★ Meowscarada Builds and Guide
┗ Get UNITE License for FREE: Flower Petal Challenge
┗ Obtain Limited License: Winter Twitch Drop Fest
★ Upcoming Pokemon: Metagross (12/26)
★ Seasons: Battle Pass S20 | Ranked S16
★ Join Game8's Pokemon Discord Server!
The best guide on how to play Goodra in Pokemon UNITE for Nintendo Switch and Mobile. Check here for the best builds, Held and Battle items, movesets, as well as the latest nerfs, buffs, counters, matchups, and more!
Goodra Pokemon Pages | |
---|---|
![]() |
![]() |
List of Contents
Goodra Move Changes (July 18) | ||
---|---|---|
![]() Gooey |
• Attack speed reduction effect increased from 30% to 50%. (+20%) | |
![]() Dragon Pulse |
• Cooldown decreased from 7.5s to 6s. (-1.5s) | |
![]() Power Whip |
• Movement speed reduction increased from 50% to 80% (15% reduction every 0.5 seconds). (+30%) | |
![]() Acid Spray |
• Movement speed reduction increased from 40% to 80% (15% reduction every 0.5 seconds). (+40%) |
1.9.2.8 | Effect duration bug fix. |
---|---|
1.11.1.3 | Attack speed reduction effect increased from 30% to 50%. (+20%) |
1.9.2.8 | A base amount of HP recovery was added for Dragon Pulse. |
---|---|
1.11.1.3 | Cooldown decreased from 7.5s to 6s. (-1.5s) |
1.9.2.8 | Unite Move charge rate increased by 20%. |
---|
1.9.2.6 | Fixed a bug where the acid did not spread even if the follow up charge attack hit the opponent affected by the acid. |
---|---|
1.11.1.3 | Movement speed reduction increased from 40% to 80% (15% reduction every 0.5 seconds). (+40%) |
1.9.2.6 | Fixed a bug where some Pokemon were pulled even when they were not hit by Power Whip. |
---|---|
1.11.1.3 | Movement speed reduction increased from 50% to 80% (15% reduction every 0.5 seconds). (+30%) |
Goodra | ||
---|---|---|
![]() |
Role: Defender Attack Type: Melee Damage Type: Special Difficulty: Intermediate Cost: |
|
"Soak up damage and tank hits for your teammates with the gooey Pokemon!" |
![]() |
![]() |
![]() |
---|---|---|
![]() |
![]() |
![]() |
Tips & Strategies for Every Lane
Goodra Price and Cost | |
---|---|
![]() |
As of March 23, 2023, Goodra is now purchasable for 12,000 Aeos Coins or 575 Aeos Gems! This comes one week after Goodra was first released and was only available to purchase with Aeos Gems.
Strengths | Weaknesses |
---|---|
✔︎ High durability and sustain. ✔︎ Has cooldown reduction mechanics. ✔︎ Can inflict slows passively. ✔︎ Has melee and ranged attacks. |
✖︎ Slow scaling. ✖︎ Very susceptible to crowd control. |
Goodra Builds | |
---|---|
- |
Dragon Pulse Build
![]() |
Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Sp. Atk: +69 Defense: +30 Sp. Def: +30 HP: +210 |
![]() ![]() |
||||
Emblem Color Combination | Target Emblem Stats | ||||
![]() ![]() |
Positive Stats: • HP • Sp. Atk Free Negative Stats: • Attack • Critical-Hit Rate |
||||
Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
Build Explanation |
---|
This build is centered on keeping Goodra alive for as long as possible by using the healing effect of Dragon Pulse. The Pokemon can use either the dash from Acid Spray or pull mechanic from Power Whip to set up Dragon Pulse. Goodra can also utilize the healing from Right as Rain for emergency situations to prolong its life. |
· Choice Specs gives Goodra a decent amount of Sp. Atk. and increases its minimum move damage. · Slick Spoon adds more Sp. Atk. and gives Goodra Sp. Def. penetration, raising its damage output further. It also gives a nice amount of HP for more durability. · Focus Band gives Goodra the durability and survivability it needs to constantly perform its combo. · Potion gives Goodra another source of sustain should it be necessary. · The build's Boost Emblem loadout should consist of 6 White Emblems to add more bulk and 6 Green Emblems for more damage. · This can be achieved by equipping at least two (2) Emblems that are both White and Green. · Equip Emblems that improve Sp. Atk or HP to balance Goodra's offense and defense. · Attack, and Critical-Hit Rate can be freely traded for the other stats. |
Items (@Lvl 30) |
Dragon Pulse (@ Lvl 15) |
Acid Spray (@ Lvl 15) |
---|---|---|
Choice Specs (Includes effect) + Slick Spoon |
1724 | 958 |
Since the build is centered on Dragon Pulse, equipping items that will maximize its damage is the ideal item combination. Focus Band is a core item for the build, leaving only two (2) items for consideration.
