Pokemon UNITE

Miraidon Guide: Best Builds and Moveset

Pokemon UNITE - Miraidon Guide Builds Best Items and Moveset

The best guide on how to play Miraidon in Pokemon UNITE for Nintendo Switch and Mobile. Check here for Miraidon best build, its price, cost, and role, Held and Battle items, moveset and skills, as well as the latest nerfs, buffs, counters, matchups, and more!

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Miraidon Latest Nerfs & Buffs (11/1)

Version 1.16.2.8 Patch Notes

Miraidon Changes (November 1)
Charge Beam Image
Charge Beam
• Boosted damage decreased by 10%.
Electro Drift Image
Electro Drift
• Boosted damage decreased by 8%.
Parabolic Charge Image
Parabolic Charge
• Cooldown increased from 10s to 11s.

Stats Update

1.15.1.2 Cooldown reduction decreased from 15% to 10% (Lvl. 9-12), 25% to 20% (Lvl. 13-15)

Electro Drift

1.14.1.5 Fixed an issue where the target would warp backwards when KOed while charging Miraidon's Enhanced Electro Drift.
1.14.2.10 Damage decreased by 5%. Damage when enhanced reduced by 10%. Additional damage when enhanced reduced by 10%.
1.15.1.2 Cooldown increased from 11s to 12s. Electro Drift +: Cooldown increased from 7s to 8s.
1.16.2.8 Boosted damage decreased by 8%.

Charge Beam

1.14.1.4 Damage reduced by 13% to 16% (Level 5 to 15)
1.15.1.2 Damage decreased by 10%. Enhanced damage decreased by 10%.
1.16.2.8 Boosted damage decreased by 10%.

Thunder

1.14.1.4 Cooldown increased from 8s to 10s. Slow decreased from 30% to 10%. Thunder +: Slow decreased from 50% to 20%.

Parabolic Charge

1.16.2.8 Cooldown increased from 10s to 11s.

Miraidon Basic Info

Miraidon
Miraidon.jpg
Tier Rating: SS Rank Icon

Role: Attacker
Attack Type: Ranged
Damage Type: Special
Difficulty: Expert
Cost:
"Bombard opponents with thunder and lightning with this electrifying Attacker."

Pokemon Unite Tier List

Miraidon Best Lanes

Top Icon.pngTop Jungle Icon.pngJungle Bot Icon.pngBottom
5 Stars.png
4 Stars.png
5 Stars.png

Tips & Strategies for Every Lane

Miraidon Price and Cost

Pokemon UNITE - Miraidon Price and Cost.png

Pokemon UNITE - Miraidon Unite LicenseUNITE License: Miraidon
Aeos Coin Icon 15,000
Aeos Gems 700

As of March 25, 2024, Miraidon is now purchasable for 15,000 Aeos Coins or 700 Aeos Gems! This comes about four weeks after Miraidon was first released and was only obtainable through the Sandwich Challenge Event.

Strengths and Weaknesses

Strengths Weaknesses
✔︎ Strong initial moveset
✔︎ Has long-ranged and high damage moves
✔︎ Has some mobility via Electro Drift
✖︎ Low durability
✖︎ High skill ceiling
✖︎ Low standard attack damage
✖︎ Deliberately consumes Aeos Energy when triggering Electric Terrain

Best Builds for Miraidon

Miraidon Builds
-

Charge Beam Build

Charge Beam Build
Pokemon UNITE - Best Build Icon
Moveset Held Items
Battle Item
Item Effects
(at Level 30)
Recommended Lane
Sp. Atk: +108
HP: +210
Pokemon UNITE - Top Lane Recommendation Yes Top Lane
Pokemon UNITE - Bot Lane Recommendation Yes Bot Lane
Emblem Color Combination Target Emblem Stats
Positive Stats:
HP
Sp. Atk
Free Negative Stats:
Attack
Defense
Sp. Def
Critical-Hit Rate
Note:
The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems.

Charge Beam Build Explanation

This build is centered on slowing and damaging targets with Thunder, then following up with Charge Beam. Miraidon will mostly be at the backlines during fights, providing firepower for its team.

