Mr. Mime Guide: Builds and Moves | Pokemon UNITE

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This is a guide on how to play Mr. Mime in Pokemon UNITE. Learn all of Mr. Mime's moves and skins, and how to use Mr. Mime with our builds complete with best movesets, items, and combos, as well as matchups, and what counters to use against them.

Mr. Mime Tier Rating and Stats

Mr. Mime Basic Information

Mr. Mime.jpgMr. Mime Tier: Role:
B Rank Icon Supporter
Attack Type: Difficulty:
Melee Intermediate
Damage Type:
"Mr. Mime specializes in hindering opposing Pokémon with its tricky moves."

Tier List: Best Pokemon to Use

Mr. Mime Stats

Offense Defense Mobility Scoring Support
1.5 Stars.png 4 Stars.png 1 Star.png 1.5 Stars.png 4 Stars.png

HP, Defense, Sp. Defense Details
Level HP Defense Special Defense
1 3225 70 60
2 3445 82 71
3 3687 96 83
4 3953 111 96
5 4245 128 110
6 4567 146 126
7 4921 166 143
8 5311 188 162
9 5741 212 183
10 6215 239 206
11 6737 269 231
12 7311 302 259
13 7942 338 290
14 8639 377 324
15 9402 420 361

Mr. Mime Evolutions

Mr. Mime.pngMr. Mime
This Pokémon does not evolve.

Mr. Mime Strengths and Weaknesses

Strengths Weaknesses
✔︎ Stat reducing attacks
✔︎ Good durability
✖︎ Average attacks
✖︎ Needs a lot of support for abilities to be fully utilized

Good Setups

Most of Mr. Mime's abilities involve setting up his enemies for greater damage which Mr. Mime himself can abuse to increase his mediocre damage.

Needs Partners

The fact that his moves involve a lot of setups, he would need a partner to fully see the utility of all his stat-reducing moves.

Best Lane for Mr. Mime

Top 4 Stars.png
Jungle 1 Star.png
Bottom 4 Stars.png

Top or Bottom

Given that Mr. Mime is a Supporter, it needs to roam around the lanes wherever it is needed to provide Support. In particular, it is excellent in choking lanes with its barriers allowing your Attackers to control the fights better. Further, its Special Defense reducing techniques is crucial for wiping out parties easily.

Mr. Mime Builds

Slammer Build

Moves and Upgrades

Lv. 1 (R) Lv. 3 (ZR) Lv. 4 (R) Lv. 6 (ZR)
Fake Out ImageFake Out Light Screen ImageLight Screen Confusion ImageConfusion Confusion ImageConfusion Guard Swap ImageGuard Swap
This is an aggressive setup that helps Mr. Mime abuse Guard Swap's ability to increase damage. Confusion will take advantage of this and will stun opponents besides hitting high damage!

Battle Item

Item Tips
Eject Button.pngEject Button Eject Button is an amazing item for Mr. Mime due to its added mobility. This item lets Mr. Mime quickly reposition in fights, potentially catching enemies off-guard. Use this to push enemies into your own team or spike them into walls and barriers from angles they wouldn't expect. Eject Button also synergizes extremely well with Mr. Mime's Unite Move because it lets you teleport into the middle of the enemy team for maximum effect.

Held Items

Items Tips
Shell Bell.pngShell Bell Shell Bell is a good item to have because it helps in keeping Mr. Mime's HP up which is crucial to help keep Mr. Mime in battle.
Sp. Atk. Specs.pngSp. Atk. Specs Sp. Atk. Specs improves your Special Attack whenever you score a goal. This is a solid choice for increasing Confusion's damage.
Wise Glasses.pngWise Glasses Wise Glasses is another item that increase your Special Attack, making Confusion an even deadlier move for unsuspecting enemies.

Tanky Support Build

Lv. 1 (R) Lv. 3 (R/ZR) Lv. 4 (R) Lv. 6 (ZR)
Fake Out ImageFake Out Light Screen ImageLight Screen Confusion ImageConfusion Confusion ImageConfusion Guard Swap ImageGuard Swap
This is a setup that focuses on bolstering your allies' Defense and Special Defense through Guard Swap. This is extremely useful for keeping squishy allies alive like Cramorant and Cinderace. Confusion can used to shove enemies away from your tethered ally if necessary. You can also use these moves offensively because using Confusion at a Guard Swapped enemy instantly stuns them.