As the results show, Choice Specs and Slick Spoon will produce the best results for the build. The bonus HP from Slick Spoon is also benefitial for the build since Dragon Pulse's healing is based on Goodra's missing HP.
Note: The numbers in bold are the highest result for a specific test. |
Items (@Lvl 30) | Dragon Pulse (@ Lvl 15) | Acid Spray (@ Lvl 15) |
---|---|---|
Wise Glasses + Choice Specs (Includes effect) | 1643 | 949 |
Wise Glasses + Sp. Atk. Specs (6 stacks) | 1616 | 825 |
Wise Glasses + Slick Spoon | 1624 | 858 |
Wise Glasses + Shell Bell | 1464 | 747 |
Choice Specs (Includes effect) + Sp. Atk. Specs (6 stacks) | 1721 | 960 |
Choice Specs (Includes effect) + Slick Spoon | 1724 | 958 |
Choice Specs (Includes effect) + Shell Bell | 1556 | 864 |
Sp. Atk. Specs (6 stacks) + Slick Spoon | 1696 | 867 |
Sp. Atk. Specs (6 stacks) + Shell Bell | 1532 | 783 |
Slick Spoon + Shell Bell | 1540 | 786 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Muddy Water Build | Moveset | Held Items | |||
---|---|---|---|---|---|
Battle Item | |||||
Item Effects (at Level 30) |
Recommended Lane | ||||
Sp. Atk: +30 Defense: +30 Sp. Def: +30 Movement Speed: +150 HP: +450 |
![]() ![]() |
||||
Emblem Color Combination | Target Emblem Stats | ||||
![]() ![]() |
Positive Stats: • HP Free Negative Stats: • Attack • Critical-Hit Rate |
||||
Note: The emblem color and stats here are suggestions only. The builds are still viable even without the suggested emblems. |
Build Explanation |
---|
This build utilizes the Sp. Def. and Defense increase of Muddy Water to make Goodra as durable as possible and uses Power Whip to control enemy movement. However, Acid Spray can also work with the build, giving Goodra some mobility. |
· Slick Spoon allows Goodra to ignore a portion of its targets' Sp. Def, translating to more damage dealt, particularly for its moves. It also provides the Pokemon with a decent amount of Sp. Atk. for additional damage and HP for more durability. · Exp. Share helps Goodra and its lane partiner to level up faster in early game. It also boosts the Pokemon's HP and movement speed. · Focus Band improves Goodra's overall durability through increased defenses and provides survivability. · X Speed gives Goodra extra mobility to get close to targets and use Muddy Water. · The build's Boost Emblem loadout should consist of 6 White Emblems to add more bulk and 6 Green Emblems for more damage. · This can be achieved by equipping at least two (2) Emblems that are both White and Green. · Equip Emblems that improve HP to maximize Goodra's durability. · Attack, and Critical-Hit Rate can be freely traded for the other stats. |
Items (@Lvl 30) |
Muddy Water (@ Lvl 15) |
Power Whip (@ Lvl 15) |
---|---|---|
Slick Spoon | 756 | 550 |
Since the build is centered on Muddy Water and being as durable as possible, equipping items that will maximize Muddy Water's damage and improve Goodra's durability is the ideal item combination. Focus Band and Exp. Share are core items for the build, leaving only one (1) item for consideration.