  • Wise Glasses gives Miraidon a large Sp. Atk. boost thanks to its percentage bonus and the Pokemon's innately high Sp. Atk. stat.
  • Choice Specs provides Miraidon more Sp. Atk. and increases its minimum move damage.
  • Slick Spoon further boosts Miraidon's Sp. Atk. but also increases its HP, and allows the Pokemon to ignore a portion of its targets' Sp. Def.
  • Curse Incense can be a replacement for Choice Specs. The item's effect works great with the Pokemon's moves.
  • Eject Button gives Miraidon the mobility it needs to keep a safe distance from opponents.
  • The build's Boost Emblem loadout should consist of 6 Green Emblems for more damage and 7 Black Emblems for a cooldown reduction. This can be achieved by having at least three (3) Emblems that are both Green and Black.
  • Equip Emblems that improve Sp. Atk. or HP to balance out Miraidon's offense and defense.
  • Attack, Critical-Hit Rate, Sp. Def, and Defense can be freely traded for the other stats.

Charge Beam Build Damage Test

Items
(Level 30)
Charge Beam
(Charged)
(@ Lvl 15)
Charge Beam
(Boosted)
(@ Lvl 15)
Thunder
(Per Hit)
(@ Lvl 15)
Wise Glasses
+
Choice Specs
(Includes Effect)
+
Slick Spoon
1416
4502
293
(608 initial damage w/ Choice Specs)

Since the build is centered Charge Beam, equipping items that will maximize its damage is the ideal combination.

Out of all the item combinations, Wise Glasses, Choice Specs, and Slick Spoon will be the best for the build. The item combination produced the second best Charge Beam result with a decent Thunder damage score. It's also the item combination that doesn't require Miraidon to stack an item to gain maximum damage.


These damage tests are conducted in Practice Mode with Goodra as the Training Partner. The Pokemon is set to level 15 and has no items equipped. The results are taken by substracting the Pokemon's max HP and its HP after taking damage.

Note:
The numbers in bold are the highest result for a specific test.
Items
(Level 30)
Charge Beam
(Charged)
(@ Lvl 15)
Charge Beam
(Boosted)
(@ Lvl 15)
Thunder
(Per Hit)
(@ Lvl 15)
Wise Glasses
+
Choice Specs
(Includes Effect)
+
Slick Spoon
1416
4502
293
(608 initial damage w/ Choice Specs)
Wise Glasses
+
Choice Specs
(Includes Effect)
+
Sp. Atk. Specs
(6 Stacks)
1393
4388
364
(592 initial damage /w Choice Specs)
Wise Glasses
+
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
1137
4690
302
Choice Specs
(Includes Effect)
+
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
1422
4662
294
(610 initial damage /w Choice Specs)

The tests above does not use any Emblems yet so it will scale higher if equipped.

Electro Drift Build

Electro Drift Build
Moveset Held Items
Battle Item
Item Effects
(at Level 30)
Recommended Lane
Sp. Atk: +108
HP: +210
Pokemon UNITE - Top Lane Recommendation Yes Top Lane
Pokemon UNITE - Jungle Recommendation Yes Jungle
Pokemon UNITE - Bot Lane Recommendation Yes Bot Lane
Emblem Color Combination Target Emblem Stats
Positive Stats:
HP
Sp. Atk
Free Negative Stats:
Attack
Defense
Sp. Def
Critical-Hit Rate
Note:
The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems.

Electro Drift Build Explanation

This build is centered on charging down targets with Electro Drift and using Parabolic Charge to slow targets and replenish Electro Drift's charges. The build is best used in the jungle since Electro Drift is a dash move.

  • Wise Glasses gives Miraidon a large Sp. Atk. boost thanks to its percentage bonus and the Pokemon's innately high Sp. Atk. stat.
  • Choice Specs provides Miraidon more Sp. Atk. and increases its minimum move damage.
  • Slick Spoon further boosts Miraidon's Sp. Atk. but also increases its HP, and allows the Pokemon to ignore a portion of its targets' Sp. Def.
  • Curse Incense can be a replacement for Choice Specs. The item's effect works great with the Pokemon's moves.
  • Eject Button gives Miraidon another repositioning tool on top of Electro Drift.
  • Shedinja Doll can also be used for the build to give Miraidon a safety tool when it finds itself in a bad position while using Electro Drift.
  • The build's Boost Emblem loadout should consist of 6 Green Emblems for more damage and 7 Black Emblems for a cooldown reduction. This can be achieved by having at least three (3) Emblems that are both Green and Black.
  • Equip Emblems that improve Sp. Atk. or HP to balance out Miraidon's offense and defense.
  • Attack, Critical-Hit Rate, Sp. Def, and Defense can be freely traded for the other stats.