Battle Item

Item Tips
Eject Button.pngEject Button Wise Glasses is an item that increase your Special Attack, making Confusion an even deadlier move for unsuspecting enemies.

Held Items

Items Tips
Wise Glasses.pngWise Glasses Muscle Band improves your Standard Attack's overall damage, allowing you to clear Wild Pokemon faster and harass the enemy team better.
Rocky Helmet.pngRocky Helmet Rocky Helmet improves your Defense and unleashes an AoE attack around you whenever you take enough damage. The Defense increase also applies to your tethered ally via Guard Swap.
Assault Vest.pngAssault Vest Assault Vest increases your Special Defense by a certain percentage depending on its upgrade level. This further improves your Guard Swap's effectiveness when tethering to allies.

How to Play Mr. Mime

Mr. Mime is a versatile Supporter Pokemon that offers solid team utility. This particular Pokemon excels at weakening enemies via Special Defense Reductions and Slows. Mr. Mime can also create favorable positions for their allies by splitting fights up with walls or displacing enemies.

Try to stay in the thick of things during a clash with your opponents. Your passive ability gives you a surprisingly solid amount of Defense, allowing you to get in and support your Defenders or become that temporary shield for squishier teammates.

Confirm KOs Early Game with Attackers

Pokemon Unite - Light Screen

Using Light Screen to set up your Attacker or roaming Speedster for confirmed KOs can quickly put heavy pressure on whichever lane Mr. Mime is in. Skillful use of Light Screen placement early on can set up quick and easy scores for your team as well.

Let the Attacker Gain XP

Pokemon Unite - Mr. Mime Support

When supporting, let the attacker in lane get the last hit for the most XP. While Mr. Mime will gain a portion of the XP, supporting the attacker with Light Screens takes priority. Mr. Mime should be able to easily reach Level 4 about 1 minute into the match when played this way.

Get Aggressive Mid-Game

Pokemon Unite - Mr. Mime Team Fight

Once reaching Level 6, Mr. Mime can be played aggressively similar to Crustle by blocking off enemy retreat with Barrier and stunning by knocking them into the Barrier with Confusion. This combo typically won't do enough to KO, so it's best to engage with a high damage dealing back up.

Guard Swap for Max Aggression

Choosing Guard Swap over Barrier at Level 6 can easily change Mr. Mime to an Aggressive Support. Using Guard Swap + Confusion will not only stun any enemies hit, but also deals enough damage to one-shot most Wild Pokemon, allowing Mr. Mime a sudden mid-game jump in levels if allowed to farm. Mr. Mime can also easily solo Rotom with this combo.

Initiate Team Fights with Showtime!

Pokemon Unite - Showtime

While Mr. Mime's Unite Move, Showtime!, doesn't deal great damage, it is an AoE (area-of-effect) stun and is great for initiating team fights, especially when using Barrier right after to lock down the opposition or cut off their support.

Mr. Mime Combos

Slammer Combo

Step # Move
This combo sets up Confusion's extra damage mechanic. By activating Guard Swap first, Confusion's damage shoots up. Should Guard Swap remain in cooldown, you can stilll activate Confusion's extra damage by slamming the opponent to a wall.

Support Combo

Step # Move
This essentially brings down the defenses of a target Pokemon via Guard Swap. Then, using Psychic will further lower that allowing your allies to continuously hit it at an increased rate.

Mr. Mime Matchups and Best Counters

Hard Counters
Cinderace Image Talonflame Image Zeraora Image Machamp Image Crustle Image Snorlax Image Garchomp Image Gardevoir Image
Cramorant Image Greninja Image Lucario Image Absol Image Charizard Image Gengar Image Pikachu Image Venusaur Image Slowbro Image
Alolan Ninetales Image Wigglytuff Image Eldegoss Image