Out of all the items tested, Slick Spoon will be the best for the build. The item produced the second highest results but also gives Goodra additional HP for durability, satisfying the build's demands.
Note: The numbers in bold are the highest result for a specific test. |
Items (@Lvl 30) | Muddy Water (@ Lvl 15) | Power Whip (@ Lvl 15) |
---|---|---|
Wise Glasses | 718 | 523 |
Choice Specs (Includes effect) | 833 | 644 |
Sp. Atk. Specs (6 Stacks) | 752 | 548 |
Slick Spoon | 756 | 550 |
The tests above does not use any Emblems yet so it will scale higher if equipped.
Item | Explanation |
---|---|
![]() |
Exp. Share helps Goodra level up faster in the early game and learn both of its primary moves. It also gives a decent amount of HP and movement speed. |
![]() |
Buddy Barrier adds more bulk on top of Goodra's innate HP. It also has great synergy with Right as Rain. |
![]() |
Energy Amplifier has great synergy with Goodra's Right as Rain, giving the Pokemon a large damage boost for its ranged attacks. |
![]() |
Focus Band improves Goodra's durability through increased defenses and gives the Pokemon a survivability tool. |
![]() |
Choice Specs improves Goodra's move damage by increasing their minimum damage. |
![]() |
Slick Spoon increases Goodra's Sp. Atk. and HP, which is perfect for an Sp. Atk. Defender. Its Sp. Def. penetration effect also synergizes well with Dragon Pulse. |
Item | Explanation |
---|---|
![]() |
Eject Button gives Goodra an instant repositioning tool for general purposes. It's also a decent tool to set up Muddy Water. |
![]() |
X Speed improves Goodra's overall mobility and is useful for various situations. |
![]() |
Potion provides Goodra with an active source of healing that can be used while fighting. |
Move | Explanation |
---|---|
![]() |
Dragon Pulse gives Goodra damage and sustain in one move. It can also be used to secure objectives. |
![]() |
Acid Spray is capable of slowing down marked enemies and stunning them while also serving as a mobility tool for Goodra. |
Goodra does a great job at staying in teamfights longer due to the sustain and healing it gets from Dragon Pulse. Meanwhile, Acid Spray is the best move to use for setting up Dragon Pulse because it slows enemies first and if the second activation hits, it disables enemies by throwing them.
Goodra is sturdy enough to tank damage and these moves turn it into an aggressive frontliner that's also a safe teamfight initiator since Acid Spray serves as both a ranged attack and a mobility tool, while Dragon Pulse provides the damage. Applying Gooey on enemies is the key to utilizing Dragon Pulse's healing.
Alternatively, Muddy Water's Sp. Def. and Defense increase coupled with its damage reduction effect not only makes Goodra more durable, it also weakens opponents' damage output. Moreover, it's extremely spammable due to its low cooldown, which can be reduced even more with Goodra's Boosted Attack. Power Whip gives Goodra a reliable crowd control tool, constantly slowing enemies or pulling them in. This allows Goodra to stay close to enemies and hit them with Muddy Water.
Let us know your thoughts in the comments!
Jump to Section | |
---|---|
Goodra's passive ability Gooey, activates once Goodra takes damage. It splashes goo around nearby enemies and slow them down, so timing your usage of Tackle lets Goodra temporarily disable an enemy while also slowing them down.
Maximize Goodra's usage of Bubble and Tackle while also utilizing the slow effect of Gooey to push lanes during early game.
It is also worth noting that Goodra synergizes well with Supporter Pokemon allies, especially Comfey since it provides more sustainability with its healing abilities.
With Comfey as Goodra's partner, Goodra can brave the frontlines and soak in more damage and assist its allies to secure objectives and push lanes.
Another effect of Gooey is HP recovery and only activates when Goodra hides in tall grass. This is useful when Goodra needs to heal itself on the go and stay longer to assist its allies secure objectives and push lanes.
During early game, choose Tackle as your first move in order to farm wild Pokemon quickly and reach level 5 to learn its upgraded damaging move.