Electro Drift Build Damage Test

Items
(Level 30)
Electro Drift
(@ Lvl 15)
Electro Drift
(Boosted)
(@ Lvl 15)
Parabolic Charge
(@ Lvl 15)
Wise Glasses
+
Choice Specs
(Includes Effect)
+
Slick Spoon
1663
2796
1041

Since the build is centered on Electro Drift, equipping items that will maxmize its damage is the ideal item combination.

Out of all the item combinations, Wise Glasses, Choice Specs, and Slick Spoon will be the best for the build. Although the item combination only produced the second highest results, they're only slightly lower than the best results, and it's an item combination that doesn't require Miraidon to stack an item to gain the maximum damage.


These damage tests are conducted in Practice Mode with Goodra as the Training Partner. The Pokemon is set to level 15 and has no items equipped. The results are taken by substracting the Pokemon's max HP and its HP after taking damage.

Note:
The numbers in bold are the highest result for a specific test.
Items
(Level 30)
Electro Drift
(@ Lvl 15)
Electro Drift
(Boosted)
(@ Lvl 15)
Parabolic Charge
(@ Lvl 15)
Wise Glasses
+
Choice Specs
(Includes Effect)
+
Slick Spoon
1663
2796
1041
Wise Glasses
+
Choice Specs
(Includes Effect)
+
Sp. Atk. Specs
(6 Stacks)
1624
2732
1013
Wise Glasses
+
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
1415
2610
757
Choice Specs
(Includes Effect)
+
Slick Spoon
+
Sp. Atk. Specs
(6 Stacks)
1667
2803
1043

The tests above does not use any Emblems yet so it will scale higher if equipped.

Miraidon Best Items & Moveset

Best Held Items

Item Explanation
Sp. Atk. Specs.pngSp. Atk. Specs Sp. Atk. Specs gives Miraidon a large flat amount of Sp. Atk., improving its overall damage output.
Wise Glasses.pngWise Glasses Wise Glasses gives Miraidon a large Sp. Atk. boost thanks to the Pokemon's innately high Sp. Atk. stat.
Choice Specs.pngChoice Specs Choice Specs provides Miraidon a decent amount of Sp. Atk. and increases its moves minimum damage.
Slick Spoon.pngSlick Spoon Slick Spoon grants Miraidon a nice amount of Sp. Atk. and HP stats, and it allows the Pokemon to ignore a portion of its targets' Sp. Def.
Curse Incense.pngCurse Incense Curse Incense gives Miraidon a decent amount of Sp. Atk. stat and works great with its charge-based moves.

Held Item Tier List

Best Battle Items

Item Explanation
Eject Button.pngEject Button Eject Button gives Miraidon a repositioning tool particularly for maintaining its distance from opponents.
X Speed.pngX Speed X Speed improves Miraidon's overall mobility through increased movement speed.

Battle Item Tier List

Best Moveset

Move Explanation
Charge Beam ImageCharge Beam Charge Beam allows Miraidon to burst opponents from a safe distance and better suits the Pokemon's Attacker role.
Thunder ImageThunder Thunder is the ideal move to set up Charge Beam. Its slow and homing effects are also great for kiting opponents.

This moveset better suits Miraidon's Attacker role and has more natural synergy. Charge Beam and Thunder allows Miraidon to burst down opponents from a long range, keeping the Pokemon safe from enemy attacks. Thunder also makes it easier for Miraidon to hit targets with Charge Beam and can deter opponents from approaching the Pokemon.

Choosing a moveset for Miraidon is entirely up to player preference since any move combination have high damage potential. However, it's generally better to pair Charge Beam with Thunder and Electro Drift with Parabolic Charge as they naturally just mesh well together.

Which Moveset Do you Think is Best for Miraidon?

Charge Beam & Thunder 157
Votes
Charge Beam & Parabolic Charge 19
Votes
Electro Drift & Thunder 25
Votes
Electro Drift & Parabolic Charge 305
Votes

Let us know why in the comments!