Matchup Explanations

Best Counters for Mr. Mime

Pokemon Explanation
Cinderace ImageCinderace Since it has a lot of ranged and charging attacks, it'll easily close the distance with Mr. Mime before it can set up its combos.
Talonflame ImageTalonflame Same with Cinderace, with its multiple ranged and charge attacks, Mr. Mime will find it quite hard to take this bird down unless coupled with teammates.
Zeraora ImageZeraora Zeraora's massive damage and blitzing charge attacks will spell doom to Mr. Mime. Unless you have your Unite move ready, Mr. Mime may not stand a chance.
Machamp ImageMachamp Machamp is the ultimate Mr. Mime off-setter. With Close Combat, Machamp nullifies all of Mr. Mime's barriers and closes in Mr. Mime fairly quickly. This sets up Machamp's other attacks and within seconds, can wipe Mr. Mime off the battle.
Crustle ImageCrustle Mr. Mime will always have trouble with tanks due to their durability. With Crustle, he can close the gap without getting too damage and his stat boosting skills, Crustle can kill Mr. Mime once he gets Rock Tomb and X-Scissor in.
Snorlax ImageSnorlax Like Crustle, this will be a difficult matchup for Mr. Mime because of their durability. And if he manages to get damaged while close to you his Flail attack will punish you. Even if you manage to get him to critical health, his defensive and healing abilities will make it harder to finish Snorlax off.
Garchomp ImageGarchomp Dig spells doom to Mr. Mime as it can allow Garchomp to avoid majority of its walls. Once followed up with Earthquake or Dragon Rush, this will make Mr. Mime quickly lose a lot of HP forcing it to stagger back.
Gardevoir ImageGardevoir Gardevoirs employs massive damage and hindrance with its ranged attacks and will override Mr. Mime's advantage with his barriers. Despite its slightly bulkier frame, by the time Gardevoir fully upgrades its moves, its damage goes beyond what Mr. Mime can handle.

Fair Matchup Explanations

Pokemon Explanation
Cramorant ImageCramorant Cramorant's moves are quite powerful and ranged so Mr. Mime will have some trouble when he closes the gap.
Greninja ImageGreninja Greninja's main advantage is its multiple escaping moves. However, its fragility works well for Mr. Mime and once its skills have been used up, Mr. Mime can go it for the kill.
Lucario ImageLucario Like most Speedsters, their advantage is to close the gap quickly on Mr. Mime. But, this eventually opens up the combo for Guard Swap-Confusion, leaving them critically wounded.
Absol ImageAbsol Absol has multiple dash attacks that can close the gap quickly to Mr. Mime. Use that as an advantage to wound Absol as much as you can.
Charizard ImageCharizard While Charizard has some decent attacks, it is extremely susceptible to the Guard Swap-Confusion combo given its slow mobility
Gengar ImageGengar Mr. Mime is excellent against Speedsters since his barriers blocks their path of escape. However, Gengar's Sludge Bomb-Hex combo will skip Mr. Mime's barriers so be careful.
Pikachu ImagePikachu While Pikachu is extremely frail and Mr. Mime can take him down fairly easily, Pikachu's insane range and stun moves will be Mr. Mime's doom. Sneak up on Pikachu and fire away your combos to bring him down.
Venusaur ImageVenusaur Venusaur has range over Mr. Mime and can slow him down via Sludge Bomb so use Guard Swap to break Venusaur down for Confusion.
Slowbro ImageSlowbro Being the least durable tank there is, Slowbro can only become a true nuisance to Mr. Mime if it uses Amnesia. Otherwise, Mr. Mime can hold his own against Slowbro but it will take a while given Slowbro's higher durability than most Pokemon.

Easy Matchup Explanations

Pokemon Explanation
Alolan Ninetales ImageAlolan Ninetales Alolan Ninetales' Aurora Veil can easily be countered by Mr. Mime's Guard Swap which will then set up his Confusion, dealing Alolan Ninetales great damage.
Wigglytuff ImageWigglytuff Wigglytuff may have a lot of debuff's on her but once Mr. Mime closes the gap and uses Guard Swap-Confusion, Wigglytuff will easily fall.
Eldegoss ImageEldegoss Eldegoss' main advantage is healing which will offset Mr. Mime's average attack. But, other than that, Eldegoss should not pose much of a challenge once its defenses are down.

How to Counter Mr. Mime

Use Pokemon with Ranged or Dash Attacks

Mr. Mime's primary skill is its Barrier skill making mobility difficult during attack. It can trap you in place while it times its Confusion which can deal some insane damage when you're close to a wall. With Dash and Ranged attacks, it'll make things more difficult for Mr. Mime to setup and will likely sustain damage before it can even begin forcing it to withdraw from battle.