Combined with the slow effect of Gooey, Tackle disables an enemy that gets hit, allowing Goodra and its allies to overwhelm an isolated target quickly.
Using Bubble allows Goodra to gain a shield that pops quickly when used twice. Dash towards a crowd of enemies with Tackle, then activate Bubble. Pop the bubble to hit surrounding enemies and slow them down.
This combo is useful for taking down wild Pokemon or when chasing an isolated enemy.
Goodra is equipped with self-sustaining abilities that lets it stay in fights longer while also applying slow or damage down on its enemies.
Chain these moves in order to stall enemy progression and assist your allies in scoring and securing objectives.
Goodra can apply damage downs to enemies by simply going near them and using Muddy Water. The slow effect of Gooey and damage downs from Muddy Water also stacks, so utilize this strategy to your advantage, especially during teamfights or securing objectives.
When using Dragon Pulse, Goodra recovers its HP if the move hits enemies that are afflicted with Gooey. This move is perfect for playing defensively, since Goodra can safely attack its enemies from a ranged distance.
However, if your allies are retreating from a teamfight, it's best to stick with them and play defensively.
Goodra is a Defender Pokemon that is equipped with movesets that lets it stay in fights longer. Thanks to the effects of Gooey, Goodra can regain health by simply hiding in tall grass. Another health recovering move is Right as Rain, which is Goodra's Unite Move that heals itself when used, and all attacks are boosted while the Unite Move is in effect.
These moves are extremely important when it comes to securing Rayquaza, so make sure to have Right as Rain ready for use when the objective spawns. Avoid getting cornered and hard disablers, then use your Unite Move to heal yourself once the enemy team's Unite Moves are already on cooldown.
Power Whip allows Goodra to pull enemies closer to where it stands. This move is perfect for chasing down retreating enemies, as it also slows them down. This move creates opportunities for Goodra and its allies to focus down on enemies and push lanes quickly.
Goodra's Acid Spray is another damaging move that slows down an enemy when it hits. After marking its target, Goodra can charge towards any direction it pleases. If this move hits the marked target, Goodra throws the enemy upwards and delays enemy movement for a short time.
This move is useful when Goodra is either disengaging from a fight, or chasing an enemy. When facing enemies that are tough or has high defense, fight them within an allied goal zone to stall for time.
Another health recovering move is Right as Rain, which is Goodra's Unite Move that heals itself when used, and all attacks are boosted while the Unite Move is in effect.
This move is extremely important when it comes to securing Rayquaza, so make sure to have Right as Rain ready for use when the objective spawns. Avoid getting cornered and hard disablers, then use your Unite Move to heal yourself once the enemy team's Unite Moves are already on cooldown.
Once Right as Rain is activated, Goodra gains a boosted attack effect which can be utilized by using combos. Chaining abilities like Acid Spray to slow enemies down with Dragon Pulse's damage and health recovery when it hits an enemy under the Gooey effect allows Goodra to effectively overwhelm enemies.
Goodra relies heavily on boosted attacks to hasten its move's cooldown and deal damage, so be extremely wary of crowd control attacks from opponents. Always be mindful of activating Goodra's UNITE Move, Right as Rain, because Goodra is not unstoppable during its effect duration.
We suggest using anti-crowd control items like Full Heal and X Speed to help Goodra mitigate the hindrance effects.