How to Play Miraidon

Jump to Section

Get Aggressive With the Initial Moveset

Thunder Shock and Thunder Wave have good range and deal decent damage. Use them to pressure or knock out enemies or secure wild Pokemon from range in the early game. This makes it faster for Miraidon to level up and learn its upgraded moves.

Utlize the Electric Terrain

Miraidon's ability, Hadron Engine, allows the Pokemon to create Electric Terrain on its position when it deals damage to opponents with its moves. Miraidon and its allies gain increased damage and immunity from sleep when they are inside the Electric Terrain. Moreover, it also strengthens ally goals and weaken enemy goals. Find a good position to create the Electric Terrain and utilize its effects during fights to gain an advantage.

Have at Least 10 Aeos Energy to Expand Its Area

A minimum of 10 Aeos Energy is needed for Electric Terrain's area to expand and a maximum of 40 Aeos Energy to reach its full expansion or area of effect.

Increases Damage by 30%

Lvl Charge Beam
5 726 → 975
(+34.3%)
10 1049 → 1363
(+29.92%)
15 1548 → 2012
(+29.97%)

Based on our findings, the damage increase when Miraidon is inside the Electric Terrain is about 30%.

Stay at the Backlines When Using Charge Beam

When using Charge Beam, it's best to stay at the backlines during fights, since the move needs charging to deal maximum damage, leaving Miraidon vulnerable to attacks. Moreover, always be aware of Miraidon's surroundings as preying opponents might be lurking around to take out the Pokemon, especially Speedsters.

Charge Beam: Miraidon Move Effect and Cooldown

Best Paired With Thunder

Although Parabolic Charge also has synergy with Charge Beam, Thunder is objectively the better option when using Charge Beam. The slow and homing effect of Thunder allows Miraidon to easily set up Charge Beam from afar, which perfectly suits the Pokemon's gameplay when it's using Charge Beam.

Thunder: Miraidon Move Effect and Cooldown

Quickly Dash In and Out When Using Electro Drift

When using Electro Drift, Miraidon's gameplay will be similar to Speedsters, dashing in and out of fights to deal damage. Use each charge of Electro Drift strategically; one to dash in and another to dash out. Doing so allows Miraidon to reset and do it again while being safe from enemy attacks. Furthermore, it's best not to stay too long after dashing in as it will leave Miraidon in a vulnerable position.

Electro Drift: Miraidon Move Effect and Cooldown

Best Paired With Parabolic Charge

Although Thunder can also work nicely with Electro Drift, Parabolic Charge provides more benefits for Miraidon when it's using Electro Drift. One major benefit of using Parabolic Charge is the ability to replenish a charge of Electro Drift when it hits opponents. Another benefit is that it slows opponents in an area, giving Miraidon some time to make its next move.

Parabolic Charge: Miraidon Move Effect and Cooldown

Focus on Grouped Opponents When Using Bright Future Meteor Storm

The most effecient way to use Bright Future Meteor Storm is to focus on hitting opponents that are close together since it's easier to aim it at one spot rather than moving it to multiple locations for each meteor.

Bright Future Meteor Storm: Miraidon Move Effect and Cooldown

Miraidon Progression and Leveling Guide

Top or Bottom Lane Guide

Level 1 to 5

  • Secure as many Wild Pokemon as you can and get EXP to reach level 5.
  • Once at level 5, learn either Charge Beam or Electro Drift.
  • Continue to farm wild Pokemon and level up, defend the lane, score points, and knock out opponents.

Level 6 to 9

  • Once at level 7, learn Thunder if you selected Charge Beam or Parabolic Charge if you selected Electro Drift, and start to get aggressive.
  • Continue to farm wild Pokemon, defend the lane, score points, and knock out opponents to level up.
  • Help your allies secure Regieleki and/or Regice, Registeel, or Regirock.
  • Once at level 9, learn Bright Future Meteor Storm to get all moves.

Level 10+

  • Continue to farm and level up.
  • Stick with allies to defend or push lanes, secure objectives, and win teamfights.
  • Reach at least level 13 on or before Rayquaza spawns for a full-upgraded moveset.
  • Help your allies win a team fight and secure Rayquaza.
  • After securing Rayquaza, just score points to gain the score lead, then immediately return to base and just defend the remaining goal zones until the match ends.

