image Scizor Image Tsareena Image
How to Beat
• Try to cripple their progression by getting aggressive in the early game.
• Stay on top of them with Power Swap to weaken their defenses.
• Use Showtime! to interrupt their attacks and moves.
• For Charizard, you just need to avoid getting caught by Seismic Slam or wait until the move ends before engaging.
• For Tsareena, keep disabling it with Confusion and boosted attacks to disrupt its combos, and avoid getting caught by Queen Ascendant.

Best Teammates for Mr. Mime

Pokemon Explanation
Crustle ImageCrustle Can create walls to combo with Confusion
Crustle's Rock Tomb will not just allow Mr. Mime to chase down its opponents, it will also allow Confusion to hit its bonus mechanic almost all the time since Rock Tomb counts as a wall.
Pikachu ImagePikachu
Gardevoir ImageGardevoir
Decidueye ImageDecidueye
Can combo their moves pretty well
Mr. Mime's main problem is that its abilities have a short range. With ranged Attackers like Pikachu and Gardevoir, Mr. Mime will get some needed suppressing fire and have some time to get into attacking range. With Power Swap in play, these Attackers can potentially deal extra damage.
Absol ImageAbsol Can finish off Low HP Targets
While Mr. Mime can deal high amounts of damage on its own, Speedsters like Absol can help finish the job if a target isn't knocked down. Moreover, setting up multiple Barriers to block off the opponent's path allows the Speedsters to land their strikes.

Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!

Friend Request Board

Mr. Mime Moves

Move Slot 1 (R)

Fake Out ImageFake Out
(Lv. 1 or 3)
Move Type: Melee
Damage Type: Special
Cooldown: 7s
Total Damage: 567 / 669
Has the user slap its hands together, shoving opposing Pokemon in front of it.
Psychic ImagePsychic
(Lv. 4)
Upgrade Lv. 11
Move Type: Debuff
Damage Type: Special
Cooldown: 6s
Total Damage: 491 (Pulse: 77 x3, Explosion: 260) / 1084 (Pulse: 168 x3, Explosion: 580)
For a short time, has the user deal damage over time to nearby opposing Pokemon and decrease their Sp. Def. Afterward, the user Release a telekinetic blast on opposing Pokemon that are near the user, near any guard-swapped Pokemon, or near any Light Screen or Barrier walls created by the user, damaging all opposing Pokemon hit by the blasts and lowering their Sp. Def for a short time. If an opposing Pokemon is hit by multiple overlapping blasts, that Pokemon is also left unable to act for a short time. Upgrade: Also decreases the movment speed of opposing Pokemon for a short time.
Confusion ImageConfusion
(Lv. 4)
Upgrade Lv. 11
Move Type: Ranged
Damage Type: Special
Cooldown: 6s
Total Damage: 610 / 1544
Attacks straight in front of the user, dealing damage to opposing Pokemon and shoving it. If an opposing Pokemon shoved by this move hits an obstacle, it receives increased damage from this move and is left unable to act for a short time. If the opposing Pokemon is currently guard-swapped, it is not shoved but receives increased damage from this move and is left unable to act for a short time. Upgrade: Increases damage dealt by this move.

Move Slot 2 (ZR)

Light Screen ImageLight Screen
(Lv. 1 or 3)
Move Type: Hindrance
Damage Type: Status
Cooldown: 8s
Creates a wall of light in the designated area that prevents opposing Pokemon form passing. If an opposing Pokemon is near the location where the wall of light is created, they are shoved and left unable to act for a short time.
Power Swap ImagePower Swap
(Lv. 6)
Upgrade Lv. 13
Move Type: Debuff
Damage Type: Special
Cooldown: 4.5s
Total Damage: 58 per second / 118 per second
Creates a link between the user and the Pokemon this move hits. While the link holds, the user's movement speed increases and its HP is continually restored. If the linked Pokemon is an ally Pokemon, this move increases the movement speed of that Pokemon, increases the amount of damage it deals, and continually restores its HP. If the linked Pokemon is an opposing Pokemon, this move decreases that Pokemon's movement speed, decreases the amount of damage it deals, and deals damage over time to it. If the user and the linked Pokemon are too far apart, the link will disappear. Upgrade: Further increases the amount of damage dealt by ally Pokemon and further decreases the amount of damage dealt by opposing Pokemon.
Barrier ImageBarrier
(Lv. 6)
Upgrade Lv. 13
Move Type: Hindrance
Damage Type: Status
Cooldown: 2s (Charge time: ~8s, ~7s)
Has the user throw up a sturdy wall in the designated location that prevents opposing Pokemon from passing. If an opposing Pokemon is near the location where the wall is created, they are shoved and left unable to act for a short time. Upgrade: Increases this Move's number of charges.

Unite Moves (ZL)

Showtime! ImageShowtime!
(Lv. 9)
Move Type: Area
Damage Type: Special
Cooldown: 100s
Total Damage: 2080 (Hit: 416 x3, Explosion: 832) / 3085 (Hit: 617 x3, Explosion: 1234)
Has the user jump to the designated location and start a pantomime performance, dealing damage over time to opposing Pokemon in the area of effect and leaving them unable to act for a short time.
After using Showtime!, the Pokemon gains the following buff(s) for a few seconds:

Shield granted. Movement Speed increased for a short time.

Standard Attack

Standard Attack Image Standard Attack Becomes a boosted attack whenever a set amount of time passes, dealing increased damage and throwing opposing Pokemon when it hits.

Ability (Passive)

Filter ImageFilter All Evolution Stages
Reduces damage received by the Pokemon for a short time after it uses a move.