Level | Objectives |
---|---|
1 - 4 | • Secure as many wild Pokemon as you can to level up quickly • If you're at the bottom lane, prioritize taking Indeedees for more exp. • You can try to get early kills or score when you can but don't overextend. • Choose Tackle as your first ability then farm the Bunnelbies along the lane. |
5 - 9 | • Use Muddy Water to deal AoE damage on enemy Pokemon surrounding you, as well as gaining EXP from Altaria and Swablus. • Help allies secure Regieleki when it appears at the top lane, otherwise secure Regice, Registeel, or Regirock when the objective spawns at the bottom lane. |
10+ | • Stick with your team to hunt targets, secure objectives, and push lanes. • Reach level 13 before or when Rayquaza spawns for a fully-upgraded moveset • Make sure to have Right as Rain available when Rayquaza spawns. • Help your allies win a teamfight and secure Rayquaza. |
Level | Objectives |
---|---|
1 - 5 | • Learn Tackle first to get to Xatu quickly. • Clear the first wave of jungle camps and reach level 5 to get Muddy Water or Dragon Pulse. • Help the top lane first by securing Altaria and Swablus, getting kills, and scoring points. |
6 - 9 | • Clear the second wave of jungle camps and reach at least level 7 to learn a hindrance move upgrade. • Help the bottom lane by securing Altaria and Swablus, getting kills, and scoring points • If possible, reach level 9 before or when Regice, Registeel, or Regirock spawns. • Help your allies secure Regice, Registeel, or Regirock at the bottom lane. |
10+ | • Stick with your team to hunt targets, secure objectives, and push lanes. • Reach at least level 13 before or when Rayquaza spawns for a fully-upgraded moveset. • Make sure that Right as Rain is available when Rayquaza spawns. • Help your team win a teamfight and secure Rayquaza. |
These combos are ways to set up Dragon Pulse and deal a decent amount of damage.
Gooey Beam Combo | |
---|---|
|
|
Initiate the combo by using Acid Spray at a target. If the target is close enough to Goodra, use Acid Spray again and dash towards it, then immediately use Dragon Pulse while it's disabled. If the target is further from the dash's range, get close to it first before following through. |
Vine Blast Combo | |
---|---|
|
|
Use Power Whip to pull in enemies closer to Goodra, then blast them quickly with Dragon Pulse. Using Power Whip while hiding in grass can be a good way to use the combo. |
These combos ensure that Muddy Water hits opponents and trigger its Sp. Def. and Defense increase effect.
Fly Trap Combo | |
---|---|
|
|
Start the combo by pulling opponents closer to Goodra using Power Whip, then use Muddy Water immediately afterwards. The combo can be used infinitely by utilizing Goodra's Boosted Attacks to reduce both moves' cooldowns. Also, using Power Whip while hiding in grass can be a good way to use the combo. |
Dash and Splash Combo | |
---|---|
|
|
This is a variation of the previous combo and has Goodra dash towards a single target instead of pulling opponents. Mark a target with Acid Spray, then use the move's dash to close in on the target. Once Goodra is in range, use Muddy Water immediately. If the target is too far from Acid Spray's dash, get in close first before dashing or find a closer target. |
![]() |
|
---|---|
![]() |
|
![]() |
Matchup Notes | ||
---|---|---|
![]() |
![]() |
![]() |
1. The chart is based on our own experience playing Goodra. 2. Pokemon within each tier are unordered 3. Any Pokemon not shown here are still under investigation. |
Although Goodra has high durability and multiple means of healing itself, its frontline gameplay can be easily exploited. Since Goodra needs to get close to its opponents to use Muddy Water or Dragon Pulse constantly, Pokemon that can stun it or kite it with ranged attacks will prevent it from performing its gameplay effectively.
Pokemon | Explanation |
---|---|
![]() |
Rating: ★★★★★ • Can kite Goodra with its fast and hard-hitting ranged attacks. • Can easily reposition using Blaze Kick and/or Flame Charge to keep Goodra at bay. |
![]() |
Rating: ★★★★★ • Has an arsenal of stuns that prevent Goodra from spamming its moves. • Can soak Goodra's damage output easily. |
![]() |
Rating: ★★★★ • Can constantly freeze Goodra and prevent it from spamming its moves. • Can also kite Goodra using Aurora Veil and its Boosted Attacks. |
![]() |
Rating: ★★★★ • Can purge Goodra's slows with Agility. • Can outmaneuver Goodra and burst it down with Drill Peck or Tri Attack. |
Goodra can soak a lot of damage while dealing a decent amount to opponents. If you can keep Goodra alive for as long as possible and constantly use moves during fights, the Pokemon will eventually get the upper hand.