Jungle Guide

Level 1 to 5

  • Clear the first wave of jungle camps and level up to level 5 with the help of Thunder Shock and Thunder Wave.
  • Once at level 5, learn Charge Beam or Electro Drift.
  • Help the top or bottom lane by securing the Altaria and Swablu camps, knocking out opponents, and scoring points.

Level 6 to 9

  • Clear the second wave of jungle camps to reach level 7 and get Thunder if you selected Charge Beam, or Parabolic Charge if you selected Electro Drift.
  • At the 8:00 minute mark, go to the center of the map and secure the Altaria and Swablu camps.
  • At the 7:20 minute mark, go to the bottom lane and help secure the Altaria and Swablu camps, knock out opponents, and score points.
  • Once at level 9, learn Bright Future Meteor Storm.
  • At the 7:00 minute mark, help allies secure Regice, Registeel, or Regirock.
  • Afterwards, try to secure Regieleki on the top lane if it's still there.

Level 10+

  • Stick with allies to defend or push lanes, secure objectives, and win teamfights.
  • Reach at least level 13 on or before Rayquaza spawns for a fully-upgraded moveset.
  • Help your allies win a team fight and secure Rayquaza.
  • After securing Rayquaza, just score points to gain the score lead, then immediately return to base and just defend the remaining goal zones until the match ends.

Miraidon Combos

Main Combos

These combos are the ideal way of setting up Charge Beam and Electro Drift.

Piercing Lightning Combo

Piercing Lightning Combo
Thunder IconCharge Beam IconCharge Beam IconCharge Beam Icon (Boosted)

ThunderCharge BeamCharge BeamCharge Beam (Boosted)
Initiate the combo by using Thunder near the target to slow them. Follow up with two (2) Charge Beam, making sure both hit the target, then finish the combo with a Boosted Charge Beam.

Rolling Thunder Combo

Rolling Thunder Combo
Electro Drift IconParabolic Charge IconElectro Drift IconElectro Drift Icon (Boosted)

Start the combo by dashing in with Electro Drift, then immediately following up with Parabolic Charge. Use another charge of Electro Drift to dash out, then finish the combo with a Boosted Electro Drift.

Wrath of the Skies Combo

Wrath of the Skies Combo
Thunder IconBright Future Meteor Storm Icon

Just lay down Thunder at a target to slow them, then use Bright Future Meteor Storm, making sure to hit all meteorites.

Matchups & Counters for Miraidon

Miraidon Matchups

Hard Counter
AbsolDarkraiDodrioGengarLeafeonMeowscaradaSlowbroTalonflameUmbreonZacianZeraoraZoroark
Fair Matchup
AegislashAlolan NinetalesArmarougeAzumarillBlastoiseBlazikenBuzzwoleCeruledgeChandelureCharizardCinderaceCrustleDecidueyeDelphoxDragapultDragoniteDuraludonEspeonFalinksGardevoirGlaceonGoodraGreedentGreninjaGyaradosHo-OhInteleonLaprasLucarioMachampMamoswineMega Mewtwo XMega Mewtwo YMetagrossMewMimikyuPikachuScizorSnorlaxSylveonTrevenantTsareenaTyranitarUrshifuVenusaur
Good Matchup
BlisseyClefableComfeyCramorantEldegossGarchompHoopaMr. MimePsyduckSableyeWigglytuff
Matchup Notes
Hard CounterHard Counter Even MatchupEven Matchup Easy MatchupEasy Matchup
1. The chart is based on our own experience playing Miraidon.
2. Pokemon within each tier are unordered
3. Any Pokemon not shown here are still under investigation.

Hard Counter with Mobility, Disables, and Burst Damage

Countering Miraidon will depend on whether it learns Charge Beam or Electro Drift. If it learns Charge Beam, it prefers to remain in the backlines during fights. In that case, Pokemon who have high mobility and burst damage can quickly get close to Miraidon and take it out.

On the other hand, if it learns Electro Drift, the Pokemon will quickly dash in and out of fights like a Speedster. Pokemon who have a lot of disabling moves are the best counter picks in that case.

