▶︎ We Played The Pokemon Scarlet DLC Early
★ Blaziken now available!
★ New Held Items:
┗ Curse Incense | Curse Bangle
★ Upcoming Pokemon:
┗ Mimikyu, and Meowscarada
The best guide on how to play Crustle in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, and more!
List of Contents
Crustle Changes (August 15) | |
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![]() Sturdy |
• Defense and Sp. Def. bonus increased from 5 + 1 x Level to 6 + 2 x Level (up to 10 levels). |
![]() X-Scissor |
• Cooldown decreased from 7s to 6s. (-1s) |
![]() X-Scissor + |
• Cooldown decreased from 6s to 5s. (-1s) |
![]() Rubble Rouser |
• Recoil damage when receiving damage increased by 33%. • Recoil damage latency decreased from 2s to 1s. (-1s) |
1.2.1.4 | Fixed a bug where Crustle's stat may gain an unintended strength boost in certain circumstances. |
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1.2.1.3 | Melee range adjusted. |
1.11.1.8 | Defense and Sp. Def. bonus increased from 5 + 1 x Level to 6 + 2 x Level (up to 10 levels). |
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1.5.1.6 | Cooldown reduced from 9s to 7s (-2s). |
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1.11.1.8 | Cooldown decreased from 7s to 6s (-1s). X-Scissor +: Cooldown decreased from 6s to 5s. (-1s) |
1.3.1.7 | Damage dealt by the boosted attack increased. |
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1.1.1.6 | Damage increased from 3,873 to 6,262 (+62%). Cooldown period reduced from 8 seconds to 6 seconds (-25%). |
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1.5.2.7 | Move now activates faster. |
1.7.1.2 | Fixed a bug where stealth rock would deal increased damage at the start of the attack. |
1.7.1.9 | Cooldown reduced from 6s to 5s. (-1s) |
1.1.1.6 | Damage increased from 540+270+270=1081 total to 636+325+325=1286 total (+19%). |
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1.5.2.7 | Move description changed. |
1.7.1.9 | Increased slow effect on opponents. |
1.7.1.9 | UNITE Gauge now fills up more easily. Static cooldown reduced from 134s to 110s. (-24s) |
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1.11.1.8 | Recoil damage when receiving damage increased by 33%. Recoil damage latency decreased from 2s to 1s. (-1s) |
Crustle | ||
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Role: Defender Attack Type: Melee Damage Type: Physical Difficulty: Novice Cost: |
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"Crustle hinders its opponents using many different moves." |
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Tips & Strategies for Every Lane
Strengths | Weaknesses |
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✔︎ Can be a support or a damage dealer. ✔︎ Can effectively alter teamfights with displacing moves. ✔︎ Extremely mobile with Shell Smash. |
✖︎ Effective use requires skill shot proficiency. ✖︎ Higher damage output at the cost of low defenses. |
Crustle Builds | |
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The Best Build for Crustle is the one with the gold crown!
Brawler Build
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Moveset | Held Items | |||
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Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +15 Defense: +51 Sp. Def: +51 HP: +630 |
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Emblem Color Combination | Target Emblem Stats | ||||
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Positive Stats: • HP • Attack Free Negative Stats: • Sp. Atk • Movement Speed |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build converts Crustle's innately high defenses into more damage with Shell Smash, making Crustle more of a brawler that takes the fight to the enemy. It also synergizes well with Crustle's passive ability, Sturdy, as you are incentivized with increased defense for being aggressive. Your gameplay is centered around maximizing your damage output by cutting off enemy movement and isolating your targets with X-Scissor. Since this build sees Crustle being offense-focused, it is best to use it in a team that has a Supporter Pokemon to sustain Crustle or an Attacker to contribute to the overall offense you will deal with.
All items in this build contribute to giving both direct and indirect damage boost for Crustle. They also add a decent amount of HP for extra durability. Weakness Policy gives a flat Attack boost for Crustle while also allowing it to get more when it gets hit by enemies. Rocky Helmet and Assault Vest both give a significant amount of Defense and SP. Def, respectively. They also have useful effects that can help protect and augment Crustle's brawling capabilities. As you engage in fights using Shell Smash, all defense-related bonuses will be converted into extra damage.