Fragile Pokemon with Strong Disables |
---|
How to Beat |
• Be careful when approaching them and avoid getting disabled. • Get close and spam Muddy Water or Dragon Pulse while their disables are on cooldown. • Use Power Whip or Acid Spray to stay on top of them. |
Brawlers |
---|
How to Beat |
• Utilize Gooey's slowing effect by tanking their attacks. • Weaken their damage output by spamming Muddy Water. • Use Power Whip or Acid Spray to disrupt thier combos. • Stand your ground and keep Goodra alive using Right as Rain. |
Pokemon that can Kite Goodra |
---|
How to Beat |
• Get close to them quickly and spam Muddy Water or Dragon Pulse. • Stay on top of them using Power Whip or Acid Spray. • Utilize Goodra's ranged Boosted Attacks during Right as Rain to keep them slowed. |
High-durability Pokemon |
---|
How to Beat |
• Team up with allies to take them down. • Tank for your allies while spamming Muddy Water. • Inflict constant slows using Acid Spray or Power Whip or Goodra's ranged Boosted Attacks during Right as Rain. |
Burst-type Pokemon |
---|
How to Beat |
• These Pokemon rely on their burst combos to take out targets. Dodge their assault or tank it, then retaliate while their moves are on cooldown. • Use Muddy Water to weaken their damage output. • Activate Right as Rain for an extra burst of healing when necessary. |
Utilize Goodra's durability, sustain, and slows to tank these Pokemon's damage and knock them out quickly.
Pokemon that Charges into Fights |
---|
How to Beat |
• These Pokemon need to dive in fights to deal damage. Punish their assault by spamming Muddy Water or Dragon Pulse once they dive in. • Utilize Gooey's slowing effect to tank their damage and slow them. • Keep them close to Goodra using Power Whip or Acid Spray. |
Fragile Attackers |
---|
How to Beat |
• Go for them directly when they show up and tank their damage. • Stay on top of them using Power Whip or Acid Spray while spamming Muddy Water or Dragon Pulse. • Utilize Goodra's ranged Boosted Attacks to keep them slowed or its melee attacks to burst them down, especially during Right as Rain. |
Supporters |
---|
How to Beat |
• These Pokemon deal little to no damage against Goodra. Head straight for them when they show up, especially when they're isolated from their allies. • If they're near an ally, hit both of them with Muddy Water to weaken them while making Goodra more durable. • Aim for them first if possible. |
Pokemon | Explanation |
---|---|
![]() ![]() |
Pokemon with Strong Disables |
Goodra works well with allies that ere equipped with disabling and hindrance abilities. These ally Pokemon can inflict annoying debuffs, stall enemies, and stun them for a short period of time. | |
![]() ![]() |
Pokemon with High Burst Damage |
Goodra will be able to take down enemies faster if it has allies that have bursty damaging attacks. These ally Pokemon are equipped with powerful attacks that they can unleash from a safe distance and help Goodra in pushing lanes and dominating goal zones. | |
![]() ![]() |
Aggressive Frontliners |
Aside from bursty damage dealers, Goodra can also use a helping hand from its All-Rounder allies. These ally Pokemon are equipped with hard-hitting combos that can soak up damage, overwhelm enemies with a few hits, and possibly stun or disable them from setting up their attacks. | |
![]() ![]() |
Dedicated Supporters |
While Goodra is strong enough to soak damage and fight enemies alone, these supporter allies can buff, heal, or shield Goodra on the go, especially when pushing lanes and swiftly securing objectives. |
Looking for teammates to synergize with you? Head over to our Friend Request Board to find other trainers to join you in your grind or just to hang out with!
![]() (Lv. 1 or 3) |
Move Type: Area Damage Type: Special Cooldown: 6s Starting Damage: 310 Final Damage: 419 |
---|---|
Has the user cover itself in a bubble, granting it a shield for a short time. When the shield's effect duration ends or this move is used again, the bubble shield pops, dealing damage to nearby opposing Pokemon and decreasing their movement speed. | |
![]() (Lv. 5) Upgrade Lv. 11 |
Move Type: Area Damage Type: Special Cooldown: 4.5s Starting Damage: 568 Defense increase per stack: 80, Sp. Def. increase per stack: 80, Damage reduction: 7% to 10% Final Damage: 887 Defense increase stack: 202, Sp. Def. increase stack: 202, Damage reduction: 7% to 10% |
Has the user splash muddy water around itself, dealing damage to opposing Pokemon in the area of effect and applying an effect to them that decreases the amount of damage they deal for a short time. If the user deals damage to opposing Pokemon with this move, the user's Defense and Sp. Def. are increased for a short time. This effect can stack up to four times.