Best Counters

Pokemon Explanation
Talonflame ImageTalonflame Rating: ★★★★★
• Can snipe Miraidon from afar using Brave Bird, or safely approach and burst it down with Fly.
• Can displace or head straight for Miraidon using Flame Sweep.
Zacian ImageZacian Rating: ★★★★
• Can quickly get to Miraidon with Agility and burst it down with Sacred Sword or Metal Claw.
Umbreon ImageUmbreon Rating: ★★★★
• Mean Look can prevent Miraidon from dashing when it uses Electro Drift.
• Can heal itself or allies with Wish.

Even Matchups for Miraidon

Depending on its moveset, Miraidon needs to utilize all its move mechanics to get the upper hand against these Pokemon.

Strike First

Ranged, Fragile Pokemon with High Damage
Alolan Ninetales Image Armarouge Image Chandelure Image Cinderace Image Decidueye Image Delphox Image Dragapult Image Duraludon Image Espeon Image Gardevoir Image Glaceon Image Greninja Image Inteleon Image Mega Mewtwo Y Image Mew Image Pikachu Image Sylveon Image Venusaur Image
How to Beat
• Much like Miraidon, these Pokemon prefer to keep their distance from opponents when fighting. They also have high damage potential that can knock out Miraidon quickly. However, they are fragile and can get knocked out by Miraidon fast. Winning against these Pokemon is all a matter of striking first.
• When using Charge Beam, cast Thunder near them first, then follow up with Charge Beam. Make sure to charge it to extend the move's range.
• When using Electro Drift, find a way to approach them safely, then use one charge to dash in and another to dash out. Make sure to use Parabolic Charge after dashing in and hit them twice with Electro Drift to trigger its Boosted version.
• Alternatively, use Bright Future Meteor Storm on their location to force them to play defensively, but make sure to move around to avoid attacks.

Kite Them with Thunder and Charge Beam

All-Rounders
Aegislash Image Azumarill Image Buzzwole Image Ceruledge Image Charizard Image Dragonite Image Falinks Image Azumarill Image Lucario Image Machamp Image Mega Mewtwo X Image Scizor Image Tsareena Image Tyranitar Image Urshifu Image
How to Beat
• These Pokemon excel in close combat and rely mostly on their attacks or combos to deal damage. They are also durable enough to tank Miraidon's damage. However, they have to come close first to attack, making them susceptible to getting kited. It's best use Charge Beam and Thunder against these Pokemon.
• Use Thunder on their location to slow them and discourage them from approaching, then follow up with Charge Beams to force them to retreat.
• Alternatively, just use Bright Future Meteor Storm after using Thunder to take them out.

Group Up with Allies

Highly Durable Pokemon
Blastoise Image Crustle Image Goodra Image Ho-oh Image Lapras Image Mamoswine Image Snorlax Image Trevenant Image
How to Beat
• These Pokemon are extremely durable, making it hard for Miraidon to take them out alone. With that, it's best to group up with allies to bring them down with the help of Miraidon.
• When using Charge Beam, slow them using Thunder, then deplete their HP with Charge Beam from a safe distance.
• When using Electro Drift, use one charge to dash in and another to dash out. Make sure to hit both dashes to trigger the Boosted version.

Easy Matchups for Miraidon

Pokemon with little to no means of countering either of Miraidon's gameplay are easy targets for the Pokemon.

Strike First

Ranged, Fragile Pokemon with High Damage
Cramorant Image
How to Beat
• Much like Miraidon, these Pokemon prefer to keep their distance from opponents when fighting. However, they are fragile and have little to no means of getting away from Miraidon's moves.
• When using Charge Beam, cast Thunder near them first, then follow up with Charge Beam. Make sure to charge it to extend the move's range.
• When using Electro Drift, find a way to approach them safely, then use one charge to dash in and another to dash out. Make sure to use Parabolic Charge after dashing in and hit them twice with Electro Drift to trigger its Boosted version.
• Alternatively, use Bright Future Meteor Storm on their location to force them to play defensively, but make sure to move around to avoid attacks.