Potion allows Crustle to recover a high amount of HP, giving the Pokemon a chance to stay in the fight much longer. Additionally, Potion synergizes well with the aforementioned Held Items, since Potion scales with the Pokemon's max HP.
Your Boost Emblem loadout should consist of 6 Brown Emblems for extra attack damage and 4 White Emblems for HP. Equip Emblems that improve Attack, Defense, or Sp. Defense since you either need raw damage for X-Scissor or more defenses for Shell Smash to convert into damage. You can freely trade Sp. Atk. and Movement Speed.
Item-Stacker Build | Moveset | Held Items | |||
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Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +18 HP: +690 |
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Emblem Color Combination | Target Emblem Stats | ||||
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Positive Stats: • HP • Attack Free Negative Stats: • Sp. Atk • Movement Speed |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build is similar to the Brawler Build but emphasizes scoring in the early game. You'll also be using Shell Smash and X Scissor as your primary moveset. Utilize Shell Smash's mobility to quickly score points once you learn it.
Attack Weight and Aeos Cookie are your core items for the build, giving you both massive damage and HP when fully stacked. Buddy Barrier also boosts your HP and gives you a teamfight tool.
You can be flexible when it comes to your battle items, choosing X Speed or Eject Button for mobility, Slow Smoke for utility, Potion for sustain, or X Attack for damage. Just pick what you prefer or what you're comfortable using.
Your Boost Emblem loadout should consist of 6 Brown Emblems for maximum damage and 4 White Emblems for additional HP. Equip Emblems that improve Attack or HP since the build is centered on increasing those stats. You can freely trade Sp. Atk and Movement Speed.
Disruptor Build | Moveset | Held Items | |||
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Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Attack: +33 HP: +450 |
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Emblem Color Combination | Target Emblem Stats | ||||
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Positive Stats: • Attack • Critical-Hit Rate Free Negative Stats: • Sp. Atk • Movement Speed |
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Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
This build specializes in defending goal zones and providing crowd control to set up kills during team fights using Rock Tomb and Stealth Rock. You will mostly want to be at the backlines during fights while you constantly throw your moves.
Muscle Band improves Crustle's lethality with extra Standard Attack damage. The item also helps Crustle farm Wild Pokemon spawn quickly. Attack Weight gives Crustle an extra boost in Attack stat each time it scores a goal. Since this is not a stacking build, see to it that you do not get aggressive in scoring. Instead, open up lanes and score only when the opportunity presents itself to avoid feeding opponents unnecessary EXP. Getting the full stack bonus increases Stealth Rock's damage per tick. Lastly, Buddy Barrier increases Crustle's HP for extra durability. It also gives extra shields when you activate Rubble Rouser.
Slow Smoke gives you more crowd control on top of your moves. You can use it both defensively or offensively.
Your Boost Emblem loadout should consist of 6 Brown Emblems for maximum damage and 4 White Emblems for additional HP. Equip Emblems that improve Attack or Critical-Hit Rate so you can contribute more offense for the team. You can freely trade Sp. Atk. and Movement Speed.
Item | Explanation |
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Assault Vest gives Crustle extra protection when facing against Sp. Attackers. It also increases Crustle's HP by a decent amount |
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Attack Weight compliments Crustle's aggressive scoring playstyle, pushing for early lane pressure. |
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Score Shield helps guard Crustle's more aggressive playstyle, complementary with using an Attack Weight. |
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Buddy Barrier provides extra shields on top of Crustle's Unite Move. This allows the Pokemon to become a walking fortress. |
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Focus Band compliments Crustle's passive, Sturdy, allowing Crustle to survive longer in fights. |
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Muscle Band increases Crustle's Standard Attack damage. The item is especially helpful for farming Wild Pokemon. |
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Weakness Policy is a great item that synergizes well with Crustle's innate durabiltiy thanks to its passive ability. With this, it can increase the potency of its auto-attacks. |
Item | Explanation |
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Goal-Getter makes scoring goals faster and easier. Combined with Shell Smash, the item enhances scoring capabilities. |
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Slow Smoke is an additional crowd-control tool that synergizes well with Crustle's moveset. |
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Eject Button is both an offensive and defensive tool for the build, allowing you to get a better position to use your moves or make an escape when things go awry. |
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With Crustle's high HP, Potion allows Crustle to recover a significant amount of HP so it can stay in the fight longer. |
Move | Explanation |
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X-Scissor deals decent damage, although not as powerful as Stealth Rock, and can put enemies in bad a position during fights. |
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Shell Smash is arguably Crustle's best move. It provides a massive boost to Crustle's damage output which improves Crustle's other moves, especially at low HP. |
For a more support style moveset, picking Rock Tomb and Stealth Rock equips Crustle with some decent disables. Which are pretty handy in a teamfight.