Upgrade: Further increases the user's Defense and Sp. Def when this move deals damage to opposing Pokemon. |
|
![]() (Lv. 5) Upgrade Lv. 11 |
Move Type: Recovery Damage Type: Special Cooldown: 6s Starting Damage: 786 Damage per instance (Center): 318, Damage per instance (Side): 191, HP Healed per instance: 12% of Missing HP, Number of instances: 4 Final Damage: 1239 Damage per instance (Center): 606, Damage per instance (Side): 363, HP Healed per instance: 15% of Missing HP, Number of instances: 4 |
Has the user unleash a shock wave in the designated direction, dealing damage to opposing Pokemon it hits. If the center of the shock wave hits opposing Pokemon, it deals increased damage to them and restores the user's HP. HP is also restored when this move deals damage to opposing Pokemon that have a Gooey slowing effect applied to them.
Upgrade: Restores more HP if the center of the shock wave hits opposing Pokemon that have a Gooey slowing effect applied to them. |
![]() (Lv. 1 or 3) |
Move Type: Hindrance Damage Type: Special Cooldown: 10s Starting Damage: 310 Final Damage: 419 |
---|---|
Has the user charge at an opposing Pokemon, dealing damage and throwing it. If this move hits, the user bounces back a short distance. | |
![]() (Lv. 8) Upgrade Lv. 13 |
Move Type: Hindrance Damage Type: Special Cooldown: 8s Starting Damage: 568 Final Damage: 887 |
Has the user lash out with its horns in the designated direction, dealing damage to opposing Pokemon in the area of effect and decreasing their movement speed. If this move hits distant opposing Pokemon, those Pokemon are pulled toward the user.
Upgrade: Also applies a Gooey slowing effect when this move hits. |
|
![]() (Lv. 8) Upgrade Lv. 13 |
Move Type: Hindrance Damage Type: Special Cooldown: 8s Starting Damage: 786 Initial damage: 262, Charge damage: 524 (262 x 2) Final Damage: 1239 Initial damage: 413, Charge damage: 826 (413 x 2) |
Has the user spit acidic fluid at an opposing Pokemon, dealing damage to opposing Pokemon in an area of effect centered on the Pokemon it hits and decreasing their movement speed. If this move is used again, the user charges in the designated direction and deals damage to opposing Pokemon it hits. If this charge hits an opposing Pokemon that has been marked by acidic fluid, that Pokemon is thrown, and damage is also dealt to nearby opposing Pokemon.
Upgrade: Also applies a Gooey slowing effect to opposing Pokemon that receive damage from either the acidic fluid or the charge. |
![]() (Lv. 9) |
Move Type: Buff Damage Type: Status Cooldown: 88s Starting Damage: N/A Final Damage: N/A |
---|---|
Causes rain to fall around the user, gradually restoring the user's HP. When this move is active, all of the user's basic attacks become boosted attacks. |
![]() |
Becomes a boosted attack with every third attack, applying a Gooey slowing effect to opposing Pokemon it hits. Boosted attacks can be either used in melee or ranged distance, with Pokemon in melee range receiving bonus damage proportional to its HP. |
---|
![]() |
![]() When the Pokemon is hit by an attack, there is a set chance it will spread slime around itself. The slime deals damage to opposing Pokemon and applies a Gooey slowing effect for them for a short time. The Gooey slowing effect decreases movement speed and can stack up to four (4) times per opposing Pokemon. When the Pokemon with this Ability enters tall grass, it continually recovers HP for 3 seconds or until it leaves the tall grass. Goodra will continue recovering HP when it re-enters grass during the active duration. This HP recovery effect goes on a 12-second cooldown after it's triggered. It will also cancel when Goodra receives damage or attacks an opponent. |
---|
After doing multiple tests, it seems that Goodra's health recovery from Gooey is proportional to the missing health. The more health missing, the more healing Goodra will receive!