Use A Machamp

Machamp is the ultimate counter to Mr. Mime. His Close Combat will negate any Barrier Mr. Mime puts up essentially cancelling out any preparations Mr. Mime has for you. Once the gap is closed, lay waste on Mr. Mime's not so durable defenses with combos.

Use a Full Heal

Having a Full Heal will negate Mr. Mime's Guard Swap-Confusion combo since it removes all debuffs. This is not a viable plan for repeated use though since Full Heals do take some time to cool down.

Mr. Mime Moves and Ability

Mr. Mime Moves

Level Move 1 (R) Move 2 (ZR)
1 or 3
Fake Out Icon
Light Screen Icon
Psychic Icon Confusion Icon
Guard Swap Icon Barrier Icon
Showtime! Icon

Move Slot 1 (R)

Fake Out ImageFake Out
(Lv. 1 or 3)
Move Type: Melee
Damage Type: Special
Cooldown: 7s
Total Damage: 669 (Lv. 3)
Mr. Mine claps their hands and shoves the enemy in front of you.
Psychic ImagePsychic
(Lv. 4)
Upgrade Lv. 11
Move Type: Debuff
Damage Type: Special
Cooldown: 6s
Total Damage: 559 (Lv. 4) / 1223 (Lv. 15)
This move activated around Light Screen, Barrier, Mr. Mime, or a Guard-Swapped enemy Pokemon. When this attack hits, the opponent's Pokemon receives damage and their Sp. Def gets lowered for a short while. If the opponent's Pokemon is hit multiple times from this Move they will get stunned.
Upgrade: The movement speed of the opponent's Pokemon is also decreased.
Confusion ImageConfusion
(Lv. 4)
Upgrade Lv. 11
Move Type: Ranged
Damage Type: Special
Cooldown: 6s
Total Damage: 1489 (Lv. 4) / 3761 (Lv. 15)
Attacks in a straight line in front of you and shoves enemies hit. If a shoved enemy hits any obstacle, they will receive increased damage and get stunned. If the enemy Pokemon is Guard Swapped with Mr. Mime, they will not get shoved but will still take increased damage and get stunned.
Upgrade: The damage dealt is increased.

Move Slot 2 (ZR)

Light Screen ImageLight Screen
(Lv. 1 or 3)
Move Type: Hindrance
Damage Type: Status
Cooldown: 8s
Places a wall of light in the designated area that prevents enemy Pokemon from passing through.
Guard Swap ImageGuard Swap
(Lv. 6)
Upgrade Lv. 13
Move Type: Debuff
Damage Type: Special
Cooldown: 4.5s
Total Damage: 588 (Lv. 6) / 1092 (Lv. 15)
Swaps Mr. Mime's Defense and Sp. Defense with another Pokemon. If an enemy Pokemon is targeted, it deals damage over time and slows their Movement Speed while increasing Mr. Mime's Movement Speed. If an ally Pokemon is targeted, it increases their Movement Speed for a short time.
Upgrade: Continually restores the HP of Mr. Mime and the ally Pokemon while this move's effect is active.
Barrier ImageBarrier
(Lv. 6)
Upgrade Lv. 13
Move Type: Hindrance
Damage Type: Status
Cooldown: 2s
Places a translucent wall in the designated area that prevents enemy Pokemon from passing through. This Move has 2 charges.
Upgrade: Increases this Move's number of charges.

Unite Moves (ZL)

Showtime! ImageShowtime!
(Lv. 9)
Move Type: Area
Damage Type: Special
Cooldown: Percent Based
Total Damage: 2822 (Lv. 9) / 4084 (Lv. 15)
Performs a mime show that stuns opponents while dealing damage for the duration of the move.

Standard Attack

Standard AttackStandard Attack Becomes a boosted attack with every third attack, dealing increased damage and throwing opposing Pokemon when it hits.

Ability (Passive)

FilterFilter After using an attack, the damage it takes will decrease.

Mr. Mime (Holowear)

Magician Style

Magician StyleMagician Style
Aeos Gems 1200 Aeon Gems
Holowear Ticket 60 Holowear Tickets

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Venusaur.pngVenusaur Mr. Mime.pngMr. Mime Slowbro.pngSlowbro Absol.pngAbsol
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