Let us know why in the comments!
Jump to Section | |
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Crustle's damage move upgrade will unlock when it reaches level 6. Though you can practically pick any upgrade you want, we found that certain move combinations are needed, especially if you are taking on a specific playstyle.
During the early game, Crustle's first moveset offers great steal potential for denying exp from opponents. You can use Fury Cutter to get the last hit and secure Wild Pokemon. Additionally, you can utilize the range from Rock Slide to snipe down targets from a distance.
Crustle can be played in two ways: a support or a straight-on bruiser. Depending on your team composition and your build, Crustle can alter the playing field or deliver devastating damage.
As a support, Divide and Conquer becomes Crustle's main gameplay. Use Rock Tomb to cut off one opponent from his allies, then go for the kill with the help of your team. Despite being a support, Crustle can still deal a good amount of damage.
As a bruiser, Crustle can use Shell Smash to trade some of its defense into offense to deal a lot of damage. This also gives you a certain level of mobility to initiate fights, making Crustle into a straight-up fighter.
Rushing to level 6 for Rock Tomb and either X-Scissor or Stealth Rock allows for early lane control. Use Rock Tomb to either cut off opposing Pokemon from their farm, block them from retreating, or from defending their goal. Stealth Rock is especially great for incidental damage while teams clash.
Using Rock Tomb to block off allied goal zones allows you to hinder enemy movement while giving time for reinforcements to come and help. Alternatively, A well-placed wall can block opponents so you and your teammates can freely score. Moreover, Rock Tomb can trap retreating enemies so your team can finish them off.
Rock Tomb: Crustle Move Effect and Cooldown
Rush farming to level 6 to unlock Shell Smash and X-Scissor as quickly as possible. Focus on farming and stealing your opponents' farm when possible. Rushing to level 6 will allow Crustle to easily pressure opposing pokemon in a lane with damage and knockback. Shell Smash, in particular, gives Crustle insane amounts of mobility, making it hard for opponents to catch up to it.
X-Scissor can be used to body block enemies that are rushing to defend their goal while your team safely scores. Alternatively, you can push opponents into your goal zones so that they are at a massive disadvantage. When things go awry, however, be sure to use Shell Smash to secure your escape.
X-Scissor: Crustle Move Effect and Cooldown
Shell Smash greatly boosts Crustle's movement speed allowing for quickly getting to Wild Pokemon spawns farming or retreating from a losing fight. Shell Smash can be used aggressively to secure KOs or to go in and out of enemy goal zones to score quickly. Given that the move effects last for 5 seconds, you can easily maintain the speed and damage bonus.
Shell Smash: Crustle Move Effect and Cooldown
Shell Smash can mitigate the slow effect from the enemy's Lane Flux, making it easier to traverse the enemy's side of the lane. Utilize this strategy to steal their berries so you can disrupt their chance to heal.
In the 7-minute mark, Drednaw spawns on Bottom Lane and Regieleki on Top Lane. Having high defense and HP, Crustle can practically sustain all the damage while its teammates bombard the objectives with damage. Since these bosses can only move in a specific area, a Stealth Rock can help chip away at their HP. Moreover, use Rock Tomb to block opposing Pokemon from interfering, or push them away with an X-Scissor to help your team secure these Pokemon and continue pushing your respective lane.