The tests were conducted with a Level 15 Goodra with 10,250 Health.
Goodra's Health (in %) | ![]() |
![]() |
---|---|---|
9.89% | 9236 | 3104 |
15.01% | 8711 | 2981 |
29.26% | 7251 | 2652 |
30.91% | 7082 | 2537 |
57.91% | 4314 | 2013 |
79.40% | 2111 | 1519 |
Knowing that missing health is one of the factors for Gooey's health regen, health items that influences Goodra's max health will also have an effect on the healing! Higher max health would mean a bigger missing health, so the healing is increased!
1st Evolution | 2nd Evolution | Final Evolution |
---|---|---|
![]() (Lv. 1) |
![]() (Lv. 5) |
![]() (Lv. 8) |
Level | HP | Defense | Special Defense | Attack Damage |
---|---|---|---|---|
1 | 3225 | 100 | 100 | 150 |
2 | 3319 | 107 | 106 | 152 |
3 | 3432 | 116 | 113 | 155 |
4 | 3568 | 126 | 121 | 158 |
5 | 4060 | 163 | 151 | 169 |
6 | 4256 | 178 | 163 | 174 |
7 | 4491 | 196 | 177 | 179 |
8 | 5430 | 268 | 234 | 201 |
9 | 5769 | 294 | 255 | 209 |
10 | 6175 | 325 | 280 | 218 |
11 | 6662 | 362 | 310 | 229 |
12 | 7247 | 406 | 345 | 242 |
13 | 7948 | 459 | 388 | 258 |
14 | 8790 | 523 | 439 | 277 |
15 | 9800 | 600 | 500 | 300 |
Attack Damage is the damage of the Basic Attack as tested against the Training Dummy.
Offense | Endurance | Mobility | Scoring | Support |
---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
Holowear | |
---|---|
![]()
Zirco Trading:
![]() |
![]()
Zirco Trading:
![]() |
![]()
Zirco Trading:
![]() |
Power Whip | |
---|---|
Pokemon | Move |
![]() |
![]() |
Mission: Pull 2 or more Pokemon from the opposing team toward you using Power Whip or Power Whip+ (10/20/40 times total) |
|
Medals & Points | Rewards |
![]() ![]() |
![]() |
![]() ![]() |
![]() |
![]() ![]() |
![]() |
List of Defender Pokemon Achievements
Upcoming Pokemon | |
---|---|
![]() December 26, 2023 |
All data is based on Season 15 Master Rank Top 100. Last Updated: November 3, 2023 |
Pokemon | Tier | Most Played % | Average Win % |
---|---|---|---|
![]() |
![]() |
21.5% | 74.21% |
![]() |
![]() |
13.8% | 72.89% |
![]() |
![]() |
12.3% | 71.63% |
![]() |
![]() |
10.8% | 77.86% |
![]() |
![]() |
6.2% | 76.50% |
Attacker | All- Rounder |
Supporter | Defender | Speedster |
---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
Master Rank: Top Ranked Win Rates
All Pokemon Roles | |||||
---|---|---|---|---|---|
![]() |
![]() |
![]() |
|||
![]() |
![]() |
Attack Type | |
---|---|
![]() |
![]() |
![]() |
![]() |
Stat Rankings | |
![]() |
![]() |
![]() |
![]() |
Goodra Guide: Best Builds and Moveset
Genshin Impact Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Monster Hunter Rise: Sunbreak Walkthrough & Guides Wiki
Call of Duty Modern Warfare 3 (MW3) Walkthrough & Guides Wiki
Diablo 4 (D4) Walkthrough & Guides Wiki
Starfield Walkthrough & Guides Wiki
Cyberpunk 2077: Phantom Liberty Walkthrough & Guides Wiki
Pokemon UNITE Walkthrough & Guides Wiki
Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
Elden Ring Walkthrough & Guides Wiki
©2021 Pokémon. ©1995–2021 Nintendo / Creatures Inc. / GAME FREAK inc.
©2021 Tencent.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.