Mr. Mime Stats & Evolutions

Mr. Mime Evolutions

Mr. Mime.pngMr. Mime
This Pokemon does not evolve.

Mr. Mime Stats

Level HP Defense Special Defense Attack Damage
1 3225 70 60 150
2 3445 82 71 155
3 3687 96 83 161
4 3953 111 96 167
5 4245 128 110 174
6 4567 146 126 181
7 4921 166 143 189
8 5311 188 162 198
9 5741 212 183 208
10 6215 239 206 219
11 6737 269 231 231
12 7311 302 259 244
13 7942 338 290 259
14 8639 377 324 275
15 9402 420 361 296

Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.

Mr. Mime In-Game Stat Listings

Offense Endurance Mobility Scoring Support
1.5 Stars.png 4 Stars.png 1 Star.png 1.5 Stars.png 4 Stars.png

Mr. Mime Skins (Holowear)

Holowear
Mr. MimeMagician StyleMagician Style
Zirco Trading:
Aeos Gems 1200
Mr. MimeCook StyleCook Style
Zirco Trading:
Aeos Gems 400 / Holowear Ticket 18
Mr. MimeGuardian StyleGuardian Style
Zirco Trading:
Aeos Gems 2199

All Pokemon Skins (Holowear)

Pokemon UNITE Related Guides

Pokemon Partial Banner

List of All Pokemon

All Pokemon Guides and Builds

Best Build for Each Pokemon

Pokemon Roster
Pokemon UNITE - AbsolAbsol Pokemon UNITE - Aegislash IconAegislash Pokemon UNITE - Alolan NinetalesAlolan Ninetales Pokemon UNITE - Azumarill IconAzumarill
Pokemon UNITE - BlastoiseBlastoise Pokemon UNITE - BlisseyBlissey Pokemon UNITE - Buzzwole IconBuzzwole Pokemon UNITE - Clefable IconClefable
Pokemon UNITE - CharizardCharizard Pokemon UNITE - CinderaceCinderace Pokemon UNITE - CramorantCramorant Pokemon UNITE - CrustleCrustle
Pokemon UNITE - Decidueye IconDecidueye Pokemon UNITE - Delphox Icon Delphox Pokemon UNITE - Dodrio Speedster IconDodrio Pokemon UNITE - Dragonite IconDragonite
Pokemon UNITE - Duraludon IconDuraludon Pokemon UNITE - EldegossEldegoss Pokemon UNITE - Espeon IconEspeon Pokemon UNITE - GarchompGarchomp
Pokemon UNITE - GardevoirGardevoir Pokemon UNITE - GengarGengar Pokemon UNITE - Glaceon IconGlaceon Pokemon UNITE - GreedentGreedent
Pokemon UNITE - GreninjaGreninja Pokemon UNITE - Hoopa IconHoopa Pokemon UNITE - LucarioLucario Pokemon UNITE - MachampMachamp
Pokemon UNITE - MamoswineMamoswine Pokemon UNITE - Mew IconMew Pokemon UNITE - Mr. MimeMr. Mime Pokemon UNITE - PikachuPikachu
Pokemon UNITE - Sableye IconSableye Pokemon UNITE - Scizor IconScizor Pokemon UNITE - SlowbroSlowbro Pokemon UNITE - SnorlaxSnorlax
Pokemon UNITE - SylveonSylveon Pokemon UNITE - TalonflameTalonflame Pokemon UNITE - Trevenant IconTrevenant Pokemon UNITE - Tsareena IconTsareena
Pokemon UNITE - Tyranitar IconTyranitar Pokemon UNITE - WigglytuffWigglytuff Pokemon UNITE - VenusaurVenusaur Pokemon UNITE - ZeraoraZeraora
Pokemon UNITE - ZoroarkZoroark

Upcoming Pokemon

Pokemon UNITE - ZeraoraUrshifu

Top 5 Master Rank Picks & Win Rate

All data is based on Season 07 Master Rank Top 100.
Last Updated: November 15, 2022
Pokemon Tier Most Played % Average Win %
Pokemon UNITE - Mew IconMew SS Tier 21% 77%
Pokemon UNITE - Mr. Mime IconMr. Mime S Tier 19% 65%
Pokemon UNITE - Dodrio Icon Dodrio A Tier 15% 76%
Pokemon UNITE - Tsareena Icon Tsareena SS Tier 10% 79%
Pokemon UNITE - Aegislash IconAegislash S Tier 7% 77%

Top Picked Pokemon Per Role

Attacker Supporter All-
Rounder
Defender Speedster
Pokemon UNITE - Mew IconMew Pokemon UNITE - Mr. Mime IconMr. Mime Pokemon UNITE - Tsareena Icon Tsareena Pokemon UNITE - Mamoswine IconMamoswine Pokemon UNITE - Dodrio Icon Dodrio

Master Rank: Top Ranked Win Rates

Pokemon by Role

All Pokemon Roles
Attacker IconAttackers All-Rounder IconAll-Rounders Defender IconDefenders
Speedster IconSpeedsters Supporter IconSupporters

Pokemon by Characteristics

Attack Type
Pokemon UNITE - Melee Type Partial BannerMelee Pokemon Pokemon UNITE - Ranged Type Partial BannerRanged Pokemon
Pokemon UNITE - Physical Type Partial BannerPhysical Pokemon Pokemon UNITE - Special Type Partial BannerSpecial Pokemon
Stat Rankings
Pokemon UNITE - HP Ranking Partial BannerHP Ranking Pokemon UNITE - Defense Ranking Partial BannerDefense Ranking
Pokemon UNITE - Special Defense Ranking Partial BannerSp. Def. Ranking Pokemon UNITE - Basic Attack Ranking Partial BannerBasic Attack Ranking

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