Due to the amount of pressure and control Crustle offers, your team can reliably push past enemy goals and invade their farm. Given its high HP, Defense, and ability to block opponents or get out to safety easily, it is best to have Crustle in the frontlines of the fight and maneuver around team clashes accordingly to set up walls or knock back key targets.
Sturdy: Crustle Ability Effects
Rubble Rouser gives Crustle a huge amount of shields once activated. It is essentially a safety move that can provide you with enough sturdiness to avoid getting knocked down. Alternatively, you can activate the move in the middle of a clash and take advantage of the damage-over-time effect as a counterattack.
Rubble Rouser: Crustle Move Effect and Cooldown
Level | Objectives |
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1 - 4 | • Secure as many wild Pokemon as you can to level up quickly • If you're at the bottom lane, prioritize taking Indeedees for more exp. • You can try to get early kills, but don't overextend • Choose Fury Cutter immediately, as this move is great for finishing off Bunnelby as quickly as possible. |
5 - 9 | • Crustle learns Shell Smash at level 4, replacing its newly learned Rock Slide. The speed bonus that it grants Crustle is useful for quickly getting to Indeedees and Baltoy and knocking them out for valuable EXP. • Help your allies secure Regieleki and/or Regice, Registeel, or Regirock with Crustle's X-Scissor |
10+ | • Stick with your team to hunt targets, secure objectives, and push lanes • Reach level 13 before or when Rayquaza spawns for a fully-upgraded moveset • Make sure you have Rubble Rouser available when Rayquaza spawns • Help your allies win a teamfight and secure Rayquaza |
This set of combos utilizes the trapping capabilites of Rock Tomb.
Stealth Rock Trap Combo | |
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Rock Tomb
►
Stealth Rock
►
Standard Attack
~ |
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Start by cutting your opponents path and prevent them from escaping with Rock Tomb. Then thro a Stealth Rock to create a kill zone in the crevice spawned by Rock Tomb. For this to work, you need to hit Rock Tomb directly behind the opponent and then use Stealth Rock right away. |
X-Scissor Trap Combo | |
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Create a wall behind the opponent, then smash them into the wall using X-Scissor to stun them. This will leave them open for more attacks from teammates or at the very least, render them unable to escape. |
Ultimate Rubble Fighter Combo | |
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This is an initiating combo that is great for brawls. Start by activating Rubble Rouser to generate a large amount of shields. Follow it up with Shell Smash to convert Crustle's defenses into offense. Then, seek out a target to fight. For a devastating entrance, use X-Scissor to stun the target in place before you start brawling. |
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Matchup Notes | ||
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1. The chart is based on our own experience playing Crustle. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
These Pokemon have the means to stop Crustle from properly positioning in fights. Hard lock-downs and interrupting moves can mess up what Crustle aims to do in fights, causing Crustle to be ineffective.
Pokemon | Explanation |
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Rating: ★★★★★ • Can take advantage of its superior range to deal Sp. Attack damage from a safe distance. • Has moves like Future Sight and Confusion that can pin Crustle down in place and prevent it from getting closer. |
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Rating: ★★★★ • 1-on-1 brawls tend to favor Garchomp's devastating Boosted Attacks. • Can displace or reach Crustle with Dragon Rush. |
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Rating: ★★★★ • Easy burst target with Hyper Beam. • Can keep up during a brawl with Outrage. |
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Rating: ★★★ • Long-ranged burst damage with Dragon Pulse. • Its version of Stealth Rock can affect more areas. |
Take advantage of Crustle's bruiser nature to bring the fight towards your opponents. Its passive ability, Sturdy, helps Crustle maintain survivability so long as you keep the offense going.