Utilize Range or Mobility Advantage

All-Rounders
Garchomp Image
How to Beat
• These Pokemon excel in close combat and rely mostly on their attacks or combos to deal damage. They are also durable enough to tank Miraidon's damage. However, they have to come close first to attack, making them susceptible to getting kited.
• When using Charge Beam, use Thunder on their location to slow them and discourage them from approaching, then follow up with Charge Beams to force them to retreat.
• When using Electro Drift, avoid getting attacked or hit by their moves by dashing in and out. Make sure to also use the Boosted version of Electro Drift for more damage.
• Alternatively, just use Bright Future Meteor Storm after using Thunder to take them out.

Utilize Their Numbers

Supporters
Blissey Image Clefable Image Comfey Image Eldegoss Image Hoopa Image Mr. Mime Image Psyduck Image Sableye Image Wigglytuff Image
How to Beat
• These Pokemon usually stick with their allies and rarely venture alone. Although they themselves pose no threat to Miraidon, their support capabilities makes them valuable during fights.
• Take advantage of them being in close proximity to each other by using Thunder to slow them, then following up with Charge Beam.
• When using Electro Drift, make sure to hit as many opponents as possible when dashing in and out.
• Alternatively, just use Bright Future Meteor Storm after using Thunder to take them out or force them to scatter.

Best Teammates for Miraidon

Pokemon Explanation
Alolan Ninetales ImageAlolan Ninetales Slowbro ImageSlowbro Wigglytuff ImageWigglytuff Pokemon with Strong Disables
Strong disabling moves like Sing and Slowbeam makes it easier for Miraidon to hit opponents with its moves.
Snorlax ImageSnorlax Metagross ImageMetagross Blastoise ImageBlastoise Frontliners
Defenders and/or All-Rounders can take attention away from Miraidon and tank damage in the frontlines, giving Miraidon space to use its moves from the backlines.

Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!

Friend Request Board

Miraidon Moves

Move Slot 1 (R)

Thunder Shock ImageThunder Shock
(Lv. 1 or 3)
Move Type: Ranged
Damage Type: Special
Cooldown: 5s
Starting Damage: 470
Final Damage: 657
Has the user send a jolt of electricity in the designated direction, dealing damage to opposing Pokemon it hits.
Charge Beam ImageCharge Beam
(Lv. 5)
Upgrade Lv. 11
Move Type: Ranged
Damage Type: Special
Cooldown: 1s
Starting Damage: 561
Initial damage: 561, Boosted damage: 2225
Final Damage: 1156
Initial damage: 1156, Boosted damage: 4560
Has the user charge power before firing an electric beam in the designated direction. If this move hits opposing Pokemon, the user's Sp. Atk. is increased for a short time, and the user stores electric power. If the user stores electric power twice within a short time, it can use a boosted version of Charge Beam. The boosted version has the user continuously fire an electric beam in the designated direction, dealing damage to opposing Pokemon in the area of effect. A maximum of 2 uses can be kept in reserve for this move.
Upgrade: Increases the maximum number of uses the can be kept in reserve for this move to 3.
Electro Drift ImageElectro Drift
(Lv. 5)
Upgrade Lv. 11
Move Type: Dash
Damage Type: Special
Cooldown: 12s
Starting Damage: 853
Initial damage: 853, Boosted damage: 1163
Final Damage: 1846
Initial damage: 1846, Boosted damage: 2648
Has the user race forward in the designated direction while spinning, dealing damage to opposing Pokemon in its path. The user also stores electric power. If the user stores electric power twice within a short time, it can use a boosted version of Electro Drift. The boosted version has the user do a spinning attack aimed at the designated opposing Pokemon, dealing damage to any opposing Pokemon it hits. This move deals increased damage if the opposing Pokemon's remaining HP is low. A maximum of 2 uses can be kept in reserve for this move.
Upgrade: Decreases the time it takes to store a use of this move.

Move Slot 2 (ZR)