Pokemon with Balanced Stats |
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How to Beat |
• Force them to engage in a fight by trapping them with Rock Tomb. Throw a Stealth Rock on the ground to deal continuous damage. • Use Shell Smash to deal increased damage. Take advantage of the increase in movement speed to circle them. |
Pokemon with High Defense and HP |
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How to Beat |
• Time your X-Scissor well to disrupt their moves. Throw a Stealth Rock on the ground to deal continuous damage. • Mitigate most of their HP recovery by placing a Stealth Rock while you fight them. • If you are getting out damaged, disengage from the fight using Shell Smash to retreat. |
Pokemon with Low Endurance |
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How to Beat |
• Use Shell Smash to quickly charge towards their position and activate X-Scissor to fight them directly. • Force them to reposition using Rock Tomb or Stealth Rock. • Use Rubble Rouser for survivability, and utilize Sturdy's effect. |
Pokemon with Burst Moves |
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How to Beat |
• Use Shell Smash to evade their moves. Alternatively, use Rock Tomb to displace them out of combat. • Use X-Scissor to disrupt their burst combos. • Use Rubble Rouser to negate all their damage. |
Pokemon with Teleport Mechanics |
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How to Beat |
• Hoopa can easily evade Crustle's aggression with either fast movement speed via Trick or quick teleport via Hyperspace Hole. You can disrupt Hoopa by using X-Scissor at the right time to displace it away from teleport holes. However, it is best to ignore the Pokemon and focus on the opponents it is supporting. |
Crustle has enough offense that it can go toe-to-toe with these Pokemon. Once you catch them in a Stealth Rock or disable them with a X-Scissor, you will have a high chance of knocking these Pokemon down.
Combo-heavy Pokemon |
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How to Beat |
• Tank and dodge their moves using Shell Smash. • Punish them using X-Scissor and/or Rubble Rouser when they get close. • Disrupt their movement by trapping them in a Rock Tomb. |
Weak Damage Against Crustle |
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How to Beat |
• Sturdy's effect is enough to mitigate most of the damage these Pokemon deal • Get aggressive using Shell Smash and X-Scissor. |
Pokemon | Explanation |
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Combo-centric Damage Dealers |
Pokemon whose gameplay centers on using combos can synergize well with Crustle. Crustle can use Rock Tomb and X-Scissor to block enemy movement and disable them, making it easier for them to execute their combos and finish off targets. | |
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Speedy Scorers |
Pokemon that can easily and aggressively score points throughout the game alongside Crustle can pressure the enemy team to rotate lanes and defend their goals or risk getting outscored. Crustle can use Shell Smash to mimic their gameplay all while staying versitile enough to join teamfights. | |
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AoE Disablers |
Pokemon with an arsenal of AoE disabling moves can benefit from Crustle's versitile moveset. They can easily land their AoE moves like Heavy Slam and Thunderbolt at enemies trapped inside Rock Tomb. They can also stun enemies and keep them inside Stealth Rock's area, dealing more damage as a result. | |
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Frontline Duo |
Mr. Mime has great synergy with Crustle and can become an unstoppable frontline duo. Mr. Mime can Power Swap Crustle and use Psychic as they chase down targets, causing a huge burst of damage around both of them. Alternatively, Mr. Mime can use Confusion to shove enemies towards Rock Tomb's wall and keep them in place as they continuously receive damage from Stealth Rock. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
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Move Type: Melee Damage Type: Physical Cooldown: 3.5s Starting Damage: 494 Damage increase per hit: 20% Final Damage: N/A Damage increase per hit: 20% |
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Slashes opposing Pokemon with claws, dealing damage to them. Hitting the same opposing Pokemon multiple times in succession with this move increases the damage dealt. | |
![]() (Lv. 6) Upgrade Lv. 13 |
Move Type: Melee Damage Type: Physical Cooldown: 6s Starting Damage: 1467 First attack: 414, Second attack: 489, Third attack: 564 Final Damage: 2145 First attack: 602, Second attack: 715, Third attack: 828 |
Has the user dash forward with crossed claws, dealing damge to opposing Pokemon multiple times and shoving them. Leaves opposing Pokemon unable to act if they hit an object when shoved.
Upgrade: Reduces this move's cooldown. |
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![]() (Lv. 6) Upgrade Lv. 13 |
Move Type: Area Damage Type: Physical Cooldown: 5s Starting Damage: 3358 Initial damage: 275, Damage increase per instance: 10% to 15%, Number of instances: 8 Final Damage: 6262 Initial damage: 374, Damage increase per instance: 10% to 15%, Number of instances: 10 |
Throws many small rocks. When a rock hits an opposing Pokemon, or when the rocks have flown their full distance, a zone of many levitating rocks is created, dealing slowly-increasing damage over time to opposing Pokemon in the area of effect.