Thunder Wave ImageThunder Wave
(Lv. 1 or 3)
Move Type: Debuff
Damage Type: Special
Cooldown: 8s
Starting Damage: 390
Final Damage: 640
Has the user discharge electricity at the designated opposing Pokemon, dealing damage and leaving them paralyzed.
Thunder ImageThunder
(Lv. 7)
Upgrade Lv. 13
Move Type: Debuff
Damage Type: Special
Cooldown: 10s
Starting Damage: 298
Damage per thunderbolt: 298, Number of thunberbolts: 6
Final Damage: 464
Damage per hit: 464, Number of thunberbolts: 6
Has the user summon a cloud in the skies above that drops wicked thunderbolts. The summoned cloud moves slowly toward the nearest opposing Pokemon, dropping thunderbolts whenever a set amount of time passes. The thunderbolts deal damage and apply a slowing effect to opposing Pokemon they hit.
Upgrade: Strengthens the slowing effect applied to opposing Pokemon when they are hit by lightning.
Parabolic Charge ImageParabolic Charge
(Lv. 7)
Upgrade Lv. 13
Move Type: Recovery
Damage Type: Special
Cooldown: 11s
Starting Damage: 630
Final Damage: 1118
Has the user flood the area around it with electricity, dealing damage and applying a slowing effect to opposing Pokemon it hits. If this move hits opposing Pokemon, the user recovers HP and also recovers 1 stored use of either Charge Beam or Electro Drift. The more opposing Pokemon the move hits, the more HP the user recovers.
Upgrade: Grants the user a shield when this move is used.

Unite Moves (ZL)

Bright Future Meteor Storm ImageBright Future Meteor Storm
(Lv. 9)
Move Type: Area
Damage Type: Special
Cooldown: 116s
Starting Damage: 6060
Initial damage: 866, Damage increase per hit: 20%
Final Damage: 8890
Initial damage: 1270, Damage increase per hit: 20%
Has the user call down 5 meteorites in a row, dealing damage to opposing Pokemon they hit. If a meteorite hits an opposing Pokemon, the next meteorite to fall will deal increased damage. The final meteorite deals higher damage in a wider area of effect and throws opponents.

Standard Attack

Standard Attack Image Standard Attack Deals damage to opposing Pokemon.

Ability (Passive)

Hadron Engine ImageHadron Engine
Miraidon IconMiraidon

When the Pokemon with this Ability hits a Pokemon from the opposing team with a move, it creates Electric Terrain. The Pokemon can consume a portion of its collected Aeos energy to expand the area of the Electric Terrain it creates. If the Pokemon with this Ability or its allies are within the Electric Terrain, their attacks deal additional damage and they cannot be put to sleep. Electric Terrain strengthens ally team goals and weakens opposing team goals. The Ability goes on cooldown after it's triggered.

Miraidon Stats & Evolutions

Miraidon Evolutions

Miraidon.pngMiraidon
This Pokemon does not evolve.

Miraidon Stats

Level HP Defense Special Defense Attack Damage
1 3300 70 80 125
2 3432 77 86 133
3 3577 85 92 141
4 3736 94 99 151
5 3911 104 107 162
6 4104 115 115 173
7 4316 127 124 186
8 4549 140 134 201
9 4806 155 145 216
10 5090 171 157 234
11 5402 189 171 253
12 5746 209 186 274
13 6124 230 202 297
14 6541 254 220 322
15 7000 280 240 350

Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.

Miraidon In-Game Stat Listings

Offense Endurance Mobility Scoring Support
4 Stars.png 1.5 Stars.png 4 Stars.png 2 Stars.png 2 Stars.png

Miraidon Skins (Holowear)

Holowear
MiraidonTuxedo StyleTuxedo Style
Zirco Trading:
Aeos Gems 1050
MiraidonWanderer StyleWanderer Style
Zirco Trading:
Aeos Gems 1050

All Pokemon Skins (Holowear)

Miraidon Character Spotlight

Miraidon Achievements

Hadron Engine Achievement

Hadron Engine
Pokemon Move
Miraidon ImageMiraidon Hadron Engine ImageHadron Engine
Mission:
Make the goal zone defenseless with Hadron Engine (10/20/40 times total)
Medals & Points Rewards
Pokemon UNITE - Beginner Achievement Medal Beginner
Pokemon UNITE - Achievement Points.png 5
Aeos Ticket IconAeos Ticket x100
Pokemon UNITE - Expert Achievement Medal Expert
Pokemon UNITE - Achievement Points.png5
Aeos Coin IconAeos Coin x300
Pokemon UNITE - Master Achievement Medal.png Master
Pokemon UNITE - Achievement Points.png10
Holowear Ticket IconHolowear Ticket x3

List of Attacker Pokemon Achievements

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Comment

14 Thetrainerss2 months

Hmm.....maybe electro drift&parabolic charge

13 Thetrainerss2 months

Charge beam&thunder

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