Upgrade: Increases the duration of this move's effects and decreases the movement speed of opposing Pokemon for a short time when this move hits. |
![]() (Lv. 1 or 3) |
Move Type: Area Damage Type: Physical Cooldown: 6s Starting Damage: 270 Final Damage: 291 |
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Drops a large rock at the targeted area. When this move hits, it deals damage to opposing Pokemon in the area of effect and leaves them unable to act for a short time. | |
![]() (Lv. 4) Upgrade Lv. 11 |
Move Type: Buff Damage Type: Status Cooldown: 7s Starting Damage: N/A Final Damage: N/A |
Has the user smash its shell, converting a set percentage of Defense and Sp. Def into Attack and Sp. Atk and increasing the user's movement speed for a short time.
Upgrade: Increases this move's conversion rate. |
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![]() (Lv. 4) Upgrade Lv. 11 |
Move Type: Area Damage Type: Physical Cooldown: 5s Starting Damage: 897 Inital damage: 447 + 225, Damage when rock expires: 225 Final Damage: 1286 Inital damage: 636 + 325, Damage when rock expires: 325 |
Splits open the ground toward the designated area, dealing damage to opposing Pokemon in the area of effect and creating a barricade of rock. If used again, gets rid of the barricade.
Upgrade: Also decreases the movement speed of opposing Pokemon for a short time when this move hits. |
![]() (Lv. 9) |
Move Type: Buff Damage Type: Physical Cooldown: 110s Starting Damage: 2120 Damage per instance: 212, Number of instances: 10 Final Damage: 2690 Damage per instance: 269, Number of instances: 10 |
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Grants the user a shield for a short time and elaves nearby opposing Pokemon unable to act, dealing them damage over time. If the user receives damage while this move is in effect, the move deals additional hits to nearby opposing Pokemon. |
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Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to opposing Pokemon in the area of effect and decreases their movement speed for a short time. |
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All Evolution Stages
Every time the Pokemon loses a certain amount of HP, its Defense and Sp. Def are increased. |
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1st Evolution | Final Evolution |
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Level | HP | Defense | Special Defense | Attack Damage |
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1 | 3300 | 97 | 67 | 175 |
2 | 3447 | 108 | 74 | 179 |
3 | 3615 | 120 | 82 | 183 |
4 | 4469 | 182 | 125 | 205 |
5 | 4692 | 198 | 136 | 211 |
6 | 4948 | 217 | 149 | 218 |
7 | 5242 | 239 | 164 | 226 |
8 | 5581 | 264 | 181 | 235 |
9 | 5971 | 293 | 201 | 245 |
10 | 6420 | 326 | 224 | 256 |
11 | 6936 | 364 | 250 | 269 |
12 | 7530 | 407 | 280 | 284 |
13 | 8213 | 457 | 314 | 301 |
14 | 8998 | 514 | 354 | 321 |
15 | 9900 | 580 | 400 | 344 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
Offense | Endurance | Mobility | Scoring | Support |
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Holowear | |
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Zirco Trading:
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Zirco Trading:
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X-Scissor | |
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Pokemon | Move |
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Mission: In a single battle, show Pokemon from the opposing team into an obstacle 2 or more times with X-Scissor or X-Scissor+ (5/10/20 battles total) |
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Medals & Points | Rewards |
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List of Defender Pokemon Achievements
Upcoming Pokemon | |
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![]() October 19, 2023 |
![]() TBA |
All data is based on Season 12 Master Rank Top 100. Last Updated: June 27, 2023 |
Pokemon | Tier | Most Played % | Average Win % |
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26.1% | 73.18% |
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13% | 74.78% |
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8.7% | 71.50% |
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5.8% | 74% |
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5.8% | 72.25% |
Attacker | All- Rounder |
Supporter | Defender | Speedster |
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Master Rank: Top Ranked Win Rates
All Pokemon Roles | |||||
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Attack Type | |
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Stat Rankings | |
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Crustle Guide: Builds and Best Items
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